Posted on 11-17-17, 01:47 pm

Shyguy
SMG2 Modder and Programmer

Posts: 66/88
Since: 09-03-17

Last post: 61 days
Last view: 13 days
I am a SMG2 modder, but I have trouble making really challenging levels. They just turn out way too easy. So I decided to make a NSMBW hack (aka limitless Mario Maker) for a change. My hack is 1 level long, but the level aims to be very challenging, with many sections and that lasts 999 seconds. The problem is, I want to require the player to carry shells and light blocks between zones, etc. To achieve this, I need to be able to walk from one zone to another, with no door/pipe. Is that possible?

Note: I am using vanilla NSMBW, not Newer. This is because I barely have space on my SD card and I want my friend to be able to play this without buying an SD card of his own.
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If I made an SMO level editor, would you use it?
Posted on 11-17-17, 03:30 pm

Paragoomba
I played Neo BEFORE it was cool.


Posts: 58/67
Since: 08-14-17

Last post: 77 days
Last view: 1 day
Vines maybe? Other than that I can't think of anything...
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seriously im gonna make a smg2 hack that makes the game beatable 0x a presses, just you wait
Posted on 11-17-17, 05:32 pm

Shyguy
SMG2 Modder and Programmer

Posts: 67/88
Since: 09-03-17

Last post: 61 days
Last view: 13 days
You can't carry shells while on a vine.
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If I made an SMO level editor, would you use it?
Posted on 11-18-17, 03:11 am

Paragoomba
maybe here


Posts: 73/77
Since: 07-02-16

Last post: 186 days
Last view: 19 days
it's not possible, sorry.

You'll probably want to plan around that.
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-fiverpost™
Posted on 11-18-17, 11:37 pm

Shyguy
SMG2 Modder and Programmer

Posts: 68/88
Since: 09-03-17

Last post: 61 days
Last view: 13 days
Ok, thank you. I'll redesign then.
_________________________
If I made an SMO level editor, would you use it?