These lists are already featured in the AST creation tutorial but seem a bit unfitting there. Even though, due to some weird recent discovery made by Aurum and Sierra - SMG2_title_strm.ast being an unused file - it's now likely necessary to check precisely which tracks are unused. Also other notes can be made.
Names marked red are knowen to be unused.
Names marked green are knowen to be used.
Names marked without special color are supposed to be used ingame, but not yet concretely documented.
Instead of Kingfin, you should put in Bouldergeist. And I think the distribution of channels in the Shiverburn track is reversed, meaning that the lava path song is STRM1 and the ice path is STRM2.
Also, a bunch of the fast boss themes in SMG2 are unused. _________________________ [22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
And I think the distribution of channels in the Shiverburn track is reversed, meaning that the lava path song is STRM1 and the ice path is STRM2.
Also, a bunch of the fast boss themes in SMG2 are unused.
some weird recent discovery made by SunakazeKun and Sierra - SMG2_title_strm.ast being an unused file
be added to The Cutting Room Floor?
Bump? This thread was never closed.
And yes, maybe it belongs to TCRF, but also on Neo Mario Galaxy we're collecting useful information all around Super Mario Galaxy. The base for a good hack is good documentation
Read the title of my post. It says "AST filenames" and does not relate to the ingame music-names. Also if you had read our Wiki you would know that the prefix "BGM" is for sequenced music. Sequenced music is stored in AW-files and not in AST-files.