Posted on 07-09-17, 01:17 pm (rev. 24 by Hiccup on 07-10-17, 06:36 pm)
Normal user

Posts: 36/38
Since: 03-30-16

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This was parsed from the "SE" list in the file AudioRes\SMR.szs\bstn (using guesswork - as all strings were separated with "."). You can extract SMR.szs be decompressing it using yaz0dec.exe and extracting with baad.exe.

You can play these sounds by replacing strings in boot.dol. Make sure to end the string with hex 00. You can record it in high quality in Dolpihn by going to a quiet area (i.e. the Garage in The Comet Observatory) and choosing "Movie->Dump Audio". But you can't really control the volume, playing time and looping with this method, so a better way to play sounds would be useful.

Headings (for CTRL-F):
SYSTEM
PLAYER_VOICE
PLAYER_MOTION
BOSS_VOICE
BOSS_MOTION
OBJECT
ATMOSPHERE
DEMO
ENEMY_VOICE
ENEMY_MOTION
SUPPORTER_VOICE
SUPPORTER_MOTION
REMIX_SEQ
HOME_BUTTON_MENU
BGM
MULTI_BGM
STREAM
Posted on 07-09-17, 02:54 pm

Super Koopa
Careful with that axe, Eugene!


Posts: 611/854
Since: 10-08-14

Last post: 47 days
Last view: 16 hours
That list could be useful, thanks. I put your findings in a spoiler, because the list is very long.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier