Posted on 12-02-16, 07:43 pm (rev. 2 by Louiskovski on 12-03-16, 03:12 pm)
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While working for Beat Block Galaxy and finishing Shifting Sand Land, i wanted to do some different. So i thought, why not?
Here it is, a remake of SUPER MARIO BROS 1-2.
(Very) Early screenshots:

More infos in the next days
Posted on 12-03-16, 12:35 pm

Super Koopa
Careful with that axe, Eugene!


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Nice! How did you do the different brick block colors?
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 12-03-16, 03:17 pm
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Posted by SunakazeKun
Nice! How did you do the different brick block colors?
Thanks! I'm using a Light Area. That gives an underground shading
Posted on 12-03-16, 03:39 pm
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Really cool! I though you shaded or textures the block yourself! How does light area function mate?
Posted on 12-03-16, 03:46 pm (rev. 1 by Louiskovski on 12-03-16, 04:06 pm)
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Posted by mustafa
Really cool! I though you shaded or textures the block yourself! How does light area function mate?
Thanks! I don't know exactly, how they works. That happend random, because the level i replaced has these light areas in the "Design"-szs. You can simply open then with 4D The level i replaced is S1-2.
Posted on 12-03-16, 09:46 pm

Super Koopa
Careful with that axe, Eugene!


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Ahh, good to know. I think we should take a look at this to find out how it works because it looks pretty cool.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier