Posted on 09-17-16, 01:10 pm
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Since: 07-02-16

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I'm trying, to make a boss battle with Bunbun. But whenever Mario enters the SwitchOnArea, which should activate him, the game crashes. Is there something needed, to get him working. I already looked at 2-5: Bumbum will be activated by an Area (SwitchAppear) and when the battle begins, bunbun kills the PlayerControllOff Area (SwitchA). And when he is defeated, he activates a pipe (SwitchDeadOn). I already made it the same way, but it still crashes..
Posted on 09-30-16, 05:56 pm
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Since: 03-30-16

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Try messing around with the setup in a level with Bunbun, then eventually you may work out what stuff can cause it to crash.