Posted on 09-11-16, 06:38 pm
This is not at all fun


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So, i'm porting Whomp's Fortress to SM3DL

As you can see some textures are really dark and i don't know why this happens. It only happens with the NW4C converted model.
Posted on 09-11-16, 06:53 pm

Cheep-cheep
Forgot his password


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How does the model look before the NW4C conversion?
Posted on 09-11-16, 06:55 pm (rev. 1 by Louiskovski on 09-11-16, 06:56 pm)
Normal user


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In CreativeStudio, is there a light file? Or do you exported the model without any lightingeffects?
Posted on 09-11-16, 07:30 pm
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This can happen if you try to bake vertex colors while having enabled the option in batch bake mental ray called: color mode: "Light and color".

If you have not played with vertex colouring/ shading, then I do not knoww
Posted on 09-11-16, 08:40 pm
This is not at all fun


Posts: 2/3
Since: 09-11-16

Last post: 620 days
Last view: 545 days
How does the model look before the NW4C conversion?
Normal, obviously.
In CreativeStudio, is there a light file? Or do you exported the model without any lightingeffects?
There is no light file, without any lighting effects.
This can happen if you try to bake vertex colors while having enabled the option in batch bake mental ray called: color mode: "Light and color".

If you have not played with vertex colouring/ shading, then I do not knoww
I do not know what "baking vertex colors" means.
Posted on 09-12-16, 01:23 am, deleted by MK7tester
  • #2165