Posted on 09-09-16, 11:23 pm (rev. 5 by Louiskovskie on 10-14-16, 03:17 pm)
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BETTER MODELS


This is a pack with new and fixed models for the editor. It gives the models in the editor a better and more useful look
Just take the models into the CustomModels folder from the editor.









This pack contains for this time:


-Coin and red Coin with fixed position

-A "human" Mario

-Coingathering has now a model. A coin with a ! on it

-(Flying) Blockroulette got a fixed model

-All StartEvent-Objects got a model in form of a clapperboard

-Thwomp (Dossun) has now a normal face

-Chain Chomp (WanWan) looks now like ingame and got correct position.

-Transparent Wall is no longer irritating. It's now a transparent window with a red and a black side. The red side is solid.

-All piranha plants (PackunFlower, PackunFire, PackunInk and PackunFlowerDokan) looks now more like a plant. The pipe piranha got a piece of a pipe, so you know, how you can place it on a pipe.

-Itemblocks, BlockBricks, Flying Blocks, Long Blocks, invisible Blocks and Wooden Box got their Items on it. They also have now a little arrow on it, that tells you, in which direction the item will be thrown out.

-Good looking Warp Boxes (Yellow and Purple). They also contains now a little arrow on it, that tells you, in which direction Mario will jump out. The "OUTONLY" Objects contains a jumping Mario in it, so you know, that Mario can only jump out of them.

-DokanOutOnly. It contains now a jumping Mario in it, so you know, that Mario can only jump out of them and you also know, in which direction Mario will jump out.
(If you don't like the Mario, you can easily delete this model)


More in the README



DOWNLOAD:
https://www.dropbox.com/sh/dfhayswtdkwchkk/AAAlYoj94CHs6DsNr-N7U36Ca?dl=0
Posted on 09-10-16, 12:01 am

Cheep-cheep
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Nice job man! Like, really well done!

This is so much better than looking at those ugly models.
Posted on 09-10-16, 11:34 am
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This is a great idea, but
(You have to edit the DB* to get all models in the editor)
The models that the editor uses should be determined somewhere other than the "Data files" field in the object database, because that field is for the files used in-game.
Posted on 09-10-16, 06:11 pm
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I'd say this would work better if it was put into the code as a separate render.
Posted on 09-10-16, 06:43 pm
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The Pack got an update:

-Fixed Red Coin

-Thwomp has now a normal face

-Fixed Roulette Block

-CoinGathering got a new model, a coin with a ! on it

-All Startevent-Objects has now a model in form of a clapperboard

-All wooden boxes has now their items on it, like the other itemblocks


I also added an edited version of the Database, that will display all Itemblocks in the editor
Posted on 09-10-16, 07:08 pm

Cheep-cheep
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Hmm... but I thought Red Coins looked fine already?

Also, what comes out of the box that has a Golden Mushroom on it? I'm pretty sure those are not in 3DL
Posted on 09-11-16, 09:11 am (rev. 2 by Louiskovskie on 09-11-16, 05:17 pm)
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Sent by MK7tester
Hmm... but I thought Red Coins looked fine already?
I've fixed the position.

Sent by MK7tester
Also, what comes out of the box that has a Golden Mushroom on it? I'm pretty sure those are not in 3DL
It's an unused object (from 3-6) named WoodBoxKinokoSuperFast, it has a very fast Mushroom in it, so i thought, that a Golden Mushroom would be suitable
Posted on 09-18-16, 08:29 am
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Here a little update:

-Chain Chomp (WanWan) looks now like ingame and got correct position.

-Transparent Wall is no longer irritating. It's now a transparent window with a red and a black side. The red side is solid.

-All piranha plants (PackunFlower, PackunFire and PackunFlowerDokan) looks now more like a plant. The pipe piranha got a piece of a pipe, so you know, how you can place it on a pipe.

-Warpboxonce got a model
Posted on 09-18-16, 04:19 pm

Cheep-cheep
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Really great! I think exelix should start packing these in the editor for the next update!
Posted on 10-05-16, 02:47 pm
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Thanks
Also forgot the piranha, that shoots ink (PackunInk). It's now added to the folder