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Posted on 08-08-16, 10:41 pm (rev. 2 by Aurum on 08-08-16, 11:11 pm)
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Hey guys I am making a custom 3d land rom hack. It includes custom levels, 3d world levels and galaxy levels. Here are a bunch of photoos . MK7tester is also helping me, so credits to him


A tutorial I made about the editor.

https://www.youtube.com/watch?v=-52ckh_xSno

For more info check http://gbatemp.net/threads/rom-hack-super-mario-3d-land-1-5.434913/

The hack is almost completed. I am working on the last level right now !

Comment for ideas if you have

THANKS
Posted on 08-08-16, 10:45 pm

Super Koopa
Careful with that axe, Eugene!


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A new user, who doesn't seem to have read the rules.
Use imgs for large images!

Please fix that and remember it for the next time!

The level looks good so far, but the models need to be a little bit improved IMO.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 08-08-16, 10:52 pm (rev. 3 by xkitten on 08-08-16, 11:38 pm)

Paragoomba
maybe here


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well sunakaze, you could've editted the pictures instead

anyway it definitely does look nice, although screenshot 4 is questionable. glad there's a hack underway, but I think you should choose a hack name that isn't so generic

looking forward to this being released!
_________________________
-fiverpost™
Posted on 08-08-16, 11:00 pm

Cheep-cheep
Forgot his password


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I think the models are actually pretty good! This hack has a lot of potential.
Posted on 08-09-16, 05:55 am (rev. 1 by mustafa on 08-09-16, 06:25 am)
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Picture 4 was my very first model that involved low polygons . When low polygon models are involved baking Vertex colors will not go very well

Sorry btw about the pictures. I thought they were too big also



Level 1-3 in the rom hack. Still needs a bit work
Posted on 08-11-16, 12:35 am
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This hack looks very cool! Stay tuned
Posted on 08-26-16, 03:58 pm

Micro-Goomba
The 3DS Hacker

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How are you going to release it? Is it going to be in a .xdelta patch?
Posted on 08-26-16, 05:12 pm
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I will release a patched .cia and .3ds files for download
Posted on 08-26-16, 05:25 pm

Super Koopa
Careful with that axe, Eugene!


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No you won't. Looks like someone didn't read through the rules.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 08-26-16, 05:52 pm
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I won't put links here easy...
Posted on 08-26-16, 06:15 pm

Super Koopa
Careful with that axe, Eugene!


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And you won't distribute it through PMs either. Since many people use Hans to play levels, having it in form of a CIA or 3DS file would be inconvenient.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 08-26-16, 06:23 pm
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He'll probably also create a download for Hans users. No need to fret about this, users who wish for cias will need to use other methods besides this board to obtain them.

[11:19 PM]Tahcryon: man with mod, remove the mod powers and what are you?
[11:19 PM]gridatttack: a better user than you

Posted on 08-26-16, 06:26 pm

Super Koopa
Careful with that axe, Eugene!


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As long as he doesn't distribute it in form of CIA or 3DS files on the board (including PMs, duh), it's fine.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 08-26-16, 10:44 pm

Cheep-cheep
Forgot his password


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We can still distribute it as CIA or 3DS, just not on this site.
Posted on 08-26-16, 10:45 pm

Super Koopa
Careful with that axe, Eugene!


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That's what I just said...
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 08-27-16, 01:11 am, deleted by Aurum: seriously...
  • #2069
Posted on 08-29-16, 02:07 pm (rev. 2 by Aurum on 08-29-16, 02:34 pm)
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Big adventure for a tiny plumber

http://tinypic.com/r/jt8kxw/9



Rotating objects from super mario galaxy imported and shaded by me. They are also animated by manually assigning a class and then playing a bit with the settings

Prepare for a stomach turning adventure

http://i64.tinypic.com/24erymr.png

Posted on 08-29-16, 02:36 pm

Super Koopa
Careful with that axe, Eugene!


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Hmm, they really look SMG-ish. I think the platforms on the second screenshot were from the second Bowser Galaxy in SMG1. Looks good, though.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 08-29-16, 04:37 pm
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Huh, those look like pretty interesting levels. Slightly hyped for this hack now to be honest, is there an estimated release date?

[11:19 PM]Tahcryon: man with mod, remove the mod powers and what are you?
[11:19 PM]gridatttack: a better user than you

Posted on 08-30-16, 12:13 am

Paragoomba
maybe here


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slightly? honestly, I'm really hyped.

also, you could simply release all your level files and tell people to replace the levels in their romFS with that and move the others out.

It works for NSMB2 anyway, I dunno about SM3DL.
_________________________
-fiverpost™
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