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Posted on 07-20-16, 06:10 am (rev. 4 by MK7tester on 07-30-16, 09:19 am)

Cheep-cheep
Forgot his password


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Current team:
MK7tester - Project Leader / Level Designer
Aurum - Level Designer / World Map Designer
MTMM - 3D Model Artist
kosciuska - Level Designer
xkitten - Level Designer
PaperplateismGuy - Level Designer
Jako - Level Designer

What is Super Mario Galaxy MORE?

Well, no i'm not talking about the beta version of Galaxy 2. I'm talking about an entire hack of World S in Super Mario Galaxy 2 which focuses on bringing MORE content to the player, of course.

-New galaxies, with some new concepts, and some reused concepts with new ideas

-New world S map

-New stars to collect

The hack will be small on scale, unlike Super Mario Galaxy 2.5 and NMG to reduce ambition of the chance of cancellation. What does this mean? It means that it will have a bigger focus on using existing objects and such in new ways rather than creating entirely new models and objects. This is a hack that could be easily pulled off in just a few months, I just need YOU and YOUR HELP. Along with Neo Mario Galaxy, this is one of Super Mario Galaxy's LAST chances to finally have a proper hacking scene again, so please, if you love hacking this game, consider joining the project.

I'd very much like to make a trailer, but I need a proper team and a bit more stuff done!

I believe with just enough determination, we can do it, and we can create something we will be known for! If you are willing, please reply or send me a new PM!

If you are interested, here are my ideas for the Galaxies and their corresponding missions so far, I have been planning this for a while, and I have also thought about the World Map design, but I would greatly appreciate help and feedback with both the Galaxies and World Map design.


NOTE: Not all of the images are what the Galaxy looks like/will look like, just an idea of the general concept.



Breezy Byway Galaxy

New galaxy based on Gusty Garden.
Lots of Floaty Fluff sections and Cloud Flower platforming

Breezing Through the Stratosphere
Stratosphere Speed Run

---

Pixel Platforms Galaxy

A Galaxy with the same concept as Mario Squared,
except this time you'll go through eight different pixel planets

A Journey Through 8 Bits
(Secret) Burn the Hammer Bro

---

Jolly Roger Galaxy (0.1% Complete)

Remake of Jolly Roger Bay from Super Mario 64, the secret star also involves Mario finding his way to the secret aquarium from the same game. I have started work on importing the model from SM64DS, but I could always use a new model, too.

A Swim Through Nostalgic Seas
(Secret) Red Coins in the Secret Aquarium

---

Rolling Bowling Galaxy

A linear Rolling Ball Galaxy in which you will try to hit as many Pinheads as you can while navigating the tricky stage. Unlike the preview picture, the galaxy will not feature a daytime cloudy background.

Pinheads in Peril
Rampant Rolling Romp

---

Twisty Triumphs Galaxy (60% Complete)

Same concept as Twisty Trials, except this time with a brand new level design as well as another throwback in one galaxy! I'm almost done with the first star.

Time for a Twist
Red Coins in Double Time

---

Skyland Shore Galaxy

New Beachy open-world galaxy in which you will dive to find many collectibles. Inspired by Beach Bowl and Starshine Beach.

Star Chips by the Seaside
(Secret) Hungry for a Hundred

---

Poison River Galaxy (35% Complete)

A remake of the infamous Poison River from Super Mario Sunshine with Red Coins again! Yay! ...Except this time the pipe takes you back to the start of the level, NOT Delfino Plaza.

The Dangerous Raft Ride
Purple Coins on the Water

---

Thwompworks Galaxy

A level designed around Thwomps and their many brethren, Whomps, Bomps, Flomps, Tox Boxes, etc. The galaxy is a factory similar to Chompworks.

Thwompin' n Whompin'
Fast Foes in the Thwompworks

---

Flip-Over Galaxy
EDIT: This Galaxy will not be in the hack. Instead, it will be replaced by a Galaxy of a similar concept, more info later.

A galaxy with new ideas stemming from an existing concept (Reversible Platforms) By default, they reverse by jumping, but this changes in the comet mission...

Justification for Jumping
Flip to the Beep

---

Championship Galaxy (100% Complete)

The final, cruel Galaxy. Designed for a Master of the Galaxies. This one's already complete. But there's room for improvement.

The Cruel Cosmic Challenge
A Masterful Marathon
Posted on 07-20-16, 08:44 am (rev. 1 by Aurum on 07-20-16, 08:57 am)

Super Koopa
Careful with that axe, Eugene!


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This looks interesting. I've thought of remaking the River level from Sunshine as well and include it in a newer version of "Secret Mario Galaxy" (yup, this name sucks).
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 07-20-16, 11:50 pm
Global moderator


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I've actually made a remake of Jolly Roger Bay in my own hack which is a remake of Mario 64 in Galaxy 2. I haven't made a thread since I've been trying to finish my NSMBW hack first. I could give you my model of it, if you'd like. But my hack has the stars a bit different than yours, so I have the main area and the sunken ship as models, not the aquarium.
Posted on 07-21-16, 02:03 am (rev. 1 by MK7tester on 07-21-16, 02:03 am)

Cheep-cheep
Forgot his password


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Getting stuff done on the Poison River Galaxy...



But i'm having trouble with the collision.
Posted on 07-21-16, 12:55 pm

Paragoomba
maybe here


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I'll work on one of the galaxies after I get Whitehole working. Keep up the good work, there.
_________________________
-fiverpost™
Posted on 07-27-16, 07:52 pm (rev. 1 by Aurum on 07-27-16, 07:53 pm)

Super Koopa
Careful with that axe, Eugene!


Posts: 260/854
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I think I can do one or two galaxies for this hack...when somebody makes the models of course. I can't do that.
EDIT: You say that Championship Galaxy needs to be improved. I can do that if you want
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 07-28-16, 04:24 am

Cheep-cheep
Forgot his password


Posts: 64/197
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I think I can do one or two galaxies for this hack...when somebody makes the models of course. I can't do that.
EDIT: You say that Championship Galaxy needs to be improved. I can do that if you want

I'd certainly appreciate some help! But if you need to work on NMG first, I understand completely.

Regardless, there are two other levels that wont use custom models, let me go over them (if you'd like to work on either)

1. Flip Beep Galaxy

Its just a new idea with Flipswap panels, doesnt need any custom models. You could just use RedBlueExStep for the regular platforms.

If you'd like to work on this one, let me know so I can give you the map file in which I already started progress on.

2. Twisty Triumphs Galaxy (Star 2)

I have already completed Star 1 for this galaxy

However, the Double Time comet star needs to still be worked on, and the level in general could recieve some touchups (in terms of object placement, camera, etc.)

Other galaxies, like Rolling Bowling and Pixel Platform, might need custom models for only certain sections.


The only galaxies which will primarily feature custom models are Breezy Byway, Skyland Shore, and Thwompworks.

Posted on 07-28-16, 11:51 am (rev. 2 by Aurum on 07-28-16, 12:24 pm)

Super Koopa
Careful with that axe, Eugene!


Posts: 262/854
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I can do Flip Beep Galaxy and Twisty Triumphs Galaxy.
Just send me the files and I'll look what I'll start with.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 07-28-16, 01:09 pm

Paragoomba
maybe here


Posts: 14/77
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I think I can do one or two galaxies for this hack...when somebody makes the models of course. I can't do that.
This goes for me as well, you can notify me when custom models get finished and I can work on a galaxy
_________________________
-fiverpost™
Posted on 07-29-16, 02:17 am

Cheep-cheep
Forgot his password


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I actually really need someone to help out with the World Map. Does anyone want to do that stuff?
Posted on 07-29-16, 10:59 am

Super Koopa
Careful with that axe, Eugene!


Posts: 263/854
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Yes, I do.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 07-29-16, 07:28 pm (rev. 1 by MK7tester on 07-29-16, 07:28 pm)

Cheep-cheep
Forgot his password


Posts: 66/197
Since: 03-28-16

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Here's the World Map Design... a bit complicated but I hope it can work

Here's what should be placed where and such...
Breezy Byway is a new slot
Pixel Platforms replaces Mario Squared
Jolly Roger is a new slot
Rolling Bowling replaces Rolling Coaster
Skyland Shore is a new slot
Poison River replaced Stone Cyclone
Thwompworks replaces Boss Blitz
Beat-Swap replaces Flip-Out
and Championship replaces Grandmaster...

But all of that moved to World 1. You can decide where to put the points where you are required a certain amount of stars.

Posted on 08-01-16, 02:57 am, deleted by xkitten
  • #1578
Posted on 08-01-16, 03:56 am (rev. 2 by MK7tester on 08-01-16, 03:58 am)

Cheep-cheep
Forgot his password


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The domain name has changed to http://smgmore.nintenboard.net/

And yeah, this board will help things straighten out. Not enough could be communicated on just one thread.

After the hack is done, the board may cease to exist.
Posted on 08-01-16, 05:14 am
Normal user

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Umm, the goomba test thing you use to register is broken, so I couldn't register. Also, I am more a planet modeller, as oppose to a level designer (not that I cant design levels) but just letting you know cause that more my strength.
Posted on 08-01-16, 05:22 pm
Otherwise known as rob55rod. Just call me Splitty, k?


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Yeah, I can't register either. To be fair, I'm on an old phone...but still...it's a Samsung Galaxy S3, it isn't THAT old...
Posted on 08-01-16, 06:54 pm

Paragoomba
maybe here


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ah, we decided it'd be smarter to just add it to this board instead of making a new one (with buggy registration at that)

ask Sunakaze for access to it.
_________________________
-fiverpost™
Posted on 08-01-16, 06:55 pm

Super Koopa
Careful with that axe, Eugene!


Posts: 264/854
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Yup, a quick message on by profile is enough.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 08-02-16, 05:33 pm

Cheep-cheep
Forgot his password


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Might be a while until I work on more stuff. Got a summer assignment to finish
Posted on 08-03-16, 12:58 pm
Normal user

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Who's in charge of making Thwompworks? I've got some small ideas that I think would be cool to see in such a level.

[11:19 PM]Tahcryon: man with mod, remove the mod powers and what are you?
[11:19 PM]gridatttack: a better user than you

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