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Posted on 10-11-17, 06:32 am

Red Goomba
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That doesn't work either...
Posted on 10-11-17, 06:36 am (rev. 1 by Islender on 10-11-17, 06:36 am)

Ninji
Banned permanently: Acts like a derp; spreads misinformation; we have told you a few times.


Posts: 134/241
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I love hacking Galaxy
But what do you mean by that doesn't work. WHAT doesn't work? That is little bit low post quality.
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% 19 % Starship Mario Galaxy: All-in-one fun zone right on your starship! Thread Link!
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Posted on 10-11-17, 06:45 am (rev. 3 by FroggoTheDoggo on 10-11-17, 06:54 am)

Red Goomba
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Sorry...
Anyway, the model (The one you gave me and my version of the model) wont load on my vWii and there is no collision, same in dolphin.

Ive actually tried again with models ripped straight from SMG2 and changed the filenames and added them to planetmapdatatable, but the same thing happens.
Posted on 10-11-17, 06:54 am

Ninji
Banned permanently: Acts like a derp; spreads misinformation; we have told you a few times.


Posts: 135/241
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I love hacking Galaxy
Well, I could do it for you but I have other things to do. What format did it come in when you ripped it? Find a software that converts from that format to obj and in Blender select all and edit mode and triangulate! If you want, bake the vertex colours because maybe the game used unbaked ones. Check if everything is textured properly and export as Extended OBJ. Then use obj2bdl should now work properly and pack into arc. First try no yaz0enc if no work then yaz0 encode it. Still doesn't work, then i'm Sorry I can't help you.
_________________________
Some stuff i'm working on:
% 19 % Starship Mario Galaxy: All-in-one fun zone right on your starship! Thread Link!
% 34 % SMG Hacks: The things you need to fully customise your SMG1/2 experience! Thread Link!
Posted on 10-11-17, 06:55 pm

Shyguy
SMG2 Modder and Programmer

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How do you make intro cameras for scenarios?
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If I made an SMO level editor, would you use it?
Posted on 10-11-17, 07:00 pm

Ninji
Banned permanently: Acts like a derp; spreads misinformation; we have told you a few times.


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I love hacking Galaxy
There is a thread in the Tutorials section. Go read that.
_________________________
Some stuff i'm working on:
% 19 % Starship Mario Galaxy: All-in-one fun zone right on your starship! Thread Link!
% 34 % SMG Hacks: The things you need to fully customise your SMG1/2 experience! Thread Link!
Posted on 10-14-17, 07:33 am

Red Goomba
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How would you set a planet as water, would this be done in the collsion creator, or within PlanetMapDataTable?
Posted on 10-14-17, 09:42 am

Ninji
Banned permanently: Acts like a derp; spreads misinformation; we have told you a few times.


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I love hacking Galaxy
KCL Create. Set it onto the texture that is water

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Some stuff i'm working on:
% 19 % Starship Mario Galaxy: All-in-one fun zone right on your starship! Thread Link!
% 34 % SMG Hacks: The things you need to fully customise your SMG1/2 experience! Thread Link!
Posted on 10-14-17, 10:07 am, deleted by FroggoTheDoggo
  • #3482
Posted on 10-14-17, 07:22 pm (rev. 1 by Super Hackio on 10-14-17, 11:17 pm)

Red Paragoomba
SMG2 Hacker: Who's ready To ROCK!


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THIS IS AN EMERGENCY SITUATION!!!!

I can't get a working planet camera. (Just a simple camera that goes around a sphere planet)
I can't finish How to Whitehole Episode 2 until I get this working. If anyone knows, let me know!

In the meantime, I'll keep trying my best to figure it out.

EDIT: I GOT IT!!!
YAY!!
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SMG2 Kaizo Editions Progress: 150%
SMG RUN Progress: 15%
GC: 100% DOWNLOAD
SMG2 LightData Translation: 100%
Posted on 10-15-17, 10:44 am

Ninji
Banned permanently: Acts like a derp; spreads misinformation; we have told you a few times.


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I love hacking Galaxy
Super Hackio said:

EDIT: I GOT IT!!!
YAY!!

Super Hackio how did you do it? I need help with this too.
_________________________
Some stuff i'm working on:
% 19 % Starship Mario Galaxy: All-in-one fun zone right on your starship! Thread Link!
% 34 % SMG Hacks: The things you need to fully customise your SMG1/2 experience! Thread Link!
Posted on 10-19-17, 02:45 pm

Shyguy
SMG2 Modder and Programmer

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What happened to the Dolphiilution that could play NMG?
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If I made an SMO level editor, would you use it?
Posted on 10-25-17, 07:25 pm

Super Koopa
Careful with that axe, Eugene!


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I'm interested into that as well. You'd have to ask Anthe. He's on the NMG discord as well.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 10-29-17, 02:41 pm

Ninji
Banned permanently: Acts like a derp; spreads misinformation; we have told you a few times.


Posts: 161/241
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I love hacking Galaxy
In my opinion, dolphinution is quite useless and time-wasting. You could just make Dolphin run the extracted files in seperate folder instead of extracting an iso and patching it every time. If dolphinution could do memory patches, that would be legendary! Since I have a PAL disc, I cannot test NTSC-U patches e.g. Hyper Mario. I could rework the memory patches, but I cannot find a
to edit it. Hope it gets revived soon!
_________________________
Some stuff i'm working on:
% 19 % Starship Mario Galaxy: All-in-one fun zone right on your starship! Thread Link!
% 34 % SMG Hacks: The things you need to fully customise your SMG1/2 experience! Thread Link!
Posted on 10-29-17, 02:53 pm

Super Koopa
Careful with that axe, Eugene!


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Your post is contradicting. Do you like it or not?
The goal of Dolphiilution is to run Riivolution patches on the emulator without the trouble to set up things that might be too difficult for "normal users". It also aims at efficiently loading memory patches, which is indeed a very nice thing to have.

It is much more complicated than you think it is. Having only IDA pro won't help you to investigate these things.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 11-01-17, 02:01 pm, deleted by RealHeroicGamer
  • #3572
Posted on 11-05-17, 08:23 pm

Ninji
Banned permanently: Acts like a derp; spreads misinformation; we have told you a few times.


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I love hacking Galaxy
1. Well now, yes read below:

2. Ok

3. Wait, Dolphinution loads MEMORY PATCHES? OH! I thought it didn't. Nice!

4. I know. But I also need that though. I have a hex editor already. And your right, it is also more complicated than that.
_________________________
Some stuff i'm working on:
% 19 % Starship Mario Galaxy: All-in-one fun zone right on your starship! Thread Link!
% 34 % SMG Hacks: The things you need to fully customise your SMG1/2 experience! Thread Link!
Posted on 11-06-17, 01:23 pm

Shyguy
SMG2 Modder and Programmer

Posts: 58/88
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1. Well now, yes read below:

2. Ok

3. Wait, Dolphinution loads MEMORY PATCHES? OH! I thought it didn't. Nice!

4. I know. But I also need that though. I have a hex editor already. And your right, it is also more complicated than that.

I lost track of the conversation..
Who is this answering?

My question: where can I find the patch that changes where SceneChangeArea warps? I heard someone posted one in this forum.
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If I made an SMO level editor, would you use it?
Posted on 11-06-17, 03:32 pm

Ninji
Banned permanently: Acts like a derp; spreads misinformation; we have told you a few times.


Posts: 166/241
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I love hacking Galaxy
Here:

http://neomariogalaxy.bplaced.net/?page=thread&id=182
_________________________
Some stuff i'm working on:
% 19 % Starship Mario Galaxy: All-in-one fun zone right on your starship! Thread Link!
% 34 % SMG Hacks: The things you need to fully customise your SMG1/2 experience! Thread Link!
Posted on 11-11-17, 05:15 am

Paragoomba
I played Neo BEFORE it was cool.


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So, I've been wondering...
Is it possible to have multiple sets of FlipPanels doing different things?
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seriously im gonna make a smg2 hack that makes the game beatable 0x a presses, just you wait
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