Posted on 03-29-16, 01:37 pm (rev. 4 by Aurum on 10-02-17, 10:47 am)

Super Koopa
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These templates can be used to add new galaxies and zones to the game.

Zone Template: https://drive.google.com/file/d/0BxbrHNcXQR26VDRGdVo5RW5RZFk/view?usp=sharing
Galaxy Template: not required anymore, since Dossun2 is out.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 03-29-16, 01:55 pm
Otherwise known as rob55rod. Just call me Splitty, k?


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SMG2 can only handle 3 more Galaxies than are already included, correct?
Posted on 03-29-16, 01:59 pm

Super Koopa
Careful with that axe, Eugene!


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Yes, that's true. I don't know how to fix that, but you can also use the template to create levels and port them to existing slots later on. I recommend that, because I've heard a lot of people saying "Merp, Sky Station crashes whenever I make an edit" and all this stuff. Using this template, that shouldn't happen. Also, these template use the maximum ammount of layers.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 03-29-16, 03:38 pm
Otherwise known as rob55rod. Just call me Splitty, k?


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Yes, that's true. I don't know how to fix that, but you can also use the template to create levels and port them to existing slots later on. I recommend that, because I've heard a lot of people saying "Merp, Sky Station crashes whenever I make an edit" and all this stuff. Using this template, that shouldn't happen. Also, these template use the maximum ammount of layers.
Couldn't having that many layers cause memory usage issues? .-.
Posted on 03-29-16, 04:06 pm

Super Koopa
Careful with that axe, Eugene!


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No, because which layers are loaded is defined in the scenario file.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 03-29-16, 06:05 pm
Otherwise known as rob55rod. Just call me Splitty, k?


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No, because which layers are loaded is defined in the scenario file.
Oh...right .-.
Posted on 03-29-16, 11:17 pm
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Sorry to bug you with all these questions about your templates, SunakazeKun, but I've a question about your zone template. I've been following This Tutorial on how to add new zones, and I'm pretty sure I've done everything correct except for adding it to scenario. No clue what to do there, and the tutorial doesn't help much, so could you elaborate on what to do?
Posted on 03-29-16, 11:30 pm

Super Koopa
Careful with that axe, Eugene!


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I'll look at this stuff later again. I usually search for a galaxy in SMG2 that has the same amount of zones like the galaxy I created and then I change all the hashes.
That's pretty nooby way, but nothing will go wrong, actually.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 07-16-17, 01:20 pm

Koopa
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Uhhh i can't download them!
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Posted on 07-16-17, 01:30 pm

Super Koopa
Careful with that axe, Eugene!


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I added the zone template. The Galaxy Template isn't required anymore since Dossun2 is out.
_________________________
[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier
Posted on 07-16-17, 01:37 pm

Koopa
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K.
_________________________
That's what i'm saying. Now honey. Where are my paaaaaaaants?