General information
Name MK7tester
Title Forgot his password
Groups Normal users
To next rank 3 posts
Total posts 197 (0.24 per day)
Total threads 42 (0.05 per day)
Registered on 03-28-16, 06:08 pm (814 days ago)
Last post 09-18-17, 12:45 am (275 days ago)
in Change number font for HUD and Life Meter? (Questions and issues)
Last view 10-21-17, 04:01 pm (242 days ago)
Badges View 30,000
Contact information
Email address Private
Theme Panda
Items per page 20 posts, 50 threads
Object database (SMG)
Total edits 10
Objects edited 7
Last edits Electric Fence (ElectricRail) on 08-06-16, 08:51 pm (diff)
Electric Fence (ElectricRail) on 08-06-16, 11:14 am (diff)
Key (KeySwitch) on 07-31-16, 08:43 pm (diff)
Kickable Stone (KickStone) on 07-31-16, 08:43 pm (diff)
Dry Bones (Karon) on 07-31-16, 08:42 pm (diff)
Chomp (WanwanRolling) on 07-22-16, 01:32 am (diff)
Silver Chomp (WanwanSearch) on 07-22-16, 01:30 am (diff)
Silver Chomp (WanwanSearch) on 07-22-16, 01:30 am (diff)
Big Silver Chomp (WanwanSearchBig) on 07-22-16, 01:28 am (diff)
WanwanSearchBig (WanwanSearchBig) on 07-22-16, 01:28 am (diff)
Object database (SM3DL)
Total edits 18
Objects edited 17
Last edits Inky Piranha Target (PackunInkTarget) on 09-25-16, 07:55 pm (diff)
Inky Piranha Plant (PackunInk) on 09-25-16, 07:54 pm (diff)
Fiery Sky (SkyLava) on 09-25-16, 07:48 pm (diff)
Lush Tree Sky (SkyForest) on 09-25-16, 07:47 pm (diff)
Hemispherical Stardust Sky (SkyNightStardust) on 09-25-16, 07:45 pm (diff)
Falling Star Night Sky (SkyNightChampionship) on 09-25-16, 07:44 pm (diff)
High Speed Night Sky (SkyNightHighSpeed) on 09-25-16, 07:43 pm (diff)
Checkpoint Flag (RestartObj) on 09-18-16, 03:50 am (diff)
Checkpoint Flag (RestartObj) on 09-18-16, 03:50 am (diff)
Baddie Box (GeneratorEnemy) on 08-18-16, 10:35 pm (diff)
« 123 »
07-04-16, 06:28 am
07-20-16, 09:49 am
SMG supports BMD models. The only thing you have to use are map.bmd, map.btk and map.col. You have to edit map.col to remove the water collision.
07-20-16, 06:45 pm
Use the collision exporter to convert the col file to an obj file. Then use the collision creator to create kcl and pa files.
07-20-16, 07:29 pm
I can't help you with that ,sorry.
07-21-16, 11:45 pm's been FOREVER since the last time I ported a Galaxy...I'll see if I can remember, and if so I'll show you how it's done or something.
07-29-16, 02:54 pm
Merp, my level is complete bullshit.
07-29-16, 07:02 pm
Then the level would be too easy. I've already added some pull stars, because it is quite difficult at some points. I can send you the files if you want
07-29-16, 08:42 pm
move FamicomMarioSky to ObjectData
07-29-16, 09:28 pm
You wanted me to do Rolling Bowling Galaxy?
07-30-16, 10:03 am
I'm fine with the changes you've done to my galaxy, but you should really change the background to something that fits, like FamicomMarioSky. Also, I can create a "core" for SMGM if you want.
07-30-16, 10:08 am
Also, just send me back the files for the galaxy, so I can add cameras
07-31-16, 08:47 pm
Just a small note, but when editing objects, add fields for all the obj_args and mark them as unknown. It will be easier to find out what has to be tested.
08-01-16, 07:31 pm
Ah, I'll edit it
08-05-16, 12:11 pm
I've just fixed your layout
08-13-16, 05:03 pm
by the way masterf0x didn't have anything to do with the 3DL editor being "stolen", he was framed
« 123 »

Forgot his password

Posts: 197
Since: 03-28-16

Last post: 275 days
Last view: 242 days
Posted by NeoBot
Neo Mario Galaxy is love, Neo Mario Galaxy is life!