General information
Name  Aurum (SunakazeKun)
Title Careful with that axe, Eugene!
Groups Owners
Super Koopa
To next rank 9 posts
Total posts 851 (0.68 per day)
Total threads 84 (0.07 per day)
Registered on 10-08-14, 02:13 pm (1255 days ago)
Last post 03-14-18, 04:10 pm (2 days ago)
in ASM Patches (General SMG Hacking)
Last view 03-17-18, 11:38 am (2 hours ago)
Badges View 100,000 View 20,000 View 240,000 View 60,000 View 70,000
Contact information
Email address None given
Theme ABXD 3.0
Items per page 20 posts, 50 threads
Personal information
Location Germany
Birthday November 30, 1999 (18 years old)
Object database (SMG)
Total edits 2719
Objects edited 1730
Last edits Power Star Spawn Point (PowerStarAppearPoint) on 03-16-18, 08:43 pm (diff)
Grand Star (GrandStar) on 03-14-18, 05:05 pm (diff)
Play Video Movie (MovieStarter) on 03-14-18, 04:40 pm (diff)
Ground Pound Stump (Large) (PicketSwitchBig) on 02-23-18, 05:20 pm (diff)
Ghost Luigi (GhostAttackGhost) on 02-11-18, 10:16 am (diff)
Fire Bar (Ring) (FireRing) on 02-11-18, 09:29 am (diff)
Extermination Checker (Power Star) (ExterminationPowerStar) on 02-11-18, 09:24 am (diff)
Rainbow Star (BenefitItemInvincible) on 02-11-18, 09:18 am (diff)
Hungry Luma (Coins) (TicoFatCoin) on 02-10-18, 12:43 pm (diff)
Gearmo Enemy Hunter (CareTakerHunter) on 02-04-18, 06:16 pm (diff)
Object database (SM3DL)
Total edits 794
Objects edited 651
Last edits Camera Area (CameraArea) on 07-14-17, 01:36 am (diff)
Brick Block (BlockBrick) on 04-29-17, 09:44 am (diff)
Spike Pillar (SpikeStick) on 10-08-16, 07:03 pm (diff)
Swinging Platform (Large) (SwingLift10M) on 09-30-16, 04:24 am (diff)
Swinging Platform (Large) (SwingLift10M) on 09-29-16, 07:24 pm (diff)
Swinging Platform (Small) (SwingLift5M) on 09-29-16, 07:23 pm (diff)
Swinging Platform (Small) (SwingLift5M) on 09-29-16, 06:54 pm (diff)
Swinging Platform (Small) (SwingLift5M) on 09-29-16, 06:12 pm (diff)
Waterfall Splashing Area (WaterFallArea) on 09-29-16, 02:03 pm (diff)
Water Current Area (WaterFlowArea) on 09-29-16, 02:00 pm (diff)
« 1234567 »
07-20-16, 06:55 pm
Ah, by suitable name, do you mean like change things like "Kuribo" to "Goomba"?
07-20-16, 07:00 pm
Alright, I'll be changing a few then
07-20-16, 07:22 pm
Hm. It's kind of hard to add descriptions for things such as Peach, or a Goomba. But I'll add them, if I need to.
07-20-16, 07:28 pm
Im having a small problem. When i try to make the collision, it only recognizes one texture. I need the river part to have dark matter collision but the normal land to collision
07-20-16, 07:41 pm
Ah, thank you I'll update a few more in a bit, I need to do some other stuff
07-28-16, 09:31 pm
Also, be sure to not add any Question Coins in the level. As I have replaced them with Red Coins.
07-29-16, 06:52 pm
If it's a little difficult, you could always add a few of those Lifeup Mushrooms... or a power up of some sort, Cloud Flower, Bee Shroom?
07-29-16, 07:12 pm
I'll only be using xkitten or xk_, not really green mario as much. I get annoyed when people change their name a ton as well
07-29-16, 07:22 pm
I would love to play it!
07-29-16, 07:30 pm
Oh, and make sure also to send me the AST you've been using. Or else the level I play will be different.
07-29-16, 08:07 pm
Your level crashed when i tried to play it. The debugger didnt even leave a code dump behind, it just crashed. It wasn't an infinite loop though.
07-29-16, 09:04 pm
Mind if i make some changes to your level? For one, i didnt expect you to use both spinswitch and soundsyncswitch. And ill remove the pull stars if it makes it easier
07-29-16, 09:05 pm
Using Both switches could be a cool idea for the comet though
07-30-16, 09:36 pm
Oops, I meant SoundSync Switch not SoundSyncBlock
07-31-16, 08:52 pm
Oops. For some reason I thought it automatically added unknown when theres parameters left unaccounted for.
« 1234567 »

Super Koopa
Careful with that axe, Eugene!

Posts: 851
Since: 10-08-14

Last post: 2 days
Last view: 2 hours
Posted by NeoBot
Neo Mario Galaxy is love, Neo Mario Galaxy is life!

[22:47:32] Tahcryon: Sad to hear that you won’t be shitting out SMG levels, Aurum
[22:47:42] Aurum: shitting out smg levels
[22:47:47] Aurum: I really wish it would be like this
[22:47:57] Aurum: it would make things so much easier