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Boom Boom (Bunbun, rev. 3)
By Aurum on 08-26-16, 09:46 pm
Category 'Bosses', known
A boss which can be found in some airship levels. Requires a SwitchAppear, SwitchA and SwitchDeadOn.
Data files:
• /ObjectData/Bunbun.szs
• /ObjectData/BunbunDamageTrack.szs
• /ObjectData/BunbunShell.szs
• /ObjectData/BunbunSpinAnim.szs
Object fields:
Unknown: integer in Arg6
Boom Boom (Bunbun, rev. 4)
By Hiccup on 05-19-17, 09:18 am
Category 'Bosses', known
A boss which can be found in some airship levels. Appears with cutscene when SwitchAppear is activated. If SwitchAppear is set to -1, it appears on level load. Activates SwitchA when it finishes its cutscene. This is used to cancel the effect of the PlayerControlOffArea. Activates SwitchDeadOn when killed.
Data files:
• /ObjectData/Bunbun.szs
• /ObjectData/BunbunDamageTrack.szs
• /ObjectData/BunbunShell.szs
• /ObjectData/BunbunSpinAnim.szs
Object fields:
Unknown: integer in Arg6