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Breakable Glass Cage (Rotating) (BreakableCageRotate, rev. 4)
By legomariofanatic on 08-12-16, 07:52 am
Category 'Destroyable', known
A rotating, breakable glass cage.
Data files:
• /ObjectData/BreakableCage.arc
• /ObjectData/BreakableCageBreak.arc
Object fields:
Rotation Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Unknown: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Star Bits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
Breakable Glass Cage (Rotating) (BreakableCageRotate, rev. 5)
By Aurum on 08-16-16, 10:44 am
Category 'Destroyable', known
A rotating, breakable glass cage.
Data files:
• /ObjectData/BreakableCage.arc
• /ObjectData/BreakableCageBreak.arc
Object fields:
Rotation Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom