Object Database by Category
Welcome to the object database! Here you will find information on how to use any object in Super Mario 3D Land.
You can also have this database in The Fourth Dimension if you're using the latest version! Alternatively, just click Download database.

All the registered users can also contribute to the object database by sharing their findings about SM3DL's objects. Click any object below to edit it.


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All objects
Unknown
Known, incomplete
Known, complete
Unused

Uncategorized
Stages
Platforms
Backgrounds
Decorations
Effects
Enemies
Bosses
NPCs
Items
Areas
Cameras
Cutscenes
Controllers
Start Events
Toad Houses
Worldmaps
StreetPass
Other
Deprecated / Useless


Search:
Status
All:
552 (39%)
171 (13%)
700 (50%)

The above bars need more green.

1423 may be a big number, but don't be scared. Your contribution is always welcome, even if it's only about one object.
  Internal name Name Last edited by
52 objects found.
 BalanceTruck Switchboard
Unknown: integer in Arg0
Unknown: integer in Arg1
Unknown: integer in Arg2
Unknown: integer in Arg3
Hiccup (rev. 8)
 BeatBlock4x2x2M Beat Block (4x2x2M)Hiccup (rev. 3)
 BeatBlock4x2x4M Beat Block (4x2x4M)Hiccup (rev. 2)
 BeatBlockCurve4M Beat Block (Curve, 4M)Hiccup (rev. 1)
 BeatBlockSlope4x2M Beat Block (Slope, 4x2M)Hiccup (rev. 1)
 BeatBlockSlope4x4M BeatBlock (Slope, 4x4M)Hiccup (rev. 1)
 BeatBlockStairA Beat Block (Stair A)Hiccup (rev. 1)
 BeatBlockStairB Beat Block (Stair B)Hiccup (rev. 1)
 BlockEmpty Strong Block
Unknown: integer in Arg4
Unknown: integer in Arg5
Hiccup (rev. 3)
 BlockEmpty2x2 Strong Block (2x2)
Unknown: integer in Arg4
Unknown: integer in Arg5
Aurum (rev. 2)
 BlockEmptyTrickArt BlockEmptyTrickArtHiccup (rev. 1)
 BlockNote1x1 Note Block
Unknown: integer in Arg4
Unknown: integer in Arg5
Aurum (rev. 3)
 BlockNoteSuperWide Rainbow Note Block
Unknown: integer in Arg3
Unknown: integer in Arg4
Unknown: integer in Arg5
Hiccup (rev. 6)
 BlockNoteWide Note Block (Wide)
Unknown: integer in Arg3
Unknown: integer in Arg4
Unknown: integer in Arg5
Hiccup (rev. 3)
 BlockRailTerminater BlockRailTerminaterHiccup (rev. 1)
 ChikuwaBlock2x4 Donut Block
Time before the platform falls: integer in Arg0
Hiccup (rev. 4)
 CloudLift6M Moving Cloud Platform
Direction: list in Arg0: 0 = Left/Right, 1 = Up/Down
Route: integer in Arg1. The lenght of the route, the platform moves
Unknown: integer in Arg2
Unknown: integer in Arg3
Unknown: integer in Arg4
Unknown: integer in Arg5
Hiccup (rev. 7)
 FallFloor2x4 Shatterable Stone Platform
Time before the platform falls: integer in Arg0
Hiccup (rev. 6)
 FallFloor2x6M Shatterable Stone Platform (Longer)
Time before the platform falls: integer in Arg0
Hiccup (rev. 3)
 FallStone FallStoneHiccup (rev. 1)
 GeneratorBox ! Block (Doesn't Use Child Objects)Hiccup (rev. 3)
 GeneratorBoxHop ! Block (Uses Child Objects)Hiccup (rev. 4)
 GeneratorBoxHopChild ! Block - Child Object
No.: integer in Arg0
Hiccup (rev. 3)
 GeneratorBoxHopSmall ! Block (Uses Child Objects, Small)Hiccup (rev. 2)
 JumpFlipBoard2x4 Red-Blue Panel (2x4)
Unknown: integer in Arg0
Hiccup (rev. 2)
 JumpFlipBoard3x18 Red-Blue Panel (3x18)
Unknown: integer in Arg0
Hiccup (rev. 2)
 JumpFlipBoard3x6 Red-Blue Panel (3x6)
Unknown: integer in Arg0
Hiccup (rev. 2)
 JumpFlipBoard4x4 Red-Blue Panel (4x4)
Unknown: integer in Arg0
Hiccup (rev. 2)
 KoopaFirstGearA KoopaFirstGearAHiccup (rev. 1)
 KoopaFirstGearB KoopaFirstGearBHiccup (rev. 2)
 KoopaFloor6x6M KoopaFloor6x6M
Max y pos: integer in Arg0. relative to it's position
Hiccup (rev. 2)
 LiftKeyMove Yellow Moving PlatformLouiskovski (rev. 4)
 LiftKeyMove3x3 Yellow Moving Platform (Small)Louiskovski (rev. 3)
 LiftRailMove Yellow Moving Platform (Uses Rail)
Unknown: integer in Arg1
Hiccup (rev. 8)
 LiftRailMove3x3 Yellow Moving Platform (Uses Rail, Small)
Unknown: integer in Arg0
Unknown: integer in Arg2
Unknown: integer in Arg7
Hiccup (rev. 7)
 Pole PoleAurum (rev. 4)
 PoleCap PoleCapHiccup (rev. 1)
 ProperaBlockTailUpLift World 5-5: Spinner PlatformAurum (rev. 1)
 SwingLift10M Swinging Platform (Large)
Unknown: integer in Arg0
Delay: integer in Arg1. ~180 = normal, 50 = fast
Starting position: integer in Arg2
Doesn't already move?: integer in Arg3
Aurum (rev. 2)
 SwingLift5M Swinging Platform (Small)
Unknown: integer in Arg0
Delay: integer in Arg1
Starting position: integer in Arg2
Doesn't already move?: boolean in Arg7
Aurum (rev. 3)
 Trampoline2x2M Small Bouncy Mushroom
Height: integer in Arg0. How high Mario is launched into the air.
Aurum (rev. 2)
 TrickTeresaBlackKey World 6 Ghost House: Piano Key (Black)
Speed: integer in Arg0
Press: integer in Arg1
State: integer in Arg2
Aurum (rev. 4)
 TrickTeresaBookLift World 6 Ghost House: Book
Unknown: integer in Arg1
Aurum (rev. 3)
 TrickTeresaGoalLift World 6 Ghost House: Stone Platform (Exterior)
Unknown: integer in Arg1
Unknown: integer in Arg2
Unknown: integer in Arg7
Aurum (rev. 2)
 TrickTeresaPushArt World 6 Ghost House: Moving Library Walls
Unknown: integer in Arg0
Unknown: integer in Arg1
Unknown: integer in Arg2
Aurum (rev. 1)
 TrickTeresaPushWall World 6 Ghost House: Book Wall
Unknown: integer in Arg0
Unknown: integer in Arg1
Unknown: integer in Arg2
Aurum (rev. 3)
 TrickTeresaWarpLift World 6 Ghost House: Moving Platform
Unknown: integer in Arg1
Unknown: integer in Arg2
Unknown: integer in Arg7
Hiccup (rev. 3)
 TrickTeresaWhiteKeyA World 6 Ghost House: Piano Key (White A)
Speed: integer in Arg0
Press: integer in Arg1
State: integer in Arg2
Aurum (rev. 5)
 TrickTeresaWhiteKeyB World 6 Ghost House: Piano Key (White B)
Speed: integer in Arg0
Press: integer in Arg1
State: integer in Arg2
Aurum (rev. 4)
 TrickTeresaWhiteKeyC World 6 Ghost House: Piano Key (White C)
Speed: integer in Arg0
Press: integer in Arg1
State: integer in Arg2
Aurum (rev. 4)
 UpperBlock Directional Block
Snowy: boolean in Arg3
Distance: integer in Arg4
Unknown: integer in Arg5
Hiccup (rev. 2)
 UsefulStepCyanBlock3x2x3M Cyan Metal PlatformMK7tester (rev. 1)