Object Database by Category
Welcome to the object database! Here you will find information on how to use any object in SMG1 and SMG2.
You can also have this database in Whitehole if you're using the latest version! Alternatively, just click Download database.

All the registered users can also contribute to the object database by sharing their findings about SMG's objects. Click any object below to edit it.


You need to be logged in to edit the object database.
Show objects in:

All objects
Unknown
Known, incomplete
Known, complete
Unused

Uncategorized
Planets
Platforms
Skies
Airs
Decorations
Effects
Enemies
Bosses
NPCs
Items
Destroyable
Areas
Gravity
Cameras & Cutscenes
Controllers
Comet Observatory
Starship Mario
Minigames
Other
Deprecated / Useless


Search:
Status
 2561 total (830 only in SMG1, 1110 only in SMG2, 621 in both games; 315 unused)
All:
1598 (63%)
383 (15%)
580 (23%)
SMG1:
637 (44%)
239 (17%)
575 (40%)
SMG2:
1378 (80%)
345 (20%)
8 (1%)

The above bars need more green.

2561 may be a big number, but don't be scared. Your contribution is always welcome, even if it's only about one object.
  Internal name Name Type Games Last edited by
1 object found.
 ScenarioStarter Galaxy Fly-In Controller
Time: integer in Obj_arg0. Time taken to complete fly-in.
Unknown: integer in Obj_arg1
Camera Amount: integer in Obj_arg3. Number of Cameras +1 (see notes)
Landing Rotation: integer in Obj_arg5. The speed of Mario/Luigi's rotation in the fly-in. Can be negative.
ObjSMG1 & SMG2Super Hackio (rev. 6)