Object Database by Category
Welcome to the object database! Here you will find information on how to use any object in SMG1 and SMG2.
You can also have this database in Whitehole if you're using the latest version! Alternatively, just click Download database.

All the registered users can also contribute to the object database by sharing their findings about SMG's objects. Click any object below to edit it.


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All objects
Unknown
Known, incomplete
Known, complete
Unused

Uncategorized
Planets
Platforms
Skies
Airs
Decorations
Effects
Enemies
Bosses
NPCs
Items
Destroyable
Areas
Gravity
Cameras & Cutscenes
Controllers
Comet Observatory
Starship Mario
Minigames
Other
Deprecated / Useless


Search:
Status
 2561 total (830 only in SMG1, 1110 only in SMG2, 621 in both games; 315 unused)
All:
1596 (63%)
384 (15%)
581 (23%)
SMG1:
635 (44%)
240 (17%)
576 (40%)
SMG2:
1377 (80%)
346 (20%)
8 (1%)

The above bars need more green.

2561 may be a big number, but don't be scared. Your contribution is always welcome, even if it's only about one object.
  Internal name Name Type Games Last edited by
2561 objects found.
 2DGhostTowerPlanet 2DGhostTowerPlanetObjSMG2Aurum (rev. 3)
 Abekobe2DMoveLift Rightside Down: Wooden PlatformMapPartsSMG2legomariofanatic (rev. 3)
 AbekobeCircleMoveLift Rightside Down: Wooden Platform (Checkered)MapPartsSMG2legomariofanatic (rev. 4)
 AbekobeIntroducePlanet Rightside Down: Starting Planet (Exterior)ObjSMG2legomariofanatic (rev. 4)
 AirBubble Air Bubble
Useless: integer in Obj_arg0
ObjSMG1 & SMG2Aurum (rev. 5)
 AirBubbleGenerator Air Bubble Spawner
Speed: integer in Obj_arg0
Bubble Pop Delay: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 AncientCage Clockwork Ruins: Cage (Gravity Planet)
Useless: integer in Obj_arg4
ObjSMG2Aurum (rev. 7)
 AquariumPlanetA Cosmic Cove: Underwater CaveObjSMG2legomariofanatic (rev. 3)
 AquariumPlanetB Cosmic Cove: Jellyfish PlanetObjSMG2legomariofanatic (rev. 2)
 AquariumRailMoveObj Cosmic Cove: Underwater GateMapPartsSMG2legomariofanatic (rev. 3)
 AreaMoveSphere Move Area (Sphere)
Speed: integer in Obj_arg0
AreaObjSMG1 & SMG2legomariofanatic (rev. 2)
 ArrowBoard Arrow SignObjSMG1 & SMG2legomariofanatic (rev. 2)
 ArrowSwitch Gravity-Arrow Switch
Direction: list in Obj_arg0: -1 = 180°, 0 = 90° to right, 1 = 90° to left
One time only?: boolean in Obj_arg1
Shadow distance: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 6)
 ArrowSwitchMulti Gravity-Arrow Switch (Multi-Use)
ArrowSwitchMulti Group: integer in Obj_arg0
ObjSMG1legomariofanatic (rev. 3)
 ArrowSwitchTarget Gravity-Arrow Switch Target
ArrowSwitchMulti Group: integer in Obj_arg0
Order: integer in Obj_arg1
ObjSMG1Aurum (rev. 4)
 AssemblyBlockPartsA Space Junk Block (Blue Square)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2Aurum (rev. 4)
 AssemblyBlockPartsB Space Junk Block (Green Rectangle)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2Aurum (rev. 4)
 AssemblyBlockPartsC Space Junk Block (Purple Square)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2Aurum (rev. 5)
 AssemblyBlockPartsD Space Junk Block (Brown Octagon)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2Aurum (rev. 5)
 AssemblyBlockPartsE Space Junk Block (Red Triangle)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2Aurum (rev. 4)
 AssemblyBlockPartsIceB Space Junk Block B (Ice)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7
ObjSMG1Aurum (rev. 3)
 AssemblyBlockPartsIceC Space Junk Block C (Ice)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7
ObjSMG1Aurum (rev. 2)
 AssemblyBlockPartsIceD Space Junk Block D (Ice)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7
ObjSMG1Aurum (rev. 2)
 AssemblyBlockPartsIceE Space Junk Block E (Ice)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7
ObjSMG1Aurum (rev. 2)
 AssemblyBlockPartsTimerA Space Junk Block (Galaxy Reactor)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7
ObjSMG1Aurum (rev. 2)
 AssemblyBlockPlanet Space Junk: Silver Star PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 AsteroidA Asteroid Cluster (Large)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 AsteroidB Asteroid Cluster (Small)ObjSMG1 & SMG2Aurum (rev. 3)
 AsteroidBlockPlanet 8-Bit Mario PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 AsteroidBlockRotateStepA 8-Bit Mario: Rotating PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 AsteroidC Asteroid Cluster (Medium)ObjSMG1 & SMG2Aurum (rev. 4)
 AsteroidD Asteroid Cluster (Grassy)ObjSMG1 & SMG2Aurum (rev. 3)
 AsteroidMoveA Asteroid Cluster (Moving)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 AstroBaseA Observatory Base AObjSMG1xkitten (rev. 1)
 AstroBaseB Observatory Base BObjSMG1xkitten (rev. 1)
 AstroBaseC Observatory Base CObjSMG1xkitten (rev. 1)
 AstroBaseCenterA Observatory Center AObjSMG1xkitten (rev. 1)
 AstroBaseCenterB Observatory Center BObjSMG1xkitten (rev. 3)
 AstroBaseCenterTop Observatory Center TopObjSMG1xkitten (rev. 1)
 AstroBaseKitchen Observatory Base KitchenObjSMG1xkitten (rev. 1)
 AstroChangeStageCube Comet Observatory Change Stage Area (Cube)
Stage: list in Obj_arg0: 0 = Comet Observatory (In front of a dome), 1 = Gateway Galaxy, 2 = Comet Observatory, 3 = Library 4 = Comet Observatory, 5 = Dome
Starting point: integer in Obj_arg1
Scenario: integer in Obj_arg2
AreaObjSMG1Hiccup (rev. 4)
 AstroChildRoom Comet Observatory: Gate RoomObjSMG1 & SMG2Aurum (rev. 5)
 AstroCore Observatory CoreObjSMG1xkitten (rev. 1)
 AstroCountDownPlate Observatory Star CountdownObjSMG1xkitten (rev. 1)
 AstroDecoratePartsA Observatory Decor AMapPartsSMG1xkitten (rev. 1)
 AstroDecoratePartsGearA Observatory Decor BObjSMG1xkitten (rev. 1)
 AstroDome Observatory Dome
Dome Number: list in Obj_arg0: 1 = Terrace, 2 = Fountain, 3 = Kitchen, 4 = Bedroom, 5 = Engine, 6 = Garden
ObjSMG1Hiccup (rev. 9)
 AstroDomeAsteroid Dome: AsteroidsObjSMG1Aurum (rev. 1)
 AstroDomeBlueStar Dome: Pull StarObjSMG1Aurum (rev. 1)
 AstroDomeComet Dome: CometObjSMG1Aurum (rev. 1)
 AstroDomeDemoAstroGalaxy Dome: Miniature Comet ObservatoryObjSMG1Aurum (rev. 1)
 AstroDomeDemoStarter Dome: Fly-Out ControllerObjSMG1Aurum (rev. 1)
 AstroDomeEntrance Comet Observatory: Dome
Dome: list in Obj_arg0: 1 = Terrace, 2 = Bathroom, 3 = Kitchen, 4 = Bedroom, 5 = Engine room, 6 = Garden
ObjSMG1Aurum (rev. 1)
 AstroDomeGalaxySelector Dome: Galaxy Selection ControllerObjSMG1Aurum (rev. 1)
 AstroDomeSky Dome Sky
Sky Variant: list in Obj_arg0: 1 = Variant A, 4 = Variant A, 2 = Variant B, 5 = Variant B, 3 = Variant C, 6 = Variant C
ObjSMG1Hiccup (rev. 4)
 AstroDomeSkyA Bigmouth SkyObjSMG1Aurum (rev. 1)
 AstroLibrary Comet Observatory: LibraryObjSMG1Aurum (rev. 1)
 AstroMapBoard Comet Observatory: Map ScreenObjSMG1Aurum (rev. 1)
 AstroOverlookAreaCylinder Show Comet Observatory Labels Area (Cylinder)
Position: integer in Obj_arg0
AreaObjSMG1Aurum (rev. 2)
 AstroOverlookObj Show Comet Observatory LabelsObjSMG1Aurum (rev. 1)
 AstroParking Comet Observatory: GarageObjSMG1Aurum (rev. 2)
 AstroRoomLibrary Comet Observatory: LibraryObjSMG1 & SMG2Aurum (rev. 4)
 AstroRotateStepA Comet Observatory: Rotating Platforms (Green)MapPartsSMG1Aurum (rev. 1)
 AstroRotateStepB Comet Observatory: Rotating Platforms (Orange)MapPartsSMG1Aurum (rev. 1)
 AstroStarPlate Comet Observatory: Dome Pipes
Dome: list in Obj_arg0: 1 = Terrace, 2 = Bathroom, 3 = Kitchen, 4 = Bedroom, 5 = Engine room, 6 = Garden
ObjSMG1Aurum (rev. 1)
 AstroTorchLightBlue Comet Observatory: Torch Light (Blue)
Required Grand Stars: integer in Obj_arg0
ObjSMG1Aurum (rev. 2)
 AstroTorchLightRed Comet Observatory: Torch Light (Red)
Required Grand Stars: integer in Obj_arg0
ObjSMG1Aurum (rev. 1)
 AttackRock Bowser Meteor (Boss Battle)
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 4)
 AttackRockFinal Bowser Meteor (Final Battle)
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 4)
 AttackRockTutorial Bowser Meteor (Ground Spawning)ObjSMG2legomariofanatic (rev. 3)
 AudioEffectArea Echo Effect Area
Intensity: integer in Obj_arg0
AreaObjSMG2Aurum (rev. 6)
 AudioEffectCube Echo Effect Area (Cube)
Echoes: boolean in Obj_arg0
AreaObjSMG1Aurum (rev. 3)
 AudioEffectCylinder Echo Effect Area (Cylinder)
Echoes: integer in Obj_arg0
AreaObjSMG1Aurum (rev. 2)
 AudioEffectSphere Echo Effect Area (Sphere)
Echoes: integer in Obj_arg0
AreaObjSMG1Aurum (rev. 1)
 AuroraSky Freezeflame: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 3)
 BackgroundComet Comet Observatory (Egg Form)ObjSMG2legomariofanatic (rev. 3)
 BakuBaku MattermouthObjSMG2legomariofanatic (rev. 2)
 BakubakuCircleConveyor Haunty Halls: Rotating CarpetMapPartsSMG2legomariofanatic (rev. 2)
 BakuBakuClipStep Bowser's Lava Lair: Green CarpetObjSMG2legomariofanatic (rev. 2)
 BallBeamer Sentry Beam with Nut (Electricity Ring)
Delay: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1Aurum (rev. 1)
 Balloonfish PorcupufferObjSMG1 & SMG2legomariofanatic (rev. 2)
 BalloonFruit Blimp FruitObjSMG2legomariofanatic (rev. 3)
 BallOpener Star Ball OpenerObjSMG1 & SMG2legomariofanatic (rev. 5)
 BallOpenerSlider Rolling Coaster: Star Ball OpenerObjSMG2legomariofanatic (rev. 4)
 BallOpenerTamakoro Rolling Masterpiece: Star Ball OpenerObjSMG2legomariofanatic (rev. 4)
 BallRail Star Ball Rail
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2Aurum (rev. 5)
 Banekiti Lil' SpringyMapPartsSMG1Aurum (rev. 1)
 BarrelCloudActionPlanet Bowser's Galaxy Generator: Cylindrical Cloud PlanetObjSMG2legomariofanatic (rev. 4)
 BarrelCloudActionRotateLiftA Bowser's Galaxy Generator: Rotating Stone WheelMapPartsSMG2legomariofanatic (rev. 2)
 BarrelCloudActionRotateLiftB BarrelCloudActionRotateLiftBMapPartsSMG2Aurum (rev. 4)
 BarrelColonyDoor Sky Station: Bullet Bill Planet DoorMapPartsSMG2legomariofanatic (rev. 2)
 BarrelColonyInnerPlanet Sky Station: Bullet Bill Planet (Interior)ObjSMG2Aurum (rev. 3)
 BarrelColonyLift Sky Station: Rotating WheelMapPartsSMG2legomariofanatic (rev. 2)
 BarrelColonyOuterPlanet Sky Station: Bullet Bill Planet (Exterior)ObjSMG2Aurum (rev. 3)
 BarrelElectricRailColonyPlanet Space Storm: Satellite PlanetObjSMG2legomariofanatic (rev. 2)
 BarrelElectricRailMoveLift Space Storm: Moving Platform (Satellite Planet)MapPartsSMG2legomariofanatic (rev. 2)
 BarrelElectricRailRotateLift Space Storm: Rotating Gear (Satellite Planet)MapPartsSMG2legomariofanatic (rev. 3)
 BarrelGravityAir Space Storm: Green Fog (Background)
Distance: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2Aurum (rev. 3)
 BasaBasa Swooper
Flying Range: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2Aurum (rev. 4)
 BasaBasaIce Ice Swooper
Flying Range: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2Aurum (rev. 4)
 BathtubPlanet Bathtub Planet [Unused]ObjSMG1Aurum (rev. 1)
 Battan WhompObjSMG2Aurum (rev. 3)
 BattanKing Whomp King
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG2Aurum (rev. 3)
 BattanRoadPlanet Bowser's Gravity Gauntlet: Whomp PlanetObjSMG2legomariofanatic (rev. 2)
 BattleAsteroidCloud Asteroid CloudObjSMG2legomariofanatic (rev. 2)
 BattleAsteroidStartPlanet Battle Belt: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 BattleColonyInnerPlanet BattleColonyInnerPlanetObjSMG2Aurum (rev. 3)
 BattleColonyOuterPlanet BattleColonyOuterPlanetObjSMG2Aurum (rev. 3)
 BattleGrapyonPlanet Battle Belt: Swaphopper PlanetObjSMG2legomariofanatic (rev. 2)
 BattleGrapyonPlanetParts Battle Belt: Swaphopper Planet BlockObjSMG2legomariofanatic (rev. 5)
 BattleIceMerameraPlanet Battle Belt: Li'l Brr PlanetObjSMG2legomariofanatic (rev. 3)
 BattleKabokuriPlanet Battle Belt: Jack O' Goomba PlanetObjSMG2legomariofanatic (rev. 2)
 BattleKaninaPlanet Battle Belt: Crabber PlanetObjSMG2legomariofanatic (rev. 2)
 BattleMerameraPlanet Battle Belt: Li'l Cinder PlanetObjSMG2legomariofanatic (rev. 3)
 BattleMogucchiPlanet Battle Belt: Mole PlanetObjSMG2legomariofanatic (rev. 2)
 BattleShipElevator Battlerock: Elevator PlatformMapPartsSMG1Aurum (rev. 1)
 BattleShipElevatorCover Battlerock: Elevator CoverObjSMG1 & SMG2Aurum (rev. 3)
 BattleShipExplosionMetal Battlerock: Explosion Effect (Metal)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 BattleShipExplosionRock Battlerock: Explosion Effect (Rock)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BattleShipMovePartsA Battlerock: Rotating Wheel (Power Star)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 BattleShipMovePartsB Battlerock: Rotating Wheel (Bullet Bills)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 BattleShipWarpHole Bowser Jr.'s Fearsome Fleet: Airship PortalObjSMG2legomariofanatic (rev. 2)
 BattleUnizoLandPlanet Battle Belt: Urchin PlanetObjSMG2legomariofanatic (rev. 2)
 BattleWanwanSearchPlanet Battle Belt: Silver Chomp PlanetObjSMG2legomariofanatic (rev. 2)
 BattleWaterTeresaPlanet Battle Belt: Underwater PlanetObjSMG2legomariofanatic (rev. 3)
 BeachChair Beach ChairObjSMG1Aurum (rev. 3)
 BeachParasol Beach UmbrellaObjSMG1Aurum (rev. 3)
 BeamGoRoundPlanet Dreadnought: Beam PlanetObjSMG1Aurum (rev. 1)
 BeeEater Spiny Stretch PlantObjSMG2legomariofanatic (rev. 2)
 BeeFlowerHover Flower Platform
Unknown: integer in Obj_arg0
Shadow distance: integer in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 4)
 BeeJumpBall Bounce Berry (Version A)ObjSMG2legomariofanatic (rev. 2)
 BeeJumpBallB Bounce Berry (Version B)ObjSMG2legomariofanatic (rev. 2)
 BeeJumpBallC Bounce Berry (Version C)ObjSMG2legomariofanatic (rev. 2)
 BeeJumpBallD Bounce Berry (Version D)ObjSMG2legomariofanatic (rev. 2)
 BeeWallClimbPartsA Honeycomb PanelMapPartsSMG1 & SMG2SledgeBrother1 (rev. 3)
 BeeWallClimbPlanetA Honeyclimb: Planet AObjSMG1Aurum (rev. 1)
 BeeWallClimbPlanetB Honeyclimb: Planet BObjSMG1Aurum (rev. 1)
 BeeWallClimbPlanetC Honeyclimb: Planet CObjSMG1Aurum (rev. 1)
 BeeWallShortDistArea Short Distance Area (Bee Mario/Luigi)AreaObjSMG2legomariofanatic (rev. 2)
 BeeWallShortDistAreaCube Short Distance Area (Bee Mario/Luigi) (Cube)AreaObjSMG1Aurum (rev. 1)
 BegomanBaby TopminiObjSMG1 & SMG2legomariofanatic (rev. 2)
 BegomanBabyLauncher Topmini Spawner
Unknown: integer in Obj_arg2
Number of Topminis: integer in Obj_arg3
ObjSMG1 & SMG2Aurum (rev. 5)
 BegomanLauncher Spring Topman Spawner
Unknown: integer in Obj_arg2
Number of Spring Topman: integer in Obj_arg3
ObjSMG1 & SMG2Aurum (rev. 5)
 BegomanRoomPlanet Battlerock: Barrier Chamber Planet (Unfinished)ObjSMG1Aurum (rev. 1)
 BegomanSpike Spiky TopmanObjSMG1 & SMG2legomariofanatic (rev. 2)
 BegomanSpring Spring TopmanObjSMG1 & SMG2legomariofanatic (rev. 2)
 BegomanSpringHide Spring Topman (Hide)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 BellyDragon GobblegutObjSMG2legomariofanatic (rev. 2)
 BellyDragonChaseMapSmallPlanet BellyDragonChaseMapSmallPlanetObjSMG2Aurum (rev. 3)
 BellyDragonLv1Planet Gobblegut PlanetObjSMG2Aurum (rev. 3)
 BellyDragonLv2 Fiery GobblegutObjSMG2legomariofanatic (rev. 2)
 BellyDragonLv2Planet Fiery Gobblegut PlanetObjSMG2legomariofanatic (rev. 3)
 BendSwanpPlanet Boo Moon: Swamp PlanetObjSMG2legomariofanatic (rev. 2)
 BendSwanpStepA Boo Moon: Sinking Ground (Landing Platform)MapPartsSMG2legomariofanatic (rev. 2)
 BendSwanpStepB Boo Moon: Sinking Ground (Checkpoint Platform)MapPartsSMG2legomariofanatic (rev. 2)
 BendSwanpStepC Boo Moon: Sinking Ground (Quarter-Pipe)MapPartsSMG2legomariofanatic (rev. 2)
 BenefitItemInvincible Rainbow Star
Is spinning?: boolean in Obj_arg0. AND with Obj_arg6
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Is spinning?: boolean in Obj_arg6. AND with Obj_arg0
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 4)
 BenefitItemLifeUp Life Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BenefitItemOneUp 1-Up Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BeyondBlueAir Flipsville: Cloudy Air
Distance: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2Aurum (rev. 4)
 BeyondDimensionAir Pink Atmosphere
Distance: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2Aurum (rev. 4)
 BeyondGalaxySky Chompworks: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BeyondHellValleySky Shiverburn: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BeyondHorizonSky Slimy Spring: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BeyondKoopaLv3Sky BeyondKoopaLv3SkyObjSMG2Aurum (rev. 3)
 BeyondOrbitSky Bowser Jr.: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BeyondPhantomSky Haunty Halls: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BeyondSandNightSky Slipsand: Sky Model (Night)ObjSMG2legomariofanatic (rev. 2)
 BeyondSandSky Slipsand: Sky Model (Day)ObjSMG2legomariofanatic (rev. 2)
 BeyondSummerSky Fluffy Bluff: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BeyondTitleSky Rightside Down: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BeyondVSKoopaSky BeyondVSKoopaSkyObjSMG2Aurum (rev. 3)
 BgmChangeArea Background Music Change Area
Change type: list in Obj_arg0: 0 = Song, 1 = Song Fade, 2 = Channel Fade
Music / Channel / Fade time: integer in Obj_arg1. If obj_arg0 is set to: 0 = music, 1 = fade time, 2 = channel
Music / Fade time: integer in Obj_arg2. If obj_arg0 is set to: 1 = music, 2 = fade time
AreaObjSMG2shibs (rev. 4)
 BgmProhibitArea No Background Music Area (BrokenAreaObjSMG1Aurum (rev. 1)
 BgmVolumeFadeArea Background Music Volume Fade Area
Mute: boolean in Obj_arg0
Volume: integer in Obj_arg1
AreaObjSMG2legomariofanatic (rev. 3)
 BigBirikyu Big Amp
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 4)
 BigBubble BubbleObjSMG1Aurum (rev. 2)
 BigBubbleCameraBox Camera Area for Bubbles (Cube)
Camera ID: integer in Obj_arg0
Exit Camera ID: integer in Obj_arg2. If this is set to -1, the camera area won't work!
Unknown: integer in Obj_arg3
CameraCubeSMG1Aurum (rev. 1)
 BigBubbleCameraCylinder Camera Area for Bubbles (Cylinder)
Camera ID: integer in Obj_arg0
Exit Camera ID: integer in Obj_arg2. If this is set to -1, the camera area won't work!
Unknown: integer in Obj_arg3
CameraCubeSMG1Aurum (rev. 2)
 BigBubbleCameraSphere Camera Area for Bubbles (Sphere)
Camera ID: integer in Obj_arg0
Exit Camera ID: integer in Obj_arg2. If this is set to -1, the camera area won't work!
Unknown: integer in Obj_arg3
CameraCubeSMG1Aurum (rev. 1)
 BigBubbleGenerator Bubble Generator
Unknown: integer in Obj_arg0
Size: integer in Obj_arg1
Size: integer in Obj_arg2
Unknown: integer in Obj_arg3
Shape: list in Obj_arg4: -1 = round, 0 = cubic, 1 = octahedral
ObjSMG1Aurum (rev. 1)
 BigBubbleGoalAreaBox BigBubbleGoalAreaBoxAreaObjSMG1Aurum (rev. 1)
 BigBubbleGoalAreaCylinder BigBubbleGoalAreaCylinderAreaObjSMG1Aurum (rev. 1)
 BigBubbleGoalAreaSphere BigBubbleGoalAreaSphereAreaObjSMG1Aurum (rev. 1)
 BigBubbleMoveLimitterCylinder Bubble Movement Limitter (Cylindrical)
Unknown: integer in Obj_arg0
ObjSMG1Aurum (rev. 1)
 BigBubbleMoveLimitterPlane Bubble Movement Limitter (Planar)
Unknown: integer in Obj_arg0
ObjSMG1Aurum (rev. 1)
 BigBubbleSwitchBox Bubble Switch Area (Cube)AreaObjSMG1Aurum (rev. 2)
 BigBubbleSwitchCylinder Bubble Switch Area (Cylinder)AreaObjSMG1Aurum (rev. 1)
 BigBubbleSwitchSphere Bubble Switch Area (Sphere)AreaObjSMG1Aurum (rev. 1)
 BigCake Cake (Credits)ObjSMG2legomariofanatic (rev. 2)
 BigCloudStep Large Cloud PlatformMapPartsSMG2legomariofanatic (rev. 3)
 BigCloudStepMountainTop Circular Cloud PlatformObjSMG2legomariofanatic (rev. 3)
 BigCoinBlockStep Supermassive: Huge ?-Block PlatformObjSMG2legomariofanatic (rev. 2)
 BigEarthenPipeExtend Supermassive: Moving PipeMapPartsSMG2legomariofanatic (rev. 2)
 BigEarthenPipeGround Supermassive: Pipe DirtObjSMG2legomariofanatic (rev. 2)
 BigFallSky Hightail Falls: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BigFan Fan
Wind Length: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2Aurum (rev. 6)
 BigFanCloud Fan (Metal)ObjSMG2Aurum (rev. 4)
 BigFanNoLeg Fan (No Legs)
Wind Length: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 BigHanachanPlanet Supermassive: Wiggler PlanetObjSMG2legomariofanatic (rev. 2)
 BigNokonokoLandPlanet Supermassive: Koopa PlanetObjSMG2legomariofanatic (rev. 2)
 BigObstructBubbleGenerator Bubble Generator (Obstruct)
Unknown: integer in Obj_arg0
Size: integer in Obj_arg1
Size: integer in Obj_arg2
Unknown: integer in Obj_arg3
Shape: list in Obj_arg4: -1 = round, 0 = cubic, 1 = octahedral
ObjSMG1Aurum (rev. 1)
 BigPunchBoxStep Supermassive: Huge Brick Block PlatformObjSMG2legomariofanatic (rev. 2)
 BigRelayPlanetA Floating AsteroidObjSMG1 & SMG2Aurum (rev. 3)
 BigRelayPlanetB Temporary High Model (BigRelayPlanetB)ObjSMG1Aurum (rev. 1)
 BigRepeatWarpLift Supermassive: Huge Yellow Disappearing PlatformMapPartsSMG2legomariofanatic (rev. 2)
 BigRotateCoinWall Supermassive: Huge CoinMapPartsSMG2legomariofanatic (rev. 2)
 BigSandBirdDamageBall BigSandBirdDamageBallObjSMG2Aurum (rev. 4)
 BigSandBirdGoalStep Slipsand: Ending Platform (Sand Bird Planet)ObjSMG2legomariofanatic (rev. 3)
 BigSandBirdRoutePlanet Slipsand: Sand Bird PlanetObjSMG2legomariofanatic (rev. 2)
 BigSandBirdStartStep Slipsand: Starting Platform (Sand Bird Planet)ObjSMG2legomariofanatic (rev. 3)
 BigSignBoard Supermassive: SignboardObjSMG2legomariofanatic (rev. 2)
 BigStrongBlockStep Supermassive: Huge Used Block PlatformObjSMG2legomariofanatic (rev. 3)
 BigTreeLeafSplash Leaf EffectObjSMG2legomariofanatic (rev. 2)
 BigTreePlanet Tall Trunk: Tree PlanetObjSMG2legomariofanatic (rev. 2)
 BigTreePlanetBranchA Tall Trunk: Tree Planet Branches AObjSMG2legomariofanatic (rev. 3)
 BigTreePlanetBranchB Tall Trunk: Tree Planet Branches BObjSMG2legomariofanatic (rev. 2)
 BigYellowChipStep Supermassive: Star Chip PlatformObjSMG2legomariofanatic (rev. 2)
 BindEndArea BindEndAreaAreaObjSMG2Aurum (rev. 4)
 BindEndCube BindEndCubeAreaObjSMG1Aurum (rev. 1)
 BirdLouseL Cloud Effect (Large)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BirdLouseS Cloud Effect (Small)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BiriBiriBegomanSpikePistonA Battlerock: PistonMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 BiriBiriBegomanSpikePlanet Battlerock: Metal Bowl PlanetObjSMG1Aurum (rev. 1)
 Birikyu Amp
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Aurum (rev. 4)
 BirthdayCakePlanet Toy Time: Cake PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BlackHole Black Hole
Size: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 BlackHoleCube Black Hole Area
Size: integer in Obj_arg0
AreaObjSMG1 & SMG2Aurum (rev. 4)
 BloomArea Glow Effect Area
Red: integer in Obj_arg0
Green: integer in Obj_arg1
Blue: integer in Obj_arg2
Alpha: integer in Obj_arg3
Unknown: integer in Obj_arg7
AreaObjSMG2Aurum (rev. 3)
 BloomCube Glow Effect Area (Cube)
Red: integer in Obj_arg0
Green: integer in Obj_arg1
Blue: integer in Obj_arg2
Alpha: integer in Obj_arg3
Unknown: integer in Obj_arg7
AreaObjSMG1Aurum (rev. 1)
 BloomCylinder Glow Effect Area (Cylinder)
Red: integer in Obj_arg0
Green: integer in Obj_arg1
Blue: integer in Obj_arg2
Alpha: integer in Obj_arg3
Unknown: integer in Obj_arg7
AreaObjSMG1Aurum (rev. 1)
 BloomFlower BloomFlowerObjSMG2Aurum (rev. 6)
 BloomSphere Glow Effect Area (Sphere)
Red: integer in Obj_arg0
Green: integer in Obj_arg1
Blue: integer in Obj_arg2
Alpha: integer in Obj_arg3
Unknown: integer in Obj_arg7
AreaObjSMG1Aurum (rev. 1)
 Blue2DSky Honeybloom: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BlueChip Pull Star Chip
Group: integer in Obj_arg0
Unknown: integer in Obj_arg2
Bubble: boolean in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
ObjSMG1Aurum (rev. 5)
 BlueChipGroup Pull Starchip Group
Starchip Group: integer in Obj_arg0
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1Aurum (rev. 2)
 BlueStarCupsulePlanet Pull Star PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BlueStarGuidanceArea Pull Star Explanation AreaAreaObjSMG2Aurum (rev. 3)
 BlueStarGuidanceCube Pull Star Explanation Area (Cube)AreaObjSMG1Aurum (rev. 1)
 Bomb Deactivated Bob-omb
Delay: integer in Obj_arg0
ObjSMG1 & SMG2Aurum (rev. 6)
 BombBird Cluckboom
Is flying very high?: boolean in Obj_arg0
ObjSMG1 & SMG2Aurum (rev. 6)
 BombHei Bob-omb
Delay (Explosion): integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BombHeiLauncher Bob-omb Dispenser
Delay (Explosion): integer in Obj_arg0
Delay (Spawn): integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BombHeiLeadingInnerPlanet Space Storm: Bob-omb Planet (Interior)ObjSMG2legomariofanatic (rev. 3)
 BombHeiLeadingOuterPlanet Space Storm: Bob-omb Planet (Exterior)
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 2)
 BombHeiRed Bob-omb Buddy
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg7
ObjSMG2legomariofanatic (rev. 2)
 BombLauncher Deactivated Bob-omb Dispenser
Delay (Explosion): integer in Obj_arg0
Delay (Spawn): integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 5)
 BombTeresa Bomb Boo
Appearance: list in Obj_arg0: -1 = Normal, 0 = From Ground, 1 = From Wall
Is respawning?: boolean in Obj_arg1
ObjSMG1 & SMG2shibs (rev. 4)
 BombTimeAttackLv2Planet Gearmo Challenge Planet (Dreadnought)ObjSMG1Aurum (rev. 1)
 BombTimeAttackPlanet Gearmo Challenge PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BombZoneGravityDisplayPanel Upside Dizzy: Gravity PanelObjSMG2legomariofanatic (rev. 2)
 BoomerangBros Boomerang Brother
Delay: integer in Obj_arg0
ObjSMG2Aurum (rev. 4)
 BossBegoman Topmaniac
Unknown: integer in Obj_arg0
Type: list in Obj_arg7: -1 = Battlerock, 0 = Dreadnought
ObjSMG1Aurum (rev. 1)
 BossBussun Glamdozer
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG2Aurum (rev. 5)
 BossBussunPlanet Glamdozer PlanetObjSMG2Aurum (rev. 3)
 BossJugem Giga-Lakitu
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG2Aurum (rev. 5)
 BossJugemPlanet Giga-Laktiu PlanetObjSMG2legomariofanatic (rev. 2)
 BossJugemPlanetCloud Giga-Laktiu Planet: Background CloudsObjSMG2legomariofanatic (rev. 2)
 BossKameck Kamella
Scenario No: integer in Obj_arg0
ObjSMG1Aurum (rev. 3)
 BossKameck2 Kamella (Second Fight)
Scenario No: integer in Obj_arg0
ObjSMG1Aurum (rev. 3)
 BossKameckBarrier Kamella BarrierObjSMG1Aurum (rev. 1)
 BossKameckMoveRail Kamella Subpath
Subpath ID: integer in Obj_arg0. The number of dealt hits corresponds to this ID. 0 is the inital path.
ChildObjSMG1Aurum (rev. 1)
 BossPlanetR50 Boss Planet (Unfinished)ObjSMG1Aurum (rev. 1)
 BossStinkBug Bugaboom
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG1 & SMG2Aurum (rev. 6)
 BothSideDrillTowerPlanet Flipsville: Dirt Columns PlanetObjSMG2legomariofanatic (rev. 2)
 BothSideLift Flipsville: Moving PlatformMapPartsSMG2legomariofanatic (rev. 2)
 BothSideLiftPlanet Flipsville: Moving Platforms PlanetObjSMG2Aurum (rev. 3)
 BothSideMazeRoomDrillPlanet Flipsville: Starting Planet (Dirt)ObjSMG2legomariofanatic (rev. 3)
 BothSideMazeRoomPlanet Flipsville: Starting Planet (Grates)ObjSMG2legomariofanatic (rev. 2)
 BothSideMazeRoomSlideWall Flipsville: Sliding WallMapPartsSMG2legomariofanatic (rev. 2)
 BothSideWanwanPlanet Flipsville: Chomp PlanetObjSMG2Aurum (rev. 4)
 BreakableCage Breakable Glass Cage (Small)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2Aurum (rev. 5)
 BreakableCageL Breakable Glass Cage (Large)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2Aurum (rev. 5)
 BreakableCageRotate Breakable Glass Cage (Rotating)
Rotation Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2Aurum (rev. 5)
 BreakableCapsuleCage BreakableCapsuleCageObjSMG1 & SMG2Aurum (rev. 3)
 BreakableFixation Buoy Base: Breakable AnchorObjSMG1 & SMG2legomariofanatic (rev. 4)
 BreakableTrash Gearmo Challenge: Breakable TrashObjSMG1 & SMG2legomariofanatic (rev. 4)
 BreakDownFixStepA Hurry-Scurry PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BrickDust Floating Debris (Bricks)ObjSMG2legomariofanatic (rev. 2)
 BrightGalaxySky Cosmic Cove: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BrightObj BrightObjObjSMG1Aurum (rev. 1)
 BrightSun Sunlight EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 BringEnemy Gearmo Enemy CheckerObjSMG2legomariofanatic (rev. 2)
 BroadBeanCrowdPlanet Gusty Garden: Bean PlanetsObjSMG1Aurum (rev. 1)
 BroadBeanMoveStepA Good Egg: Moving Stone Block AMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 BroadBeanMoveStepB Good Egg: Moving Stone Block BMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 BroadBeanPlanetA Good Egg: Bean Planet (E3)ObjSMG1Aurum (rev. 1)
 BroadBeanPlanetB Good Egg: Bean PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BroadBeanPlanetC Good Egg: Block-Climb PlanetObjSMG1Aurum (rev. 1)
 BroadBeanPlanetD Gusty Garden: Bean PlanetObjSMG1Aurum (rev. 1)
 BrokenHolePlanet Bowser Jr.'s Lava Reactor: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BrokenTicoShipPlanet BrokenTicoShipPlanetObjSMG2Aurum (rev. 3)
 BuildingBlocksDust Wooden BlocksObjSMG2legomariofanatic (rev. 2)
 BumpAppearPlanet Gold Leaf: Bunny Catch PlanetObjSMG1Aurum (rev. 1)
 Bussun Pupdozer
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 Butler Polari
Dome: boolean in Obj_arg0
ObjSMG1Aurum (rev. 2)
 ButlerExplain Polari (Explain)ObjSMG1Aurum (rev. 1)
 ButlerMap Polari (Map)
Dome: boolean in Obj_arg0
ObjSMG1Aurum (rev. 1)
 Butterfly Butterfly
Color: list in Obj_arg0: 0 = Orange with Purple Outline, 1 = Dark Red with Blue Outline, 2 = Red with Navy Blue Outline, 3 = Bright Green with Yellow Outline
No Starbits: boolean in Obj_arg1
ObjSMG1 & SMG2Aurum (rev. 3)
 Buzz Chopper
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg2
ObjSMG2Aurum (rev. 3)
 Cactus CactusObjSMG2legomariofanatic (rev. 2)
 CameraArea Camera Area
Camera ID: integer in Obj_arg0
Priority: integer in Obj_arg2
CameraCubeSMG2Aurum (rev. 6)
 CameraRepulsiveCylinder CameraRepulsiveCylinderCameraCubeSMG1Aurum (rev. 1)
 CameraRepulsiveSphere CameraRepulsiveSphereCameraCubeSMG1Aurum (rev. 1)
 CancelBeeMorphArea No Bee Mario/Luigi AreaAreaObjSMG2legomariofanatic (rev. 2)
 CandlestandIceVolcano Torch (Red Flame)
Is lit: boolean in Obj_arg0
Useless: integer in Obj_arg1
ObjSMG1 & SMG2Aurum (rev. 5)
 CandyLiftA Toy Time: Rotating Lollipops AMapPartsSMG1Aurum (rev. 1)
 CandyLiftB Toy Time: Rotating Lollipops BMapPartsSMG1Aurum (rev. 1)
 CannonFortressBreakStepA Dreadnought: Tower Planet PlatformObjSMG1Aurum (rev. 1)
 CannonFortressCollapsePlanet Dreadnought: Tower PlanetObjSMG1Aurum (rev. 1)
 CannonFortressMoveWall Dreadnought: Tower Planet Moving PlatformsMapPartsSMG1Aurum (rev. 2)
 CannonFortressPlanet Dreadnought: The DreadnoughtObjSMG1Aurum (rev. 1)
 CannonFortressRotateBreakStepA Dreadnought: Tower Planet Cylinder AMapPartsSMG1Aurum (rev. 1)
 CannonFortressRotateBreakStepB Dreadnought: Tower Planet Cylinder BMapPartsSMG1Aurum (rev. 1)
 CannonFortressRotateBreakStepC Dreadnought: Tower Planet Cylinder CMapPartsSMG1Aurum (rev. 1)
 CannonRelayPlanet Bowser Jr.'s Boom Bunker: Checkpoint PlanetObjSMG2legomariofanatic (rev. 2)
 CannonStormGCapturePlanet Dreadnought: Artillery Walls PlanetObjSMG1Aurum (rev. 1)
 CannonStormSpaceShipPlanet Dreadnought: Cannons PlanetObjSMG1 & SMG2legomariofanatic (rev. 3)
 CannonUnderConstructionA Cannon Under Construction AObjSMG1Aurum (rev. 1)
 CannonUnderConstructionB Cannon Under Construction AObjSMG1Aurum (rev. 1)
 CapsuleCage Glass Cage (Locked)
Unknown: integer in Obj_arg3
Play "Star Chance" Theme: boolean in Obj_arg6
ObjSMG1 & SMG2Aurum (rev. 5)
 CapsuleLavaLiftA Bowser's Lava Lair: Rotating Platforms (Version A)MapPartsSMG2legomariofanatic (rev. 2)
 CapsuleLavaLiftB Bowser's Lava Lair: Rotating Platforms (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 CapsuleLavaPlanetA Bowser's Lava Lair: Lava Capsule Planet (Version A)ObjSMG2legomariofanatic (rev. 3)
 CapsuleLavaPlanetB Bowser's Lava Lair: Lava Capsule Planet (Version B)ObjSMG2legomariofanatic (rev. 2)
 Caretaker Gearmo
Event Type: list in Obj_arg0: -1 = None, 0 = Minigame (with Rod), 1 = Purple Coins
Minigame Timer: integer in Obj_arg1
Minigame Timer (Alternate): integer in Obj_arg2
Color: list in Obj_arg3: -1 = Green, 1 = Red, 2 = Blue, 3 = Yellow
Behavior: list in Obj_arg4: -1 = Normal, 1 = Non-Moving Arms, 2 = Spinning Head, 3 = Surprised, 4 = Jumping Gear, 5 = Scared, 6 = Damaged
ObjSMG1 & SMG2Islender (rev. 6)
 CaretakerGarbage Garbage CartObjSMG1 & SMG2legomariofanatic (rev. 4)
 CareTakerHunter Gearmo Enemy Hunter
Searching for Enemy?: boolean in Obj_arg0
Color: list in Obj_arg3: -1 = Silver, 0 = Unknown, 1 = Gold
Unknown: integer in Obj_arg4
ObjSMG2Aurum (rev. 4)
 CaveInCube Collapsing Engine Parts Spawner
Delay before explosion: integer in Obj_arg0
Delay before spawning stops: integer in Obj_arg1
ObjSMG2Aurum (rev. 6)
 CaveStream CaveStreamObjSMG2Aurum (rev. 5)
 CelestrialArea Flying Range AreaAreaObjSMG2Aurum (rev. 6)
 CelestrialSphere Flying Range Area (Sphere)AreaObjSMG1Aurum (rev. 3)
 ChallengeBallAccelCylinderA Rolling Gizmo: Red AcceleratorMapPartsSMG1Aurum (rev. 1)
 ChallengeBallGearA Rolling Gizmo: Orange GearMapPartsSMG1Aurum (rev. 1)
 ChallengeBallMoveGroundA Rolling Gizmo: Moving Block (Big)MapPartsSMG1Aurum (rev. 1)
 ChallengeBallMoveGroundB Rolling Gizmo: Moving Block (Small)MapPartsSMG1Aurum (rev. 1)
 ChallengeBallPlanet Rolling Gizmo: Main PlanetObjSMG1Aurum (rev. 1)
 ChallengeBallRotateBridgeA Rolling Gizmo: Rotating BridgeMapPartsSMG1Aurum (rev. 1)
 ChallengeBallVanishingRoadA Rolling Gizmo: Vanishing PlatformsObjSMG1Aurum (rev. 1)
 ChallengeGliderStartPlanet Fleet Glide: Starting Planet
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 2)
 ChangeBgmCube ChangeBgmCube
Change type: list in Obj_arg0: 0 = song, 1 = song fade, 2 = channel fade
Music / Channel / Fade time: integer in Obj_arg1. If obj_arg0 is set to: 0 = music, 1 = fade time, 2 = channel
Music / Fade time: integer in Obj_arg2. If obj_arg0 is set to: 1 = music, 2 = fade time
AreaObjSMG1Aurum (rev. 1)
 ChangeRoom Starship Mario: Character Changing RoomObjSMG2legomariofanatic (rev. 4)
 ChaosGravityStartPlanet Upside Dizzy: Starting Planet (Exterior)ObjSMG2legomariofanatic (rev. 3)
 ChildIceMeramera Lil' Brr (Child)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ChildObjSMG1Aurum (rev. 1)
 ChildKameck Magikoopa (Child)ChildObjSMG1Aurum (rev. 1)
 ChildKuribo Goomba (Child)ChildObjSMG1Aurum (rev. 1)
 ChildMeramera Lil' Burn (Child)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ChildObjSMG1Aurum (rev. 1)
 ChildRoomSky Toy Time: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 ChildSkeletalFishBaby Swimming Gringill (Child)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ChildObjSMG1Aurum (rev. 4)
 ChimneyEntryObj Starship Mario: Chimney Warp PointObjSMG2legomariofanatic (rev. 4)
 ChoConveyorChocoA Toy Time: White Chocolate WallObjSMG1 & SMG2legomariofanatic (rev. 2)
 ChoConveyorMoveChocoA Toy Time: Chocolate WallMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 ChoConveyorPlanetA Toy Time: Dessert Planet AObjSMG1Aurum (rev. 1)
 ChoConveyorPlanetB Toy Time: Dessert Planet BObjSMG1Aurum (rev. 1)
 ChoConveyorPlanetC Toy Time: Dessert Planet CObjSMG1Aurum (rev. 1)
 ChoConveyorPlanetD Toy Time: Dessert Planet DMapPartsSMG1Aurum (rev. 1)
 ChooChooTrain Toy Time: Train
Segments: integer in Obj_arg0
Speed: integer in Obj_arg1
ObjSMG1Aurum (rev. 1)
 ChooChooTrainStationPlanet Toy Time: Train StationObjSMG1Aurum (rev. 1)
 Chorobon Fuzzy
Speed: integer in Obj_arg0
ObjSMG2Aurum (rev. 4)
 CircleCoinGroup Coin Circle
Amount of Coins: integer in Obj_arg0
Unknown: integer in Obj_arg1
Radius: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Inside bubble?: boolean in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 4)
 CirclePurpleCoinGroup Purple Coin Circle
Amount of Coins: integer in Obj_arg0
Unknown: integer in Obj_arg1
Radius: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Inside bubble?: boolean in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 3)
 CircleShell Star Bit Shells
Offset from ground: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 3)
 CircleStrawberry Star Bit Strawberries
Offset from ground: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 3)
 ClipAppearBattleShip Bowser Jr.'s Fearsome Fleet: AirshipMapPartsSMG2legomariofanatic (rev. 2)
 ClipAreaBottomBox Matter Splatter Hole (Box/Bottom)MapPartsSMG1Aurum (rev. 1)
 ClipAreaBottomCone Matter Splatter Hole (Cone/Bottom)MapPartsSMG1Aurum (rev. 1)
 ClipAreaBoxBottom Matter Splatter Hole (Box/Bottom)MapPartsSMG2Aurum (rev. 6)
 ClipAreaBoxBottomHighModel Matter Splatter Hole (Box/Bottom/High)MapPartsSMG2Aurum (rev. 4)
 ClipAreaBoxCenter Matter Splatter Hole (Box/Center)MapPartsSMG2Aurum (rev. 5)
 ClipAreaBoxCenterHighModel Matter Splatter Hole (Box/Center/High)MapPartsSMG2Aurum (rev. 4)
 ClipAreaCenterBox Matter Splatter Hole (Box/Center)MapPartsSMG1Aurum (rev. 1)
 ClipAreaConeBottom Matter Splatter Hole (Cone/Bottom)MapPartsSMG2Aurum (rev. 8)
 ClipAreaConeTop Matter Splatter Hole (Cone/Top)MapPartsSMG2Aurum (rev. 6)
 ClipAreaCylinder Matter Splatter Hole (Cylinder)MapPartsSMG2Aurum (rev. 6)
 ClipAreaDropLaser Matter Splatter Hole (Laser Drop)
Speed: integer in Obj_arg0
MapPartsSMG1Aurum (rev. 1)
 ClipAreaSphere Matter Splatter Hole (Sphere)MapPartsSMG1 & SMG2Aurum (rev. 4)
 ClipAreaTopCone Matter Splatter Hole (Cone/Top)MapPartsSMG1Aurum (rev. 1)
 ClipCutLiftA Haunty Halls: Red PlatformMapPartsSMG2legomariofanatic (rev. 2)
 ClipCutLiftB Haunty Halls: Green PlatformMapPartsSMG2legomariofanatic (rev. 2)
 ClipCutLiftC Haunty Halls: Purple PlatformMapPartsSMG2legomariofanatic (rev. 2)
 ClipCutRoadA Haunty Halls: Moving Platform (Green Vertical)MapPartsSMG2legomariofanatic (rev. 3)
 ClipCutRoadB Haunty Halls: Moving Platform (Red Vertical)MapPartsSMG2legomariofanatic (rev. 3)
 ClipCutRoadC Haunty Halls: Moving Platform (Green Horizontal)MapPartsSMG2legomariofanatic (rev. 2)
 ClipCutRoadD Haunty Halls: Moving Platform (Red Horizontal)MapPartsSMG2legomariofanatic (rev. 2)
 ClipCutRoadE Haunty Halls: Moving Platform (Comet Medal Platform)MapPartsSMG2legomariofanatic (rev. 2)
 ClipCutRoadPlanet Haunty Halls: Moving Platforms PlanetObjSMG2Aurum (rev. 3)
 ClipDrawArea Matter Splatter Area
Reverse Visible Parts: boolean in Obj_arg0. The invisible parts can be made to appear with Bulb Berry Yoshi.
Unknown: integer in Obj_arg1
AreaObjSMG2legomariofanatic (rev. 3)
 ClipFieldFillDraw ClipFieldFillDrawObjSMG1Aurum (rev. 1)
 ClipFieldSwitch Matter Splatter Hole ControllerObjSMG2legomariofanatic (rev. 3)
 ClipVolumeBox ClipVolumeBoxMapPartsSMG1Aurum (rev. 1)
 ClipVolumeSphere ClipVolumeSphereMapPartsSMG1Aurum (rev. 1)
 ClockworkHandle Toy Time: Turn-Key
Color: list in Obj_arg1: -1 = Yellow, 0 = Unknown, 1 = Green, 2 = Blue, 3 = Red
Drop: list in Obj_arg3: -1 = Coin, 0 = Nothing, 1 = 1-Up mushroom, 2 = Power Star, 3 = Starbits. The Power Star requires a properly set up AppearPowerStarObj parameter
MapPartsSMG1 & SMG2shibs (rev. 9)
 CloudAcrossValleyCliffPlanet Fluffy Bluff: Starting Planet (Wall Jump Section)ObjSMG2legomariofanatic (rev. 2)
 CloudAcrossValleyPlanet Fluffy Bluff: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 CloudClimbMountainPlanet Fluffy Bluff: Mountain PlanetObjSMG2legomariofanatic (rev. 2)
 CloudGardenWindRootA CloudGardenWindRootAObjSMG2Aurum (rev. 4)
 CloudGardenWindRootB CloudGardenWindRootBObjSMG2Aurum (rev. 4)
 CloudSeaA Cloudy Court: Swamp PlanetObjSMG2legomariofanatic (rev. 2)
 CloudSky Clouds: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 CloudSliderObstacle Cloudy Court: Wooden ObstacleObjSMG2legomariofanatic (rev. 2)
 CloudStep Cloud Platform
No Visible Changes: integer in Obj_arg0
MapPartsSMG2legomariofanatic (rev. 4)
 CloudTunnel Cloud Tunnel
Distance: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2Aurum (rev. 3)
 CloudValleyFloaterPlanet CloudValleyFloaterPlanetObjSMG2Aurum (rev. 3)
 CloudValleyNoDspFloaterPlanet CloudValleyNoDspFloaterPlanetObjSMG2Aurum (rev. 3)
 CloudValleyNoDspPlanetA CloudValleyNoDspPlanetAObjSMG2Aurum (rev. 3)
 CloudValleyNoDspPlanetB CloudValleyNoDspPlanetBObjSMG2Aurum (rev. 5)
 CloudValleyNoDspTowerPlanet CloudValleyNoDspTowerPlanetObjSMG2Aurum (rev. 3)
 CloudValleyPlanetA CloudValleyPlanetAObjSMG2Aurum (rev. 3)
 CloudValleyPlanetB CloudValleyPlanetBObjSMG2Aurum (rev. 3)
 CloudValleyPlanetC CloudValleyPlanetCObjSMG2Aurum (rev. 3)
 CloudValleyTowerPlanet Fluffy Bluff: Cloud Tower PlanetObjSMG2legomariofanatic (rev. 3)
 CloudWind2DPlanet Cloudy Court: 2D PlanetObjSMG2Aurum (rev. 3)
 CloudWindmill WindmillObjSMG2legomariofanatic (rev. 2)
 CocoNut Coconut
No Visible Changes: integer in Obj_arg0
No Visible Changes: integer in Obj_arg1
No Visible Changes: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 CoconutTree Decorative Palm TreeObjSMG1Aurum (rev. 1)
 CoconutTreeLeaf Palm Tree Leaves
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 CocoonStepA Sling Pod: Stone Platform AObjSMG1 & SMG2legomariofanatic (rev. 2)
 CocoonStepB Sling Pod: Stone Platform BObjSMG1 & SMG2legomariofanatic (rev. 2)
 CocoSambo Pokey
Activation Range: integer in Obj_arg0
ObjSMG1Aurum (rev. 2)
 CocoTwinA Good Egg: Tropic Planet AObjSMG1Aurum (rev. 1)
 CocoTwinB Good Egg: Tropic Planet BObjSMG1Aurum (rev. 1)
 Coin Coin
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Appear in Bubble: boolean in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 CoinAppearSpot Coin Spawn Point
Amount of Coins: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 CoinBlock2D 2D ?-Block (Coin)
No Visible Changes: integer in Obj_arg0
No Visible Changes: integer in Obj_arg2
No Visible Changes: integer in Obj_arg4
ObjSMG2legomariofanatic (rev. 2)
 CoinFlower Coin Flower
No Visible Changes: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 CoinInsidePearPlanet Spin-Dig: Pear Planet (Interior)ObjSMG2legomariofanatic (rev. 2)
 CoinInsidePearPlanetCover Spin-Dig: Pear Planet (Exterior)ObjSMG2legomariofanatic (rev. 2)
 CoinLinkGroup Coin Bonus Controller
Time Limit: integer in Obj_arg1
ObjSMG2Aurum (rev. 4)
 CoinReplica Coin (Deactivated)ObjSMG1Aurum (rev. 1)
 CoinRoomBrickBluePlanet CoinRoomBrickBluePlanetObjSMG2Aurum (rev. 4)
 CoinRoomBrickBrownPlanet Bonus Room (Brown)ObjSMG2legomariofanatic (rev. 2)
 CoinRoomBrickFlatBrownPlanet Flat Bonus Room (Brown)ObjSMG2legomariofanatic (rev. 2)
 CoinRoomSfBluePlanet CoinRoomSfBluePlanetObjSMG2Aurum (rev. 3)
 CoinRoomSfFlatBlueBox CoinRoomSfFlatBlueBoxObjSMG2Aurum (rev. 3)
 CoinRoomSfPurplePlanet CoinRoomSfPurplePlanetObjSMG2Aurum (rev. 3)
 CoinRoomWoodBluePlanet CoinRoomWoodBluePlanetObjSMG2Aurum (rev. 3)
 CoinRoomWoodBrownPlanet CoinRoomWoodBrownPlanetObjSMG2Aurum (rev. 3)
 CoinRoomWoodFlatBrownPlanet Wooden Flat Bonus Room (Brown)ObjSMG2legomariofanatic (rev. 3)
 CoinSpot CoinSpotObjSMG1Aurum (rev. 1)
 CollapsePlane Shrinking TileObjSMG1 & SMG2legomariofanatic (rev. 2)
 CollectTico Silver Star Controller
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 CollisionArea Collision Area (Centered box)
Unknown: integer in Obj_arg2
Wall action type: integer in Obj_arg3
AreaObjSMG1 & SMG2Aurum (rev. 5)
 CollisionBlocker Collision BlockerObjSMG1Aurum (rev. 2)
 ColorPencil Toy Time: Colored Pencil
Color: list in Obj_arg0: -1 = Red, 0 = Unknown, 1 = Blue, 2 = Yellow, 3 = Green
ObjSMG1 & SMG2shibs (rev. 3)
 CometFireDanceArea Force Straight Line Running AreaAreaObjSMG2legomariofanatic (rev. 4)
 CometHopperArea Force Spring Mario AreaAreaObjSMG2legomariofanatic (rev. 4)
 CometNoSpinArea Force No Spinning AreaAreaObjSMG2legomariofanatic (rev. 4)
 CometRainbowArea Force Rainbow Mario/Luigi AreaAreaObjSMG2legomariofanatic (rev. 4)
 CompleteEndingDemoObj Ending Cutscene ControllerObjSMG2Aurum (rev. 4)
 ConcreteBlock Concrete BlocksObjSMG1 & SMG2legomariofanatic (rev. 5)
 ConcreteBlockDrillBreak ConcreteBlockDrillBreakObjSMG2Aurum (rev. 4)
 ConfirmObj ConfirmObjObjSMG2Aurum (rev. 1)
 ConstructionLight Construction LightObjSMG2legomariofanatic (rev. 2)
 CountFlower Flower Counter ControllerObjSMG2legomariofanatic (rev. 2)
 CountFlowerPowerStar Flower Counter Controller (Power Star)ObjSMG2legomariofanatic (rev. 4)
 CreateMapTest CreateMapTestObjSMG1 & SMG2Aurum (rev. 3)
 Creeper Swingable Flower
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 CrescentSeesawPlanet Boo Moon: Crescent MoonMapPartsSMG2legomariofanatic (rev. 2)
 CrossRingOpaquePlanet Toy Time: Flipswitch Planet (Opaque)ObjSMG1Aurum (rev. 1)
 CrossRingTransparentPlanet Toy Time: Flipswitch Planet (Transparent)ObjSMG1Aurum (rev. 1)
 CrystalCageForOpening CrystalCageForOpeningObjSMG2legomariofanatic (rev. 3)
 CrystalCageL Glass Crystal (Large)
Power Star ID: integer in Obj_arg0
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 CrystalCageM Glass Crystal (Medium)
Hide Contents?: boolean in Obj_arg0
Play 'Secret Found' Jingle: boolean in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Toad Color: list in Obj_arg6: -1 = Blue, 0 = Unknown, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: -1 = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2shibs (rev. 9)
 CrystalCageMoving Glass Crystal (Moving)MapPartsSMG1Aurum (rev. 1)
 CrystalCageOpa Opaque Glass Crystal (Small)
Unknown: integer in Obj_arg0
Item type: list in Obj_arg2: -1 = Starbits, 0 = Nothing, 1 = Coin
Amount of starbits: integer in Obj_arg3
Hide broken pieces: boolean in Obj_arg4
Unknown: integer in Obj_arg7
ObjSMG2shibs (rev. 8)
 CrystalCageOpaLarge CrystalCageOpaLargeObjSMG2legomariofanatic (rev. 4)
 CrystalCageOpaLL Opaque Glass Crystal (Large)
Drop Starbits?: boolean in Obj_arg0
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg4
ObjSMG2Aurum (rev. 5)
 CrystalCageS Glass Crystal (Small)
Hide remains?: boolean in Obj_arg0
Play 'Secret Found' sound: boolean in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Toad Color: list in Obj_arg6: -1 = Blue, 0 = Unknown, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: -1 = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2shibs (rev. 9)
 CrystalSwitch Crystal SwitchObjSMG1Aurum (rev. 1)
 CubeBubbleExHomeStep Bubble Blast: Star PlatformObjSMG1Aurum (rev. 1)
 CubeBubbleExPartsA Bubble Blast: Metal SphereObjSMG1Aurum (rev. 1)
 CubeBubbleExPlanetA CubeBubbleExPlanetAObjSMG1Aurum (rev. 1)
 CubeBubbleExPlanetB CubeBubbleExPlanetBObjSMG1Aurum (rev. 1)
 CubeBubbleExRotateWallL Bubble Blast: Green Rotating PlatformMapPartsSMG1Aurum (rev. 1)
 CubeBubbleExRotateWallS Bubble Blast: Green Rotating Platform (Unfinished)MapPartsSMG1Aurum (rev. 1)
 CubeBubbleExStartStep Bubble Blast: Metal PlatformObjSMG1Aurum (rev. 1)
 CubeCameraBowl Camera Area (Bowl)
Camera ID: integer in Obj_arg0
Exit Camera ID: integer in Obj_arg2. If this is set to -1, the camera area won't work!
Unknown: integer in Obj_arg3
CameraCubeSMG1Aurum (rev. 1)
 CubeCameraBox Camera Area (Cube)
Camera ID: integer in Obj_arg0
Exit Camera ID: integer in Obj_arg2. If this is set to -1, the camera area won't work!
Unknown: integer in Obj_arg3
CameraCubeSMG1Aurum (rev. 1)
 CubeCameraCylinder Camera Area (Cylinder)
Camera ID: integer in Obj_arg0
Exit Camera ID: integer in Obj_arg2. If this is set to -1, the camera area won't work!
Unknown: integer in Obj_arg3
CameraCubeSMG1Aurum (rev. 1)
 CubeCameraSphere Camera Area (Sphere)
Camera ID: integer in Obj_arg0
Exit Camera ID: integer in Obj_arg2. If this is set to -1, the camera area won't work!
Unknown: integer in Obj_arg3
CameraCubeSMG1Aurum (rev. 2)
 CumulativeTimerSwitchArea Timer Switch Area
Time Limit (in Frames): integer in Obj_arg0
AreaObjSMG2legomariofanatic (rev. 3)
 CutBushGroup Tall Bush
Number of Bushes: integer in Obj_arg0
Amount of Items Given: integer in Obj_arg1
Item: list in Obj_arg2: -1 = Coins, 0 = Unknown, 1 = Starbits
ObjSMG1 & SMG2shibs (rev. 4)
 CylinderInsidePlanetA Toy Time: Cylindrical Bonus RoomObjSMG1Aurum (rev. 1)
 CylinderLiftMovePlanet Sky Station: Cylinder PlanetObjSMG2legomariofanatic (rev. 2)
 CylinderPushDiskPlanet Puzzle Plank: Disk PlanetObjSMG2legomariofanatic (rev. 2)
 CylinderRotateLift Sky Station: Rotating PlatformsMapPartsSMG2legomariofanatic (rev. 2)
 CymbalsStep Cloudy Court: CymbalsMapPartsSMG2legomariofanatic (rev. 2)
 DanceFlower TwirlipObjSMG2legomariofanatic (rev. 2)
 DandelionHillPlanet Major Burrows PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 DangerSignBoard Danger SignObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperPlanetA Matter Splatter: Starting PlanetMapPartsSMG1Aurum (rev. 2)
 DarkHopperPlanetB Matter Splatter: Wall-Jumping PlanetObjSMG1Aurum (rev. 1)
 DarkHopperPlanetC Matter Splatter: Spring PlanetObjSMG1Aurum (rev. 1)
 DarkHopperPlanetD Matter Splatter: Ending PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperPlanetPartsA Matter Splatter: Starting Planet (Platforms)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperPlanetPartsC Matter Splatter: Tower Section (Platforms)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperPlanetPartsD Matter Splatter: Ending Section (Platforms)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperRotateStepA Matter Splatter: Swinging PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 DarkMatterArea Dark Matter AreaAreaObjSMG2legomariofanatic (rev. 2)
 DarkMatterCube Dark Matter Area (Cube)AreaObjSMG1Aurum (rev. 1)
 DarkMatterCylinder Dark Matter Area (Cylinder)AreaObjSMG1Aurum (rev. 1)
 DarkMatterGCapPlanet DarkMatterGCapPlanetObjSMG2legomariofanatic (rev. 4)
 DarkMatterMovePartsCylinderA DarkMatterMovePartsCylinderAMapPartsSMG2legomariofanatic (rev. 3)
 DarknessRoomAir Matter Splatter: Atmosphere
Distance: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 5)
 DarknessRoomDoorA Mansion Door
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarknessRoomPlanet Ghostly: Matter Splatter PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarknessRoomPlanetPartsA Ghostly: Matter Splatter Planet (Platforms)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 DarkSpaceStormSky Space Storm: Sky ModelObjSMG2legomariofanatic (rev. 2)
 DashChargeArea Fast Running AreaAreaObjSMG2legomariofanatic (rev. 4)
 DashChargeCylinder Fast Running Area (Cylinder)AreaObjSMG1Aurum (rev. 1)
 DashFruit Dash PepperObjSMG2legomariofanatic (rev. 2)
 DashRing Underwater Boost Ring
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 4)
 DashRingWallLeftA Slimy Spring: Left Moving WallMapPartsSMG2legomariofanatic (rev. 2)
 DashRingWallRightA Slimy Spring: Right Moving WallMapPartsSMG2legomariofanatic (rev. 2)
 DashYoshiBridgeSlopeCometPlanet Hightail Falls: Starting Planet (Destroyed)ObjSMG2legomariofanatic (rev. 2)
 DashYoshiBridgeSlopePlanet Hightail Falls: Starting Planet (Normal)ObjSMG2legomariofanatic (rev. 2)
 DashYoshiMoveClimbCometPartsA Hightail Falls: Moving Platform (Destroyed)MapPartsSMG2legomariofanatic (rev. 2)
 DashYoshiMoveClimbCometPlanet Hightail Falls: Ending Planet (Destroyed)ObjSMG2legomariofanatic (rev. 2)
 DashYoshiMoveClimbPartsA Hightail Falls: Moving Platform (Normal)MapPartsSMG2legomariofanatic (rev. 3)
 DashYoshiMoveClimbPlanet Hightail Falls: Ending Planet (Normal)ObjSMG2Aurum (rev. 3)
 DashYoshiObstaclePole Hightail Falls: PoleObjSMG2legomariofanatic (rev. 2)
 DashYoshiTimerBridgeCometPartsA Hightail Falls: Small Stone Platform (Destroyed)MapPartsSMG2legomariofanatic (rev. 2)
 DashYoshiTimerBridgeCometPartsB Hightail Falls: Large Stone Platform (Destroyed)MapPartsSMG2legomariofanatic (rev. 2)
 DashYoshiTimerBridgeCometPartsC DashYoshiTimerBridgeCometPartsCMapPartsSMG2Aurum (rev. 3)
 DashYoshiTimerBridgeCometPlanet Hightail Falls: Stone Platforms Planet (Destroyed)ObjSMG2legomariofanatic (rev. 2)
 DashYoshiTimerBridgePartsA Hightail Falls: Small Stone Platform (Normal)MapPartsSMG2legomariofanatic (rev. 2)
 DashYoshiTimerBridgePartsB Hightail Falls: Large Stone Platform (Normal)MapPartsSMG2legomariofanatic (rev. 2)
 DashYoshiTimerBridgePlanet Hightail Falls: Stone Platforms Planet (Normal)ObjSMG2legomariofanatic (rev. 2)
 DashYoshiWallClimbCometPlanet Hightail Falls: Wall Climb Planet (Destroyed)ObjSMG2legomariofanatic (rev. 2)
 DashYoshiWallClimbPlanet Hightail Falls: Wall Climb Planet (Normal)ObjSMG2legomariofanatic (rev. 2)
 DeadLeaves Pile of Leaves
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1Aurum (rev. 1)
 DeathArea Death Area
Unknown: integer in Obj_arg0
AreaObjSMG2Aurum (rev. 4)
 DeathCube Death Area (Cube)
Unknown: integer in Obj_arg0
AreaObjSMG1Aurum (rev. 1)
 DeathCylinder Death Area (Cylinder)
Unknown: integer in Obj_arg0
AreaObjSMG1Aurum (rev. 1)
 DeathPromenade2DPlanet Boo's Boneyard: Main PlanetObjSMG1Aurum (rev. 1)
 DeathPromenadeMovePartsSpuareA Boo's Boneyard: Rectangular Block (Moving)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 DeathPromenadeRotateCircleL Boo's Boneyard: Large Rotating BoneMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 DeathPromenadeRotateCircleS Boo's Boneyard: Small Rotating BoneMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandEnvironmentPyramid Dusty Dune: Background PyramidsObjSMG1 & SMG2legomariofanatic (rev. 3)
 DeathSandEnvironmentRock Dusty Dune: Background RocksObjSMG1 & SMG2legomariofanatic (rev. 3)
 DeathSandEnvironmentSapotenA Dusty Dune: Background Cacti (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandEnvironmentSapotenB Dusty Dune: Background Cacti (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandLandPartsA Dusty Dune: Starting Planet (Rocks A)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandLandPartsB Dusty Dune: Starting Planet (Rocks B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandLandPlatformStepA Dusty Dune: Launch Star PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSphere Death Area (Sphere)
Unknown: integer in Obj_arg0
AreaObjSMG1Aurum (rev. 1)
 DebugMovePos DebugMovePosDebugMoveSMG1 & SMG2Aurum (rev. 6)
 DecorationBigCloud Fluffy Bluff: Background CloudObjSMG2legomariofanatic (rev. 2)
 DemoAstroPlanet Comet Observatory (Cutscene)ObjSMG2Aurum (rev. 4)
 DemoEndingNormalSky Peach's Castle: Sky Model (Credits)ObjSMG2legomariofanatic (rev. 2)
 DemoGroup CutsceneDemoObjSMG1 & SMG2Aurum (rev. 5)
 DemoKoopaJrShip Bowser Jr.'s Airship (Cutscene)
Encounter: list in Obj_arg0: 0 = first, 1 = second
ObjSMG1Aurum (rev. 2)
 DemoPlayerForbidUpdateArea DemoPlayerForbidUpdate AreaAreaObjSMG2Aurum (rev. 2)
 DemoRabbit Starbunny (Cutscene)ObjSMG1Aurum (rev. 3)
 DemoSubGroup Cutscene (SubGroup)DemoObjSMG1 & SMG2Aurum (rev. 4)
 DemoTitleAnim Title Screen Animation ControllerObjSMG2legomariofanatic (rev. 2)
 DemoTitlePlanet Title Screen PlanetsObjSMG2legomariofanatic (rev. 2)
 DepthOfFieldArea Field Depth Area
Blurry screen?: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Outer radius: integer in Obj_arg2
Inner radius: integer in Obj_arg3
Unknown: integer in Obj_arg7
AreaObjSMG2Aurum (rev. 3)
 DepthOfFieldCube Field Depth Area (Cube)
Blurry screen?: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Outer radius: integer in Obj_arg2
Inner radius: integer in Obj_arg3
Unknown: integer in Obj_arg4
AreaObjSMG1Aurum (rev. 1)
 DepthOfFieldCylinder Field Depth Area (Cylinder)
Blurry screen?: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Outer radius: integer in Obj_arg2
Inner radius: integer in Obj_arg3
Unknown: integer in Obj_arg7
AreaObjSMG1Aurum (rev. 1)
 DepthOfFieldSphere Field Depth Area (Sphere)
Blurry screen?: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Outer radius: integer in Obj_arg2
Inner radius: integer in Obj_arg3
Unknown: integer in Obj_arg7
AreaObjSMG1Aurum (rev. 1)
 DesertLandDownSwitch Ground Pound Down-Switch
Timer: integer in Obj_arg0. If set to -1, it isn't timed.
Already pressed?: boolean in Obj_arg1
ObjSMG1Aurum (rev. 1)
 DesertLandUpSwitch Ground Pound Up-Switch
Timer: integer in Obj_arg0
Already pressed?: boolean in Obj_arg1
ObjSMG1Aurum (rev. 1)
 DesertMovingLand Dusty Dune: Moving Sand Disk (Large)
Distance: integer in Obj_arg0
Speed 1: integer in Obj_arg1
Speed 2: integer in Obj_arg2
ObjSMG1Aurum (rev. 1)
 DesertMovingLandSmall Dusty Dune: Moving Sand Disk (Small)
Distance: integer in Obj_arg0
Speed 1: integer in Obj_arg1
Speed 2: integer in Obj_arg2
ObjSMG1Aurum (rev. 2)
 DesertSky Dusty Dune: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 DharmaSambo Red PokeyObjSMG1Aurum (rev. 1)
 DigMineBigStrongBlockStep Large Used-BlockObjSMG2legomariofanatic (rev. 2)
 DimensionAir Bonus Room: Atmosphere
Distance: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 5)
 DinoPackun Dino Piranha
Boss bool: boolean in Obj_arg0. required for a proper boss setup
ObjSMG1Aurum (rev. 1)
 DinoPackunBaby Peewee PiranhaObjSMG2legomariofanatic (rev. 2)
 DinoPackunBabyBattlePlanet Peewee Piranha PlanetObjSMG2legomariofanatic (rev. 2)
 DinoPackunBabyBattlePlanetAir Peewee Piranha: Egg Shell Shards
Distance: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2Aurum (rev. 4)
 DinoPackunBattleLv2Planet Fiery Dino Piranha PlanetObjSMG1 & SMG2Aurum (rev. 3)
 DinoPackunBattlePlanet Dino Piranha PlanetObjSMG1 & SMG2Aurum (rev. 3)
 DinoPackunVs1 Dino Piranha
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG2Aurum (rev. 5)
 DinoPackunVs2 Fiery Dino Piranha
Boss bool: boolean in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 4)
 DiskFlowerPlanet Good Egg: Starting Planet (E3)ObjSMG1Aurum (rev. 1)
 DiskGardenPlanet Good Egg: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 Dodoryu Major BurrowsObjSMG1 & SMG2legomariofanatic (rev. 2)
 DodoryuClosedArea No Major Burrows AreaAreaObjSMG2legomariofanatic (rev. 3)
 DodoryuClosedCylinder No Major Burrows Area (Cylinder)AreaObjSMG1Aurum (rev. 1)
 DorayakiFortressPlanet Good Egg: Chomp Saucer PlanetObjSMG1Aurum (rev. 1)
 Dossun Thwomp
Height: integer in Obj_arg0
Delay: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DossunBig Big Thwomp
Height: integer in Obj_arg0
Delay: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG2legomariofanatic (rev. 2)
 DotPatternSky Twisty Trials: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 DoughnutPlanet Gusty Garden: Donut PlanetObjSMG1Aurum (rev. 1)
 DragonHeadFlower Dragon Flower (Crashes)ObjSMG1Aurum (rev. 1)
 DrainPipeBubbleA Bubble Effect (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DrainPipeBubbleB Bubble Effect (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 Dreamer Tip Network
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 3)
 DreamerDeadCountArea Cosmic Spirit Death Counter AreaAreaObjSMG2Aurum (rev. 3)
 DriftWood Beach Bowl: Icy ObstacleMapPartsSMG1Aurum (rev. 1)
 Drill2DReflectMazeRoom Spin-Dig: Drill Maze PlanetObjSMG2legomariofanatic (rev. 2)
 Drill2DTimingPlanet Spin-Dig: Amp PlanetObjSMG2legomariofanatic (rev. 2)
 DrillBullet DiggaObjSMG2legomariofanatic (rev. 2)
 DrillHoleHiddenArea Hide Drill Holes AreaAreaObjSMG2legomariofanatic (rev. 3)
 DrillWaterSpringPlanet Cosmic Cove: Drill Water PlanetObjSMG2legomariofanatic (rev. 2)
 DrillWaterSpringPlanetFountain Cosmic Cove: Splashing EffectObjSMG2Aurum (rev. 4)
 DropOfWaterCore Good Egg: Water Planet (Center)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DropOfWaterPlanet Good Egg: Water PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 DrumActionPlanetA DrumActionPlanetAObjSMG2Aurum (rev. 1)
 DrumActionPlanetB Sky Station: Piranha Plant PlanetObjSMG2Aurum (rev. 4)
 DrumBegomanHolePlanet Space Storm: Topman's Tower PlanetObjSMG2legomariofanatic (rev. 2)
 DrumSeparateRocketGravityStep DrumSeparateRocketGravityStepObjSMG2Aurum (rev. 1)
 DrumSeparateRocketPlanet Sky Station: Cylindrical PlanetObjSMG2legomariofanatic (rev. 2)
 DrumSeparateRocketPlanetMoveParts DrumSeparateRocketPlanetMovePartsMapPartsSMG2Aurum (rev. 1)
 DrumTrampoline Cloudy Court: Drum TrampolineObjSMG2legomariofanatic (rev. 2)
 DrunSeparateRocketPlanet DrunSeparateRocketPlanetObjSMG2Aurum (rev. 1)
 DustCloud Space Debris (Clouds)ObjSMG2legomariofanatic (rev. 2)
 DustCrystal Space Debris (Crystals)ObjSMG2legomariofanatic (rev. 2)
 DustEarth DustEarthObjSMG2Aurum (rev. 2)
 DustFlower Space Debris (Flowers)ObjSMG2legomariofanatic (rev. 2)
 DustIceCrystal Space Debris (Ice Crystals)ObjSMG2legomariofanatic (rev. 2)
 DustKoopaBrick Space Debris (Castle Blocks)ObjSMG2legomariofanatic (rev. 2)
 DustLava Space Debris (Lava Particles)ObjSMG2legomariofanatic (rev. 2)
 DustMetal Space Debris (Metal)ObjSMG2legomariofanatic (rev. 2)
 EarthenPipe Warp Pipe
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Retract Pipe?: list in Obj_arg2: -1 = Pipe Never Disappears, 0 = Unknown, 1 = Pipe Retracts, 2 = Unknown
Pipe ID: integer in Obj_arg3
Music Change (StageBgmInfo): integer in Obj_arg4
Unknown: integer in Obj_arg5
Not affected by gravity: boolean in Obj_arg6
Color: list in Obj_arg7: -1 = Green, 0 = Unknown, 1 = Orange
ObjSMG1 & SMG2Aurum (rev. 7)
 EarthenPipeInWater Warp Pipe (Underwater)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Retract pipe?: list in Obj_arg2: -1 = Pipe Never Disappears, 0 = Unknown, 1 = Pipe Retracts 2 = Unknown. 2 is implied by EarthenPipe
Pipe ID: integer in Obj_arg3
Music Change (StageBgmInfo): integer in Obj_arg4
Unknown: integer in Obj_arg5
Not affected by gravity: boolean in Obj_arg6
Color: list in Obj_arg7: -1 = Green, 0 = Unknown, 1 = Orange
ObjSMG1 & SMG2Aurum (rev. 5)
 EarthenPipePictureBook Warp Pipe (Non-Enterable)ObjSMG2legomariofanatic (rev. 2)
 EffectArea Running Dust Area
Effect: integer in Obj_arg0. Any number will result in yellow flowers.
Change?: boolean in Obj_arg1
AreaObjSMG2legomariofanatic (rev. 3)
 EffectCylinder Running Dust Area (Cylinder)
Effect: integer in Obj_arg0. Any number will result in yellow flowers.
Change?: boolean in Obj_arg1
AreaObjSMG1Aurum (rev. 1)
 EffectObjSample Sample EffectObjSMG1 & SMG2Aurum (rev. 3)
 EffectTeresa Ghostly: Race Goal EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 EffectTicoL Comet Observatory Sparkles (Large)
Required Grand Stars: integer in Obj_arg0
ObjSMG1Aurum (rev. 1)
 EffectTicoS Comet Observatory Sparkles (Small)
Required Grand Stars: integer in Obj_arg0
ObjSMG1Aurum (rev. 1)
 ElectricBall Electric Ball
Balls: integer in Obj_arg0
Radius: integer in Obj_arg1
Speed: integer in Obj_arg2
ObjSMG1Aurum (rev. 1)
 ElectricBazooka Undergrunt Gunner (Electric)
Spawns a Power Star?: boolean in Obj_arg0. Requires a properly set up Scenario file
ObjSMG1Aurum (rev. 1)
 ElectricBazookaPlanet Toy Time: Undergrunt Gunner's PlanetObjSMG1Aurum (rev. 1)
 ElectricPressure Electric Ball Shooter
Delay: integer in Obj_arg1
ObjSMG2Aurum (rev. 3)
 ElectricRail Electric Fence
Height: integer in Obj_arg0. The number of singular fences that make up the height.
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Color: list in Obj_arg3: -1 = Green, 0 = Unknown, 1 = Red
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
ObjSMG1 & SMG2shibs (rev. 7)
 ElectricRailMoving Electric Fence (Moving)
Number of gaps: integer in Obj_arg0. How many gaps the fence will have.
Speed: integer in Obj_arg1
Unknown: integer in Obj_arg2
High: integer in Obj_arg3. The number of singular fences that make up the height.
Color: list in Obj_arg4: -1 = Green, 0 = Green, 1 = Red
ObjSMG1 & SMG2Mayro (rev. 5)
 ElectricRailTwoPoint Electric Fence (Back-and-Forth Movement)
Unknown: integer in Obj_arg0
ObjSMG2Aurum (rev. 3)
 EnforceJumpArea Enforced Jump AreaAreaObjSMG2legomariofanatic (rev. 2)
 ExterminateMerameraPlanet Melty Molten: Lil' Burn Planet (Unfinished)ObjSMG1Aurum (rev. 1)
 ExterminationCheckerKuribo Power Star Spawner (Goombas)ObjSMG1Aurum (rev. 1)
 ExterminationCheckerWoodBox Extermination Checker (Crates)ObjSMG2legomariofanatic (rev. 2)
 ExterminationKuriboKeySwitch Key Switch Spawner (Goombas)ObjSMG1Aurum (rev. 1)
 ExterminationMeramera Power Star Spawner (Lil' Burn)ObjSMG1Aurum (rev. 1)
 ExterminationPowerStar Extermination Checker (Power Star)
Mission Number: integer in Obj_arg0. Number of the Star it makes appear
No Counter: boolean in Obj_arg2
ObjSMG2Aurum (rev. 5)
 ExterminationSkeletalFishBaby Power Star Spawner (Swimming Gringills)ObjSMG1Aurum (rev. 1)
 ExterminationSwitch Extermination Checker
Unknown: integer in Obj_arg2
ObjSMG2legomariofanatic (rev. 2)
 ExtraWallCheckArea ExtraWallCheck Area
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2Aurum (rev. 3)
 ExtraWallCheckCylinder ExtraWallCheck Area (Cylinder)
Unknown: integer in Obj_arg0
AreaObjSMG1Aurum (rev. 1)
 EyeBeamer Laser Platform
Length: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1Aurum (rev. 1)
 EyeBeamerCubePlanet Dreadnought: Laser Cube PlanetObjSMG1Aurum (rev. 1)
 FallDownBridge Rolling Gizmo: Collapsing BridgeObjSMG1Aurum (rev. 1)
 FallDownBridgeRock Boulder Bowl: Large Metal BridgeObjSMG2legomariofanatic (rev. 2)
 FallDownWall Fleet Glide: Large Metal DoorMapPartsSMG2legomariofanatic (rev. 2)
 FallGreenLeaf Falling Leaves (Green)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FallingSmallRock Falling Rocks (Effect)ObjSMG1Aurum (rev. 1)
 FallOutFieldDraw FallOutFieldDraw
Unknown: integer in Obj_arg0
ObjSMG1Aurum (rev. 2)
 FallRedLeaf Falling Leaves (Red)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FallsArea Waterfall Effect AreaAreaObjSMG2Aurum (rev. 4)
 FallsCube Waterfall Effect Area (Box)
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2Aurum (rev. 4)
 FamicomMarioSky Flipswitch: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 FileSelector File Select ControllerObjSMG1 & SMG2legomariofanatic (rev. 3)
 FineAir Deep Dark: Fine Atmosphere
Distance: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 4)
 FineAndStormSky Throwback: Sky ModelObjSMG2Aurum (rev. 4)
 FireBallBeamKameck Magikoopa (Fire Balls)
Number of Fire Balls: integer in Obj_arg0. The maximum number of fire balls is 3.
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG1Aurum (rev. 1)
 FireBar Fire Bar
Number of Fire Balls: integer in Obj_arg0
Speed: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4. (Clockwise vs Counterclockwise?)
Distance from Center: integer in Obj_arg5
Shadow Drop Distance: integer in Obj_arg6
Number of Sticks: integer in Obj_arg7
ObjSMG1 & SMG2shibs (rev. 6)
 FireBarCoverB FireBarCoverBObjSMG2Aurum (rev. 1)
 FireBarCoverC FireBarCoverCObjSMG2Aurum (rev. 1)
 FireBarSpherePlanet Bowser Jr.'s Fiery Flotilla: Lava PlanetObjSMG2Aurum (rev. 3)
 FireBarSpherical Fire Bar (Sphere)
Number of Fire Balls: integer in Obj_arg0
Speed: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Distance: integer in Obj_arg5
Shadow Drop Distance: integer in Obj_arg6
Number of Sticks: integer in Obj_arg7
ObjSMG2Aurum (rev. 4)
 FireBubble Podoboo (Blue)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FirePressure Fire Ball Shooter
Nozzle Angle: integer in Obj_arg0
Delay: integer in Obj_arg1
Speed of Fire Balls: integer in Obj_arg2
Mecha-Bowser Switch: boolean in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 4)
 FirePressureRadiate Flame Shooter
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1Aurum (rev. 1)
 FireRing Fire Bar (Ring)
Radius: integer in Obj_arg0
Speed: integer in Obj_arg1
Fire Balls: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
ObjSMG2Aurum (rev. 4)
 FireWoodBoxLv1Planet FireWoodBoxLv1PlanetObjSMG2Aurum (rev. 1)
 FireWoodBoxLv2Planet FireWoodBoxLv2PlanetObjSMG2Aurum (rev. 1)
 FireworksA Fireworks Effect
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FishGroupA Fish Group (Red)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 3)
 FishGroupB Fish Group (Blue)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 3)
 FishGroupC Fish Group (Yellow)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 4)
 FishGroupD Fish Group (Version D)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 5)
 FishGroupE Fish Group (Version E)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 5)
 FishGroupF Fish Group (Version F)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 6)
 FixableSandPlanet FixableSandPlanetObjSMG2Aurum (rev. 1)
 Flag Flag
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagDiscPlanetA Gusty Garden: Yellow Disk PlanetObjSMG1Aurum (rev. 1)
 FlagDiscPlanetB Gusty Garden: Blue Disk Planet PolesObjSMG1Aurum (rev. 1)
 FlagDiscPlanetC Gusty Garden: Orange Disk PlanetObjSMG1Aurum (rev. 1)
 FlagDiscPlanetD Gusty Garden: Blue Disk PlanetMapPartsSMG1Aurum (rev. 1)
 FlagDiscPlanetE Gusty Garden: Green Disk PlanetObjSMG1Aurum (rev. 1)
 FlagKoopaA Bowser Flag (Version A)
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagKoopaB Bowser Flag (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagKoopaCastle Bowser Flag (Castle)
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagPeachCastleA Peach's Castle Flag (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlagPeachCastleB Peach's Castle Flag (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlagPeachCastleC Peach's Castle Flag (Version C)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlagRaceA Flag (Pull Star)
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlagSurfing Flag (Surfing)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagTamakoro Flag (Star Ball)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlameGun Fire Ball PigObjSMG1Aurum (rev. 1)
 FlatRelayPlanet FlatRelayPlanetObjSMG2Aurum (rev. 1)
 FlexibleSandPlanet Dusty Dune: Sand Tide Planet SolidsObjSMG1Aurum (rev. 1)
 FlexibleSandPlanetPartsA Dusty Dune: Sand Tide Planet
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1Aurum (rev. 1)
 FlipPanel Flipswitch PanelObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlipPanelFrame Flipswitch: Starting Planet (Frame)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlipPanelInfernoPlanet Sky Station: Flipswitch Planet (Cosmic Clones)ObjSMG2legomariofanatic (rev. 2)
 FlipPanelKillerPlanet Sky Station: Flipswitch Planet (Banzai Bills)ObjSMG2legomariofanatic (rev. 2)
 FlipPanelObserver Flipswitch Panel Controller
Unknown: integer in Obj_arg0
Power Star ID: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlipPanelPlanetA Good Egg: Flipswitch PlanetObjSMG1Aurum (rev. 1)
 FlipPanelReverse Gateway: Flipswitch PanelObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlipTurnMoveStep Throwback: Wooden PlatformMapPartsSMG2legomariofanatic (rev. 2)
 FloaterLandPartsA Buoy Base: Fortress Parts (Unused)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FloaterLandPartsFrame Buoy Base: Fortress Frame (Unused)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FloaterLandPlanet Buoy Base: Fortress PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 FloaterOtakingFloaterA Lava Reactor: Hexagonal FloaterMapPartsSMG1Aurum (rev. 1)
 FloaterOtakingPlanet Lava Reactor: Main PlanetObjSMG1Aurum (rev. 1)
 FlowerBlossomRellayPlanet Supermassive: Flower PlanetObjSMG2legomariofanatic (rev. 2)
 FlowerBlueGroup Flower Group (Blue)
Number of Flowers: integer in Obj_arg0
Number of Items: integer in Obj_arg1
Item Type: list in Obj_arg2: -1 = Coins, 0 = Unknown, 1 = Starbits 2 = Unknown, 3 = Unknown, 4 = Unknown, 5 = Unknown. Implied from FlowerGroup
ObjSMG1 & SMG2shibs (rev. 5)
 FlowerGroup Flower Group (Yellow)
Number of Flowers: integer in Obj_arg0
Number of Items: integer in Obj_arg1
Item Type: list in Obj_arg2: -1 = Coins, 0 = Unknown, 1 = Starbits 2 = Unknown, 3 = Unknown, 4 = Unknown, 5 = Unknown
ObjSMG1 & SMG2shibs (rev. 4)
 FlowerHighlandPlanetA Honeybloom: Starting Planet (Section A)ObjSMG2legomariofanatic (rev. 2)
 FlowerHighlandPlanetB Honeybloom: Starting Planet (Section B)ObjSMG2legomariofanatic (rev. 2)
 FlowerHighlandPlanetC Honeybloom: Fuzzy PlanetObjSMG2Aurum (rev. 3)
 FlowerHighlandPlanetD Honeybloom: Stretch Plant PlanetObjSMG2Aurum (rev. 3)
 FlowerMimic Flower Trap
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 2)
 FlowerPlanet Gold Leaf: Flower PlanetObjSMG1Aurum (rev. 1)
 FlowerRoadPlanet Honeyhive: Flower PlanetObjSMG1Aurum (rev. 1)
 Fluff Fluff FlowerObjSMG1 & SMG2legomariofanatic (rev. 3)
 FluffWind Fluff Flower Wind
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Aurum (rev. 4)
 FollowerDrillDiskPlanet Spin-Dig: Dirt Towers PlanetObjSMG2legomariofanatic (rev. 2)
 FollowerDrillDiskPlanetParts Spin-Dig: Ring PlanetObjSMG2legomariofanatic (rev. 2)
 FollowerDrillInsidePlanet Spin-Dig: Silver Star Planet (Interior)ObjSMG2legomariofanatic (rev. 2)
 FollowerDrillInsidePlanetCover Spin-Dig: Silver Star Planet (Exterior)ObjSMG2legomariofanatic (rev. 2)
 FollowerDrillPearPlanet Spin-Dig: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 FollowerDrillPearPlanetParts FollowerDrillPearPlanetPartsObjSMG2Aurum (rev. 1)
 Foomin Flomp
Delay: integer in Obj_arg0
ObjSMG2Aurum (rev. 3)
 FoominLavaCrossPlanet Bowser's Lava Lair: Flomp PlanetObjSMG2legomariofanatic (rev. 2)
 FoominLavaCrossPlanetProminence Bowser's Lava Lair: Rotating Fire BallsObjSMG2legomariofanatic (rev. 2)
 ForbidJumpCube No Jumping Area (Cube)AreaObjSMG1Aurum (rev. 1)
 ForbidSupportTicoArea No Co-Star Pointer AreaAreaObjSMG2Aurum (rev. 5)
 ForbidTriangleJumpArea No Triple Jump AreaAreaObjSMG2legomariofanatic (rev. 2)
 ForbidTriangleJumpCube No Triple Jump Area (Cube)AreaObjSMG1Aurum (rev. 1)
 ForbidWaterSearchCube No Edge Dive Area (Cube)AreaObjSMG1Aurum (rev. 2)
 ForceDashCube Rock Mario/Luigi Boost Area
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
AreaObjSMG1 & SMG2legomariofanatic (rev. 3)
 ForceJumpPlanetA Airship Armada: Trampoline PlanetObjSMG1Aurum (rev. 1)
 ForestAppearStepA Honeyhive: Wooden BridgeObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestBarricadeRockA Honeyhive: Rolling BoulderObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestBossPlanet Honeyhive: Bugaboom PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestHomeBridge Gold Leaf: Stone BridgeObjSMG1 & SMG2legomariofanatic (rev. 3)
 ForestHomeGate Honeyhive: Honeycomb WallObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestHomePartsTree Honeyhive: TreesObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestHomePartsTreeTower Honeyhive: Tower SectionObjSMG1 & SMG2legomariofanatic (rev. 3)
 ForestHomePlanet Honeyhive: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestNarrowStepA Gold Leaf: Tower SectionObjSMG1 & SMG2legomariofanatic (rev. 3)
 ForestObstacleWoodA Honeyhive: Ground Pound PlatformObjSMG1Aurum (rev. 1)
 ForestPoihanaFenceA Gold Leaf: Fences (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestPoihanaFenceB Gold Leaf: Fences (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestWaterfallL Large Waterfall Effect (Alternate)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestWaterfallS Small Waterfall Effect (Alternate)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestWoodCover Honeyhive: Wooden CoverObjSMG1 & SMG2legomariofanatic (rev. 2)
 Fountain Small Fountain EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 FountainBig Large Fountain EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 FreezeTestPlanet FreezeTestPlanetObjSMG2Aurum (rev. 1)
 FreezeVolcanoIce Shiverburn: Volcano (Frozen)ObjSMG2legomariofanatic (rev. 2)
 FreezeVolcanoMagma Shiverburn: Volcano (Flaming)ObjSMG2legomariofanatic (rev. 2)
 FruitPeelPlanet Good Egg: Fruit Peel PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 FullMoonPlanet Small Moon PlanetObjSMG1Aurum (rev. 1)
 GalaxySky Generic Galaxy Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 Garigari Grinder
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 2)
 GarigariCutPlanetPartsA Puzzle Plank: Wall Jump ShaftMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutPlanetPartsB Puzzle Plank: Blue StaircaseMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutPlanetPartsC Puzzle Plank: Pink StaircaseMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutPlanetPartsD Puzzle Plank: Long Piece of WoodMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepCircle Puzzle Plank: Dark Circle Piece of WoodMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepCircleHalfLeftA Puzzle Plank: Brown Semi-Circle Piece of Wood (Version A)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepCircleHalfLeftB Puzzle Plank: Green Semi-Circle Piece of Wood (Version A)MapPartsSMG2legomariofanatic (rev. 3)
 GarigariCutStepCircleHalfRightA Puzzle Plank: Brown Semi-Circle Piece of Wood (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepCircleHalfRightB Puzzle Plank: Green Semi-Circle Piece of Wood (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatA Puzzle Plank: Long Blue Piece of WoodMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatB Puzzle Plank: Long Pink Piece of WoodMapPartsSMG2legomariofanatic (rev. 4)
 GarigariCutStepFlatC Puzzle Plank: Long Red Piece of WoodMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatHoleA Puzzle Plank: Green Piece of Wood (Holes)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatHoleB Puzzle Plank: Pink Piece of Wood (Holes)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatMiniA Puzzle Plank: Short Piece of Wood (Version A)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatMiniB Puzzle Plank: Short Piece of Wood (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatThick Puzzle Plank: Thick Piece of WoodMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatThinLeft Puzzle Plank: Thin Piece of Wood (Version A)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatThinRight Puzzle Plank: Thin Piece of Wood (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatThreeCenter Puzzle Plank: Triplet Set of Wood (Center Piece)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatThreeLeft Puzzle Plank: Triplet Set of Wood (Left Piece)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatThreeRight Puzzle Plank: Triplet Set of Wood (Right Piece)MapPartsSMG2legomariofanatic (rev. 3)
 GarigariCutStepOblique Puzzle Plank: Oblique Piece of WoodMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepWithSwitch Puzzle Plank: Short Piece of Wood (Groud Pound Switch)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariMini Grinder (Small)
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 2)
 GCaptureTarget Pull Star
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 GemCageS GemCageSObjSMG2Aurum (rev. 1)
 GeneralPos General PositionGeneralPosSMG1 & SMG2legomariofanatic (rev. 1)
 Gesso Blooper
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 GhostAttackGhost Ghost Luigi
Pattern ID: integer in Obj_arg0. The pattern that it moves in as defined in the Ghost.arc file
ObjSMG2Aurum (rev. 4)
 GhostClipConveyerPlanet GhostClipConveyerPlanetObjSMG2Aurum (rev. 1)
 GhostClipPlanet Haunty Halls: Boo Corridor PlatformsObjSMG2legomariofanatic (rev. 3)
 GhostClipPlanetLiftA Haunty Halls: Boo Corridor PlatformMapPartsSMG2legomariofanatic (rev. 3)
 GhostClipPlanetPartsA Haunty Halls: Boo Corridor RugObjSMG2legomariofanatic (rev. 2)
 GhostMazePlanet Boo Moon: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 GhostMazePlanetMask Boo Moon: Darkness Effect (Starting Planet)ObjSMG2legomariofanatic (rev. 5)
 GhostMazePushDoor Boo Moon: Starting Planet Door (Version A)MapPartsSMG2legomariofanatic (rev. 2)
 GhostMazePushDoorB Boo Moon: Starting Planet Door (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 GhostMazeWall Boo Moon: Starting Planet WallObjSMG2legomariofanatic (rev. 2)
 GhostPlayer Cosmic MarioObjSMG1Aurum (rev. 3)
 GhostShipBrokenHead Sand Spiral: Wrecked AirshipObjSMG1Aurum (rev. 1)
 GhostShipCaveClosedRockA Deep Dark: Barricade RocksObjSMG1Aurum (rev. 1)
 GhostShipCaveMoveGroundA Deep Dark: Moving Piston AMapPartsSMG1Aurum (rev. 1)
 GhostShipCaveMoveGroundB Deep Dark: Moving Piston BMapPartsSMG1Aurum (rev. 1)
 GhostShipCavePipeCollision Deep Dark: Invisible Pipe CollisionObjSMG1Aurum (rev. 1)
 GhostShipCavePlanet Deep Dark: Main PlanetObjSMG1Aurum (rev. 1)
 GhostTower2DPlanet Boo Moon: Boo Mansion PlanetObjSMG2legomariofanatic (rev. 2)
 GhostTownVR GhostTownVRObjSMG2Aurum (rev. 1)
 GiantRotationPlanet Clockwork Ruins: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 GiantRotationRockA Clockwork Ruins: Staircase GearMapPartsSMG2legomariofanatic (rev. 3)
 GiantRotationRockB Clockwork Ruins: L-Blocks GearMapPartsSMG2legomariofanatic (rev. 3)
 GiantRotationRockC Clockwork Ruins: Cross GearMapPartsSMG2legomariofanatic (rev. 3)
 GiantRotationRockD Clockwork Ruins: Launch Star GearMapPartsSMG2legomariofanatic (rev. 3)
 GiantTeresaCircleConveyor Haunty Halls: Rotating Carpet (Starting Planet)MapPartsSMG2legomariofanatic (rev. 2)
 GiantTeresaCirclePlanet Haunty Halls: Solid Platforms (Starting Planet)ObjSMG2legomariofanatic (rev. 2)
 GiantTeresaCirclePlanetParts Haunty Halls: Extra Carpet (Starting Planet)ObjSMG2legomariofanatic (rev. 2)
 GlaringLightArea Shining Light Area
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg3
AreaObjSMG2legomariofanatic (rev. 3)
 GlaringLightAreaCylinder Shining Light Area (Cylinder)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg3
AreaObjSMG1Aurum (rev. 1)
 GlassBottleDishPlanet Toy Time: Dinner PlanetObjSMG1Aurum (rev. 1)
 GlassBottleTall Toy Time: Glass BottleObjSMG1 & SMG2legomariofanatic (rev. 2)
 GlassyTwinsPlanetA Good Egg: Grassy Twin Planet A (E3)ObjSMG1Aurum (rev. 1)
 GlassyTwinsPlanetB Good Egg: Grassy Twin Planet B (E3)ObjSMG1Aurum (rev. 1)
 GliBird FluzzardObjSMG2legomariofanatic (rev. 3)
 GliBirdNpc Fluzzard (NPC)ObjSMG2legomariofanatic (rev. 3)
 GliderBalloon Balloon
Is small?: boolean in Obj_arg0
Color: list in Obj_arg1: -1 = red, 0 = red, 1 = blue, 2 = yellow, 3 = green, 4 = purple, 5 = purple, 6 = purple
Flying distance: integer in Obj_arg2. The distance between the spawned starbits and the player.
ObjSMG2shibs (rev. 7)
 GliderBazooka Undergrunt Gunner (Cannonballs)
Delay: integer in Obj_arg0
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 5)
 GliderChangeVisiblePillar Fleet Glide: Long PillarObjSMG2legomariofanatic (rev. 2)
 GliderChangeVisiblePillarB Fleet Glide: Short PillarObjSMG2legomariofanatic (rev. 2)
 GliderCliffCreekPlanet Wild Glide: Cliff Corridor PlanetObjSMG2legomariofanatic (rev. 2)
 GliderCometMedalCage Comet Medal Cage
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg7
ObjSMG2legomariofanatic (rev. 3)
 GliderCylinderPlanet Fleet Glide: Central Pistons PlanetObjSMG2legomariofanatic (rev. 2)
 GliderDossunRoadPlanet Fleet Glide: Thwomp Tunnel PlanetObjSMG2legomariofanatic (rev. 2)
 GliderDownFallOutWardPlanet Fleet Glide: Goal Gate PlanetObjSMG2legomariofanatic (rev. 3)
 GliderDownFallPlanet Fleet Glide: Collapsing Pillars PlanetObjSMG2legomariofanatic (rev. 2)
 GliderDownPillar Fleet Glide: Large Collapsing PillarMapPartsSMG2legomariofanatic (rev. 3)
 GliderForestPlanet Wild Glide: Forest PlanetObjSMG2legomariofanatic (rev. 2)
 GliderForestWaterfallPlanet GliderForestWaterfallPlanetObjSMG2Aurum (rev. 1)
 GliderForestWaterfallRelayPlanet Wild Glide: Waterfalls PlanetObjSMG2legomariofanatic (rev. 2)
 GliderGoalDecorationA GliderGoalDecorationAObjSMG2Aurum (rev. 1)
 GliderGoalGate GliderGoalGateObjSMG2Aurum (rev. 1)
 GliderGoalGatePlanet GliderGoalGatePlanetObjSMG2Aurum (rev. 1)
 GliderHoleThroughWallA Fleet Glide: Hole Tunnel PlanetObjSMG2legomariofanatic (rev. 2)
 GliderPoleWoodPlanet Wild Glide: Rainbow Forest PlanetObjSMG2legomariofanatic (rev. 2)
 GliderShooter Undergrunt Gunner (Cannonballs)
Delay: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 3)
 GliderStartWoodPlanet Wild Glide: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 GliderTreeA Wild Glide: Palm TreeObjSMG2legomariofanatic (rev. 2)
 GliderWaterfallPlanet Wild Glide: Cave Tunnels PlanetObjSMG2legomariofanatic (rev. 2)
 GlobalBarrelGravity Gravity Controller (Barrel)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG2Aurum (rev. 4)
 GlobalConeGravity Gravity Controller (Cone)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2Aurum (rev. 5)
 GlobalCubeGravity Gravity Controller (Cube)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2legomariofanatic (rev. 3)
 GlobalDiskGravity Gravity Controller (Disk)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2legomariofanatic (rev. 3)
 GlobalDiskTorusGravity Gravity Controller (Torus)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2Aurum (rev. 5)
 GlobalPlaneGravity Gravity Controller (Planar)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2Aurum (rev. 6)
 GlobalPlaneGravityInBox Gravity Controller (Planar/Box)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2legomariofanatic (rev. 4)
 GlobalPlaneGravityInCylinder Graivty Controller (Planar/Cylinder)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2Aurum (rev. 4)
 GlobalPointGravity Gravity Controller (Sphere)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2Aurum (rev. 4)
 GlobalSegmentGravity Gravity Controller (Segment)
Unknown: integer in Obj_arg0
Unknwon: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 GlobalWireGravity Gravity Controller (Wire)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2Aurum (rev. 3)
 GoldenTurtle Golden Koopa ShellObjSMG1Aurum (rev. 1)
 GoldenWanwanConveyPlanet Chompworks: Gold Chomp PlanetObjSMG2Aurum (rev. 3)
 GoodWeatherSky Yoshi-Star: Sky ModelObjSMG2legomariofanatic (rev. 2)
 Gorogoro RhompMapPartsSMG2legomariofanatic (rev. 2)
 GorogoroCylinderRockA Clockwork Ruins: Rolling Wheel (Thick)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 3)
 GorogoroCylinderRockB Clockwork Ruins: Rolling Wheel (Thin)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 2)
 GorogoroPair Rhomp (Set of Two)MapPartsSMG2legomariofanatic (rev. 2)
 GorogoroPyramidPlanet Slipsand: Pyramid Slide PlanetObjSMG2legomariofanatic (rev. 2)
 GoroRockBreakFance Boulder Bowl: Wooden Fence
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 2)
 GoroRockCoverCage Capsule Cage (Alternate)
Unknown: integer in Obj_arg4
ObjSMG2legomariofanatic (rev. 2)
 GoroRockDashPanel Rock Mario/Luigi RampObjSMG2legomariofanatic (rev. 2)
 GoroRockDashPlanetA Melty Monster: Rock Mushroom Route (Section A)ObjSMG2legomariofanatic (rev. 2)
 GoroRockDashPlanetB Melty Monster: Rock Mushroom Route (Section B)ObjSMG2legomariofanatic (rev. 2)
 GoroRockDashStartStep Melty Monster: Rock Mushroom Platform (Starting Planet)ObjSMG2legomariofanatic (rev. 2)
 GoroRockLaneBaseA Bowling Challenge: PlatformsObjSMG2legomariofanatic (rev. 5)
 GoroRockLaneBaseB Bowling Challenge: Starting PlatformObjSMG2legomariofanatic (rev. 4)
 GoroRockLaneGoalStep Bowling Challenge: Goal RingObjSMG2legomariofanatic (rev. 3)
 GoroRockLanePartsFlatA Bowling Challenge: Flat Blue PlatformMapPartsSMG2legomariofanatic (rev. 4)
 GoroRockLanePartsHole Bowling Challenge: Blue Platform with GapObjSMG2legomariofanatic (rev. 4)
 GoroRockLanePartsMove Bowling Challenge: Blue Moving PlatformMapPartsSMG2legomariofanatic (rev. 3)
 GoroRockLanePartsRotate Bowling Challenge: Blue Rotating PlatformMapPartsSMG2legomariofanatic (rev. 2)
 GoroRockStartPlanet Boulder Bowl: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 GoroRockSwanpAcrossPlanet Boulder Bowl: Mud PlanetObjSMG2legomariofanatic (rev. 2)
 GoroRockTakoHeiPlanet Boulder Bowl: Octoomba PlanetObjSMG2legomariofanatic (rev. 2)
 GrandStar Grand Star
Power Star ID: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 GrandStarGate GrandStarGateObjSMG2Aurum (rev. 4)
 GrandStarReturnDemoStarter Grand Star Return PathObjSMG1 & SMG2legomariofanatic (rev. 2)
 Grapyon Swaphopper
Side with Spike: list in Obj_arg0: -1 = Top, 0 = Unknown, 1 = Bottom
ObjSMG2shibs (rev. 3)
 GraveStoneA Space Junk: Graveyard PlanetObjSMG1Aurum (rev. 1)
 GraveStoneB Space Junk: Gray Stone (Rectangular)ObjSMG1Aurum (rev. 1)
 GraveStoneC Space Junk: Gray Stone (L-Shaped)ObjSMG1Aurum (rev. 1)
 GraveStoneD Space Junk: Gray Stone (Unfinished L-Shape)ObjSMG1Aurum (rev. 1)
 GraveStoneE Space Junk: Gray Stone (Unfinished Sphere)ObjSMG1Aurum (rev. 1)
 GraviryTimerChange2DActionPlanet Upside Dizzy: Gravity-Changing PlanetObjSMG2legomariofanatic (rev. 2)
 GravityArrow Gravity Direction ArrowObjSMG2legomariofanatic (rev. 2)
 GravityBgmCtrl Background Music Controller (Gravity)ObjSMG2Aurum (rev. 3)
 GravityDust Gravity DustObjSMG1Aurum (rev. 1)
 GravityFallBlock Wooden Crate (Large)ObjSMG2legomariofanatic (rev. 2)
 GravityFallBlockSnow Snow BlockObjSMG2legomariofanatic (rev. 2)
 GravityFollowLift Upside Dizzy: Upside-Down Gravity Platform (Version A)MapPartsSMG2legomariofanatic (rev. 3)
 GravityFollowLift2DPlanet Upside Dizzy: Gravity Planet (Section A)ObjSMG2legomariofanatic (rev. 3)
 GravityFollowLiftB Upside Dizzy: Upside-Down Gravity Platform (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 GravityFollowLiftBig Upside Dizzy: Upside-Down Gravity Platform (Thick)MapPartsSMG2legomariofanatic (rev. 3)
 GravityFollowLiftLongPanel Upside Dizzy: Upside-Down Gravity Platform (Long)MapPartsSMG2legomariofanatic (rev. 2)
 GravityFollowPanel Upside Dizzy: Gravity Wall (Gravity Planet)MapPartsSMG2legomariofanatic (rev. 3)
 GravityFollowPanelJumpStandPlanet Upside Dizzy: Gravity Planet (Section B)ObjSMG2legomariofanatic (rev. 2)
 GravityLightA Galaxy Reactor: Gravity SpotlightMapPartsSMG1Aurum (rev. 1)
 GravityLightRoad Gravity Light BeamObjSMG1 & SMG2legomariofanatic (rev. 2)
 GravitySpiral2DPlanet GravitySpiral2DPlanetObjSMG2Aurum (rev. 1)
 GravityTimerChangeWall Upside Dizzy: Gravity Wall (Gravity-Changing Planet)ObjSMG2legomariofanatic (rev. 2)
 GreenPlanetOrbitSky Gusty Garden: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 GreenStar Green Star
Power Star ID: integer in Obj_arg0
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg5
ObjSMG2legomariofanatic (rev. 2)
 GroupSwitchWatcher Group Switch Controller
Number of Switches: integer in Obj_arg0
Function: list in Obj_arg1: -1 = AND, 0 = OR
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Jako (rev. 3)
 HalfGalaxySky Honeyhive: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 HammerBros Hammer Brother
Delay: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 2)
 HammerHeadPackun Prickly Piranha Plant
Drop Starbits?: boolean in Obj_arg0
ObjSMG1 & SMG2shibs (rev. 5)
 HammerHeadPackunSpike Spiny Piranha Plant
Drop Starbits?: boolean in Obj_arg0
ObjSMG2shibs (rev. 4)
 Hanachan Wiggler
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 HanachanBig Big Wiggler
Unknown: integer in Obj_arg0
Speed: integer in Obj_arg1
Color: list in Obj_arg2: -1 = Yellow (Normal), 0 = Red (Angry)
ObjSMG2legomariofanatic (rev. 2)
 HatchWaterPlanet Buoy Base: Pok├ęball PlanetObjSMG1Aurum (rev. 1)
 HatenaWoodBox HatenaWoodBox (Unused)
No. of coins: integer in Obj_arg0
Hide broken pieces: boolean in Obj_arg1
No. of star bits: integer in Obj_arg2
Play 'Secret found' sound: boolean in Obj_arg3
Release 1-Up: boolean in Obj_arg4
ObjSMG2Aurum (rev. 3)
 HazeCube Haze Area (Box)
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2Aurum (rev. 4)
 HeadLight Spotlight
Red: integer in Obj_arg0
Green: integer in Obj_arg1
Blue: integer in Obj_arg2
Alpha: integer in Obj_arg3
Diameter: integer in Obj_arg4
ObjSMG2Aurum (rev. 3)
 HeavenlyBeachPlanet Beach Bowl: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 HeavenlyBeachTimerStepA HeavenlyBeachTimerStepAObjSMG1-
 HeavenlyBeachTimerStepB HeavenlyBeachTimerStepBObjSMG1-
 HeavenlyBeachTopRock Beach Bowl: Rock Cap (Top)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 HeavenlyBeachUnderRock Beach Bowl: Rock Cap (Bottom)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 HeavensDoorAppearStepA HeavensDoorAppearStepAObjSMG1-
 HeavensDoorAppearStepAAfter HeavensDoorAppearStepAAfterObjSMG1-
 HeavensDoorBlackHolePlanet HeavensDoorBlackHolePlanetObjSMG1-
 HeavensDoorFlowerA HeavensDoorFlowerAObjSMG1-
 HeavensDoorHouseDoor HeavensDoorHouseDoorObjSMG1-
 HeavensDoorInsideCage HeavensDoorInsideCageObjSMG1-
 HeavensDoorInsidePlanet HeavensDoorInsidePlanetObjSMG1-
 HeavensDoorInsidePlanetPartsA HeavensDoorInsidePlanetPartsAObjSMG1-
 HeavensDoorInsideRotatePartsA HeavensDoorInsideRotatePartsAMapPartsSMG1-
 HeavensDoorInsideRotatePartsB HeavensDoorInsideRotatePartsBMapPartsSMG1-
 HeavensDoorInsideRotatePartsC HeavensDoorInsideRotatePartsCMapPartsSMG1-
 HeavensDoorMiddlePlanet HeavensDoorMiddlePlanetObjSMG1-
 HeavensDoorMiddleRotatePartsA HeavensDoorMiddleRotatePartsAMapPartsSMG1-
 HeavensDoorMiddleRotatePartsB HeavensDoorMiddleRotatePartsBMapPartsSMG1-
 HeavensDoorMysteriousPlanet HeavensDoorMysteriousPlanetObjSMG1-
 HeavensDoorSmallPlanet HeavensDoorSmallPlanetObjSMG1-
 HeavySteeringArea Hard Controls AreaAreaObjSMG2legomariofanatic (rev. 2)
 HeavySteeringCube HeavySteeringCubeAreaObjSMG1-
 HellBallGuidePartsA HellBallGuidePartsAMapPartsSMG1-
 HellBallPlanet HellBallPlanetObjSMG1-
 HellBallRotatePartsA HellBallRotatePartsAMapPartsSMG1-
 HellBallRotatePartsB HellBallRotatePartsBMapPartsSMG1-
 HellBallRotatePartsC HellBallRotatePartsCMapPartsSMG1-
 HellBallRotatePartsD HellBallRotatePartsDMapPartsSMG1-
 HellBallRotatePartsE HellBallRotatePartsEMapPartsSMG1-
 HellBallRotatePartsF HellBallRotatePartsFMapPartsSMG1-
 HellBallRotatePartsG HellBallRotatePartsGMapPartsSMG1-
 HighSpeedLiftRock Clockwork Ruins: Stone LiftMapPartsSMG2legomariofanatic (rev. 2)
 HipDropMoveBlockHShape Puzzle Plank: Ground Pound Block (H-Shape)
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 7)
 HipDropMoveCylinderBig Puzzle Plank: Dual-Sided Long Ground Pound Block
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 6)
 HipDropMoveCylinderMiddle Puzzle Plank: Dual-Sided Medium Ground Pound Block
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 4)
 HipDropMoveCylinderSmall Puzzle Plank: Dual-Sided Small Ground Pound Block
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Delay: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 4)
 HipDropMovePicturePartsA Puzzle Plank: Mandibug Puzzle (Piece A)
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 4)
 HipDropMovePicturePartsB Puzzle Plank: Mandibug Puzzle (Piece B)
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 5)
 HipDropMovePicturePartsC Puzzle Plank: Mandibug Puzzle (Piece C)
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 4)
 HipDropMoveRock Clockworld Ruins: Grassy Ground Pound Block
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 5)
 HipDropRock Ground Pound Rock
Item: list in Obj_arg0: -1 = Nothing, 0 = Coin, 1 = Starbits
Number of Items: integer in Obj_arg1
Remove Remains: boolean in Obj_arg7. This removes the remains of the rock after destroying it.
ObjSMG1 & SMG2Aurum (rev. 4)
 HipDropSetCylinder Puzzle Plank: Ground Pound Block (Square)
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 5)
 HipDropSwitch Ground Pound Switch
No Visible Changes: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 HipDropTimerSwitch Ground Pound Switch (Timer)
Time: integer in Obj_arg0. Time in FPS (60 = 1 second)
Beat Type: integer in Obj_arg1. This changes the beat which is heard after the switch has been activated.
Slow-Motion: integer in Obj_arg2. This should be set to 2 in order to function correctly.
ObjSMG1 & SMG2Super Hackio (rev. 5)
 HiTowerGoalPlanet HiTowerGoalPlanetObjSMG1-
 HitWallTimerSwitch HitWallTimerSwitchObjSMG1-
 HoleBeltConveyerPartsA HoleBeltConveyerPartsAMapPartsSMG1-
 HoleBeltConveyerPartsB HoleBeltConveyerPartsBMapPartsSMG1-
 HoleBeltConveyerPartsC HoleBeltConveyerPartsCMapPartsSMG1-
 HoleBeltConveyerPartsD HoleBeltConveyerPartsDMapPartsSMG1-
 HoleBeltConveyerPartsE HoleBeltConveyerPartsEMapPartsSMG1-
 HoleBeltConveyerPartsF HoleBeltConveyerPartsFMapPartsSMG1-
 HoleBeltConveyerPartsG HoleBeltConveyerPartsGMapPartsSMG1-
 HoleBeltConveyerPartsH HoleBeltConveyerPartsHMapPartsSMG1-
 HoleBeltConveyerPlanet HoleBeltConveyerPlanetMapPartsSMG1-
 HoleDeathSandMoveStepA Dusty Dune: Moving Platform (Red)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 HoleDiskDeathSandPlanet HoleDiskDeathSandPlanetObjSMG1-
 HolePlanet Bowser Jr.'s Robot Reactor: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 HolePlanetInsidePurpleSky HolePlanetInsidePurpleSkyObjSMG2Aurum (rev. 1)
 HolePlanetInsideSky Spin-Dig: Sky ModelObjSMG2legomariofanatic (rev. 2)
 HoleRellaySky HoleRellaySkyObjSMG2Aurum (rev. 1)
 HomeAir Good Egg: Blue Atmosphere
Distance: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 4)
 HomeCenterRellayPlanet Puzzle Plank: Wood PlanetObjSMG2legomariofanatic (rev. 2)
 HomePlanet E3 2006 start planetObjSMG1ninil (rev. 4)
 HomingKiller Bullet Bill
Delay (Normal): integer in Obj_arg0
Unknown: integer in Obj_arg1
Homing?: boolean in Obj_arg2
Homing?: boolean in Obj_arg3
Unknown: integer in Obj_arg4
Delay (Homing): integer in Obj_arg5
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 HoneyBee Bee
Behavior: list in Obj_arg0: -1 = Unknown, 0 = Unknown, 1 = Falling & Flying, 4 = Climbing, 5 = Spear, 6 = Ground Pound, 8 = Holding Honey Bucket, 9 = Holding Honey Bucket & Gathers Honey from Ground
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2shibs (rev. 6)
 HoneyBeeWallClimbPlanet Honeyhop: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 HoneyQueen Queen Bee
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2Aurum (rev. 5)
 HoneyQueenLeafA Leaf PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 HoneyQueenPlanet Queen Bee PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 HopperBeltConveyerMovePartsA Toy Time: Conveyor BeltMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 HopperBeltConveyerPlanet HopperBeltConveyerPlanetObjSMG1-
 HopperBeltConveyerRotatePartsA Toy Time: Conveyor Belt (Ring)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 HShapeBlockSetPlanet Puzzle Plank: Wiggler PlanetObjSMG2legomariofanatic (rev. 3)
 HShapeBlockSetPlanetParts Puzzle Plank: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 HugeBattleShipPlanet Battlerock: Fortress PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 HugeBattleShipPlanetEntrance Battlerock: Metal PlatformObjSMG1 & SMG2legomariofanatic (rev. 2)
 HugeHammerConveyerDown Clockwork Ruins: Rotating Platform (Version A)MapPartsSMG2legomariofanatic (rev. 2)
 HugeHammerConveyerUp Clockwork Ruins: Rotating Platform (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 HugeHammerPlanet Clockwork Ruins: Hammer PlanetObjSMG2legomariofanatic (rev. 2)
 IceBarPlanet IceBarPlanetObjSMG1-
 IceCannonPlanet IceCannonPlanetObjSMG1-
 IceCreamPlanet Toy Time: Ice Cream PlanetObjSMG1Aurum (rev. 2)
 IceLavaIslandIceMovableStepA IceLavaIslandIceMovableStepAMapPartsSMG1-
 IceLavaIslandLavaMovableStepA IceLavaIslandLavaMovableStepAMapPartsSMG1-
 IceLavaIslandSnowStepA IceLavaIslandSnowStepAObjSMG1-
 IceLayerBreak Broken Glass EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 IceMagmaAppearanceStep Shiverburn: Rock PlatformsObjSMG2legomariofanatic (rev. 2)
 IceMagmaSkatePlanet Shiverburn: Skating PlanetObjSMG2legomariofanatic (rev. 2)
 IceMagmaSkatePlanetIce Shiverburn: Skating Planet (Ice Layer)ObjSMG2legomariofanatic (rev. 2)
 IceMeramera Li'l Brr
Spawn type: list in Obj_arg0: -1 = normal, 0 = spawns below position, then falls, 1 = spawns above position, then falls
Unknown: integer in Obj_arg1
Keeps respawning?: boolean in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 3)
 IceMerameraKing IceMerameraKingObjSMG1-
 IceMeteor Falling Ice Crystal
Delay: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 IceMountainFloaterA IceMountainFloaterAMapPartsSMG1-
 IceMountainPlanet IceMountainPlanetObjSMG1-
 IceMountainSeesawNoSlipA IceMountainSeesawNoSlipAMapPartsSMG1-
 IceMountainSeesawSlipA IceMountainSeesawSlipAMapPartsSMG1-
 IceMountainSeesawSlipB IceMountainSeesawSlipBMapPartsSMG1-
 IceMountainSeesawSlipC IceMountainSeesawSlipCMapPartsSMG1-
 IceMountainSeesawSlipD IceMountainSeesawSlipDMapPartsSMG1-
 IcePlanetLight Eerie LightObjSMG1Aurum (rev. 1)
 IceRingBumpyPartsA IceRingBumpyPartsAMapPartsSMG1-
 IceRingFirePlanet IceRingFirePlanetObjSMG1-
 IceRingIcePlanet IceRingIcePlanetObjSMG1-
 IceSlipRoad IceSlipRoadObjSMG1-
 IceUpDownShutterDoorA IceUpDownShutterDoorAObjSMG1-
 IceVolcanoAppearStepA IceVolcanoAppearStepAObjSMG1-
 IceVolcanoAppearStepB IceVolcanoAppearStepBObjSMG1-
 IceVolcanoBalanceStepA IceVolcanoBalanceStepAMapPartsSMG1-
 IceVolcanoBalanceStepB IceVolcanoBalanceStepBMapPartsSMG1-
 IceVolcanoClimbingWall IceVolcanoClimbingWallObjSMG1-
 IceVolcanoFloaterA IceVolcanoFloaterAMapPartsSMG1-
 IceVolcanoFloaterB IceVolcanoFloaterBMapPartsSMG1-
 IceVolcanoMoveStepA IceVolcanoMoveStepAMapPartsSMG1-
 IceWaterUpDownParts IceWaterUpDownPartsMapPartsSMG1-
 IceWaterUpDownPlanet IceWaterUpDownPlanetObjSMG1-
 IcicleRock Stalagmite
Does Not Drop Anything: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 IcicleRockLight Icicle Rock LightObjSMG1Aurum (rev. 1)
 IllustrationGalaxySky IllustrationGalaxySkyObjSMG2Aurum (rev. 1)
 InfernoMario Cosmic CloneObjSMG2legomariofanatic (rev. 2)
 InstantInferno Cosmic Clone Spawner
Number of Clones: integer in Obj_arg1. -1 is infinite
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG2Aurum (rev. 3)
 InvisibleWall10x10 Invisible Wall (Size: 10 x 10)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 InvisibleWall10x20 Invisible Wall (Size: 10 x 20)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 InvisibleWallBattleShipA InvisibleWallBattleShipAObjSMG1-
 InvisibleWallGCapture10x10 InvisibleWallGCapture10x10ObjSMG1-
 InvisibleWallGCapture10x20 InvisibleWallGCapture10x20ObjSMG1-
 InvisibleWallJump10x10 Invisible Wall for Jumping (Size: 10 x 10)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 InvisibleWallJump10x20 Invisible Wall for Jumping (Size: 10 x 20)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 InvisibleWaterfall InvisibleWaterfallObjSMG1-
 InvisibleWaterfallTwinFallLake InvisibleWaterfallTwinFallLakeObjSMG1-
 IronCannonLauncher IronCannonLauncherObjSMG1-
 IronCannonLauncherPoint IronCannonLauncherPointObjSMG1-
 IslandFleetDiscPlanet Sky Station: Disk PlanetObjSMG2legomariofanatic (rev. 2)
 IslandFleetJet IslandFleetJetObjSMG2Aurum (rev. 1)
 ItemAppearStoneSpinDriver ItemAppearStoneSpinDriverObjSMG1-
 ItemBlockSwitch ? Block (Switch)ObjSMG1 & SMG2Aurum (rev. 4)
 ItemBubble Item Bubble
Item: list in Obj_arg0: -1 = Empty, 0 = Coin (unused), 1 = Starbit
Amount: integer in Obj_arg1
ObjSMG1Hiccup (rev. 3)
 ItemCollectionPlanet Starship Mario: Power-Up Display RoomObjSMG2legomariofanatic (rev. 2)
 ItemCollectionPlanetWall Starship Mario: Power-Up Display Room WallObjSMG2legomariofanatic (rev. 2)
 ItemDice Chance CubeObjSMG2legomariofanatic (rev. 2)
 ItemDrill Spin Drill
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 2)
 ItemRoomDoor Starship Mario: Power-Up Display Room DoorObjSMG2legomariofanatic (rev. 2)
 ItemRoomItemBase Starship Mario: Power-Up Display CaseObjSMG2legomariofanatic (rev. 2)
 Jellyfish Jammyfish
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 3)
 JellyfishElectric Jellyfish
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 3)
 JetTurtle Koopa Shell
Color: list in Obj_arg0: -1 = green, 1 = red, 2 = gold, 3 = crash. Golden shells require the file KouraShine to be added to ObjectData. Interestingly, the golden shells can't be used to open golden-shell-only chests.
Unknown: integer in Obj_arg1
Respawn?: list in Obj_arg2: -1 = Yes, 1 = No
Respawn type: list in Obj_arg3: -1 = flickering, 1 = white shiny light
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 9)
 JewelRelayPlanetA Boulder Bowl: Cystal PlanetObjSMG2legomariofanatic (rev. 2)
 JewelRellayPlanetA JewelRellayPlanetAObjSMG2Aurum (rev. 1)
 Jiraira Bowser Land MineObjSMG1Hiccup (rev. 3)
 JointBallsPlanetA Battlerock: Molecule PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 JrRobotStep Megahammer PlanetObjSMG2legomariofanatic (rev. 2)
 JrRobotStepBreakableA Megahammer Planet: PlatformObjSMG2legomariofanatic (rev. 2)
 JrRobotStepBreakableB JrRobotStepBreakableBObjSMG2Aurum (rev. 1)
 Jugem Lakitu
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 JumboDeathSandPlanet JumboDeathSandPlanetObjSMG1-
 JumpBeamer Sentry Beam (Spring)
Ring Size: integer in Obj_arg0
Delay: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 JumpBeamerRoomPlanet JumpBeamerRoomPlanetObjSMG1-
 JumpBranch Swing PoleObjSMG1 & SMG2legomariofanatic (rev. 2)
 JumpGuarder JumpGuarderObjSMG1-
 JumpHole Star Ball Launcher
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Aurum (rev. 5)
 JumpHoleTamakoroA Rolling Masterpiece: Star Ball Launcher (Paintbrush Planet)
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 4)
 JumpHoleTamakoroB Rolling Masterpiece: Star Ball Launcher (Disk Planet)
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 3)
 JumpSpider Scuttlebug (Jumping)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 JumpStand Ground Pound SpringObjSMG1 & SMG2legomariofanatic (rev. 2)
 JumpStandAuto Ground Pound Spring (Automatic)ObjSMG2legomariofanatic (rev. 3)
 Kabokuri Jack O' Goomba
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2Aurum (rev. 4)
 Kameck Magikoopa (Fire Balls)
Number of Fire Balls: integer in Obj_arg0. The maximum number of fire balls is 3.
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG2Aurum (rev. 5)
 KameckKuriboMini Magikoopa (Small Goombas)
Number of Goombas: integer in Obj_arg0. The maximum number of Goombas is 3.
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG2Aurum (rev. 4)
 KameckMeramera Magikoopa (Li'l Cinders)
Number of Li'l Cinders: integer in Obj_arg0. The maximum number of Li'l Cinders is 3.
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG2Aurum (rev. 4)
 KameckShip KameckShipObjSMG1-
 KameckShipLv1 Space Junk: Kamella's AirshipObjSMG1 & SMG2legomariofanatic (rev. 2)
 Kanina Crabber (Blue)
Does not burrow: boolean in Obj_arg0. If set, this enemy cannot burrow into the ground.
ObjSMG1 & SMG2Aurum (rev. 4)
 KaninaRed Crabber (Red)
Does not burrow: boolean in Obj_arg0. If set, this enemy cannot burrow into the ground.
ObjSMG1 & SMG2Aurum (rev. 4)
 Karikari Slurple
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 Karon Dry Bones
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 KeySwitch Key
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 KickStone Small Rock (Kickable)
Item: list in Obj_arg0: -1 = Starbit, 0 = Coin
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2shibs (rev. 5)
 KillerGunnerDouble Bullet Bill Blaster (Double)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 KillerGunnerSingle KillerGunnerSingleObjSMG1-
 KillerGunnerTriple Bullet Bill Blaster (Triple)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 KillerShooter Undergrunt Gunner (Bullet Bills)
Delay between Shots: integer in Obj_arg0
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 2)
 KingTossin Rollodillo
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 2)
 KinokoOneUpPicture 1-Up Mushroom (Picture)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 KinokoTwinsPlanetA KinokoTwinsPlanetAObjSMG1-
 KinokoTwinsPlanetB KinokoTwinsPlanetBObjSMG1-
 Kinopio Toad
Color: list in Obj_arg1: -1 = Blue, 0 = Unknown, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Behavior: list in Obj_arg2: -1 = Unknown, 0 = Spinning, 1 = Break-Dancing, 2 = Spinning, 3 = Sling Pod (Tarantox), 4 = Float above Ground, 5 = Diving, 6 = Digging, 7 = Asleep, 8 = Jump out of Chest, 9 = Guard, 10 = Excited/Jumping, 11 = Scared, 12 = Happy, 13 = Running
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Useless: integer in Obj_arg6. Actually pretty useless; not loaded
Equipment: list in Obj_arg7: 1 = Snorkel, 2 = Pickaxe, 3 = Mailman Outfit, 4 = Spear and Shield, 5 = Glasses, 6 = Starbit, 7 = Toad Brigade Captian Outfit
ObjSMG1 & SMG2Aurum (rev. 11)
 KinopioAstro KinopioAstroObjSMG1-
 KinopioBank Bank ToadObjSMG2Aurum (rev. 3)
 KinopioPostman Mail ToadObjSMG2Aurum (rev. 3)
 Kiraira Underwater MineObjSMG1 & SMG2Aurum (rev. 3)
 KirairaRail Underwater Mine (Moving)
Speed: integer in Obj_arg0
ObjSMG1 & SMG2Aurum (rev. 3)
 Koopa Bowser (Bowser's Lava Lair)ObjSMG1 & SMG2legomariofanatic (rev. 5)
 KoopaAssaultFallObj Falling Crystal (Intro)ObjSMG2legomariofanatic (rev. 2)
 KoopaBackEffect Peach's Castle: Bowser PortalObjSMG2legomariofanatic (rev. 2)
 KoopaBattleLv1Planet Bowser's Lava Lair: Bowser Battle PlanetObjSMG2legomariofanatic (rev. 2)
 KoopaBattleLv2Planet Bowser's Gravity Gauntlet: Bowser Battle PlanetObjSMG2legomariofanatic (rev. 2)
 KoopaBattleLv3Planet Bowser's Galaxy Generator: Bowser Battle PlanetObjSMG2legomariofanatic (rev. 2)
 KoopaBattleMapCoinPlate KoopaBattleMapCoinPlateObjSMG1-
 KoopaBattleMapPlanet Bowser's Galaxy Reactor: Bowser Battle PlanetsObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaBattleMapPlate KoopaBattleMapPlateObjSMG1-
 KoopaBattleMapStair KoopaBattleMapStairObjSMG1-
 KoopaBattleMapStairBig KoopaBattleMapStairBigObjSMG1-
 KoopaBattleMapStairTurn KoopaBattleMapStairTurnObjSMG1-
 KoopaBattleMapStairturnAppear KoopaBattleMapStairturnAppearObjSMG1-
 KoopaBattleSky Bowser's Galaxy Generator: Sky Model (Final Battle)ObjSMG2legomariofanatic (rev. 3)
 KoopaBattleSunPlanet KoopaBattleSunPlanetObjSMG1-
 KoopaCastleFireTowerA Bowser's Lava Lair: Bowser Tower with TorchObjSMG2legomariofanatic (rev. 2)
 KoopaDemoChamber Bowser's Chamber
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 KoopaFinalBattlePos Bowser's Galaxy Generator: Battle Position (Final Boss)ObjSMG2legomariofanatic (rev. 2)
 KoopaFinalStarPlanet Bowser's Galaxy Generator: Grand Star PlanetObjSMG2legomariofanatic (rev. 2)
 KoopaJrCastle Boomsday Machine
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG2Aurum (rev. 4)
 KoopaJrCastleCloudStep Bowser Jr.'s Boom Bunker: Cloud PlatformMapPartsSMG2legomariofanatic (rev. 2)
 KoopaJrCastleGate Bowser Jr.'s Fiery Flotilla: Castle GateObjSMG2legomariofanatic (rev. 3)
 KoopaJrCastleGatePlanet Bowser Jr.'s Fiery Flotilla: Starting PlanetObjSMG2Aurum (rev. 3)
 KoopaJrCastlePlanet Boomsday Machine PlanetObjSMG2Aurum (rev. 4)
 KoopaJrCastleWindUp Boomsday Machine Fan
Length: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 KoopaJrKillerShipA KoopaJrKillerShipAObjSMG1-
 KoopaJrLv2BossRelayPlanet Bowser Jr.'s Fearsome Fleet: Launch Star PlatformsObjSMG2legomariofanatic (rev. 2)
 KoopaJrLv2FloatPlanet Bowser Jr.'s Fearsome Fleet: Asteroid PlanetObjSMG2Aurum (rev. 3)
 KoopaJrLv2Lift Yellow Moving PlatformMapPartsSMG2Aurum (rev. 4)
 KoopaJrLv2LiftForGenerator Yellow Moving Platform Generator ControllerObjSMG2Aurum (rev. 4)
 KoopaJrLv2LiftGenerator Yellow Moving Platform Generator
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG2Aurum (rev. 5)
 KoopaJrLv2StartPlanet Bowser Jr.'s Fearsome Fleet: Starting PlatformsObjSMG2legomariofanatic (rev. 2)
 KoopaJrLv2StartPlanetB Bowser Jr.'s Fearsome Fleet: Checkpoint PlatformObjSMG2legomariofanatic (rev. 3)
 KoopaJrLv3Sky Bowser Jr.'s Boom Bunker: Sky ModelObjSMG2legomariofanatic (rev. 2)
 KoopaJrNormalShipA KoopaJrNormalShipAObjSMG1-
 KoopaJrRobot MegahammerObjSMG2legomariofanatic (rev. 2)
 KoopaJrRobotBreakPlanet Bowser Jr.'s Boom Bunker: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 KoopaJrShip KoopaJrShipObjSMG1-
 KoopaJrSmallShipA KoopaJrSmallShipAMapPartsSMG1-
 KoopaJrSmallShipAGuidePoint KoopaJrSmallShipAGuidePointObjSMG1-
 KoopaJrStatue Bowser Jr. Statue
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 2)
 KoopaLastBattleSky Bowser's Galaxy Generator: Sky Model (Final Battle)ObjSMG2legomariofanatic (rev. 2)
 KoopaLv1LavaFallStep Bowser's Lava Lair: Wooden PlatformMapPartsSMG2legomariofanatic (rev. 2)
 KoopaLv1StartStep Bowser's Lava Lair: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 KoopaLv2 Bowser (Bowser's Gravity Gauntlet)ObjSMG2legomariofanatic (rev. 5)
 KoopaLv2BattleRelayPlanet Bowser's Gravity Gauntlet: Meteors PlanetObjSMG2legomariofanatic (rev. 2)
 KoopaLv2LavaLift Bowser's Gravity Gauntlet: Moving PlatformMapPartsSMG2legomariofanatic (rev. 2)
 KoopaLv3 Bowser (Bowser's Galaxy Generator)ObjSMG2legomariofanatic (rev. 5)
 KoopaLv3CircleTowerStep KoopaLv3CircleTowerStepObjSMG2Aurum (rev. 1)
 KoopaLv3Seesaw Bowser's Galaxy Generator: Stone Seesaw PlatformMapPartsSMG2legomariofanatic (rev. 2)
 KoopaLv4 Bowser (Unused)ObjSMG2Aurum (rev. 2)
 KoopaNpc Bowser (NPC)ObjSMG2legomariofanatic (rev. 2)
 KoopaPowerUpSwitch KoopaPowerUpSwitchObjSMG1-
 KoopaRestarterVs3 KoopaRestarterVs3ObjSMG1-
 KoopaSealField Bowser Battle Door (Red)ObjSMG2Aurum (rev. 3)
 KoopaSealFieldMiddle Bowser Battle Door (Purple)ObjSMG2Aurum (rev. 2)
 KoopaShipA AirshipObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaShipB KoopaShipBObjSMG1-
 KoopaShipC KoopaShipCObjSMG1-
 KoopaShipD Bowser Jr.'s AirshipObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaShipE KoopaShipEObjSMG1-
 KoopaShipManholeCover Airship Manhole CoverObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaShipSeesawStep KoopaShipSeesawStepMapPartsSMG1-
 KoopaStatue Bowser Statue
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 2)
 KoopaStatueVomit Bowser Statue (Laser)
Unknown: integer in Obj_arg0
ObjSMG2Aurum (rev. 2)
 KoopaSwitchKeeper KoopaSwitchKeeperObjSMG1-
 KoopaTerritory KoopaTerritoryObjSMG2Aurum (rev. 1)
 KoopaViewSwitchKeeper KoopaViewSwitchKeeperObjSMG1-
 KoopaVs1 KoopaVs1ObjSMG1-
 KoopaVS1PartsBattleStage KoopaVS1PartsBattleStageObjSMG1-
 KoopaVS1PartsMoveStepA KoopaVS1PartsMoveStepAMapPartsSMG1-
 KoopaVS1PartsMoveStepB KoopaVS1PartsMoveStepBMapPartsSMG1-
 KoopaVS1PartsReverseGRoad KoopaVS1PartsReverseGRoadObjSMG1-
 KoopaVS1PartsRotateMoveStepA KoopaVS1PartsRotateMoveStepAMapPartsSMG1-
 KoopaVS1PartsRotateMoveStepB KoopaVS1PartsRotateMoveStepBMapPartsSMG1-
 KoopaVS1PartsSpiralRoad KoopaVS1PartsSpiralRoadObjSMG1-
 KoopaVS1PartsStairRoad KoopaVS1PartsStairRoadObjSMG1-
 KoopaVS1Sky Bowser's Star Reactor: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaVs2 KoopaVs2ObjSMG1-
 KoopaVS2Parts2DMoveStepBarA KoopaVS2Parts2DMoveStepBarAMapPartsSMG1-
 KoopaVS2Parts2DMoveStepBarB KoopaVS2Parts2DMoveStepBarBMapPartsSMG1-
 KoopaVS2Parts2DMoveStepConvex KoopaVS2Parts2DMoveStepConvexMapPartsSMG1-
 KoopaVS2Parts2DMoveStepCross KoopaVS2Parts2DMoveStepCrossMapPartsSMG1-
 KoopaVS2Parts2DMoveStepLShape KoopaVS2Parts2DMoveStepLShapeMapPartsSMG1-
 KoopaVS2Parts2DMoveStepSBarB KoopaVS2Parts2DMoveStepSBarBMapPartsSMG1-
 KoopaVS2Parts2DRailGuideA KoopaVS2Parts2DRailGuideAObjSMG1-
 KoopaVS2PartsClipAreaDisplayA KoopaVS2PartsClipAreaDisplayAMapPartsSMG1-
 KoopaVS2PartsDarkMatterA KoopaVS2PartsDarkMatterAObjSMG1-
 KoopaVS2PartsDarkMatterB KoopaVS2PartsDarkMatterBObjSMG1-
 KoopaVS2PartsDarkMatterC KoopaVS2PartsDarkMatterCObjSMG1-
 KoopaVS2PartsDarkMatterD KoopaVS2PartsDarkMatterDObjSMG1-
 KoopaVS2PartsDarkMatterE KoopaVS2PartsDarkMatterEObjSMG1-
 KoopaVS2PartsJoinedMoveClip KoopaVS2PartsJoinedMoveClipMapPartsSMG1-
 KoopaVS2PartsJoinedMoveStep KoopaVS2PartsJoinedMoveStepMapPartsSMG1-
 KoopaVS2PartsRestClipC KoopaVS2PartsRestClipCObjSMG1-
 KoopaVS2PartsRestStepA KoopaVS2PartsRestStepAObjSMG1-
 KoopaVS2PartsRestStepB KoopaVS2PartsRestStepBObjSMG1-
 KoopaVS2PartsRestStepC KoopaVS2PartsRestStepCObjSMG1-
 KoopaVS2PartsRestStepD KoopaVS2PartsRestStepDObjSMG1-
 KoopaVS2PartsRestStepE KoopaVS2PartsRestStepEObjSMG1-
 KoopaVS2PartsRestStepF KoopaVS2PartsRestStepFObjSMG1-
 KoopaVS2PartsRestStepG KoopaVS2PartsRestStepGObjSMG1-
 KoopaVS2PartsReverseGRoadA KoopaVS2PartsReverseGRoadAObjSMG1-
 KoopaVS2PartsReverseGRoadB KoopaVS2PartsReverseGRoadBObjSMG1-
 KoopaVS2PartsRollingStep KoopaVS2PartsRollingStepMapPartsSMG1-
 KoopaVS2PartsSquareMoveClipA KoopaVS2PartsSquareMoveClipAMapPartsSMG1-
 KoopaVS2PartsSquareMoveClipB KoopaVS2PartsSquareMoveClipBMapPartsSMG1-
 KoopaVS2PartsSquareMoveStepA KoopaVS2PartsSquareMoveStepAMapPartsSMG1-
 KoopaVS2PartsSquareMoveStepB KoopaVS2PartsSquareMoveStepBMapPartsSMG1-
 KoopaVS2PartsStairBig KoopaVS2PartsStairBigMapPartsSMG1-
 KoopaVS2PartsStartMoveStepA KoopaVS2PartsStartMoveStepAMapPartsSMG1-
 KoopaVS2PartsStartMoveStepB KoopaVS2PartsStartMoveStepBMapPartsSMG1-
 KoopaVS2PartsStartMoveStepC KoopaVS2PartsStartMoveStepCMapPartsSMG1-
 KoopaVS2PartsStartRestStep KoopaVS2PartsStartRestStepObjSMG1-
 KoopaVS2Sky Bowser's Dark Matter Plant: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 3)
 KoopaVs3 KoopaVs3ObjSMG1-
 KoopaVS3BattlePlanetA KoopaVS3BattlePlanetAObjSMG1-
 KoopaVS3BattlePlanetB KoopaVS3BattlePlanetBObjSMG1-
 KoopaVS3CastleWallPlanet KoopaVS3CastleWallPlanetObjSMG1-
 KoopaVS3CylinderInsidePlanet Bowser's Galaxy Reactor: Lava Cannons PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaVS3DryIcePlanet KoopaVS3DryIcePlanetObjSMG1-
 KoopaVS3HoleSunInsidePlanet KoopaVS3HoleSunInsidePlanetObjSMG1-
 KoopaVS3HoleSunPlanet KoopaVS3HoleSunPlanetObjSMG1-
 KoopaVS3LavaPlanet KoopaVS3LavaPlanetObjSMG1 & SMG2Aurum (rev. 1)
 KoopaVS3Parts2DWallA KoopaVS3Parts2DWallAObjSMG1-
 KoopaVS3RotateStepA KoopaVS3RotateStepAMapPartsSMG1-
 KoopaVS3RotateStepB KoopaVS3RotateStepBMapPartsSMG1-
 KoopaVS3RotateStepD KoopaVS3RotateStepDMapPartsSMG1-
 KoopaVS3RotateStepsA KoopaVS3RotateStepsAMapPartsSMG1-
 KoopaVS3SandPlanet KoopaVS3SandPlanetObjSMG1-
 KoopsBattleMapPlanet KoopsBattleMapPlanetObjSMG1 & SMG2Aurum (rev. 1)
 KoteBug FlipbugObjSMG1 & SMG2legomariofanatic (rev. 2)
 Kuribo Goomba
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Islender (rev. 7)
 KuriboChief Big Goomba
Spawns a Key Switch: boolean in Obj_arg7. SW_A defines the event that is activated by the key switch.
ObjSMG1 & SMG2Aurum (rev. 5)
 KuriboFence Fluffy Bluff: Goomba FenceObjSMG1 & SMG2legomariofanatic (rev. 2)
 KuriboMini Small GoombaObjSMG1 & SMG2legomariofanatic (rev. 2)
 LargeChain LargeChainObjSMG1-
 LavaAcrossFloater Bowser's Galaxy Generator: Lava PlatformMapPartsSMG2legomariofanatic (rev. 2)
 LavaBallRisingPlanet Melty Molten: Lava Tide PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBallRisingPlanetLava LavaBallRisingPlanetLavaObjSMG1-
 LavaBeforeRepeatBlockFloater Bowser's Galaxy Generator: Fortress Carpet PlatformMapPartsSMG2legomariofanatic (rev. 1)
 LavaBegomanCubePlanet Dreadnought: Cube PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBegomanPlanet LavaBegomanPlanetObjSMG1-
 LavaBegomanUFOPlanet Dreadnought: UFO PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBlackUFO Melty Molten: Background UFO ShipObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBreakBridge LavaBreakBridgeObjSMG1-
 LavaBreakColumn LavaBreakColumnObjSMG1-
 LavaBreakRockA Melty Molten: Tipping Platform A (Lava Spire Planet)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBreakRockB LavaBreakRockBObjSMG1-
 LavaBreakRockC LavaBreakRockCObjSMG1-
 LavaBreakRockD LavaBreakRockDObjSMG1-
 LavaBubble Fire Ball
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg7
ObjSMG2legomariofanatic (rev. 1)
 LavaBubble2DPlanet Bowser's Galaxy Gaultlet: Underwater PlanetObjSMG2legomariofanatic (rev. 2)
 LavaCShapePlanet LavaCShapePlanetObjSMG1-
 LavaDomedPlanet LavaDomedPlanetObjSMG1-
 LavaDrillKillerPlanet Bowser's Galaxy Generator: Banzai Bill PlanetObjSMG2legomariofanatic (rev. 1)
 LavaFallDownColumnA Melty Molten: Rock Columns A (Lava Spire Planet)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaFallDownColumnB Melty Molten: Rock Columns B (Lava Spire Planet)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaFloaterTrapezoid Bowser's Gravity Gauntlet: Sinking Trapezoid PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 1)
 LavaFloatingStepA Melty Molten: Sinking Platform (Purple)MapPartsSMG1 & SMG2legomariofanatic (rev. 4)
 LavaFloatingStepB Melty Molten: Sinking Platform (Short Blue)MapPartsSMG1 & SMG2legomariofanatic (rev. 5)
 LavaFloatingStepC Melty Molten: Sinking Platform (Tall Blue)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaFloatingStepD Melty Molten: Sinking Platform (Round Blue)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaFluffFallPlanet Bowser's Galaxy Generator: Lava Fluff PlanetObjSMG2legomariofanatic (rev. 1)
 LavaFluffFallRotateStep Bowser's Galaxy Generator: Rotating Platform (Lava Fluff Planet)MapPartsSMG2legomariofanatic (rev. 1)
 LavaGeyser Lava Geyser
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 LavaGravityRoadPlanet Bowser's Gravity Gauntlet: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 LavaHomeFloaterB LavaHomeFloaterBMapPartsSMG1-
 LavaHomePlanet Melty Molten: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaHomeSeesaw LavaHomeSeesawMapPartsSMG1-
 LavaHomeVolcanoFallingRock Falling Rocks Effect (Alternate)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaHomeVolcanoFlow Melty Molten: Volcano EruptionObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaHomeVolcanoInnerFlow Melty Molten: Volcano Lava (Rising)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaJamboSunPlanet LavaJamboSunPlanetObjSMG1-
 LavaJShapePlanet LavaJShapePlanetObjSMG1-
 LavaMazeCubePlanet LavaMazeCubePlanetObjSMG1-
 LavaMeteoPlanet LavaMeteoPlanetObjSMG1-
 LavaMiniSunPlanet Mini Lava PlanetObjSMG1 & SMG2legomariofanatic (rev. 3)
 LavaObservationUFOPlanet LavaObservationUFOPlanetObjSMG1-
 LavaObstacleRockHomeA LavaObstacleRockHomeAObjSMG1-
 LavaObstacleRockHomeB Melty Molten: Falling Stone Rock (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaObstacleRockShell LavaObstacleRockShellObjSMG1-
 LavaProminence Fire Ball with Tail
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 3)
 LavaProminenceEnvironment LavaProminenceEnvironmentObjSMG1-
 LavaProminenceTriple LavaProminenceTripleObjSMG1-
 LavaProminenceWithoutShadow Fire Ball with Tail (No Shadow)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 2)
 LavaRotatePlanet Melty Molten: Rotating PlanetMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotatePlanetStartStep Melty Molten: Rotating Planet (Fixed Platform)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotateStepsPlanet LavaRotateStepsPlanetObjSMG1-
 LavaRotateStepsRotatePartsA Melty Molten: Rotating Platforms (Red)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotateStepsRotatePartsB Melty Molten: Rotating Platforms (Blue)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotateStepsRotatePartsC Melty Molten: Rotating Platforms (Green)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotateStepsRotatePartsD Melty Molten: Rotating Platforms (Yellow)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaSeparateWaterfall Bowser's Galaxy Generator: Lava Door (Yoshi Planet)ObjSMG2Aurum (rev. 2)
 LavaSeparateWaterfallA LavaSeparateWaterfallAObjSMG2Aurum (rev. 1)
 LavaSeparateWaterfallB LavaSeparateWaterfallBObjSMG2Aurum (rev. 1)
 LavaShellTower LavaShellTowerObjSMG1-
 LavaShellTowerStep LavaShellTowerStepObjSMG1-
 LavaSnowBallConveyPlanet Freezy Flake: Lava/Ice PlanetObjSMG2legomariofanatic (rev. 1)
 LavaSpaceStickA Melty Molten: Lava Rock (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 LavaSpaceStickB Melty Molten: Lava Rock (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaSparksL Lava Sparks Effect (Large)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaSparksS Lava Sparks Effect (Small)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaSteam LavaSteamObjSMG1-
 LavaStepA LavaStepAObjSMG1-
 LavaStepB LavaStepBObjSMG1-
 LavaStepC LavaStepCObjSMG1-
 LavaStrangeRock LavaStrangeRockObjSMG1-
 LavaStrangeRockL LavaStrangeRockLObjSMG1-
 LavaStrangeRockTable LavaStrangeRockTableObjSMG1-
 LavaTransparentPlanet Snow Cap: Transparent PlanetObjSMG1 & SMG2legomariofanatic (rev. 1)
 LavaUpDownParts LavaUpDownPartsMapPartsSMG1-
 LavaUpDownPlanet LavaUpDownPlanetObjSMG1-
 LavaYoshiActionFloaterA Bowser's Galaxy Generator: Sinking Platform (Yoshi Planet)MapPartsSMG2Aurum (rev. 2)
 LavaYoshiActionPlanetA Bowser's Galaxy Generator: Yoshi PlanetObjSMG2legomariofanatic (rev. 2)
 LeafBoard Starshine Beach: Leaf RaftObjSMG2legomariofanatic (rev. 1)
 LeafManholeCover Flipsville: Gravity-Change GrateObjSMG2legomariofanatic (rev. 1)
 LensFlareArea Lens Flare Area
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2legomariofanatic (rev. 1)
 LiftFlower Yellow Disappearing Platform
Travel Distance: integer in Obj_arg0. Distance traveled by the platform before disappearing. Integer is upwards of -1. -1 is the default height (roughly 300).
Time Delay Before Start: integer in Obj_arg1. Time in milliseconds, -1 is default
ObjSMG2FroggoTheDoggo (rev. 5)
 LiftFlowerFrame LiftFlowerFrameObjSMG2Aurum (rev. 3)
 LightCtrlArea Light Control Area
Light ID: integer in Obj_arg0
AreaObjSMG2legomariofanatic (rev. 2)
 LightCtrlCube LightCtrlCubeAreaObjSMG1-
 LightCtrlCylinder LightCtrlCylinderAreaObjSMG1-
 LightFruit Bulb BerryObjSMG2legomariofanatic (rev. 1)
 LongCylinderFlowSandPlanet Slipsand: Starting Planet
Direction of Sand Flow: list in Obj_arg3: -1 = Away from Start Point, 1 = Towards Start Point
ObjSMG2legomariofanatic (rev. 1)
 LongCylinderFlowSandRotateStepA Slipsand: Metal Arrow PlatformMapPartsSMG2legomariofanatic (rev. 1)
 LongCylinderFlowSandStep Slipsand: Sandy Arrow PlattformsObjSMG2legomariofanatic (rev. 1)
 LotusLeaf Lily PadObjSMG1 & SMG2legomariofanatic (rev. 1)
 LuckyDice Chance Cube (Starship Mario)ObjSMG2legomariofanatic (rev. 1)
 LuckyRoom LuckyRoomObjSMG2Aurum (rev. 1)
 LuckyRoomPlanet Starship Mario: Bonus RoomObjSMG2legomariofanatic (rev. 1)
 LuigiEvent LuigiEventObjSMG1-
 LuigiIntrusively Luigi (Playable Character)
Unknown: integer in Obj_arg0
ObjSMG2Aurum (rev. 5)
 LuigiNPC Luigi (NPC)
Unknown: integer in Obj_arg0
ObjSMG1Aurum (rev. 2)
 LuigiOnMarioParts Mario Squared: Yellow TileObjSMG2legomariofanatic (rev. 1)
 LuigiOnMarioPartsPlanet LuigiOnMarioPartsPlanetObjSMG2Aurum (rev. 1)
 LuigiTalkNpc Luigi (Starship Mario)ObjSMG2Aurum (rev. 4)
 MagicBell MagicBellObjSMG1-
 MagmaBoatIcePlanet Shiverburn: Starting Planet (Ice Version)ObjSMG2legomariofanatic (rev. 2)
 MagmaBoatMagmaPlanet Shiverburn: Starting Planet (Fire Version)ObjSMG2legomariofanatic (rev. 1)
 MagmaBoatRockA Shiverburn: Stone Rock (Version A)ObjSMG2legomariofanatic (rev. 1)
 MagmaBoatRockB Shiverburn: Stone Rock (Version B)ObjSMG2legomariofanatic (rev. 1)
 MagmaBoatRockC Shiverburn: Stone Rock (Version C)ObjSMG2legomariofanatic (rev. 1)
 MagmaBoatRockD Shiverburn: Stone Rock (Version D)ObjSMG2legomariofanatic (rev. 1)
 MagmaMeteor Shiverburn: Lava Meteor
Delay: integer in Obj_arg0
ObjSMG2Aurum (rev. 3)
 MagmaMonsterBigPlanet Melty Monster: Lava Planet (Large)ObjSMG2legomariofanatic (rev. 2)
 MagmaMonsterPlanet Melty Monster: Lava Planet (Small)ObjSMG2legomariofanatic (rev. 1)
 MagmaMonsterPole Melty Monster: Pole (Blue)ObjSMG2legomariofanatic (rev. 1)
 MagmaMonsterRotateSeasaw Melty Monster: Rotating Wheel (Lava)MapPartsSMG2legomariofanatic (rev. 1)
 MagmaMonsterSky Melty Monster: Sky ModelObjSMG2legomariofanatic (rev. 1)
 MagmaMonsterSmallPlanetStep Melty Monster: Stone Planet (Magmaarghs Planet)ObjSMG2legomariofanatic (rev. 1)
 MagmaMonsterSmallPlanetStepBig Melty Monster: Long Stone Planet (Magmaarghs Planet)ObjSMG2legomariofanatic (rev. 1)
 MagmaMonsterSmallPlanetStepBigBurn Melty Monster: Long Charred Stone Planet (Magmaarghs Planet)ObjSMG2legomariofanatic (rev. 2)
 MagmaMonsterSmallPlanetStepBurn Melty Monster: Charred Stone Planet (Magmaarghs Planet)ObjSMG2legomariofanatic (rev. 1)
 MagmaMonsterStarCaptureStep Melty Monster: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 MagmaSeaWave Melty Monster: Lava Wave
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 1)
 MagmaSeaWavePlanet Melty Monster: Lava Waves PlanetObjSMG2legomariofanatic (rev. 1)
 MagmaSlicePlanet Shiverburn: Lava Platforms PlanetObjSMG2legomariofanatic (rev. 1)
 MagmaSliceRotateStepA Shiverburn: Rotating Platforms A (Lava Platforms Planet) MapPartsSMG2legomariofanatic (rev. 1)
 MagmaSliceRotateStepB Shiverburn: Rotating Platforms B (Lava Platforms Planet)MapPartsSMG2legomariofanatic (rev. 1)
 MagmaSliceRotateStepC Shiverburn: Rotating Platforms C (Lava Platforms Planet)MapPartsSMG2legomariofanatic (rev. 1)
 MagmaSliceRotateStepD Shiverburn: Rotating Platforms D (Lava Platforms Planet)MapPartsSMG2legomariofanatic (rev. 1)
 MagmaSliceRotateStepE Shiverburn: Rotating Platforms E (Lava Platforms Planet)MapPartsSMG2legomariofanatic (rev. 2)
 MagmaSliceRotateStepF Shiverburn: Rotating Platforms F (Lava Platforms Planet)MapPartsSMG2legomariofanatic (rev. 1)
 MagmaSliceRotateStepG Shiverburn: Rotating Platforms G (Lava Platforms Planet)MapPartsSMG2legomariofanatic (rev. 1)
 MagmaSliceRotateStepH Shiverburn: Rotating Platforms H (Lava Platforms Planet)MapPartsSMG2legomariofanatic (rev. 1)
 MagnumKiller Banzai Bill
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 MameMuimuiAttackMan The Chimp (Skating Challenge)ObjSMG2legomariofanatic (rev. 3)
 MameMuimuiScorer Freezy Flake: Skate Challenge ControllerObjSMG2legomariofanatic (rev. 4)
 MameMuimuiScorerLv2 Shiverburn: Skate Challenge ControllerObjSMG2legomariofanatic (rev. 4)
 MarblePlanet MarblePlanetObjSMG1-
 MarinePlant Underwater Plant
No. of plants: integer in Obj_arg0
Color: list in Obj_arg1: -1 = Light green, 0 = Green, 1 = Red, 2 = Yellow-ish green, 3 = Yellow 4 = Darker green
Range distance: integer in Obj_arg2
ObjSMG2Aurum (rev. 4)
 Mario Spawn Point Controller
Entrance Type: list in Obj_arg0: -1 = Nothing, 0 = Spinning, 2 = Walking In
GeneralPosSMG1 & SMG2legomariofanatic (rev. 6)
 MarioFaceAfterGrandStarTakeOffDemoObj Spawn Point Controller (Grand Star Return Position)ObjSMG2Aurum (rev. 3)
 MarioFaceEndStartPosCameraSetter MarioFaceEndStartPosCameraSetterObjSMG2Aurum (rev. 1)
 MarioFaceFruitRellayParts Starship Mario: Fruit PlanetObjSMG2legomariofanatic (rev. 2)
 MarioFacePlanetPrevious Starship Mario: Starting Planet (Before Transformation)ObjSMG2legomariofanatic (rev. 2)
 MarioFacePlanetTakeOffDemoObj Starship Flying Cutscene ControllerObjSMG2Aurum (rev. 3)
 MarioFaceShipChimney Starship Mario: ChimneyObjSMG2legomariofanatic (rev. 1)
 MarioFaceShipJet Starship Mario: Rocket BoosterObjSMG2Aurum (rev. 2)
 MarioFaceShipNpcRegister Starship Mario: NPC Appear Controller
Event: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2Aurum (rev. 4)
 MarioFaceShipPlanet Starship Mario: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 MarioFaceShipPlanetCore Starship Mario: Ship CoreObjSMG2legomariofanatic (rev. 2)
 MarioFaceShipPlanetTree MarioFaceShipPlanetTreeObjSMG2Aurum (rev. 1)
 MarioFaceShipRudder Starship Mario: Steering WheelObjSMG2legomariofanatic (rev. 1)
 MarioFaceWaterRellayParts MarioFaceWaterRellayPartsObjSMG2Aurum (rev. 1)
 MarioLauncher Mario/Luigi Cannon
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 MarioLauncherAttractor MarioLauncherAttractorObjSMG1-
 MarioLauncherRoomPlanet MarioLauncherRoomPlanetObjSMG1-
 MarioLauncherTargetA Bowser Jr.'s Boom Bunker: Cannon Target (Hammer Bros. Planet)
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
MapPartsSMG2Aurum (rev. 3)
 MarioLauncherTargetB Bowser Jr.'s Boom Bunker: Cannon Target (Cloud Ferris Wheel Planet)
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
MapPartsSMG2Aurum (rev. 2)
 MarioLauncherTargetC Bowser Jr.'s Boom Bunker: Cannon Target (Dark Matter Planet)
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
MapPartsSMG2legomariofanatic (rev. 1)
 MarioNoCapArea No Hat AreaAreaObjSMG2Aurum (rev. 2)
 MarioWorldVR MarioWorldVRObjSMG2Aurum (rev. 1)
 MechaKoopaPartsArmLeft MechaKoopaPartsArmLeftMapPartsSMG1-
 MechaKoopaPartsArmRight MechaKoopaPartsArmRightMapPartsSMG1-
 MechaKoopaPartsBody MechaKoopaPartsBodyMapPartsSMG1-
 MechaKoopaPartsBreast MechaKoopaPartsBreastMapPartsSMG1-
 MechaKoopaPartsCaterpillar MechaKoopaPartsCaterpillarObjSMG1-
 MechaKoopaPartsCollar MechaKoopaPartsCollarMapPartsSMG1-
 MechaKoopaPartsHead MechaKoopaPartsHeadMapPartsSMG1-
 MechaKoopaPartsMoveStepA MechaKoopaPartsMoveStepAMapPartsSMG1-
 MechaKoopaPartsRollerA MechaKoopaPartsRollerAObjSMG1-
 MechaKoopaPartsWreckA MechaKoopaPartsWreckAMapPartsSMG1-
 MechanicKoopaMini Mecha-Koopa
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 MeetKoopaDemoObj Bowser Cutscene Controller (Prologue)ObjSMG2Aurum (rev. 5)
 Meister Lubba
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 1)
 MemoryRoadDoor Flash Black: Mansion DoorObjSMG2legomariofanatic (rev. 2)
 MemoryRoadSky Flash Black: Sky ModelObjSMG2legomariofanatic (rev. 1)
 MemoryRoadTicoCollectField Flash Black: Silver Star PlatformsObjSMG2legomariofanatic (rev. 1)
 MemoryRoadTowerField Flash Black: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 MemoryRoadVisibleStep MemoryRoadVisibleStepObjSMG2Aurum (rev. 1)
 Menbo Skeeter
Movement range: integer in Obj_arg7
ObjSMG2Aurum (rev. 2)
 Meramera Li'l Cinder
Spawn type: list in Obj_arg0: -1 = normal, 0 = spawns below position, then falls, 1 = spawns above position, then falls
Unknown: integer in Obj_arg1
Keeps respawning?: boolean in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 5)
 MercatorCube Mercator Projection Area (Box)
Distance: integer in Obj_arg0
AreaObjSMG1 & SMG2Aurum (rev. 5)
 MessageArea Message Area
Unknown: integer in Obj_arg0
AreaObjSMG2Aurum (rev. 4)
 MessageAreaCube MessageAreaCubeAreaObjSMG1-
 MessageAreaCylinder MessageAreaCylinderAreaObjSMG1-
 Metbo GoombeetleObjSMG1 & SMG2Hiccup (rev. 2)
 MeteoContainer MeteoContainerObjSMG1-
 MeteorCannon Meteor (Gateway)
Speed: integer in Obj_arg0
Delay: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 6)
 MeteorStrike Meteor
Speed: integer in Obj_arg0
Delay: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 4)
 MeteorStrikeEnvironment Meteor Spawner
Speed: integer in Obj_arg0
Delay: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 3)
 MilkyWaySky Space Junk: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 MiniBattleShipGalaxy MiniBattleShipGalaxyObjSMG1-
 MiniBreakDownPlanetGalaxy MiniBreakDownPlanetGalaxyObjSMG1-
 MiniCannonFleetGalaxy MiniCannonFleetGalaxyObjSMG1-
 MiniCosmosGardenGalaxy MiniCosmosGardenGalaxyObjSMG1-
 MiniCubeBubbleExLv1Galaxy MiniCubeBubbleExLv1GalaxyObjSMG1-
 MiniDarkRoomGalaxy MiniDarkRoomGalaxyObjSMG1-
 MiniEggStarGalaxy MiniEggStarGalaxyObjSMG1-
 MiniFactoryGalaxy MiniFactoryGalaxyObjSMG1-
 MiniFlipPanelExGalaxy MiniFlipPanelExGalaxyObjSMG1-
 MiniFloaterOtaKingGalaxy MiniFloaterOtaKingGalaxyObjSMG1-
 MiniHeavenlyBeachGalaxy MiniHeavenlyBeachGalaxyObjSMG1-
 MiniHellProminenceGalaxy MiniHellProminenceGalaxyObjSMG1-
 MiniHoneyBeeExGalaxy MiniHoneyBeeExGalaxyObjSMG1-
 MiniHoneyBeeKingdomGalaxy MiniHoneyBeeKingdomGalaxyObjSMG1-
 MiniIceVolcanoGalaxy MiniIceVolcanoGalaxyObjSMG1-
 MiniKoopaBattleVs1Galaxy MiniKoopaBattleVs1GalaxyObjSMG1-
 MiniKoopaBattleVs2Galaxy MiniKoopaBattleVs2GalaxyObjSMG1-
 MiniKoopaBattleVs3Galaxy MiniKoopaBattleVs3GalaxyObjSMG1-
 MiniKoopaJrShipLv1Galaxy MiniKoopaJrShipLv1GalaxyObjSMG1-
 MiniMechaKoopaPartsCage Toy Time: Factory CageMapPartsSMG1 & SMG2Aurum (rev. 1)
 MiniMechaKoopaPartsFan Toy Time: Factory FanMapPartsSMG1 & SMG2Aurum (rev. 2)
 MiniMechaKoopaPartsGear Toy Time: Factory GearMapPartsSMG1 & SMG2Aurum (rev. 1)
 MiniMechaKoopaPartsMoveStepA Toy Time: Factory Moving PlatformMapPartsSMG1 & SMG2Aurum (rev. 1)
 MiniMechaKoopaPlanet MiniMechaKoopaPlanetObjSMG1-
 MiniOceanFloaterLandGalaxy MiniOceanFloaterLandGalaxyObjSMG1-
 MiniOceanPhantomCaveGalaxy MiniOceanPhantomCaveGalaxyObjSMG1-
 MiniOceanRingGalaxy MiniOceanRingGalaxyObjSMG1-
 MiniPhantomGalaxy MiniPhantomGalaxyObjSMG1-
 MiniPlanetAcrossPlanet Yoshi-Star: Grass Bonus PlanetObjSMG2legomariofanatic (rev. 1)
 MiniPlanetAcrossPlanetMistA Yoshi-Star: Mist Effect (Grass Bonus Planet)ObjSMG2legomariofanatic (rev. 1)
 MiniPlanetAcrossPlanetRotateStepA MiniPlanetAcrossPlanetRotateStepAMapPartsSMG2Aurum (rev. 1)
 MiniPlanetAcrossPlanetRotateStepB MiniPlanetAcrossPlanetRotateStepBMapPartsSMG2Aurum (rev. 1)
 MiniReverseKingdomGalaxy MiniReverseKingdomGalaxyObjSMG1-
 MiniSandClockGalaxy MiniSandClockGalaxyObjSMG1-
 MiniSkullSharkGalaxy MiniSkullSharkGalaxyObjSMG1-
 MiniStarDustGalaxy MiniStarDustGalaxyObjSMG1-
 MiniSurfingLv1Galaxy MiniSurfingLv1GalaxyObjSMG1-
 MiniTamakoroExLv1Galaxy MiniTamakoroExLv1GalaxyObjSMG1-
 MiniTriLegLv1Galaxy MiniTriLegLv1GalaxyObjSMG1-
 MirrorArea Reflection AreaAreaObjSMG2Aurum (rev. 2)
 MirrorAreaCube MirrorAreaCubeAreaObjSMG1-
 MirrorModelPeachCastle MirrorModelPeachCastleObjSMG1-
 MirrorModelTest MirrorModelTestObjSMG1-
 MirrorModelTwinFallLake MirrorModelTwinFallLakeObjSMG1-
 MirrorReflectionPeachCastle MirrorReflectionPeachCastleObjSMG1-
 MirrorReflectionTest MirrorReflectionTestObjSMG1-
 MirrorReflectionTwinFallLake MirrorReflectionTwinFallLakeObjSMG1-
 Moc Whittle
Shape: list in Obj_arg0: -1 = Normal, 1 = Triangle, 2 = Round
Spawns Star: boolean in Obj_arg1. Spawns a star if set to 0 and if AppearPowerStarObj is set up for a Whittle NPC. Seems to be hardcoded to work in BigTree2Galaxy only
ObjSMG2Islender (rev. 5)
 Mogu MontyObjSMG1Hiccup (rev. 1)
 Mogucchi Undergrunt
Speed: integer in Obj_arg0
ObjSMG1 & SMG2Aurum (rev. 3)
 MogucchiRefuseTerritory MogucchiRefuseTerritoryObjSMG1-
 Monte Pianta
Color: list in Obj_arg0: -1 = light blue, 0 = light blue, 1 = light blue, 2 = yellow, 3 = orange, 4 = pink, 5 = green, 6 = purple, 7 = blue
Is a chuckster?: boolean in Obj_arg1
Throwing height: integer in Obj_arg2
Throwing angle: integer in Obj_arg3
Unknown: integer in Obj_arg7
ObjSMG2Aurum (rev. 5)
 MonteStatue Starshine Beach: Pianta StatueObjSMG2legomariofanatic (rev. 1)
 MoonPlanet MoonPlanetObjSMG1-
 MorphItemCollectionBee Starship Mario: Bee Mushroom (Display Room)
Unknown: integer in Obj_arg3
ObjSMG2Aurum (rev. 4)
 MorphItemCollectionCloud Starship Mario: Cloud Flower (Display Room)
Unknown: integer in Obj_arg3
ObjSMG2Aurum (rev. 5)
 MorphItemCollectionDrill Starship Mario: Spin Drill (Display Room)
Unknown: integer in Obj_arg3
ObjSMG2Aurum (rev. 6)
 MorphItemCollectionFire Starship Mario: Fire Flower (Display Room)
Unknown: integer in Obj_arg3
ObjSMG2Aurum (rev. 4)
 MorphItemCollectionHopper Starship Mario: Spring Mushroom (Display Room)
Unknown: integer in Obj_arg3
ObjSMG2Aurum (rev. 4)
 MorphItemCollectionRock Starship Mario: Rock Mushroom (Display Room)
Unknown: integer in Obj_arg3
ObjSMG2Aurum (rev. 3)
 MorphItemCollectionTeresa Starship Mario: Boo Mushroom (Display Room)
Unknown: integer in Obj_arg3
ObjSMG2Aurum (rev. 4)
 MorphItemNeoBee Bee Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
In bubble?: boolean in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Not spinning?: boolean in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 3)
 MorphItemNeoFire Fire Flower
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
In bubble?: boolean in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Not spinning?: boolean in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 3)
 MorphItemNeoFoo Flying Star
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
In bubble?: boolean in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Not spinning?: boolean in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 4)
 MorphItemNeoHopper Spring Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
In bubble?: boolean in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Not spinning?: boolean in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 3)
 MorphItemNeoIce Ice Flower
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
In bubble?: boolean in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Not spinning?: boolean in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 4)
 MorphItemNeoTeresa Boo Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
In bubble?: boolean in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Not spinning?: boolean in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 4)
 MorphItemRock Rock Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
In bubble?: boolean in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Not spinning?: boolean in Obj_arg6
Enable rolling permanent: boolean in Obj_arg7. If set, Mario won't stop to rolling
ObjSMG2Aurum (rev. 7)
 MorphSwitchArea Power-Up Switch Area
Condition: list in Obj_arg0: 0 = Boo Mario, 1 = Rolling Rock Mario, 2 = Glowing Bulb Yoshi
Unknown: integer in Obj_arg1. No visible change ingame
AreaObjSMG2Aurum (rev. 2)
 MovieStarter MovieStarterObjSMG1-
 MShapeRelayPlanet MShapeRelayPlanetObjSMG1-
 MuimuiAttackPlanet The Chimp's Gummit Challenge RoomObjSMG2legomariofanatic (rev. 1)
 MuimuiAttackPlanetIceParts MuimuiAttackPlanetIcePartsObjSMG2Aurum (rev. 1)
 MysteryCandyBrightPlanet Sweet Mystery: Invisible Platforms (Section A)ObjSMG2legomariofanatic (rev. 2)
 MysteryCandyBrightPlanetCover Sweet Mystery: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 MysteryCandyBrightPlanetParts Sweet Mystery: Comet Medal PlatformsObjSMG2legomariofanatic (rev. 1)
 MysteryCandyDecorateParts Sweet Mystery: Background Food Objects (Donuts)ObjSMG2legomariofanatic (rev. 2)
 MysteryCandyDecoratePartsB Sweet Mystery: Background Food Objects (Candy Canes)ObjSMG2legomariofanatic (rev. 1)
 MysteryCandyPlanet Sweet Mystery: Solid Platforms (Section A)ObjSMG2legomariofanatic (rev. 2)
 MysteryCandyPlanetParts MysteryCandyPlanetPartsObjSMG2Aurum (rev. 1)
 MysteryFlipPanelBrightPlanet Sweet Mystery: Invisible Platforms (Section B)ObjSMG2legomariofanatic (rev. 1)
 MysteryFlipPanelBrightPlanetCover MysteryFlipPanelBrightPlanetCoverObjSMG2Aurum (rev. 1)
 MysteryFlipPanelMoveBrightStep MysteryFlipPanelMoveBrightStepObjSMG2Aurum (rev. 1)
 MysteryFlipPanelPlanet Sweet Mystery: Soild Platforms (Section B)ObjSMG2legomariofanatic (rev. 1)
 MysteryGravityRoomBridgeA Gravity Bonus Room: BridgeObjSMG1 & SMG2legomariofanatic (rev. 2)
 MysteryGravityRoomPlanet Gravity Bonus RoomObjSMG1 & SMG2legomariofanatic (rev. 2)
 MysteryMountainBrightPlanet Sweet Mystery: Invisible Cake PlanetObjSMG2legomariofanatic (rev. 1)
 MysteryMountainDecorateParts MysteryMountainDecoratePartsObjSMG2Aurum (rev. 1)
 MysteryMountainPlanet Sweet Mystery: Solid Platforms (Cake Planet)ObjSMG2legomariofanatic (rev. 1)
 MysteryMountainPlanetCover Sweet Mystery: Straw PlatformObjSMG2legomariofanatic (rev. 1)
 MysteryMountainVisionPlanet MysteryMountainVisionPlanetObjSMG2Aurum (rev. 1)
 MysteryMoveStepA Sweet Mystery: Present Box Platform (Red)MapPartsSMG2legomariofanatic (rev. 2)
 MysteryMoveStepB Sweet Mystery: Present Box Platform (Blue)MapPartsSMG2legomariofanatic (rev. 2)
 MysteryMoveStepC Sweet Mystery: Present Box Platform (Yellow)MapPartsSMG2legomariofanatic (rev. 2)
 MysteryMoveStepCoverA Sweey Mystery: Invisible Chocolate Platform (Red)MapPartsSMG2legomariofanatic (rev. 1)
 MysteryMoveStepCoverB Sweet Mystery: Invisible Chocolate Platform (Yellow)MapPartsSMG2legomariofanatic (rev. 1)
 MysteryMoveStepCoverC Sweet Mystery: Invisible Chocolate Platform (Brown)MapPartsSMG2legomariofanatic (rev. 1)
 NeedlePlant Spiky Plant
Item: list in Obj_arg0: -1 = Coin, 0 = nothing, 1 = starbits
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Aurum (rev. 3)
 NeedlePlantFly Spiky Plant (Flying)
Item: list in Obj_arg0: -1 = Coin, 0 = nothing, 1 = starbits
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2Aurum (rev. 2)
 NeedleTrap Spike Trap (Ground)
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 NeedleTrapSide Spike Trap (Wall)
Unknown: integer in Obj_arg0
ObjSMG2Aurum (rev. 2)
 NewBossStinkBugPlanet Puzzle Plank: Bugaboom PlanetObjSMG2legomariofanatic (rev. 1)
 NewOnimasuPlanet Stone Cyclone: Starting Planet (Section A)AreaObjSMG2legomariofanatic (rev. 1)
 NewOnimasuPlanetPartsGoal Stone Cyclone: Starting Planet (Section B)ObjSMG2legomariofanatic (rev. 1)
 Nigero KleptoadObjSMG2legomariofanatic (rev. 1)
 NigeroPlanet Hightail Falls: Kleptoad PlanetObjSMG2legomariofanatic (rev. 1)
 NigeroRellayStep NigeroRellayStepObjSMG2Aurum (rev. 1)
 NokonokoLand Koopa Troopa
Color: list in Obj_arg0: -1 = Green, 1 = Red, 2 = Blue, 3 = Blue. The color Blue is unused in the final game.
ObjSMG1 & SMG2TheSunCat (rev. 8)
 NokonokoLandBig Big Koopa Troopa
Color: list in Obj_arg0: -1 = Green, 1 = Red, 2 = Blue, 3 = Blue. The color "blue" is unused in the final game.
ObjSMG2RealHeroicGamer (rev. 4)
 NoMessageArea No Message AreaAreaObjSMG2Aurum (rev. 2)
 NonSleepArea No Sleeping Area
Unknown: integer in Obj_arg0
AreaObjSMG2Aurum (rev. 4)
 NonSleepCube NonSleepCubeAreaObjSMG1-
 NormalEndingDemoObj Ending Cutscene ControllerObjSMG2Aurum (rev. 4)
 NormalMapTestObj NormalMapTestObjObjSMG1Aurum (rev. 1)
 NormalMercatorSmallPlanet NormalMercatorSmallPlanetObjSMG2Aurum (rev. 1)
 NormalMercatorTsujiPlanet NormalMercatorTsujiPlanetObjSMG2Aurum (rev. 1)
 NoteFairy Rainbow Notes
Unknown: integer in Obj_arg0
Speed: integer in Obj_arg1. How fast the Note Fairy moves (how fast the notes are generated)
Time until notes disappear in seconds: integer in Obj_arg2. In seconds
Unknown: integer in Obj_arg3
Song: list in Obj_arg4: -2 = Chromatic Scale, -1 = Chromatic Scale, 0 = Unused?, 1 = Unused?, 2 = Super Mario Bros. Underground Theme, 3 = Unused Placeholder Song, 4 = Super Mario Bros. Underwater Theme, 5 = Super Mario World Bonus Stage Theme
Unknown: integer in Obj_arg5
Mute Background Music: boolean in Obj_arg6. -1/0 = Mute it || 1+ = Deafen it
Star Number: integer in Obj_arg7
ObjSMG1 & SMG2Super Hackio (rev. 6)
 NPCSupportRail NPCSupportRailObjSMG1-
 NutShipFleetBridge NutShipFleetBridgeMapPartsSMG1-
 NutShipFleetPlanet NutShipFleetPlanetObjSMG1-
 Nyoropon Snoodle
Unknown: integer in Obj_arg7
ObjSMG2Aurum (rev. 3)
 OceanBowl Water BowlObjSMG1Aurum (rev. 2)
 OceanFloaterTowerRotateStepA Buoy Base: Rotating Platform AMapPartsSMG1 & SMG2Aurum (rev. 2)
 OceanFloaterTowerRotateStepB Buoy Base: Rotating Platform BMapPartsSMG1 & SMG2Aurum (rev. 2)
 OceanFloaterTowerRotateStepC Buoy Base: Rotating Platform C (Unfinished)MapPartsSMG1 & SMG2Aurum (rev. 3)
 OceanFloaterTowerRotateStepD Buoy Base: Rotating Platform DMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 OceanFloaterTypeU OceanFloaterTypeUMapPartsSMG1-
 OceanHexagonFloater OceanHexagonFloaterMapPartsSMG1-
 OceanJShapePlanet OceanJShapePlanetObjSMG1-
 OceanPierFloaterA OceanPierFloaterAMapPartsSMG1-
 OceanPuddingPlanet OceanPuddingPlanetObjSMG1-
 OceanRing OceanRingObjSMG1-
 OceanRingAndFlag OceanRingAndFlagObjSMG1-
 OceanRingPlanet OceanRingPlanetObjSMG1-
 OceanRingRuinsBase OceanRingRuinsBaseMapPartsSMG1-
 OceanRingRuinsColumn OceanRingRuinsColumnMapPartsSMG1-
 OceanRingRuinsGearBig OceanRingRuinsGearBigMapPartsSMG1-
 OceanRingRuinsGearSmall OceanRingRuinsGearSmallMapPartsSMG1-
 OceanRingRuinsMove OceanRingRuinsMoveMapPartsSMG1-
 OceanSmallTurtle OceanSmallTurtleObjSMG1-
 OceanSphere Water Sphere
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2Aurum (rev. 3)
 OctopusTrapPlanet OctopusTrapPlanetObjSMG1-
 OldFortressPlanet Throwback: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 OldFortressRotateStep Throwback: Rotating Plank PlatformMapPartsSMG2legomariofanatic (rev. 1)
 OldFortressSlideStep Throwback: Wall Ledge PlatformMapPartsSMG2legomariofanatic (rev. 1)
 OldFortressTopCover Throwback: Fortress Cover (Bowser Symbol)
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 OldFortressUnderCover Throwback: Fortress Cover (Plain Texture)ObjSMG2legomariofanatic (rev. 1)
 OmoteuLandSky Flipsville: Sky ModelObjSMG2legomariofanatic (rev. 1)
 Onimasu Tox Box
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2Aurum (rev. 4)
 OnimasuCube OnimasuCubeObjSMG1-
 OnimasuPivot OnimasuPivotObjSMG1-
 OnimasuPlanet Beach Bowl: Cyclone Stone Planet (Section A)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 OnimasuPlanetObstaclePartsA Beach Bowl: Wooden Triangle (Cyclone Stone Planet)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 OnimasuPlanetPartsGoal Beach Bowl: Cyclone Stone Planet (Section B)ObjSMG1 & SMG2legomariofanatic (rev. 1)
 OnimasuPlanetRailMovePartsA Stone Cyclone: Moving Stone PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 OnimasuPlanetRotatePartsA Stone Cyclone: Rotating Platforms (Long)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 OnimasuPlanetRotatePartsB Stone Cyclone: Rotating Platforms (Short)MapPartsSMG1 & SMG2legomariofanatic (rev. 1)
 OpeningDemoObj Prologue Cutscene ControllerObjSMG2Aurum (rev. 4)
 OtaKing King Kaliente
Unknown: integer in Obj_arg0
Is Spicy: boolean in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2shibs (rev. 4)
 OtaKingBath OtaKingBathObjSMG1-
 OtaKingBathPlanet King Kaliente PlanetObjSMG1 & SMG2legomariofanatic (rev. 1)
 OtaRock Octopus
Does Not Spit Coconuts: boolean in Obj_arg0
Do Not Pop Up: boolean in Obj_arg1
ObjSMG1 & SMG2shibs (rev. 5)
 OtaRockTank Prince Pikante
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 3)
 PackunFlowerBig Big Piranha PlantObjSMG2Aurum (rev. 2)
 PackunPetit Piranha Plant
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Aurum (rev. 2)
 PaipoCrystalBreakPlanet Yoshi-Star: Spiny Cages PlanetObjSMG2legomariofanatic (rev. 1)
 PalmIsland PalmIslandObjSMG1-
 Patakuri Paragoomba
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2Aurum (rev. 2)
 PatakuriBig Big ParagoombaObjSMG2Aurum (rev. 2)
 Peach Princess Peach
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 PeachCastleGardenPlanet Peach's Castle (Star Festival)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 PeachCastleMeteor Meteor (Peach's Castle)ObjSMG2legomariofanatic (rev. 1)
 PeachCastleNightPlanet Peach's Castle (Credits)ObjSMG2legomariofanatic (rev. 1)
 PeachCastlePlanet Peach's Castle (Prologue)ObjSMG2legomariofanatic (rev. 1)
 PeachCastleTownAfterAttack Peach's Castle: Houses (Destroyed)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 PeachCastleTownBeforeAttack Peach's Castle: HousesObjSMG1 & SMG2legomariofanatic (rev. 2)
 PeachCastleTownGate Peach's Castle: Town GateObjSMG1 & SMG2legomariofanatic (rev. 2)
 PeanutMudPlanet Good Egg: Peanut PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 PeanutPlanet PeanutPlanetObjSMG1-
 Penguin Penguin
Behavior: list in Obj_arg0: 0 = Sitting, 1 = Underwater (Breathing), 2 = Swimming, 3 = Jumping and Diving, 4 = Riding Shell, 5 = Normal, 6 = Walking
Color: list in Obj_arg7: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red
ObjSMG1 & SMG2Aurum (rev. 4)
 PenguinCoach Coach Penguin
Mission: list in Obj_arg0: -1 = nothing, 1 = Golden Shells, 2 = Surfing, 3 = Surfing. SMG1 only
ObjSMG1 & SMG2shibs (rev. 3)
 PenguinMaster PenguruObjSMG1 & SMG2legomariofanatic (rev. 2)
 PenguinRacer PenguinRacerObjSMG1-
 PenguinRacerLeader PenguinRacerLeaderObjSMG1-
 PenguinSkater PenguinSkaterObjSMG1-
 PenguinStudent PenguinStudentObjSMG1-
 Petari StarbagObjSMG1 & SMG2legomariofanatic (rev. 2)
 PetitPorter Bonus Planet Teleporter
Group: integer in Obj_arg0
Time: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 4)
 PetitPorterExitPoint Bonus Planet Teleporter (Exit Point)
Group: integer in Obj_arg0
Time: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2Aurum (rev. 6)
 PetitPorterPlanetA Bonus Planet (Grass)ObjSMG2legomariofanatic (rev. 3)
 PetitPorterPlanetB Bonus Planet (Dirt)ObjSMG2legomariofanatic (rev. 2)
 PetitPorterWarpPoint Bonus Planet Teleporter (Warp Point)
Group: integer in Obj_arg0
Time: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 2)
 Peto FizzlitObjSMG2Aurum (rev. 1)
 PhantomBonfire Torch Fire (Red)
Item: list in Obj_arg0: -1 = coin, 0 = starbit, 1 = nothing
Is decorative?: boolean in Obj_arg1. Fire does not hurt the player.
ObjSMG1 & SMG2Aurum (rev. 6)
 PhantomCandlestand Torch
Item: list in Obj_arg0: -1 = coin, 0 = starbit, 1 = nothing
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2Aurum (rev. 3)
 PhantomCaveStepA PhantomCaveStepAObjSMG1-
 PhantomDecoratePartsA Ghostly: Decorative Wall PiecesObjSMG1 & SMG2Aurum (rev. 1)
 PhantomDecoratePartsB Ghostly: Decorative TreesObjSMG1 & SMG2Aurum (rev. 1)
 PhantomDecoratePartsHole Ghostly: Decorative Hole PlanetObjSMG1 & SMG2Aurum (rev. 1)
 PhantomFirewood Campfire LogsObjSMG1 & SMG2Aurum (rev. 2)
 PhantomHolePlanet PhantomHolePlanetObjSMG1-
 PhantomShipA PhantomShipAObjSMG1-
 PhantomShipB PhantomShipBObjSMG1-
 PhantomShipBoxFloaterA PhantomShipBoxFloaterAMapPartsSMG1-
 PhantomShipBoxFloaterB PhantomShipBoxFloaterBMapPartsSMG1-
 PhantomShipBoxFloaterC PhantomShipBoxFloaterCMapPartsSMG1-
 PhantomShipBridge PhantomShipBridgeMapPartsSMG1-
 PhantomShipHandle PhantomShipHandleMapPartsSMG1-
 PhantomShipPropellerBig PhantomShipPropellerBigObjSMG1-
 PhantomShipPropellerSmall PhantomShipPropellerSmallObjSMG1-
 PhantomSky Ghostly: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 PhantomTorch Torch Fire (Blue)
Item: list in Obj_arg0: -1 = coin, 0 = starbit, 1 = nothing
Is decorative?: boolean in Obj_arg1. Fire does not hurth the player.
ObjSMG1 & SMG2Aurum (rev. 4)
 PhantomTowerMoveStepA Ghostly: Moving Stone PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 PhantomTowerPlanet PhantomTowerPlanetObjSMG1-
 Pichan Jibberjay
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2Aurum (rev. 2)
 PichanRacer Jibberjay (Race)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2Aurum (rev. 3)
 PicketSwitch Ground Pound Stump (Small)
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 2)
 PicketSwitchBig Ground Pound Stump (Large)
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2ninil (rev. 4)
 PictureJoinInvisibleCollisionObj PictureJoinInvisibleCollisionObjObjSMG2Aurum (rev. 1)
 PictureJoinPlanet Puzzle Plank: Mandibug Puzzle (Piece D)ObjSMG2Aurum (rev. 2)
 PictureJoinPlanetFinish Puzzle Plank: Mandibug Puzzle (Complete)ObjSMG2Aurum (rev. 2)
 PieFortress PieFortressObjSMG1-
 PipeModeCube PipeModeCubeAreaObjSMG1-
 PlaneCircularModeCube PlaneCircularModeCubeAreaObjSMG1-
 PlaneCollisionArea PlaneCollision Area
Unknown: integer in Obj_arg0
AreaObjSMG2Aurum (rev. 2)
 PlaneCollisionCube PlaneCollision Area (Box)
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2Aurum (rev. 3)
 PlaneModeArea 2D Restricted AreaAreaObjSMG2Aurum (rev. 3)
 PlaneModeCube PlaneModeCubeAreaObjSMG1-
 PlanetDisk PlanetDiskObjSMG1-
 PlanetRocket PlanetRocketObjSMG1-
 Plant Vine Sproutle
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Aurum (rev. 4)
 PlantA Plant A
Number of Flowers: integer in Obj_arg0
Number of Items: integer in Obj_arg1
Item Type: list in Obj_arg2: -1 = Coins, 1 = Starbits
Color change: integer in Obj_arg3
Additional Y-pos fix: integer in Obj_arg6
ObjSMG2Aurum (rev. 5)
 PlantB Plant B
Number of Flowers: integer in Obj_arg0
Number of Items: integer in Obj_arg1
Item Type: list in Obj_arg2: -1 = Coins, 1 = Starbits
Color change: integer in Obj_arg3
Additional Y-pos fix: integer in Obj_arg6
ObjSMG2Aurum (rev. 4)
 PlantC Plant C
Number of Flowers: integer in Obj_arg0
Number of Items: integer in Obj_arg1
Item Type: list in Obj_arg2: -1 = Coins, 1 = Starbits
Color change: integer in Obj_arg3
Additional Y-pos fix: integer in Obj_arg6
ObjSMG2