Object Database by Category
Welcome to the object database! Here you will find information on how to use any object in SMG1 and SMG2.
You can also have this database in Whitehole if you're using the latest version! Alternatively, just click Download database.

All the registered users can also contribute to the object database by sharing their findings about SMG's objects. Click any object below to edit it.


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Known, incomplete
Known, complete
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Uncategorized
Planets
Platforms
Skies
Airs
Decorations
Effects
Enemies
Bosses
NPCs
Items
Destroyable
Areas
Gravity
Cameras & Cutscenes
Controllers
Comet Observatory
Starship Mario
Minigames
Other
Deprecated / Useless


Search:
Status
 2560 total (830 only in SMG1, 1109 only in SMG2, 621 in both games; 315 unused)
All:
1602 (63%)
371 (15%)
587 (23%)
SMG1:
639 (45%)
233 (17%)
579 (40%)
SMG2:
1386 (81%)
333 (20%)
11 (1%)

The above bars need more green.

2560 may be a big number, but don't be scared. Your contribution is always welcome, even if it's only about one object.
  Internal name Name Type Games Last edited by
1730 objects found.
 2DGhostTowerPlanet 2DGhostTowerPlanetObjSMG2SunakazeKun (rev. 3)
 Abekobe2DMoveLift Rightside Down: Wooden PlatformMapPartsSMG2legomariofanatic (rev. 3)
 AbekobeCircleMoveLift Rightside Down: Wooden Platform (Checkered)MapPartsSMG2legomariofanatic (rev. 4)
 AbekobeIntroducePlanet Rightside Down: Starting Planet (Exterior)ObjSMG2legomariofanatic (rev. 4)
 AirBubble Air Bubble
Size: list in Obj_arg0: -1 = Unknown, 0 = Small, 1 = Big
ObjSMG1 & SMG2shibs (rev. 4)
 AirBubbleGenerator Air Bubble Spawner
Speed: integer in Obj_arg0
Bubble Pop Delay: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 AncientCage Clockwork Ruins: Cage (Gravity Planet)
Unknown: integer in Obj_arg4
ObjSMG2SunakazeKun (rev. 6)
 AquariumPlanetA Cosmic Cove: Underwater CaveObjSMG2legomariofanatic (rev. 3)
 AquariumPlanetB Cosmic Cove: Jellyfish PlanetObjSMG2legomariofanatic (rev. 2)
 AquariumRailMoveObj Cosmic Cove: Underwater GateMapPartsSMG2legomariofanatic (rev. 3)
 AreaMoveSphere Move Area (Sphere)
Speed: integer in Obj_arg0
AreaObjSMG1 & SMG2legomariofanatic (rev. 2)
 ArrowBoard Arrow SignObjSMG1 & SMG2legomariofanatic (rev. 2)
 ArrowSwitch Gravity-Arrow Switch
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 AssemblyBlockPartsA Space Junk Block (Blue Square)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 AssemblyBlockPartsB Space Junk Block (Green Rectangle)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 AssemblyBlockPartsC Space Junk Block (Purple Square)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 AssemblyBlockPartsD Space Junk Block (Brown Octagon)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 AssemblyBlockPartsE Space Junk Block (Red Triangle)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 AssemblyBlockPlanet Space Junk: Silver Star PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 AsteroidA Asteroid Cluster (Large)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 AsteroidB Asteroid Cluster (Small)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 AsteroidBlockPlanet 8-Bit Mario PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 AsteroidBlockRotateStepA 8-Bit Mario: Rotating PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 AsteroidC Asteroid Cluster (Medium)ObjSMG1 & SMG2SunakazeKun (rev. 4)
 AsteroidD Asteroid Cluster (Grassy)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 AsteroidMoveA Asteroid Cluster (Moving)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 AstroChildRoom Comet Observatory: Gate RoomObjSMG1 & SMG2SunakazeKun (rev. 5)
 AstroRoomLibrary Comet Observatory: LibraryObjSMG1 & SMG2SunakazeKun (rev. 4)
 AttackRock Bowser Meteor (Boss Battle)
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 4)
 AttackRockFinal Bowser Meteor (Final Battle)
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 4)
 AttackRockTutorial Bowser Meteor (Ground Spawning)ObjSMG2legomariofanatic (rev. 3)
 AudioEffectArea Echo Effect Area
Echoes: boolean in Obj_arg0
AreaObjSMG2SunakazeKun (rev. 4)
 AuroraSky Freezeflame: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 3)
 BackgroundComet Comet Observatory (Egg Form)ObjSMG2legomariofanatic (rev. 3)
 BakuBaku MattermouthObjSMG2legomariofanatic (rev. 2)
 BakubakuCircleConveyor Haunty Halls: Rotating CarpetMapPartsSMG2legomariofanatic (rev. 2)
 BakuBakuClipStep Bowser's Lava Lair: Green CarpetObjSMG2legomariofanatic (rev. 2)
 Balloonfish PorcupufferObjSMG1 & SMG2legomariofanatic (rev. 2)
 BalloonFruit Blimp FruitObjSMG2legomariofanatic (rev. 3)
 BallOpener Star Ball OpenerObjSMG1 & SMG2legomariofanatic (rev. 5)
 BallOpenerSlider Rolling Coaster: Star Ball OpenerObjSMG2legomariofanatic (rev. 4)
 BallOpenerTamakoro Rolling Masterpiece: Star Ball OpenerObjSMG2legomariofanatic (rev. 4)
 BallRail Star Ball Rail
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 BarrelCloudActionPlanet Bowser's Galaxy Generator: Cylindrical Cloud PlanetObjSMG2legomariofanatic (rev. 4)
 BarrelCloudActionRotateLiftA Bowser's Galaxy Generator: Rotating Stone WheelMapPartsSMG2legomariofanatic (rev. 2)
 BarrelCloudActionRotateLiftB BarrelCloudActionRotateLiftBMapPartsSMG2SunakazeKun (rev. 4)
 BarrelColonyDoor Sky Station: Bullet Bill Planet DoorMapPartsSMG2legomariofanatic (rev. 2)
 BarrelColonyInnerPlanet Sky Station: Bullet Bill Planet (Interior)ObjSMG2SunakazeKun (rev. 3)
 BarrelColonyLift Sky Station: Rotating WheelMapPartsSMG2legomariofanatic (rev. 2)
 BarrelColonyOuterPlanet Sky Station: Bullet Bill Planet (Exterior)ObjSMG2SunakazeKun (rev. 3)
 BarrelElectricRailColonyPlanet Space Storm: Satellite PlanetObjSMG2legomariofanatic (rev. 2)
 BarrelElectricRailMoveLift Space Storm: Moving Platform (Satellite Planet)MapPartsSMG2legomariofanatic (rev. 2)
 BarrelElectricRailRotateLift Space Storm: Rotating Gear (Satellite Planet)MapPartsSMG2legomariofanatic (rev. 3)
 BarrelGravityAir Space Storm: Green Fog (Background)ObjSMG2legomariofanatic (rev. 2)
 BasaBasa Swooper
Flying Range: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 BasaBasaIce Ice Swooper
Flying Range: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 Battan WhompObjSMG2SunakazeKun (rev. 3)
 BattanKing Whomp King
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG2SunakazeKun (rev. 3)
 BattanRoadPlanet Bowser's Gravity Gauntlet: Whomp PlanetObjSMG2legomariofanatic (rev. 2)
 BattleAsteroidCloud Asteroid CloudObjSMG2legomariofanatic (rev. 2)
 BattleAsteroidStartPlanet Battle Belt: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 BattleColonyInnerPlanet BattleColonyInnerPlanetObjSMG2SunakazeKun (rev. 3)
 BattleColonyOuterPlanet BattleColonyOuterPlanetObjSMG2SunakazeKun (rev. 3)
 BattleGrapyonPlanet Battle Belt: Swaphopper PlanetObjSMG2legomariofanatic (rev. 2)
 BattleGrapyonPlanetParts Battle Belt: Swaphopper Planet BlockObjSMG2legomariofanatic (rev. 5)
 BattleIceMerameraPlanet Battle Belt: Li'l Brr PlanetObjSMG2legomariofanatic (rev. 3)
 BattleKabokuriPlanet Battle Belt: Jack O' Goomba PlanetObjSMG2legomariofanatic (rev. 2)
 BattleKaninaPlanet Battle Belt: Crabber PlanetObjSMG2legomariofanatic (rev. 2)
 BattleMerameraPlanet Battle Belt: Li'l Cinder PlanetObjSMG2legomariofanatic (rev. 3)
 BattleMogucchiPlanet Battle Belt: Mole PlanetObjSMG2legomariofanatic (rev. 2)
 BattleShipElevatorCover Battlerock: Elevator CoverObjSMG1 & SMG2SunakazeKun (rev. 3)
 BattleShipExplosionMetal Battlerock: Explosion Effect (Metal)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 BattleShipExplosionRock Battlerock: Explosion Effect (Rock)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BattleShipMovePartsA Battlerock: Rotating Wheel (Power Star)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 BattleShipMovePartsB Battlerock: Rotating Wheel (Bullet Bills)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 BattleShipWarpHole Bowser Jr.'s Fearsome Fleet: Airship PortalObjSMG2legomariofanatic (rev. 2)
 BattleUnizoLandPlanet Battle Belt: Urchin PlanetObjSMG2legomariofanatic (rev. 2)
 BattleWanwanSearchPlanet Battle Belt: Silver Chomp PlanetObjSMG2legomariofanatic (rev. 2)
 BattleWaterTeresaPlanet Battle Belt: Underwater PlanetObjSMG2legomariofanatic (rev. 3)
 BeeEater Spiny Stretch PlantObjSMG2legomariofanatic (rev. 2)
 BeeFlowerHover Flower Platform
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 BeeJumpBall Bounce Berry (Version A)ObjSMG2legomariofanatic (rev. 2)
 BeeJumpBallB Bounce Berry (Version B)ObjSMG2legomariofanatic (rev. 2)
 BeeJumpBallC Bounce Berry (Version C)ObjSMG2legomariofanatic (rev. 2)
 BeeJumpBallD Bounce Berry (Version D)ObjSMG2legomariofanatic (rev. 2)
 BeeWallClimbPartsA Honeycomb PanelMapPartsSMG1 & SMG2SledgeBrother1 (rev. 3)
 BeeWallShortDistArea Short Distance Area (Bee Mario/Luigi)AreaObjSMG2legomariofanatic (rev. 2)
 BegomanBaby TopminiObjSMG1 & SMG2legomariofanatic (rev. 2)
 BegomanBabyLauncher Topmini Spawner
Number of Topminis: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 BegomanLauncher Spring Topman Spawner
Number of Spring Topman: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 BegomanSpike Spiky TopmanObjSMG1 & SMG2legomariofanatic (rev. 2)
 BegomanSpring Spring TopmanObjSMG1 & SMG2legomariofanatic (rev. 2)
 BegomanSpringHide Spring Topman (Hide)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 BellyDragon GobblegutObjSMG2legomariofanatic (rev. 2)
 BellyDragonChaseMapSmallPlanet BellyDragonChaseMapSmallPlanetObjSMG2SunakazeKun (rev. 3)
 BellyDragonLv1Planet Gobblegut PlanetObjSMG2SunakazeKun (rev. 3)
 BellyDragonLv2 Fiery GobblegutObjSMG2legomariofanatic (rev. 2)
 BellyDragonLv2Planet Fiery Gobblegut PlanetObjSMG2legomariofanatic (rev. 3)
 BendSwanpPlanet Boo Moon: Swamp PlanetObjSMG2legomariofanatic (rev. 2)
 BendSwanpStepA Boo Moon: Sinking Ground (Landing Platform)MapPartsSMG2legomariofanatic (rev. 2)
 BendSwanpStepB Boo Moon: Sinking Ground (Checkpoint Platform)MapPartsSMG2legomariofanatic (rev. 2)
 BendSwanpStepC Boo Moon: Sinking Ground (Quarter-Pipe)MapPartsSMG2legomariofanatic (rev. 2)
 BenefitItemInvincible Rainbow Star
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 BenefitItemLifeUp Life Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BenefitItemOneUp 1-Up Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BeyondBlueAir Flipsville: Cloudy Air
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 BeyondDimensionAir Pink Atmosphere (Background)
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 BeyondGalaxySky Chompworks: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BeyondHellValleySky Shiverburn: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BeyondHorizonSky Slimy Spring: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BeyondKoopaLv3Sky BeyondKoopaLv3SkyObjSMG2SunakazeKun (rev. 3)
 BeyondOrbitSky Bowser Jr.: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BeyondPhantomSky Haunty Halls: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BeyondSandNightSky Slipsand: Sky Model (Night)ObjSMG2legomariofanatic (rev. 2)
 BeyondSandSky Slipsand: Sky Model (Day)ObjSMG2legomariofanatic (rev. 2)
 BeyondSummerSky Fluffy Bluff: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BeyondTitleSky Rightside Down: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BeyondVSKoopaSky BeyondVSKoopaSkyObjSMG2SunakazeKun (rev. 3)
 BgmChangeArea Background Music Change Area
Change type: list in Obj_arg0: 0 = Song, 1 = Song Fade, 2 = Channel Fade
Music / Channel / Fade time: integer in Obj_arg1. If obj_arg0 is set to: 0 = music, 1 = fade time, 2 = channel
Music / Fade time: integer in Obj_arg2. If obj_arg0 is set to: 1 = music, 2 = fade time
AreaObjSMG2shibs (rev. 4)
 BgmVolumeFadeArea Background Music Volume Fade Area
Mute: boolean in Obj_arg0
Volume: integer in Obj_arg1
AreaObjSMG2legomariofanatic (rev. 3)
 BigBirikyu Big Amp
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 BigCake Cake (Credits)ObjSMG2legomariofanatic (rev. 2)
 BigCloudStep Large Cloud PlatformMapPartsSMG2legomariofanatic (rev. 3)
 BigCloudStepMountainTop Circular Cloud PlatformObjSMG2legomariofanatic (rev. 3)
 BigCoinBlockStep Supermassive: Huge ?-Block PlatformObjSMG2legomariofanatic (rev. 2)
 BigEarthenPipeExtend Supermassive: Moving PipeMapPartsSMG2legomariofanatic (rev. 2)
 BigEarthenPipeGround Supermassive: Pipe DirtObjSMG2legomariofanatic (rev. 2)
 BigFallSky Hightail Falls: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BigFan Fan
Wind Length: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 5)
 BigFanCloud Fan (Metal)ObjSMG2legomariofanatic (rev. 3)
 BigFanNoLeg Fan (No Legs)
Wind Length: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 BigHanachanPlanet Supermassive: Wiggler PlanetObjSMG2legomariofanatic (rev. 2)
 BigNokonokoLandPlanet Supermassive: Koopa PlanetObjSMG2legomariofanatic (rev. 2)
 BigPunchBoxStep Supermassive: Huge Brick Block PlatformObjSMG2legomariofanatic (rev. 2)
 BigRelayPlanetA Floating AsteroidObjSMG1 & SMG2SunakazeKun (rev. 3)
 BigRepeatWarpLift Supermassive: Huge Yellow Disappearing PlatformMapPartsSMG2legomariofanatic (rev. 2)
 BigRotateCoinWall Supermassive: Huge CoinMapPartsSMG2legomariofanatic (rev. 2)
 BigSandBirdDamageBall BigSandBirdDamageBallObjSMG2SunakazeKun (rev. 4)
 BigSandBirdGoalStep Slipsand: Ending Platform (Sand Bird Planet)ObjSMG2legomariofanatic (rev. 3)
 BigSandBirdRoutePlanet Slipsand: Sand Bird PlanetObjSMG2legomariofanatic (rev. 2)
 BigSandBirdStartStep Slipsand: Starting Platform (Sand Bird Planet)ObjSMG2legomariofanatic (rev. 3)
 BigSignBoard Supermassive: SignboardObjSMG2legomariofanatic (rev. 2)
 BigStrongBlockStep Supermassive: Huge Used Block PlatformObjSMG2legomariofanatic (rev. 3)
 BigTreeLeafSplash Leaf EffectObjSMG2legomariofanatic (rev. 2)
 BigTreePlanet Tall Trunk: Tree PlanetObjSMG2legomariofanatic (rev. 2)
 BigTreePlanetBranchA Tall Trunk: Tree Planet Branches AObjSMG2legomariofanatic (rev. 3)
 BigTreePlanetBranchB Tall Trunk: Tree Planet Branches BObjSMG2legomariofanatic (rev. 2)
 BigYellowChipStep Supermassive: Star Chip PlatformObjSMG2legomariofanatic (rev. 2)
 BindEndArea BindEndAreaAreaObjSMG2SunakazeKun (rev. 3)
 BirdLouseL Cloud Effect (Large)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BirdLouseS Cloud Effect (Small)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BiriBiriBegomanSpikePistonA Battlerock: PistonMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 Birikyu Amp
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 BirthdayCakePlanet Toy Time: Cake PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BlackHole Black Hole
Size: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 BlackHoleCube Black Hole Area
Size: integer in Obj_arg0
AreaObjSMG1 & SMG2SunakazeKun (rev. 4)
 BloomArea Glow Effect Area
Red: integer in Obj_arg0
Green: integer in Obj_arg1
Blue: integer in Obj_arg2
Alpha: integer in Obj_arg3
Unknown: integer in Obj_arg7
AreaObjSMG2SunakazeKun (rev. 3)
 BloomFlower BloomFlowerObjSMG2SunakazeKun (rev. 5)
 Blue2DSky Honeybloom: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BlueStarCupsulePlanet Pull Star PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BlueStarGuidanceArea Pull Star Explanation AreaAreaObjSMG2SunakazeKun (rev. 3)
 Bomb Deactivated Bob-omb
Delay: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 BombBird Cluckboom
Is flying very high?: boolean in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 BombHei Bob-omb
Delay (Explosion): integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BombHeiLauncher Bob-omb Dispenser
Delay (Explosion): integer in Obj_arg0
Delay (Spawn): integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BombHeiLeadingInnerPlanet Space Storm: Bob-omb Planet (Interior)ObjSMG2legomariofanatic (rev. 3)
 BombHeiLeadingOuterPlanet Space Storm: Bob-omb Planet (Exterior)
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 2)
 BombHeiRed Bob-omb Buddy
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg7
ObjSMG2legomariofanatic (rev. 2)
 BombLauncher Deactivated Bob-omb Dispenser
Delay (Explosion): integer in Obj_arg0
Delay (Spawn): integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 BombTeresa Bomb Boo
Appearance: list in Obj_arg0: -1 = Normal, 0 = From Ground, 1 = From Wall
Is respawning?: boolean in Obj_arg1
ObjSMG1 & SMG2shibs (rev. 4)
 BombTimeAttackPlanet Gearmo Challenge PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BombZoneGravityDisplayPanel Upside Dizzy: Gravity PanelObjSMG2legomariofanatic (rev. 2)
 BoomerangBros Boomerang Brother
Delay: integer in Obj_arg0
ObjSMG2SunakazeKun (rev. 4)
 BossBussun Glamdozer
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG2SunakazeKun (rev. 5)
 BossBussunPlanet Glamdozer PlanetObjSMG2SunakazeKun (rev. 3)
 BossJugem Giga-Lakitu
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG2SunakazeKun (rev. 5)
 BossJugemPlanet Giga-Laktiu PlanetObjSMG2legomariofanatic (rev. 2)
 BossJugemPlanetCloud Giga-Laktiu Planet: Background CloudsObjSMG2legomariofanatic (rev. 2)
 BossStinkBug Bugaboom
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 BothSideDrillTowerPlanet Flipsville: Dirt Columns PlanetObjSMG2legomariofanatic (rev. 2)
 BothSideLift Flipsville: Moving PlatformMapPartsSMG2legomariofanatic (rev. 2)
 BothSideLiftPlanet Flipsville: Moving Platforms PlanetObjSMG2SunakazeKun (rev. 3)
 BothSideMazeRoomDrillPlanet Flipsville: Starting Planet (Dirt)ObjSMG2legomariofanatic (rev. 3)
 BothSideMazeRoomPlanet Flipsville: Starting Planet (Grates)ObjSMG2legomariofanatic (rev. 2)
 BothSideMazeRoomSlideWall Flipsville: Sliding WallMapPartsSMG2legomariofanatic (rev. 2)
 BothSideWanwanPlanet Flipsville: Chomp PlanetObjSMG2SunakazeKun (rev. 4)
 BreakableCage Breakable Glass Cage (Small)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 BreakableCageL Breakable Glass Cage (Large)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 BreakableCageRotate Breakable Glass Cage (Rotating)
Rotation Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 BreakableCapsuleCage BreakableCapsuleCageObjSMG1 & SMG2SunakazeKun (rev. 3)
 BreakableFixation Buoy Base: Breakable AnchorObjSMG1 & SMG2legomariofanatic (rev. 4)
 BreakableTrash Gearmo Challenge: Breakable TrashObjSMG1 & SMG2legomariofanatic (rev. 4)
 BreakDownFixStepA Hurry-Scurry PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BrickDust Floating Debris (Bricks)ObjSMG2legomariofanatic (rev. 2)
 BrightGalaxySky Cosmic Cove: Sky ModelObjSMG2legomariofanatic (rev. 2)
 BrightSun Sunlight EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 BringEnemy Gearmo Enemy CheckerObjSMG2legomariofanatic (rev. 2)
 BroadBeanMoveStepA Good Egg: Moving Stone Block AMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 BroadBeanMoveStepB Good Egg: Moving Stone Block BMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 BroadBeanPlanetB Good Egg: Bean PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BrokenHolePlanet Bowser Jr.'s Lava Reactor: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BrokenTicoShipPlanet BrokenTicoShipPlanetObjSMG2SunakazeKun (rev. 3)
 BuildingBlocksDust Wooden BlocksObjSMG2legomariofanatic (rev. 2)
 Bussun Pupdozer
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 Butterfly Butterfly
Color: list in Obj_arg0: 0 = Orange with Purple Outline, 1 = Dark Red with Blue Outline, 2 = Red with Navy Blue Outline, 3 = Bright Green with Yellow Outline
No Starbits: boolean in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 Buzz Chopper
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 3)
 Cactus CactusObjSMG2legomariofanatic (rev. 2)
 CameraArea Camera Area
Camera ID: integer in Obj_arg0
Priority: integer in Obj_arg2. A CameraArea inside a CameraArea won't work if this number is the same for both Areas in question
Unknown: integer in Obj_arg3
CameraCubeSMG2Super Hackio (rev. 5)
 CancelBeeMorphArea No Bee Mario/Luigi AreaAreaObjSMG2legomariofanatic (rev. 2)
 CandlestandIceVolcano Torch (Red Flame)
Is lit: boolean in Obj_arg0
Useless: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 CannonRelayPlanet Bowser Jr.'s Boom Bunker: Checkpoint PlanetObjSMG2legomariofanatic (rev. 2)
 CannonStormSpaceShipPlanet Dreadnought: Cannons PlanetObjSMG1 & SMG2legomariofanatic (rev. 3)
 CapsuleCage Glass Cage (Locked)
Unknown: integer in Obj_arg3
Play "Star Chance" Theme: boolean in Obj_arg6
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 CapsuleLavaLiftA Bowser's Lava Lair: Rotating Platforms (Version A)MapPartsSMG2legomariofanatic (rev. 2)
 CapsuleLavaLiftB Bowser's Lava Lair: Rotating Platforms (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 CapsuleLavaPlanetA Bowser's Lava Lair: Lava Capsule Planet (Version A)ObjSMG2legomariofanatic (rev. 3)
 CapsuleLavaPlanetB Bowser's Lava Lair: Lava Capsule Planet (Version B)ObjSMG2legomariofanatic (rev. 2)
 Caretaker Gearmo
Event Type: list in Obj_arg0: -1 = None, 0 = Minigame (with Rod), 1 = Purple Coins
Minigame Timer: integer in Obj_arg1
Minigame Timer (Alternate): integer in Obj_arg2
Color: integer in Obj_arg3
Behavior: list in Obj_arg4: -1 = Normal, 1 = Non-Moving Arms, 2 = Spinning Head, 3 = Surprised, 4 = Jumping Gear, 5 = Scared, 6 = Damaged
ObjSMG1 & SMG2Hiccup (rev. 5)
 CaretakerGarbage Garbage CartObjSMG1 & SMG2legomariofanatic (rev. 4)
 CareTakerHunter Gearmo Enemy Hunter
Searching for Enemy?: boolean in Obj_arg0
Color: list in Obj_arg3: -1 = Silver, 0 = Unknown, 1 = Gold
ObjSMG2shibs (rev. 3)
 CaveInCube Collapsing Ceiling Pieces Spawner
Delay before Explosion: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 5)
 CaveStream CaveStreamObjSMG2SunakazeKun (rev. 4)
 CelestrialArea CelestrialAreaAreaObjSMG2legomariofanatic (rev. 4)
 ChallengeGliderStartPlanet Fleet Glide: Starting Planet
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 2)
 ChangeObj ChangeObjChangeObjSMG2legomariofanatic (rev. 4)
 ChangeRoom Starship Mario: Character Changing RoomObjSMG2legomariofanatic (rev. 4)
 ChaosGravityStartPlanet Upside Dizzy: Starting Planet (Exterior)ObjSMG2legomariofanatic (rev. 3)
 ChildRoomSky Toy Time: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 ChimneyEntryObj Starship Mario: Chimney Warp PointObjSMG2legomariofanatic (rev. 4)
 ChoConveyorChocoA Toy Time: White Chocolate WallObjSMG1 & SMG2legomariofanatic (rev. 2)
 ChoConveyorMoveChocoA Toy Time: Chocolate WallMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 Chorobon Fuzzy
Speed: integer in Obj_arg0
ObjSMG2SunakazeKun (rev. 4)
 CircleCoinGroup Coin Circle
Amount of Coins: integer in Obj_arg0
Unknown: integer in Obj_arg1
Radius: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Inside bubble?: boolean in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 CirclePurpleCoinGroup Purple Coin Circle
Amount of Coins: integer in Obj_arg0
Unknown: integer in Obj_arg1
Radius: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Inside bubble?: boolean in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 CircleShell Star Bit ShellsObjSMG1 & SMG2legomariofanatic (rev. 2)
 CircleStrawberry Star Bit StrawberriesObjSMG1 & SMG2legomariofanatic (rev. 2)
 ClipAppearBattleShip Bowser Jr.'s Fearsome Fleet: AirshipMapPartsSMG2legomariofanatic (rev. 2)
 ClipAreaBoxBottom Matter Splatter Hole (Box/Bottom)MapPartsSMG2legomariofanatic (rev. 5)
 ClipAreaBoxBottomHighModel Matter Splatter Hole (Box/Bottom/High)MapPartsSMG2legomariofanatic (rev. 3)
 ClipAreaBoxCenter Matter Splatter Hole (Box/Center)MapPartsSMG2legomariofanatic (rev. 4)
 ClipAreaBoxCenterHighModel Matter Splatter Hole (Box/Center/High)MapPartsSMG2legomariofanatic (rev. 3)
 ClipAreaConeBottom Matter Splatter Hole (Cone/Bottom)MapPartsSMG2legomariofanatic (rev. 5)
 ClipAreaConeTop Matter Splatter Hole (Cone/Top)MapPartsSMG2legomariofanatic (rev. 4)
 ClipAreaCylinder Matter Splatter Hole (Cylinder)MapPartsSMG2legomariofanatic (rev. 5)
 ClipAreaSphere Matter Splatter Hole (Sphere)MapPartsSMG1 & SMG2legomariofanatic (rev. 3)
 ClipCutLiftA Haunty Halls: Red PlatformMapPartsSMG2legomariofanatic (rev. 2)
 ClipCutLiftB Haunty Halls: Green PlatformMapPartsSMG2legomariofanatic (rev. 2)
 ClipCutLiftC Haunty Halls: Purple PlatformMapPartsSMG2legomariofanatic (rev. 2)
 ClipCutRoadA Haunty Halls: Moving Platform (Green Vertical)MapPartsSMG2legomariofanatic (rev. 3)
 ClipCutRoadB Haunty Halls: Moving Platform (Red Vertical)MapPartsSMG2legomariofanatic (rev. 3)
 ClipCutRoadC Haunty Halls: Moving Platform (Green Horizontal)MapPartsSMG2legomariofanatic (rev. 2)
 ClipCutRoadD Haunty Halls: Moving Platform (Red Horizontal)MapPartsSMG2legomariofanatic (rev. 2)
 ClipCutRoadE Haunty Halls: Moving Platform (Comet Medal Platform)MapPartsSMG2legomariofanatic (rev. 2)
 ClipCutRoadPlanet Haunty Halls: Moving Platforms PlanetObjSMG2SunakazeKun (rev. 3)
 ClipDrawArea Matter Splatter Area
Reverse Visible Parts: boolean in Obj_arg0. The invisible parts can be made to appear with Bulb Berry Yoshi.
Unknown: integer in Obj_arg1
AreaObjSMG2legomariofanatic (rev. 3)
 ClipFieldSwitch Matter Splatter Hole ControllerObjSMG2legomariofanatic (rev. 3)
 ClockworkHandle Toy Time: Turn-Key
Color: list in Obj_arg1: -1 = Yellow, 0 = Unknown, 1 = Green, 2 = Blue, 3 = Red
Drop: list in Obj_arg3: -1 = Coin, 0 = Nothing, 1 = 1-Up mushroom, 2 = Power Star, 3 = Starbits. The Power Star requires a properly set up AppearPowerStarObj parameter
MapPartsSMG1 & SMG2shibs (rev. 9)
 CloudAcrossValleyCliffPlanet Fluffy Bluff: Starting Planet (Wall Jump Section)ObjSMG2legomariofanatic (rev. 2)
 CloudAcrossValleyPlanet Fluffy Bluff: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 CloudClimbMountainPlanet Fluffy Bluff: Mountain PlanetObjSMG2legomariofanatic (rev. 2)
 CloudGardenWindRootA CloudGardenWindRootAObjSMG2SunakazeKun (rev. 4)
 CloudGardenWindRootB CloudGardenWindRootBObjSMG2SunakazeKun (rev. 4)
 CloudSeaA Cloudy Court: Swamp PlanetObjSMG2legomariofanatic (rev. 2)
 CloudSky Clouds: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 CloudSliderObstacle Cloudy Court: Wooden ObstacleObjSMG2legomariofanatic (rev. 2)
 CloudStep Cloud Platform
No Visible Changes: integer in Obj_arg0
MapPartsSMG2legomariofanatic (rev. 4)
 CloudTunnel Cloud Tunnel
Disappear Time: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 CloudValleyFloaterPlanet CloudValleyFloaterPlanetObjSMG2SunakazeKun (rev. 3)
 CloudValleyNoDspFloaterPlanet CloudValleyNoDspFloaterPlanetObjSMG2SunakazeKun (rev. 3)
 CloudValleyNoDspPlanetA CloudValleyNoDspPlanetAObjSMG2SunakazeKun (rev. 3)
 CloudValleyNoDspPlanetB CloudValleyNoDspPlanetBObjSMG2SunakazeKun (rev. 5)
 CloudValleyNoDspTowerPlanet CloudValleyNoDspTowerPlanetObjSMG2SunakazeKun (rev. 3)
 CloudValleyPlanetA CloudValleyPlanetAObjSMG2SunakazeKun (rev. 3)
 CloudValleyPlanetB CloudValleyPlanetBObjSMG2SunakazeKun (rev. 3)
 CloudValleyPlanetC CloudValleyPlanetCObjSMG2SunakazeKun (rev. 3)
 CloudValleyTowerPlanet Fluffy Bluff: Cloud Tower PlanetObjSMG2legomariofanatic (rev. 3)
 CloudWind2DPlanet Cloudy Court: 2D PlanetObjSMG2SunakazeKun (rev. 3)
 CloudWindmill WindmillObjSMG2legomariofanatic (rev. 2)
 CocoNut Coconut
No Visible Changes: integer in Obj_arg0
No Visible Changes: integer in Obj_arg1
No Visible Changes: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 CoconutTreeLeaf Palm Tree Leaves
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 CocoonStepA Sling Pod: Stone Platform AObjSMG1 & SMG2legomariofanatic (rev. 2)
 CocoonStepB Sling Pod: Stone Platform BObjSMG1 & SMG2legomariofanatic (rev. 2)
 Coin Coin
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Appear in Bubble: boolean in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 CoinAppearSpot Coin Spawn Point
Amount of Coins: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 CoinBlock2D 2D ?-Block (Coin)
No Visible Changes: integer in Obj_arg0
No Visible Changes: integer in Obj_arg2
No Visible Changes: integer in Obj_arg4
ObjSMG2legomariofanatic (rev. 2)
 CoinFlower Coin Flower
No Visible Changes: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 CoinInsidePearPlanet Spin-Dig: Pear Planet (Interior)ObjSMG2legomariofanatic (rev. 2)
 CoinInsidePearPlanetCover Spin-Dig: Pear Planet (Exterior)ObjSMG2legomariofanatic (rev. 2)
 CoinLinkGroup Coin Bonus Controller
Time Limit: integer in Obj_arg1
ObjSMG2SunakazeKun (rev. 4)
 CoinRoomBrickBluePlanet CoinRoomBrickBluePlanetObjSMG2SunakazeKun (rev. 4)
 CoinRoomBrickBrownPlanet Bonus Room (Brown)ObjSMG2legomariofanatic (rev. 2)
 CoinRoomBrickFlatBrownPlanet Flat Bonus Room (Brown)ObjSMG2legomariofanatic (rev. 2)
 CoinRoomSfBluePlanet CoinRoomSfBluePlanetObjSMG2SunakazeKun (rev. 3)
 CoinRoomSfFlatBlueBox CoinRoomSfFlatBlueBoxObjSMG2SunakazeKun (rev. 3)
 CoinRoomSfPurplePlanet CoinRoomSfPurplePlanetObjSMG2SunakazeKun (rev. 3)
 CoinRoomWoodBluePlanet CoinRoomWoodBluePlanetObjSMG2SunakazeKun (rev. 3)
 CoinRoomWoodBrownPlanet CoinRoomWoodBrownPlanetObjSMG2SunakazeKun (rev. 3)
 CoinRoomWoodFlatBrownPlanet Wooden Flat Bonus Room (Brown)ObjSMG2legomariofanatic (rev. 3)
 CollapsePlane Shrinking TileObjSMG1 & SMG2legomariofanatic (rev. 2)
 CollectTico Silver Star Controller
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 CollisionArea Collision Area
Unknown: integer in Obj_arg2
Wall action type: integer in Obj_arg3
AreaObjSMG1 & SMG2SunakazeKun (rev. 4)
 ColorPencil Toy Time: Colored Pencil
Color: list in Obj_arg0: -1 = Red, 0 = Unknown, 1 = Blue, 2 = Yellow, 3 = Green
ObjSMG1 & SMG2shibs (rev. 3)
 CometFireDanceArea Force Straight Line Running AreaAreaObjSMG2legomariofanatic (rev. 4)
 CometHopperArea Force Spring Mario AreaAreaObjSMG2legomariofanatic (rev. 4)
 CometNoSpinArea Force No Spinning AreaAreaObjSMG2legomariofanatic (rev. 4)
 CometRainbowArea Force Rainbow Mario/Luigi AreaAreaObjSMG2legomariofanatic (rev. 4)
 CompleteEndingDemoObj Ending Cutscene ControllerObjSMG2SunakazeKun (rev. 4)
 ConcreteBlock Concrete BlocksObjSMG1 & SMG2legomariofanatic (rev. 5)
 ConcreteBlockDrillBreak ConcreteBlockDrillBreakObjSMG2SunakazeKun (rev. 3)
 ConfirmObj ConfirmObjObjSMG2SunakazeKun (rev. 1)
 ConstructionLight Construction LightObjSMG2legomariofanatic (rev. 2)
 CountFlower Flower Counter ControllerObjSMG2legomariofanatic (rev. 2)
 CountFlowerPowerStar Flower Counter Controller (Power Star)ObjSMG2legomariofanatic (rev. 4)
 CreateMapTest CreateMapTestObjSMG1 & SMG2SunakazeKun (rev. 3)
 Creeper Swingable Flower
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 CrescentSeesawPlanet Boo Moon: Crescent MoonMapPartsSMG2legomariofanatic (rev. 2)
 CrystalCageForOpening CrystalCageForOpeningObjSMG2legomariofanatic (rev. 3)
 CrystalCageL Glass Crystal (Large)
Power Star ID: integer in Obj_arg0
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 CrystalCageM Glass Crystal (Medium)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Toad Color: list in Obj_arg6: -1 = Blue, 0 = Unknown, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: -1 = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2shibs (rev. 7)
 CrystalCageOpa Opaque Glass Crystal (Small)
Unknown: integer in Obj_arg0
Item type: list in Obj_arg2: -1 = Starbits, 0 = Nothing, 1 = Coin
Amount of starbits: integer in Obj_arg3
Hide broken pieces: boolean in Obj_arg4
Unknown: integer in Obj_arg7
ObjSMG2shibs (rev. 8)
 CrystalCageOpaLarge CrystalCageOpaLargeObjSMG2legomariofanatic (rev. 4)
 CrystalCageOpaLL Opaque Glass Crystal (Large)
Drop Starbits?: boolean in Obj_arg0
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg4
ObjSMG2SunakazeKun (rev. 5)
 CrystalCageS Glass Crystal (Small)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: -1 = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 CumulativeTimerSwitchArea Timer Switch Area
Time Limit (in Frames): integer in Obj_arg0
AreaObjSMG2legomariofanatic (rev. 3)
 CutBushGroup Tall Bush
Number of Bushes: integer in Obj_arg0
Amount of Items Given: integer in Obj_arg1
Item: list in Obj_arg2: -1 = Coins, 0 = Unknown, 1 = Starbits
ObjSMG1 & SMG2shibs (rev. 4)
 CylinderLiftMovePlanet Sky Station: Cylinder PlanetObjSMG2legomariofanatic (rev. 2)
 CylinderPushDiskPlanet Puzzle Plank: Disk PlanetObjSMG2legomariofanatic (rev. 2)
 CylinderRotateLift Sky Station: Rotating PlatformsMapPartsSMG2legomariofanatic (rev. 2)
 CymbalsStep Cloudy Court: CymbalsMapPartsSMG2legomariofanatic (rev. 2)
 DanceFlower TwirlipObjSMG2legomariofanatic (rev. 2)
 DandelionHillPlanet Major Burrows PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 DangerSignBoard Danger SignObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperPlanetD Matter Splatter: Ending PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperPlanetPartsA Matter Splatter: Starting Planet (Platforms)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperPlanetPartsC Matter Splatter: Tower Section (Platforms)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperPlanetPartsD Matter Splatter: Ending Section (Platforms)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperRotateStepA Matter Splatter: Swinging PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 DarkMatterArea Dark Matter AreaAreaObjSMG2legomariofanatic (rev. 2)
 DarkMatterGCapPlanet DarkMatterGCapPlanetObjSMG2legomariofanatic (rev. 4)
 DarkMatterMovePartsCylinderA DarkMatterMovePartsCylinderAMapPartsSMG2legomariofanatic (rev. 3)
 DarknessRoomAir Matter Splatter: Air Effect
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarknessRoomDoorA Mansion Door
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarknessRoomPlanet Ghostly: Matter Splatter PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarknessRoomPlanetPartsA Ghostly: Matter Splatter Planet (Platforms)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 DarkSpaceStormSky Space Storm: Sky ModelObjSMG2legomariofanatic (rev. 2)
 DashChargeArea Fast Running AreaAreaObjSMG2legomariofanatic (rev. 4)
 DashFruit Dash PepperObjSMG2legomariofanatic (rev. 2)
 DashRing Underwater Boost Ring
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 DashRingWallLeftA Slimy Spring: Left Moving WallMapPartsSMG2legomariofanatic (rev. 2)
 DashRingWallRightA Slimy Spring: Right Moving WallMapPartsSMG2legomariofanatic (rev. 2)
 DashYoshiBridgeSlopeCometPlanet Hightail Falls: Starting Planet (Destroyed)ObjSMG2legomariofanatic (rev. 2)
 DashYoshiBridgeSlopePlanet Hightail Falls: Starting Planet (Normal)ObjSMG2legomariofanatic (rev. 2)
 DashYoshiMoveClimbCometPartsA Hightail Falls: Moving Platform (Destroyed)MapPartsSMG2legomariofanatic (rev. 2)
 DashYoshiMoveClimbCometPlanet Hightail Falls: Ending Planet (Destroyed)ObjSMG2legomariofanatic (rev. 2)
 DashYoshiMoveClimbPartsA Hightail Falls: Moving Platform (Normal)MapPartsSMG2legomariofanatic (rev. 3)
 DashYoshiMoveClimbPlanet Hightail Falls: Ending Planet (Normal)ObjSMG2SunakazeKun (rev. 3)
 DashYoshiObstaclePole Hightail Falls: PoleObjSMG2legomariofanatic (rev. 2)
 DashYoshiTimerBridgeCometPartsA Hightail Falls: Small Stone Platform (Destroyed)MapPartsSMG2legomariofanatic (rev. 2)
 DashYoshiTimerBridgeCometPartsB Hightail Falls: Large Stone Platform (Destroyed)MapPartsSMG2legomariofanatic (rev. 2)
 DashYoshiTimerBridgeCometPartsC DashYoshiTimerBridgeCometPartsCMapPartsSMG2SunakazeKun (rev. 3)
 DashYoshiTimerBridgeCometPlanet Hightail Falls: Stone Platforms Planet (Destroyed)ObjSMG2legomariofanatic (rev. 2)
 DashYoshiTimerBridgePartsA Hightail Falls: Small Stone Platform (Normal)MapPartsSMG2legomariofanatic (rev. 2)
 DashYoshiTimerBridgePartsB Hightail Falls: Large Stone Platform (Normal)MapPartsSMG2legomariofanatic (rev. 2)
 DashYoshiTimerBridgePlanet Hightail Falls: Stone Platforms Planet (Normal)ObjSMG2legomariofanatic (rev. 2)
 DashYoshiWallClimbCometPlanet Hightail Falls: Wall Climb Planet (Destroyed)ObjSMG2legomariofanatic (rev. 2)
 DashYoshiWallClimbPlanet Hightail Falls: Wall Climb Planet (Normal)ObjSMG2legomariofanatic (rev. 2)
 DeathArea Death Area
Unknown: integer in Obj_arg0
AreaObjSMG2SunakazeKun (rev. 4)
 DeathPromenadeMovePartsSpuareA Boo's Boneyard: Rectangular Block (Moving)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 DeathPromenadeRotateCircleL Boo's Boneyard: Large Rotating BoneMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 DeathPromenadeRotateCircleS Boo's Boneyard: Small Rotating BoneMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandEnvironmentPyramid Dusty Dune: Background PyramidsObjSMG1 & SMG2legomariofanatic (rev. 3)
 DeathSandEnvironmentRock Dusty Dune: Background RocksObjSMG1 & SMG2legomariofanatic (rev. 3)
 DeathSandEnvironmentSapotenA Dusty Dune: Background Cacti (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandEnvironmentSapotenB Dusty Dune: Background Cacti (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandLandPartsA Dusty Dune: Starting Planet (Rocks A)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandLandPartsB Dusty Dune: Starting Planet (Rocks B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandLandPlatformStepA Dusty Dune: Launch Star PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 DebugMovePos DebugMovePosDebugMoveSMG1 & SMG2SunakazeKun (rev. 6)
 DecorationBigCloud Fluffy Bluff: Background CloudObjSMG2legomariofanatic (rev. 2)
 DemoAstroPlanet Comet Observatory (Cutscene)ObjSMG2SunakazeKun (rev. 4)
 DemoEndingNormalSky Peach's Castle: Sky Model (Credits)ObjSMG2legomariofanatic (rev. 2)
 DemoGroup CutsceneDemoObjSMG1 & SMG2SunakazeKun (rev. 5)
 DemoPlayerForbidUpdateArea DemoPlayerForbidUpdateAreaAreaObjSMG2SunakazeKun (rev. 1)
 DemoSubGroup Cutscene (SubGroup)DemoObjSMG1 & SMG2SunakazeKun (rev. 4)
 DemoTitleAnim Title Screen Animation ControllerObjSMG2legomariofanatic (rev. 2)
 DemoTitlePlanet Title Screen PlanetsObjSMG2legomariofanatic (rev. 2)
 DepthOfFieldArea Field Depth Area
Blurry screen?: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Outer radius: integer in Obj_arg2
Inner radius: integer in Obj_arg3
Unknown: integer in Obj_arg7
AreaObjSMG2SunakazeKun (rev. 3)
 DesertSky Dusty Dune: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 DigMineBigStrongBlockStep Large Used-BlockObjSMG2legomariofanatic (rev. 2)
 DimensionAir Bonus Room: Background Air Effect
Distance: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 DinoPackunBaby Peewee PiranhaObjSMG2legomariofanatic (rev. 2)
 DinoPackunBabyBattlePlanet Peewee Piranha PlanetObjSMG2legomariofanatic (rev. 2)
 DinoPackunBabyBattlePlanetAir Egg Shell Shards (Peewee Piranha Planet)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 2)
 DinoPackunBattleLv2Planet Fiery Dino Piranha PlanetObjSMG1 & SMG2SunakazeKun (rev. 3)
 DinoPackunBattlePlanet Dino Piranha PlanetObjSMG1 & SMG2SunakazeKun (rev. 3)
 DinoPackunVs1 Dino Piranha
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG2SunakazeKun (rev. 5)
 DinoPackunVs2 Fiery Dino Piranha
Boss bool: boolean in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 DiskGardenPlanet Good Egg: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 Dodoryu Major BurrowsObjSMG1 & SMG2legomariofanatic (rev. 2)
 DodoryuClosedArea No Major Burrows AreaAreaObjSMG2legomariofanatic (rev. 3)
 Dossun Thwomp
Height: integer in Obj_arg0
Delay: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DossunBig Big Thwomp
Height: integer in Obj_arg0
Delay: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG2legomariofanatic (rev. 2)
 DotPatternSky Twisty Trials: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 DrainPipeBubbleA Bubble Effect (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DrainPipeBubbleB Bubble Effect (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 Dreamer Tip Network
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 3)
 DreamerDeadCountArea Cosmic Spirit Death Counter AreaAreaObjSMG2SunakazeKun (rev. 3)
 Drill2DReflectMazeRoom Spin-Dig: Drill Maze PlanetObjSMG2legomariofanatic (rev. 2)
 Drill2DTimingPlanet Spin-Dig: Amp PlanetObjSMG2legomariofanatic (rev. 2)
 DrillBullet DiggaObjSMG2legomariofanatic (rev. 2)
 DrillHoleHiddenArea Hide Drill Holes AreaAreaObjSMG2legomariofanatic (rev. 3)
 DrillWaterSpringPlanet Cosmic Cove: Drill Water PlanetObjSMG2legomariofanatic (rev. 2)
 DrillWaterSpringPlanetFountain Cosmic Cove: Splashing EffectObjSMG2SunakazeKun (rev. 4)
 DropOfWaterCore Good Egg: Water Planet (Center)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DropOfWaterPlanet Good Egg: Water PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 DrumActionPlanetA DrumActionPlanetAObjSMG2SunakazeKun (rev. 1)
 DrumActionPlanetB Sky Station: Piranha Plant PlanetObjSMG2SunakazeKun (rev. 4)
 DrumBegomanHolePlanet Space Storm: Topman's Tower PlanetObjSMG2legomariofanatic (rev. 2)
 DrumSeparateRocketGravityStep DrumSeparateRocketGravityStepObjSMG2SunakazeKun (rev. 1)
 DrumSeparateRocketPlanet Sky Station: Cylindrical PlanetObjSMG2legomariofanatic (rev. 2)
 DrumSeparateRocketPlanetMoveParts DrumSeparateRocketPlanetMovePartsMapPartsSMG2SunakazeKun (rev. 1)
 DrumTrampoline Cloudy Court: Drum TrampolineObjSMG2legomariofanatic (rev. 2)
 DrunSeparateRocketPlanet DrunSeparateRocketPlanetObjSMG2SunakazeKun (rev. 1)
 DustCloud Space Debris (Clouds)ObjSMG2legomariofanatic (rev. 2)
 DustCrystal Space Debris (Crystals)ObjSMG2legomariofanatic (rev. 2)
 DustEarth DustEarthObjSMG2SunakazeKun (rev. 2)
 DustFlower Space Debris (Flowers)ObjSMG2legomariofanatic (rev. 2)
 DustIceCrystal Space Debris (Ice Crystals)ObjSMG2legomariofanatic (rev. 2)
 DustKoopaBrick Space Debris (Castle Blocks)ObjSMG2legomariofanatic (rev. 2)
 DustLava Space Debris (Lava Particles)ObjSMG2legomariofanatic (rev. 2)
 DustMetal Space Debris (Metal)ObjSMG2legomariofanatic (rev. 2)
 EarthenPipe Warp Pipe
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Retract Pipe?: list in Obj_arg2: -1 = Pipe Never Disappears, 0 = Unknown, 1 = Pipe Retracts, 2 = Unknown
Pipe ID: integer in Obj_arg3
Music Change (StageBgmInfo): integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Color: list in Obj_arg7: -1 = Green, 0 = Unknown, 1 = Orange
ObjSMG1 & SMG2shibs (rev. 5)
 EarthenPipeInWater Warp Pipe (Underwater)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Retract pipe?: list in Obj_arg2: -1 = Pipe Never Disappears, 0 = Unknown, 1 = Pipe Retracts 2 = Unknown. 2 is implied by EarthenPipe
Pipe ID: integer in Obj_arg3
Music Change (StageBgmInfo): integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Color: list in Obj_arg7: -1 = Green, 0 = Unknown, 1 = Orange
ObjSMG1 & SMG2shibs (rev. 4)
 EarthenPipePictureBook Warp Pipe (Non-Enterable)ObjSMG2legomariofanatic (rev. 2)
 EffectArea Running Dust Area
Effect: integer in Obj_arg0. Any number will result in yellow flowers.
Change?: boolean in Obj_arg1
AreaObjSMG2legomariofanatic (rev. 3)
 EffectObjSample Sample EffectObjSMG1 & SMG2SunakazeKun (rev. 3)
 EffectTeresa Ghostly: Race Goal EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 ElectricPressure Electric Ball Shooter
Delay: integer in Obj_arg1
ObjSMG2SunakazeKun (rev. 3)
 ElectricRail Electric Fence
Height: integer in Obj_arg0. The number of singular fences that make up the height.
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Color: list in Obj_arg3: -1 = Green, 0 = Unknown, 1 = Red
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
ObjSMG1 & SMG2shibs (rev. 7)
 ElectricRailMoving Electric Fence (Moving)
Number of gaps: integer in Obj_arg0. How many gaps the fence will have.
Speed: integer in Obj_arg1
Unknown: integer in Obj_arg2
High: integer in Obj_arg3. The number of singular fences that make up the height.
Color: list in Obj_arg4: -1 = Green, 0 = Unknown, 1 = Red
ObjSMG1 & SMG2Louiskovskie (rev. 4)
 ElectricRailTwoPoint Electric Fence (Back-and-Forth Movement)
Unknown: integer in Obj_arg0
ObjSMG2SunakazeKun (rev. 3)
 EnforceJumpArea Enforced Jump AreaAreaObjSMG2legomariofanatic (rev. 2)
 ExterminationCheckerWoodBox Extermination Checker (Crates)ObjSMG2legomariofanatic (rev. 2)
 ExterminationPowerStar Extermination Checker (Power Star)
Mission Number: integer in Obj_arg0. Number of the Star it makes appear
No Counter: boolean in Obj_arg2
ObjSMG2SunakazeKun (rev. 4)
 ExterminationSwitch Extermination Checker
Unknown: integer in Obj_arg2
ObjSMG2legomariofanatic (rev. 2)
 ExtraWallCheckArea ExtraWallCheck Area
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2SunakazeKun (rev. 3)
 FallDownBridgeRock Boulder Bowl: Large Metal BridgeObjSMG2legomariofanatic (rev. 2)
 FallDownWall Fleet Glide: Large Metal DoorMapPartsSMG2legomariofanatic (rev. 2)
 FallGreenLeaf Falling Leaves (Green)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FallRedLeaf Falling Leaves (Red)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FallsArea Waterfall Effect AreaAreaObjSMG2SunakazeKun (rev. 4)
 FallsCube Waterfall Effect Area (Cube)
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2SunakazeKun (rev. 3)
 FamicomMarioSky Flipswitch: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 FileSelector File Select ControllerObjSMG1 & SMG2legomariofanatic (rev. 3)
 FineAir Fine Air Effect
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FineAndStormSky Throwback: Sky ModelObjSMG2SunakazeKun (rev. 4)
 FireBar Fire Bar
Number of Fire Balls: integer in Obj_arg0
Speed: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Distance from Center: integer in Obj_arg5
Shadow Drop Distance: integer in Obj_arg6
Number of Sticks: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 FireBarCoverB FireBarCoverBObjSMG2SunakazeKun (rev. 1)
 FireBarCoverC FireBarCoverCObjSMG2SunakazeKun (rev. 1)
 FireBarSpherePlanet Bowser Jr.'s Fiery Flotilla: Lava PlanetObjSMG2SunakazeKun (rev. 3)
 FireBarSpherical Fire Bar (Sphere)
Number of Fire Balls: integer in Obj_arg0
Speed: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Distance: integer in Obj_arg5
Shadow Drop Distance: integer in Obj_arg6
Number of Sticks: integer in Obj_arg7
ObjSMG2SunakazeKun (rev. 4)
 FireBubble Podoboo (Blue)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FirePressure Fire Ball Shooter
Nozzle Angle: integer in Obj_arg0
Delay: integer in Obj_arg1
Speed of Fire Balls: integer in Obj_arg2
Mecha-Bowser Switch: boolean in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 FireRing Fire Bar (Ring)
Radius: integer in Obj_arg0
Speed: integer in Obj_arg1
Fire Balls: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg5
ObjSMG2SunakazeKun (rev. 3)
 FireWoodBoxLv1Planet FireWoodBoxLv1PlanetObjSMG2SunakazeKun (rev. 1)
 FireWoodBoxLv2Planet FireWoodBoxLv2PlanetObjSMG2SunakazeKun (rev. 1)
 FireworksA Fireworks Effect
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FishGroupA Fish Group (Red)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 3)
 FishGroupB Fish Group (Blue)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 3)
 FishGroupC Fish Group (Yellow)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 4)
 FishGroupD Fish Group (Version D)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 5)
 FishGroupE Fish Group (Version E)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 5)
 FishGroupF Fish Group (Version F)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 6)
 FixableSandPlanet FixableSandPlanetObjSMG2SunakazeKun (rev. 1)
 Flag Flag
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagKoopaA Bowser Flag (Version A)
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagKoopaB Bowser Flag (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagKoopaCastle Bowser Flag (Castle)
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagPeachCastleA Peach's Castle Flag (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlagPeachCastleB Peach's Castle Flag (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlagPeachCastleC Peach's Castle Flag (Version C)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlagRaceA Flag (Pull Star)
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlagSurfing Flag (Surfing)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagTamakoro Flag (Star Ball)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlatRelayPlanet FlatRelayPlanetObjSMG2SunakazeKun (rev. 1)
 FlipPanel Flipswitch PanelObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlipPanelFrame Flipswitch: Starting Planet (Frame)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlipPanelInfernoPlanet Sky Station: Flipswitch Planet (Cosmic Clones)ObjSMG2legomariofanatic (rev. 2)
 FlipPanelKillerPlanet Sky Station: Flipswitch Planet (Banzai Bills)ObjSMG2legomariofanatic (rev. 2)
 FlipPanelObserver Flipswitch Panel Controller
Unknown: integer in Obj_arg0
Power Star ID: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlipPanelReverse Gateway: Flipswitch PanelObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlipTurnMoveStep Throwback: Wooden PlatformMapPartsSMG2legomariofanatic (rev. 2)
 FloaterLandPartsA Buoy Base: Fortress Parts (Unused)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FloaterLandPartsFrame Buoy Base: Fortress Frame (Unused)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FloaterLandPlanet Buoy Base: Fortress PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlowerBlossomRellayPlanet Supermassive: Flower PlanetObjSMG2legomariofanatic (rev. 2)
 FlowerBlueGroup Flower Group (Blue)
Number of Flowers: integer in Obj_arg0
Number of Items: integer in Obj_arg1
Item Type: list in Obj_arg2: -1 = Coins, 0 = Unknown, 1 = Starbits 2 = Unknown, 3 = Unknown, 4 = Unknown, 5 = Unknown. Implied from FlowerGroup
ObjSMG1 & SMG2shibs (rev. 5)
 FlowerGroup Flower Group (Yellow)
Number of Flowers: integer in Obj_arg0
Number of Items: integer in Obj_arg1
Item Type: list in Obj_arg2: -1 = Coins, 0 = Unknown, 1 = Starbits 2 = Unknown, 3 = Unknown, 4 = Unknown, 5 = Unknown
ObjSMG1 & SMG2shibs (rev. 4)
 FlowerHighlandPlanetA Honeybloom: Starting Planet (Section A)ObjSMG2legomariofanatic (rev. 2)
 FlowerHighlandPlanetB Honeybloom: Starting Planet (Section B)ObjSMG2legomariofanatic (rev. 2)
 FlowerHighlandPlanetC Honeybloom: Fuzzy PlanetObjSMG2SunakazeKun (rev. 3)
 FlowerHighlandPlanetD Honeybloom: Stretch Plant PlanetObjSMG2SunakazeKun (rev. 3)
 FlowerMimic Flower Trap
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 2)
 Fluff Fluff FlowerObjSMG1 & SMG2legomariofanatic (rev. 3)
 FluffWind Fluff Flower Wind
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 FollowerDrillDiskPlanet Spin-Dig: Dirt Towers PlanetObjSMG2legomariofanatic (rev. 2)
 FollowerDrillDiskPlanetParts Spin-Dig: Ring PlanetObjSMG2legomariofanatic (rev. 2)
 FollowerDrillInsidePlanet Spin-Dig: Silver Star Planet (Interior)ObjSMG2legomariofanatic (rev. 2)
 FollowerDrillInsidePlanetCover Spin-Dig: Silver Star Planet (Exterior)ObjSMG2legomariofanatic (rev. 2)
 FollowerDrillPearPlanet Spin-Dig: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 FollowerDrillPearPlanetParts FollowerDrillPearPlanetPartsObjSMG2SunakazeKun (rev. 1)
 Foomin Flomp
Delay: integer in Obj_arg0
ObjSMG2SunakazeKun (rev. 3)
 FoominLavaCrossPlanet Bowser's Lava Lair: Flomp PlanetObjSMG2legomariofanatic (rev. 2)
 FoominLavaCrossPlanetProminence Bowser's Lava Lair: Rotating Fire BallsObjSMG2legomariofanatic (rev. 2)
 ForbidSupportTicoArea No Co-Star Pointer AreaAreaObjSMG2SunakazeKun (rev. 5)
 ForbidTriangleJumpArea No Triple Jump AreaAreaObjSMG2legomariofanatic (rev. 2)
 ForceDashCube Rock Mario/Luigi Boost Area
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
AreaObjSMG1 & SMG2legomariofanatic (rev. 3)
 ForestAppearStepA Honeyhive: Wooden BridgeObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestBarricadeRockA Honeyhive: Rolling BoulderObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestBossPlanet Honeyhive: Bugaboom PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestHomeBridge Gold Leaf: Stone BridgeObjSMG1 & SMG2legomariofanatic (rev. 3)
 ForestHomeGate Honeyhive: Honeycomb WallObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestHomePartsTree Honeyhive: TreesObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestHomePartsTreeTower Honeyhive: Tower SectionObjSMG1 & SMG2legomariofanatic (rev. 3)
 ForestHomePlanet Honeyhive: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestNarrowStepA Gold Leaf: Tower SectionObjSMG1 & SMG2legomariofanatic (rev. 3)
 ForestPoihanaFenceA Gold Leaf: Fences (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestPoihanaFenceB Gold Leaf: Fences (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestWaterfallL Large Waterfall Effect (Alternate)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestWaterfallS Small Waterfall Effect (Alternate)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestWoodCover Honeyhive: Wooden CoverObjSMG1 & SMG2legomariofanatic (rev. 2)
 Fountain Small Fountain EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 FountainBig Large Fountain EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 FreezeTestPlanet FreezeTestPlanetObjSMG2SunakazeKun (rev. 1)
 FreezeVolcanoIce Shiverburn: Volcano (Frozen)ObjSMG2legomariofanatic (rev. 2)
 FreezeVolcanoMagma Shiverburn: Volcano (Flaming)ObjSMG2legomariofanatic (rev. 2)
 FruitPeelPlanet Good Egg: Fruit Peel PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 GalaxySky Generic Galaxy Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 Garigari Grinder
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 2)
 GarigariCutPlanetPartsA Puzzle Plank: Wall Jump ShaftMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutPlanetPartsB Puzzle Plank: Blue StaircaseMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutPlanetPartsC Puzzle Plank: Pink StaircaseMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutPlanetPartsD Puzzle Plank: Long Piece of WoodMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepCircle Puzzle Plank: Dark Circle Piece of WoodMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepCircleHalfLeftA Puzzle Plank: Brown Semi-Circle Piece of Wood (Version A)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepCircleHalfLeftB Puzzle Plank: Green Semi-Circle Piece of Wood (Version A)MapPartsSMG2legomariofanatic (rev. 3)
 GarigariCutStepCircleHalfRightA Puzzle Plank: Brown Semi-Circle Piece of Wood (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepCircleHalfRightB Puzzle Plank: Green Semi-Circle Piece of Wood (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatA Puzzle Plank: Long Blue Piece of WoodMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatB Puzzle Plank: Long Pink Piece of WoodMapPartsSMG2legomariofanatic (rev. 4)
 GarigariCutStepFlatC Puzzle Plank: Long Red Piece of WoodMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatHoleA Puzzle Plank: Green Piece of Wood (Holes)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatHoleB Puzzle Plank: Pink Piece of Wood (Holes)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatMiniA Puzzle Plank: Short Piece of Wood (Version A)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatMiniB Puzzle Plank: Short Piece of Wood (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatThick Puzzle Plank: Thick Piece of WoodMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatThinLeft Puzzle Plank: Thin Piece of Wood (Version A)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatThinRight Puzzle Plank: Thin Piece of Wood (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatThreeCenter Puzzle Plank: Triplet Set of Wood (Center Piece)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatThreeLeft Puzzle Plank: Triplet Set of Wood (Left Piece)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepFlatThreeRight Puzzle Plank: Triplet Set of Wood (Right Piece)MapPartsSMG2legomariofanatic (rev. 3)
 GarigariCutStepOblique Puzzle Plank: Oblique Piece of WoodMapPartsSMG2legomariofanatic (rev. 2)
 GarigariCutStepWithSwitch Puzzle Plank: Short Piece of Wood (Groud Pound Switch)MapPartsSMG2legomariofanatic (rev. 2)
 GarigariMini Grinder (Small)
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 2)
 GCaptureTarget Pull Star
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 GemCageS GemCageSObjSMG2SunakazeKun (rev. 1)
 GeneralPos General PositionGeneralPosSMG1 & SMG2legomariofanatic (rev. 1)
 Gesso Blooper
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 GhostAttackGhost Ghost Luigi
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 3)
 GhostClipConveyerPlanet GhostClipConveyerPlanetObjSMG2SunakazeKun (rev. 1)
 GhostClipPlanet Haunty Halls: Boo Corridor PlatformsObjSMG2legomariofanatic (rev. 3)
 GhostClipPlanetLiftA Haunty Halls: Boo Corridor PlatformMapPartsSMG2legomariofanatic (rev. 3)
 GhostClipPlanetPartsA Haunty Halls: Boo Corridor RugObjSMG2legomariofanatic (rev. 2)
 GhostMazePlanet Boo Moon: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 GhostMazePlanetMask Boo Moon: Darkness Effect (Starting Planet)ObjSMG2legomariofanatic (rev. 5)
 GhostMazePushDoor Boo Moon: Starting Planet Door (Version A)MapPartsSMG2legomariofanatic (rev. 2)
 GhostMazePushDoorB Boo Moon: Starting Planet Door (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 GhostMazeWall Boo Moon: Starting Planet WallObjSMG2legomariofanatic (rev. 2)
 GhostTower2DPlanet Boo Moon: Boo Mansion PlanetObjSMG2legomariofanatic (rev. 2)
 GhostTownVR GhostTownVRObjSMG2SunakazeKun (rev. 1)
 GiantRotationPlanet Clockwork Ruins: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 GiantRotationRockA Clockwork Ruins: Staircase GearMapPartsSMG2legomariofanatic (rev. 3)
 GiantRotationRockB Clockwork Ruins: L-Blocks GearMapPartsSMG2legomariofanatic (rev. 3)
 GiantRotationRockC Clockwork Ruins: Cross GearMapPartsSMG2legomariofanatic (rev. 3)
 GiantRotationRockD Clockwork Ruins: Launch Star GearMapPartsSMG2legomariofanatic (rev. 3)
 GiantTeresaCircleConveyor Haunty Halls: Rotating Carpet (Starting Planet)MapPartsSMG2legomariofanatic (rev. 2)
 GiantTeresaCirclePlanet Haunty Halls: Solid Platforms (Starting Planet)ObjSMG2legomariofanatic (rev. 2)
 GiantTeresaCirclePlanetParts Haunty Halls: Extra Carpet (Starting Planet)ObjSMG2legomariofanatic (rev. 2)
 GlaringLightArea Shining Light Area
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg3
AreaObjSMG2legomariofanatic (rev. 3)
 GlassBottleTall Toy Time: Glass BottleObjSMG1 & SMG2legomariofanatic (rev. 2)
 GliBird FluzzardObjSMG2legomariofanatic (rev. 3)
 GliBirdNpc Fluzzard (NPC)ObjSMG2legomariofanatic (rev. 3)
 GliderBalloon Balloon
Is small?: boolean in Obj_arg0
Color: list in Obj_arg1: -1 = red, 0 = red, 1 = blue, 2 = yellow, 3 = green, 4 = purple, 5 = purple, 6 = purple
Flying distance: integer in Obj_arg2. The distance between the spawned starbits and the player.
ObjSMG2shibs (rev. 7)
 GliderBazooka Undergrunt Gunner (Cannonballs)
Delay: integer in Obj_arg0
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 5)
 GliderChangeVisiblePillar Fleet Glide: Long PillarObjSMG2legomariofanatic (rev. 2)
 GliderChangeVisiblePillarB Fleet Glide: Short PillarObjSMG2legomariofanatic (rev. 2)
 GliderCliffCreekPlanet Wild Glide: Cliff Corridor PlanetObjSMG2legomariofanatic (rev. 2)
 GliderCometMedalCage Comet Medal Cage
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg7
ObjSMG2legomariofanatic (rev. 3)
 GliderCylinderPlanet Fleet Glide: Central Pistons PlanetObjSMG2legomariofanatic (rev. 2)
 GliderDossunRoadPlanet Fleet Glide: Thwomp Tunnel PlanetObjSMG2legomariofanatic (rev. 2)
 GliderDownFallOutWardPlanet Fleet Glide: Goal Gate PlanetObjSMG2legomariofanatic (rev. 3)
 GliderDownFallPlanet Fleet Glide: Collapsing Pillars PlanetObjSMG2legomariofanatic (rev. 2)
 GliderDownPillar Fleet Glide: Large Collapsing PillarMapPartsSMG2legomariofanatic (rev. 3)
 GliderForestPlanet Wild Glide: Forest PlanetObjSMG2legomariofanatic (rev. 2)
 GliderForestWaterfallPlanet GliderForestWaterfallPlanetObjSMG2SunakazeKun (rev. 1)
 GliderForestWaterfallRelayPlanet Wild Glide: Waterfalls PlanetObjSMG2legomariofanatic (rev. 2)
 GliderGoalDecorationA GliderGoalDecorationAObjSMG2SunakazeKun (rev. 1)
 GliderGoalGate GliderGoalGateObjSMG2SunakazeKun (rev. 1)
 GliderGoalGatePlanet GliderGoalGatePlanetObjSMG2SunakazeKun (rev. 1)
 GliderHoleThroughWallA Fleet Glide: Hole Tunnel PlanetObjSMG2legomariofanatic (rev. 2)
 GliderPoleWoodPlanet Wild Glide: Rainbow Forest PlanetObjSMG2legomariofanatic (rev. 2)
 GliderShooter Undergrunt Gunner (Cannonballs)
Delay: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 3)
 GliderStartWoodPlanet Wild Glide: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 GliderTreeA Wild Glide: Palm TreeObjSMG2legomariofanatic (rev. 2)
 GliderWaterfallPlanet Wild Glide: Cave Tunnels PlanetObjSMG2legomariofanatic (rev. 2)
 GlobalBarrelGravity Gravity Controller (Barrel)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG2SunakazeKun (rev. 4)
 GlobalConeGravity Gravity Controller (Cone)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2SunakazeKun (rev. 5)
 GlobalCubeGravity Gravity Controller (Cube)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2legomariofanatic (rev. 3)
 GlobalDiskGravity Gravity Controller (Disk)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2legomariofanatic (rev. 3)
 GlobalDiskTorusGravity Gravity Controller (Torus)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2SunakazeKun (rev. 5)
 GlobalPlaneGravity Gravity Controller (Planar)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2SunakazeKun (rev. 6)
 GlobalPlaneGravityInBox Gravity Controller (Planar/Box)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2legomariofanatic (rev. 4)
 GlobalPlaneGravityInCylinder Graivty Controller (Planar/Cylinder)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2SunakazeKun (rev. 4)
 GlobalPointGravity Gravity Controller (Sphere)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2SunakazeKun (rev. 4)
 GlobalSegmentGravity Gravity Controller (Segment)
Unknown: integer in Obj_arg0
Unknwon: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 GlobalWireGravity Gravity Controller (Wire)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2SunakazeKun (rev. 3)
 GoldenWanwanConveyPlanet Chompworks: Gold Chomp PlanetObjSMG2SunakazeKun (rev. 3)
 GoodWeatherSky Yoshi-Star: Sky ModelObjSMG2legomariofanatic (rev. 2)
 Gorogoro RhompMapPartsSMG2legomariofanatic (rev. 2)
 GorogoroCylinderRockA Clockwork Ruins: Rolling Wheel (Thick)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 3)
 GorogoroCylinderRockB Clockwork Ruins: Rolling Wheel (Thin)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 2)
 GorogoroPair Rhomp (Set of Two)MapPartsSMG2legomariofanatic (rev. 2)
 GorogoroPyramidPlanet Slipsand: Pyramid Slide PlanetObjSMG2legomariofanatic (rev. 2)
 GoroRockBreakFance Boulder Bowl: Wooden Fence
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 2)
 GoroRockCoverCage Capsule Cage (Alternate)
Unknown: integer in Obj_arg4
ObjSMG2legomariofanatic (rev. 2)
 GoroRockDashPanel Rock Mario/Luigi RampObjSMG2legomariofanatic (rev. 2)
 GoroRockDashPlanetA Melty Monster: Rock Mushroom Route (Section A)ObjSMG2legomariofanatic (rev. 2)
 GoroRockDashPlanetB Melty Monster: Rock Mushroom Route (Section B)ObjSMG2legomariofanatic (rev. 2)
 GoroRockDashStartStep Melty Monster: Rock Mushroom Platform (Starting Planet)ObjSMG2legomariofanatic (rev. 2)
 GoroRockLaneBaseA Bowling Challenge: PlatformsObjSMG2legomariofanatic (rev. 5)
 GoroRockLaneBaseB Bowling Challenge: Starting PlatformObjSMG2legomariofanatic (rev. 4)
 GoroRockLaneGoalStep Bowling Challenge: Goal RingObjSMG2legomariofanatic (rev. 3)
 GoroRockLanePartsFlatA Bowling Challenge: Flat Blue PlatformMapPartsSMG2legomariofanatic (rev. 4)
 GoroRockLanePartsHole Bowling Challenge: Blue Platform with GapObjSMG2legomariofanatic (rev. 4)
 GoroRockLanePartsMove Bowling Challenge: Blue Moving PlatformMapPartsSMG2legomariofanatic (rev. 3)
 GoroRockLanePartsRotate Bowling Challenge: Blue Rotating PlatformMapPartsSMG2legomariofanatic (rev. 2)
 GoroRockStartPlanet Boulder Bowl: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 GoroRockSwanpAcrossPlanet Boulder Bowl: Mud PlanetObjSMG2legomariofanatic (rev. 2)
 GoroRockTakoHeiPlanet Boulder Bowl: Octoomba PlanetObjSMG2legomariofanatic (rev. 2)
 GrandStar Grand Star
Power Star ID: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 GrandStarGate GrandStarGateObjSMG2SunakazeKun (rev. 3)
 GrandStarReturnDemoStarter Grand Star Return PathObjSMG1 & SMG2legomariofanatic (rev. 2)
 Grapyon Swaphopper
Side with Spike: list in Obj_arg0: -1 = Top, 0 = Unknown, 1 = Bottom
ObjSMG2shibs (rev. 3)
 GraviryTimerChange2DActionPlanet Upside Dizzy: Gravity-Changing PlanetObjSMG2legomariofanatic (rev. 2)
 GravityArrow Gravity Direction ArrowObjSMG2legomariofanatic (rev. 2)
 GravityBgmCtrl Background Music Controller (Gravity)ObjSMG2SunakazeKun (rev. 3)
 GravityFallBlock Wooden Crate (Large)ObjSMG2legomariofanatic (rev. 2)
 GravityFallBlockSnow Snow BlockObjSMG2legomariofanatic (rev. 2)
 GravityFollowLift Upside Dizzy: Upside-Down Gravity Platform (Version A)MapPartsSMG2legomariofanatic (rev. 3)
 GravityFollowLift2DPlanet Upside Dizzy: Gravity Planet (Section A)ObjSMG2legomariofanatic (rev. 3)
 GravityFollowLiftB Upside Dizzy: Upside-Down Gravity Platform (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 GravityFollowLiftBig Upside Dizzy: Upside-Down Gravity Platform (Thick)MapPartsSMG2legomariofanatic (rev. 3)
 GravityFollowLiftLongPanel Upside Dizzy: Upside-Down Gravity Platform (Long)MapPartsSMG2legomariofanatic (rev. 2)
 GravityFollowPanel Upside Dizzy: Gravity Wall (Gravity Planet)MapPartsSMG2legomariofanatic (rev. 3)
 GravityFollowPanelJumpStandPlanet Upside Dizzy: Gravity Planet (Section B)ObjSMG2legomariofanatic (rev. 2)
 GravityLightRoad Gravity Light BeamObjSMG1 & SMG2legomariofanatic (rev. 2)
 GravitySpiral2DPlanet GravitySpiral2DPlanetObjSMG2SunakazeKun (rev. 1)
 GravityTimerChangeWall Upside Dizzy: Gravity Wall (Gravity-Changing Planet)ObjSMG2legomariofanatic (rev. 2)
 GreenPlanetOrbitSky Gusty Garden: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 GreenStar Green Star
Power Star ID: integer in Obj_arg0
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg5
ObjSMG2legomariofanatic (rev. 2)
 GroupSwitchWatcher Group Switch Controller
Number of Switches: integer in Obj_arg0
Function: list in Obj_arg1: -1 = AND, 0 = OR
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Jako (rev. 3)
 HalfGalaxySky Honeyhive: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 HammerBros Hammer Brother
Delay: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 2)
 HammerHeadPackun Prickly Piranha Plant
Drop Starbits?: boolean in Obj_arg0
ObjSMG1 & SMG2shibs (rev. 5)
 HammerHeadPackunSpike Spiny Piranha Plant
Drop Starbits?: boolean in Obj_arg0
ObjSMG2shibs (rev. 4)
 Hanachan Wiggler
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 HanachanBig Big Wiggler
Unknown: integer in Obj_arg0
Speed: integer in Obj_arg1
Color: list in Obj_arg2: -1 = Yellow (Normal), 0 = Red (Angry)
ObjSMG2legomariofanatic (rev. 2)
 HatenaWoodBox HatenaWoodBox (Unused)
No. of coins: integer in Obj_arg0
Hide broken pieces: boolean in Obj_arg1
No. of star bits: integer in Obj_arg2
Play 'Secret found' sound: boolean in Obj_arg3
Release 1-Up: boolean in Obj_arg4
ObjSMG2SunakazeKun (rev. 3)
 HazeCube Haze Area
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2SunakazeKun (rev. 3)
 HeadLight Spotlight
Red: integer in Obj_arg0
Green: integer in Obj_arg1
Blue: integer in Obj_arg2
Alpha: integer in Obj_arg3
Diameter: integer in Obj_arg4
ObjSMG2SunakazeKun (rev. 3)
 HeavenlyBeachPlanet Beach Bowl: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 HeavenlyBeachTopRock Beach Bowl: Rock Cap (Top)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 HeavenlyBeachUnderRock Beach Bowl: Rock Cap (Bottom)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 HeavySteeringArea Hard Controls AreaAreaObjSMG2legomariofanatic (rev. 2)
 HighSpeedLiftRock Clockwork Ruins: Stone LiftMapPartsSMG2legomariofanatic (rev. 2)
 HipDropMoveBlockHShape Puzzle Plank: Ground Pound Block (H-Shape)
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 7)
 HipDropMoveCylinderBig Puzzle Plank: Dual-Sided Long Ground Pound Block
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 6)
 HipDropMoveCylinderMiddle Puzzle Plank: Dual-Sided Medium Ground Pound Block
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 4)
 HipDropMoveCylinderSmall Puzzle Plank: Dual-Sided Small Ground Pound Block
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Delay: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 4)
 HipDropMovePicturePartsA Puzzle Plank: Mandibug Puzzle (Piece A)
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 4)
 HipDropMovePicturePartsB Puzzle Plank: Mandibug Puzzle (Piece B)
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 5)
 HipDropMovePicturePartsC Puzzle Plank: Mandibug Puzzle (Piece C)
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 4)
 HipDropMoveRock Clockworld Ruins: Grassy Ground Pound Block
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 5)
 HipDropRock Ground Pound Rock
Item: list in Obj_arg0: -1 = Nothing, 0 = Coin, 1 = Starbits
Number of Items: integer in Obj_arg1
Remove Remains: boolean in Obj_arg7. This removes the remains of the rock after destroying it.
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 HipDropSetCylinder Puzzle Plank: Ground Pound Block (Square)
Distance: integer in Obj_arg0
Hits: integer in Obj_arg1
Time: integer in Obj_arg2
Final Position: boolean in Obj_arg3. It cannot be moved from any point after being hit the amount of times defined in obj_arg1.
ObjSMG2legomariofanatic (rev. 5)
 HipDropSwitch Ground Pound Switch
No Visible Changes: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 HipDropTimerSwitch Ground Pound Switch (Timer)
Time: integer in Obj_arg0
Beat Type: integer in Obj_arg1. This changes the beat which is heard after the switch has been activated.
Slow-Motion: integer in Obj_arg2. This should be set to 2 in order to function correctly.
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 HoleDeathSandMoveStepA Dusty Dune: Moving Platform (Red)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 HolePlanet Bowser Jr.'s Robot Reactor: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 HolePlanetInsidePurpleSky HolePlanetInsidePurpleSkyObjSMG2SunakazeKun (rev. 1)
 HolePlanetInsideSky Spin-Dig: Sky ModelObjSMG2legomariofanatic (rev. 2)
 HoleRellaySky HoleRellaySkyObjSMG2SunakazeKun (rev. 1)
 HomeAir Blue Atmosphere (Background)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 HomeCenterRellayPlanet Puzzle Plank: Wood PlanetObjSMG2legomariofanatic (rev. 2)
 HomingKiller Bullet Bill
Delay (Normal): integer in Obj_arg0
Unknown: integer in Obj_arg1
Homing?: boolean in Obj_arg2
Homing?: boolean in Obj_arg3
Unknown: integer in Obj_arg4
Delay (Homing): integer in Obj_arg5
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 HoneyBee Bee
Behavior: list in Obj_arg0: -1 = Unknown, 0 = Unknown, 1 = Falling & Flying, 4 = Climbing, 5 = Spear, 6 = Ground Pound, 8 = Holding Honey Bucket, 9 = Holding Honey Bucket & Gathers Honey from Ground
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2shibs (rev. 6)
 HoneyBeeWallClimbPlanet Honeyhop: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 HoneyQueen Queen Bee
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 HoneyQueenLeafA Leaf PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 HoneyQueenPlanet Queen Bee PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 HopperBeltConveyerMovePartsA Toy Time: Conveyor BeltMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 HopperBeltConveyerRotatePartsA Toy Time: Conveyor Belt (Ring)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 HShapeBlockSetPlanet Puzzle Plank: Wiggler PlanetObjSMG2legomariofanatic (rev. 3)
 HShapeBlockSetPlanetParts Puzzle Plank: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 HugeBattleShipPlanet Battlerock: Fortress PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 HugeBattleShipPlanetEntrance Battlerock: Metal PlatformObjSMG1 & SMG2legomariofanatic (rev. 2)
 HugeHammerConveyerDown Clockwork Ruins: Rotating Platform (Version A)MapPartsSMG2legomariofanatic (rev. 2)
 HugeHammerConveyerUp Clockwork Ruins: Rotating Platform (Version B)MapPartsSMG2legomariofanatic (rev. 2)
 HugeHammerPlanet Clockwork Ruins: Hammer PlanetObjSMG2legomariofanatic (rev. 2)
 IceLayerBreak Broken Glass EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 IceMagmaAppearanceStep Shiverburn: Rock PlatformsObjSMG2legomariofanatic (rev. 2)
 IceMagmaSkatePlanet Shiverburn: Skating PlanetObjSMG2legomariofanatic (rev. 2)
 IceMagmaSkatePlanetIce Shiverburn: Skating Planet (Ice Layer)ObjSMG2legomariofanatic (rev. 2)
 IceMeramera Li'l Brr
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 IceMeteor Falling Ice Crystal
Delay: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 IcicleRock Stalagmite
Does Not Drop Anything: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 IllustrationGalaxySky IllustrationGalaxySkyObjSMG2SunakazeKun (rev. 1)
 InfernoMario Cosmic CloneObjSMG2legomariofanatic (rev. 2)
 InstantInferno Cosmic Clone Spawner
Number of Clones: integer in Obj_arg1. -1 is infinite
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG2SunakazeKun (rev. 3)
 InvisibleWall10x10 Invisible Wall (Size: 10 x 10)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 InvisibleWall10x20 Invisible Wall (Size: 10 x 20)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 InvisibleWallJump10x10 Invisible Wall for Jumping (Size: 10 x 10)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 InvisibleWallJump10x20 Invisible Wall for Jumping (Size: 10 x 20)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 IslandFleetDiscPlanet Sky Station: Disk PlanetObjSMG2legomariofanatic (rev. 2)
 IslandFleetJet IslandFleetJetObjSMG2SunakazeKun (rev. 1)
 ItemBlockSwitch ? Block (Switch)ObjSMG1 & SMG2SunakazeKun (rev. 4)
 ItemCollectionPlanet Starship Mario: Power-Up Display RoomObjSMG2legomariofanatic (rev. 2)
 ItemCollectionPlanetWall Starship Mario: Power-Up Display Room WallObjSMG2legomariofanatic (rev. 2)
 ItemDice Chance CubeObjSMG2legomariofanatic (rev. 2)
 ItemDrill Spin Drill
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 2)
 ItemRoomDoor Starship Mario: Power-Up Display Room DoorObjSMG2legomariofanatic (rev. 2)
 ItemRoomItemBase Starship Mario: Power-Up Display CaseObjSMG2legomariofanatic (rev. 2)
 Jellyfish Jammyfish
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 JellyfishElectric Jellyfish
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 JetTurtle Koopa Shell
Color: list in Obj_arg0: -1 = Green, 0 = Unknown, 1 = Red, 2 = Blue, 3 = Blue. The color "blue" is unused in the final game, except for when Cosmic Mario holds a shell.
Unknown: integer in Obj_arg1
Respawn?: list in Obj_arg2: -1 = Yes, 1 = No
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2shibs (rev. 5)
 JewelRelayPlanetA Boulder Bowl: Cystal PlanetObjSMG2legomariofanatic (rev. 2)
 JewelRellayPlanetA JewelRellayPlanetAObjSMG2SunakazeKun (rev. 1)
 JointBallsPlanetA Battlerock: Molecule PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 JrRobotStep Megahammer PlanetObjSMG2legomariofanatic (rev. 2)
 JrRobotStepBreakableA Megahammer Planet: PlatformObjSMG2legomariofanatic (rev. 2)
 JrRobotStepBreakableB JrRobotStepBreakableBObjSMG2SunakazeKun (rev. 1)
 Jugem Lakitu
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 JumpBeamer Sentry Beam (Spring)
Ring Size: integer in Obj_arg0
Delay: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 JumpBranch Swing PoleObjSMG1 & SMG2legomariofanatic (rev. 2)
 JumpHole Star Ball Launcher
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 JumpHoleTamakoroA Rolling Masterpiece: Star Ball Launcher (Paintbrush Planet)
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 4)
 JumpHoleTamakoroB Rolling Masterpiece: Star Ball Launcher (Disk Planet)
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 3)
 JumpSpider Scuttlebug (Jumping)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 JumpStand Ground Pound SpringObjSMG1 & SMG2legomariofanatic (rev. 2)
 JumpStandAuto Ground Pound Spring (Automatic)ObjSMG2legomariofanatic (rev. 3)
 Kabokuri Jack O' Goomba
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 Kameck Magikoopa (Fire Balls)
Number of Fire Balls: integer in Obj_arg0. The maximum number of fire balls is 3.
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG2SunakazeKun (rev. 5)
 KameckKuriboMini Magikoopa (Small Goombas)
Number of Goombas: integer in Obj_arg0. The maximum number of Goombas is 3.
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG2SunakazeKun (rev. 4)
 KameckMeramera Magikoopa (Li'l Cinders)
Number of Li'l Cinders: integer in Obj_arg0. The maximum number of Li'l Cinders is 3.
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG2SunakazeKun (rev. 4)
 KameckShipLv1 Space Junk: Kamella's AirshipObjSMG1 & SMG2legomariofanatic (rev. 2)
 Kanina Crabber (Blue)
Do Not Burrow: boolean in Obj_arg0. If set, this enemy cannot burrow into the ground.
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 KaninaRed Crabber (Red)
Do Not Burrow: boolean in Obj_arg0. If set, this enemy cannot burrow into the ground.
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 Karikari Slurple
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 Karon Dry Bones
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 KeySwitch Key
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 KickStone Small Rock (Kickable)
Item: list in Obj_arg0: -1 = Starbit, 0 = Coin
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2shibs (rev. 5)
 KillerGunnerDouble Bullet Bill Blaster (Double)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 KillerGunnerTriple Bullet Bill Blaster (Triple)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 KillerShooter Undergrunt Gunner (Bullet Bills)
Delay between Shots: integer in Obj_arg0
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 2)
 KingTossin Rollodillo
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 2)
 KinokoOneUpPicture 1-Up Mushroom (Picture)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 Kinopio Toad
Color: list in Obj_arg1: -1 = Blue, 0 = Unknown, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Behavior: list in Obj_arg2: -1 = Unknown, 0 = Spinning, 1 = Break-Dancing, 2 = Spinning, 3 = Sling Pod (Tarantox), 4 = Float above Ground, 5 = Diving, 6 = Digging, 7 = Asleep, 8 = Jump out of Chest, 9 = Guard, 10 = Excited/Jumping, 11 = Scared, 12 = Happy
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Equipment: list in Obj_arg7: 1 = Snorkel, 2 = Pickaxe, 3 = Mailman Outfit, 4 = Spear and Shield, 5 = Glasses, 6 = Starbit, 7 = Toad Brigade Captian Outfit
ObjSMG1 & SMG2shibs (rev. 8)
 KinopioBank Bank ToadObjSMG2SunakazeKun (rev. 3)
 KinopioPostman Mail ToadObjSMG2SunakazeKun (rev. 3)
 Kiraira Underwater MineObjSMG1 & SMG2SunakazeKun (rev. 3)
 KirairaRail Underwater Mine (Moving)
Speed: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 Koopa Bowser (Bowser's Lava Lair)ObjSMG1 & SMG2legomariofanatic (rev. 5)
 KoopaAssaultFallObj Falling Crystal (Intro)ObjSMG2legomariofanatic (rev. 2)
 KoopaBackEffect Peach's Castle: Bowser PortalObjSMG2legomariofanatic (rev. 2)
 KoopaBattleLv1Planet Bowser's Lava Lair: Bowser Battle PlanetObjSMG2legomariofanatic (rev. 2)
 KoopaBattleLv2Planet Bowser's Gravity Gauntlet: Bowser Battle PlanetObjSMG2legomariofanatic (rev. 2)
 KoopaBattleLv3Planet Bowser's Galaxy Generator: Bowser Battle PlanetObjSMG2legomariofanatic (rev. 2)
 KoopaBattleMapPlanet Bowser's Galaxy Reactor: Bowser Battle PlanetsObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaBattleSky Bowser's Galaxy Generator: Sky Model (Final Battle)ObjSMG2legomariofanatic (rev. 3)
 KoopaCastleFireTowerA Bowser's Lava Lair: Bowser Tower with TorchObjSMG2legomariofanatic (rev. 2)
 KoopaDemoChamber Bowser's Chamber
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 KoopaFinalBattlePos Bowser's Galaxy Generator: Battle Position (Final Boss)ObjSMG2legomariofanatic (rev. 2)
 KoopaFinalStarPlanet Bowser's Galaxy Generator: Grand Star PlanetObjSMG2legomariofanatic (rev. 2)
 KoopaJrCastle Boomsday Machine
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG2SunakazeKun (rev. 4)
 KoopaJrCastleCloudStep Bowser Jr.'s Boom Bunker: Cloud PlatformMapPartsSMG2legomariofanatic (rev. 2)
 KoopaJrCastleGate Bowser Jr.'s Fiery Flotilla: Castle GateObjSMG2legomariofanatic (rev. 3)
 KoopaJrCastleGatePlanet Bowser Jr.'s Fiery Flotilla: Starting PlanetObjSMG2SunakazeKun (rev. 3)
 KoopaJrCastlePlanet Boomsday Machine PlanetObjSMG2SunakazeKun (rev. 4)
 KoopaJrCastleWindUp Boomsday Machine Fan
Length: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 KoopaJrLv2BossRelayPlanet Bowser Jr.'s Fearsome Fleet: Launch Star PlatformsObjSMG2legomariofanatic (rev. 2)
 KoopaJrLv2FloatPlanet Bowser Jr.'s Fearsome Fleet: Asteroid PlanetObjSMG2SunakazeKun (rev. 3)
 KoopaJrLv2Lift Yellow Moving PlatformMapPartsSMG2SunakazeKun (rev. 4)
 KoopaJrLv2LiftForGenerator Yellow Moving Platform Generator ControllerObjSMG2SunakazeKun (rev. 4)
 KoopaJrLv2LiftGenerator Yellow Moving Platform Generator
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG2SunakazeKun (rev. 5)
 KoopaJrLv2StartPlanet Bowser Jr.'s Fearsome Fleet: Starting PlatformsObjSMG2legomariofanatic (rev. 2)
 KoopaJrLv2StartPlanetB Bowser Jr.'s Fearsome Fleet: Checkpoint PlatformObjSMG2legomariofanatic (rev. 3)
 KoopaJrLv3Sky Bowser Jr.'s Boom Bunker: Sky ModelObjSMG2legomariofanatic (rev. 2)
 KoopaJrRobot MegahammerObjSMG2legomariofanatic (rev. 2)
 KoopaJrRobotBreakPlanet Bowser Jr.'s Boom Bunker: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 KoopaJrStatue Bowser Jr. Statue
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 2)
 KoopaLastBattleSky Bowser's Galaxy Generator: Sky Model (Final Battle)ObjSMG2legomariofanatic (rev. 2)
 KoopaLv1LavaFallStep Bowser's Lava Lair: Wooden PlatformMapPartsSMG2legomariofanatic (rev. 2)
 KoopaLv1StartStep Bowser's Lava Lair: Starting PlanetObjSMG2legomariofanatic (rev. 2)
 KoopaLv2 Bowser (Bowser's Gravity Gauntlet)ObjSMG2legomariofanatic (rev. 5)
 KoopaLv2BattleRelayPlanet Bowser's Gravity Gauntlet: Meteors PlanetObjSMG2legomariofanatic (rev. 2)
 KoopaLv2LavaLift Bowser's Gravity Gauntlet: Moving PlatformMapPartsSMG2legomariofanatic (rev. 2)
 KoopaLv3 Bowser (Bowser's Galaxy Generator)ObjSMG2legomariofanatic (rev. 5)
 KoopaLv3CircleTowerStep KoopaLv3CircleTowerStepObjSMG2SunakazeKun (rev. 1)
 KoopaLv3Seesaw Bowser's Galaxy Generator: Stone Seesaw PlatformMapPartsSMG2legomariofanatic (rev. 2)
 KoopaLv4 Bowser (Unused)ObjSMG2SunakazeKun (rev. 2)
 KoopaNpc Bowser (NPC)ObjSMG2legomariofanatic (rev. 2)
 KoopaSealField Bowser Battle Door (Red)ObjSMG2SunakazeKun (rev. 3)
 KoopaSealFieldMiddle Bowser Battle Door (Purple)ObjSMG2SunakazeKun (rev. 2)
 KoopaShipA AirshipObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaShipD Bowser Jr.'s AirshipObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaShipManholeCover Airship Manhole CoverObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaStatue Bowser Statue
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 KoopaStatueVomit Bowser Statue (Laser)
Unknown: integer in Obj_arg0
ObjSMG2SunakazeKun (rev. 2)
 KoopaTerritory KoopaTerritoryObjSMG2SunakazeKun (rev. 1)
 KoopaVS1Sky Bowser's Star Reactor: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaVS2Sky Bowser's Dark Matter Plant: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 3)
 KoopaVS3CylinderInsidePlanet Bowser's Galaxy Reactor: Lava Cannons PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaVS3LavaPlanet KoopaVS3LavaPlanetObjSMG1 & SMG2SunakazeKun (rev. 1)
 KoopsBattleMapPlanet KoopsBattleMapPlanetObjSMG1 & SMG2SunakazeKun (rev. 1)
 KoteBug FlipbugObjSMG1 & SMG2legomariofanatic (rev. 2)
 Kuribo Goomba
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Islender (rev. 7)
 KuriboChief Big Goomba
Spawns a Key Switch: boolean in Obj_arg7. SW_A defines the event that is activated by the key switch.
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 KuriboFence Fluffy Bluff: Goomba FenceObjSMG1 & SMG2legomariofanatic (rev. 2)
 KuriboMini Small GoombaObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaAcrossFloater Bowser's Galaxy Generator: Lava PlatformMapPartsSMG2legomariofanatic (rev. 2)
 LavaBallRisingPlanet Melty Molten: Lava Tide PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBeforeRepeatBlockFloater Bowser's Galaxy Generator: Fortress Carpet PlatformMapPartsSMG2legomariofanatic (rev. 1)
 LavaBegomanCubePlanet Dreadnought: Cube PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBegomanUFOPlanet Dreadnought: UFO PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBlackUFO Melty Molten: Background UFO ShipObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBreakRockA Melty Molten: Tipping Platform A (Lava Spire Planet)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBubble Fire Ball
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg7
ObjSMG2legomariofanatic (rev. 1)
 LavaBubble2DPlanet Bowser's Galaxy Gaultlet: Underwater PlanetObjSMG2legomariofanatic (rev. 2)
 LavaDrillKillerPlanet Bowser's Galaxy Generator: Banzai Bill PlanetObjSMG2legomariofanatic (rev. 1)
 LavaFallDownColumnA Melty Molten: Rock Columns A (Lava Spire Planet)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaFallDownColumnB Melty Molten: Rock Columns B (Lava Spire Planet)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaFloaterTrapezoid Bowser's Gravity Gauntlet: Sinking Trapezoid PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 1)
 LavaFloatingStepA Melty Molten: Sinking Platform (Purple)MapPartsSMG1 & SMG2legomariofanatic (rev. 4)
 LavaFloatingStepB Melty Molten: Sinking Platform (Short Blue)MapPartsSMG1 & SMG2legomariofanatic (rev. 5)
 LavaFloatingStepC Melty Molten: Sinking Platform (Tall Blue)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaFloatingStepD Melty Molten: Sinking Platform (Round Blue)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaFluffFallPlanet Bowser's Galaxy Generator: Lava Fluff PlanetObjSMG2legomariofanatic (rev. 1)
 LavaFluffFallRotateStep Bowser's Galaxy Generator: Rotating Platform (Lava Fluff Planet)MapPartsSMG2legomariofanatic (rev. 1)
 LavaGeyser Lava Geyser
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 LavaGravityRoadPlanet Bowser's Gravity Gauntlet: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 LavaHomePlanet Melty Molten: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaHomeVolcanoFallingRock Falling Rocks Effect (Alternate)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaHomeVolcanoFlow Melty Molten: Volcano EruptionObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaHomeVolcanoInnerFlow Melty Molten: Volcano Lava (Rising)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaMiniSunPlanet Mini Lava PlanetObjSMG1 & SMG2legomariofanatic (rev. 3)
 LavaObstacleRockHomeB Melty Molten: Falling Stone Rock (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaProminence Fire Ball with Tail
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 LavaProminenceWithoutShadow Fire Ball with Tail (No Shadow)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 LavaRotatePlanet Melty Molten: Rotating PlanetMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotatePlanetStartStep Melty Molten: Rotating Planet (Fixed Platform)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotateStepsRotatePartsA Melty Molten: Rotating Platforms (Red)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotateStepsRotatePartsB Melty Molten: Rotating Platforms (Blue)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotateStepsRotatePartsC Melty Molten: Rotating Platforms (Green)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotateStepsRotatePartsD Melty Molten: Rotating Platforms (Yellow)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaSeparateWaterfall Bowser's Galaxy Generator: Lava Door (Yoshi Planet)ObjSMG2SunakazeKun (rev. 2)
 LavaSeparateWaterfallA LavaSeparateWaterfallAObjSMG2SunakazeKun (rev. 1)
 LavaSeparateWaterfallB LavaSeparateWaterfallBObjSMG2SunakazeKun (rev. 1)
 LavaSnowBallConveyPlanet Freezy Flake: Lava/Ice PlanetObjSMG2legomariofanatic (rev. 1)
 LavaSpaceStickA Melty Molten: Lava Rock (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 LavaSpaceStickB Melty Molten: Lava Rock (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaSparksL Lava Sparks Effect (Large)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaSparksS Lava Sparks Effect (Small)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaTransparentPlanet Snow Cap: Transparent PlanetObjSMG1 & SMG2legomariofanatic (rev. 1)
 LavaYoshiActionFloaterA Bowser's Galaxy Generator: Sinking Platform (Yoshi Planet)MapPartsSMG2SunakazeKun (rev. 2)
 LavaYoshiActionPlanetA Bowser's Galaxy Generator: Yoshi PlanetObjSMG2legomariofanatic (rev. 2)
 LeafBoard Starshine Beach: Leaf RaftObjSMG2legomariofanatic (rev. 1)
 LeafManholeCover Flipsville: Gravity-Change GrateObjSMG2legomariofanatic (rev. 1)
 LensFlareArea Lens Flare Area
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2legomariofanatic (rev. 1)
 LiftFlower Yellow Disappearing Platform
Travel Distance: integer in Obj_arg0. Distance traveled by the platform before disappearing. Integer is upwards of -1. -1 is the default height (roughly 300).
Time Delay Before Start: integer in Obj_arg1. Time in milliseconds, -1 is default
ObjSMG2FroggoTheDoggo (rev. 5)
 LiftFlowerFrame LiftFlowerFrameObjSMG2SunakazeKun (rev. 3)
 LightCtrlArea Light Control Area
Light ID: integer in Obj_arg0
AreaObjSMG2legomariofanatic (rev. 2)
 LightFruit Bulb BerryObjSMG2legomariofanatic (rev. 1)
 LongCylinderFlowSandPlanet Slipsand: Starting Planet
Direction of Sand Flow: list in Obj_arg3: -1 = Away from Start Point, 1 = Towards Start Point
ObjSMG2legomariofanatic (rev. 1)
 LongCylinderFlowSandRotateStepA Slipsand: Metal Arrow PlatformMapPartsSMG2legomariofanatic (rev. 1)
 LongCylinderFlowSandStep Slipsand: Sandy Arrow PlattformsObjSMG2legomariofanatic (rev. 1)
 LotusLeaf Lily PadObjSMG1 & SMG2legomariofanatic (rev. 1)
 LuckyDice Chance Cube (Starship Mario)ObjSMG2legomariofanatic (rev. 1)
 LuckyRoom LuckyRoomObjSMG2SunakazeKun (rev. 1)
 LuckyRoomPlanet Starship Mario: Bonus RoomObjSMG2legomariofanatic (rev. 1)
 LuigiIntrusively Luigi (Playable Character)
Unknown: integer in Obj_arg0
ObjSMG2SunakazeKun (rev. 5)
 LuigiOnMarioParts Mario Squared: Yellow TileObjSMG2legomariofanatic (rev. 1)
 LuigiOnMarioPartsPlanet LuigiOnMarioPartsPlanetObjSMG2SunakazeKun (rev. 1)
 LuigiTalkNpc Luigi (Starship Mario)ObjSMG2SunakazeKun (rev. 4)
 MagmaBoatIcePlanet Shiverburn: Starting Planet (Ice Version)ObjSMG2legomariofanatic (rev. 2)
 MagmaBoatMagmaPlanet Shiverburn: Starting Planet (Fire Version)ObjSMG2legomariofanatic (rev. 1)
 MagmaBoatRockA Shiverburn: Stone Rock (Version A)ObjSMG2legomariofanatic (rev. 1)
 MagmaBoatRockB Shiverburn: Stone Rock (Version B)ObjSMG2legomariofanatic (rev. 1)
 MagmaBoatRockC Shiverburn: Stone Rock (Version C)ObjSMG2legomariofanatic (rev. 1)
 MagmaBoatRockD Shiverburn: Stone Rock (Version D)ObjSMG2legomariofanatic (rev. 1)
 MagmaMeteor Shiverburn: Lava Meteor
Delay: integer in Obj_arg0
ObjSMG2SunakazeKun (rev. 3)
 MagmaMonsterBigPlanet Melty Monster: Lava Planet (Large)ObjSMG2legomariofanatic (rev. 2)
 MagmaMonsterPlanet Melty Monster: Lava Planet (Small)ObjSMG2legomariofanatic (rev. 1)
 MagmaMonsterPole Melty Monster: Pole (Blue)ObjSMG2legomariofanatic (rev. 1)
 MagmaMonsterRotateSeasaw Melty Monster: Rotating Wheel (Lava)MapPartsSMG2legomariofanatic (rev. 1)
 MagmaMonsterSky Melty Monster: Sky ModelObjSMG2legomariofanatic (rev. 1)
 MagmaMonsterSmallPlanetStep Melty Monster: Stone Planet (Magmaarghs Planet)ObjSMG2legomariofanatic (rev. 1)
 MagmaMonsterSmallPlanetStepBig Melty Monster: Long Stone Planet (Magmaarghs Planet)ObjSMG2legomariofanatic (rev. 1)
 MagmaMonsterSmallPlanetStepBigBurn Melty Monster: Long Charred Stone Planet (Magmaarghs Planet)ObjSMG2legomariofanatic (rev. 2)
 MagmaMonsterSmallPlanetStepBurn Melty Monster: Charred Stone Planet (Magmaarghs Planet)ObjSMG2legomariofanatic (rev. 1)
 MagmaMonsterStarCaptureStep Melty Monster: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 MagmaSeaWave Melty Monster: Lava Wave
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 1)
 MagmaSeaWavePlanet Melty Monster: Lava Waves PlanetObjSMG2legomariofanatic (rev. 1)
 MagmaSlicePlanet Shiverburn: Lava Platforms PlanetObjSMG2legomariofanatic (rev. 1)
 MagmaSliceRotateStepA Shiverburn: Rotating Platforms A (Lava Platforms Planet) MapPartsSMG2legomariofanatic (rev. 1)
 MagmaSliceRotateStepB Shiverburn: Rotating Platforms B (Lava Platforms Planet)MapPartsSMG2legomariofanatic (rev. 1)
 MagmaSliceRotateStepC Shiverburn: Rotating Platforms C (Lava Platforms Planet)MapPartsSMG2legomariofanatic (rev. 1)
 MagmaSliceRotateStepD Shiverburn: Rotating Platforms D (Lava Platforms Planet)MapPartsSMG2legomariofanatic (rev. 1)
 MagmaSliceRotateStepE Shiverburn: Rotating Platforms E (Lava Platforms Planet)MapPartsSMG2legomariofanatic (rev. 2)
 MagmaSliceRotateStepF Shiverburn: Rotating Platforms F (Lava Platforms Planet)MapPartsSMG2legomariofanatic (rev. 1)
 MagmaSliceRotateStepG Shiverburn: Rotating Platforms G (Lava Platforms Planet)MapPartsSMG2legomariofanatic (rev. 1)
 MagmaSliceRotateStepH Shiverburn: Rotating Platforms H (Lava Platforms Planet)MapPartsSMG2legomariofanatic (rev. 1)
 MagnumKiller Banzai Bill
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 MameMuimuiAttackMan The Chimp (Skating Challenge)ObjSMG2legomariofanatic (rev. 3)
 MameMuimuiScorer Freezy Flake: Skate Challenge ControllerObjSMG2legomariofanatic (rev. 4)
 MameMuimuiScorerLv2 Shiverburn: Skate Challenge ControllerObjSMG2legomariofanatic (rev. 4)
 MarinePlant Underwater Plant
No. of plants: integer in Obj_arg0
Color: list in Obj_arg1: -1 = Light green, 0 = Green, 1 = Red, 2 = Yellow-ish green, 3 = Yellow 4 = Darker green
Range distance: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 4)
 Mario Spawn Point Controller
Entrance Type: list in Obj_arg0: -1 = Nothing, 0 = Spinning, 2 = Walking In
GeneralPosSMG1 & SMG2legomariofanatic (rev. 6)
 MarioFaceAfterGrandStarTakeOffDemoObj Spawn Point Controller (Grand Star Return Position)ObjSMG2SunakazeKun (rev. 3)
 MarioFaceEndStartPosCameraSetter MarioFaceEndStartPosCameraSetterObjSMG2SunakazeKun (rev. 1)
 MarioFaceFruitRellayParts Starship Mario: Fruit PlanetObjSMG2legomariofanatic (rev. 2)
 MarioFacePlanetPrevious Starship Mario: Starting Planet (Before Transformation)ObjSMG2legomariofanatic (rev. 2)
 MarioFacePlanetTakeOffDemoObj Starship Flying Cutscene ControllerObjSMG2SunakazeKun (rev. 3)
 MarioFaceShipChimney Starship Mario: ChimneyObjSMG2legomariofanatic (rev. 1)
 MarioFaceShipJet Starship Mario: Rocket BoosterObjSMG2SunakazeKun (rev. 2)
 MarioFaceShipNpcRegister Starship Mario: NPC Appear Controller
Event: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 4)
 MarioFaceShipPlanet Starship Mario: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 MarioFaceShipPlanetCore Starship Mario: Ship CoreObjSMG2legomariofanatic (rev. 2)
 MarioFaceShipPlanetTree MarioFaceShipPlanetTreeObjSMG2SunakazeKun (rev. 1)
 MarioFaceShipRudder Starship Mario: Steering WheelObjSMG2legomariofanatic (rev. 1)
 MarioFaceWaterRellayParts MarioFaceWaterRellayPartsObjSMG2SunakazeKun (rev. 1)
 MarioLauncher Mario/Luigi Cannon
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 MarioLauncherTargetA Bowser Jr.'s Boom Bunker: Cannon Target (Hammer Bros. Planet)
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
MapPartsSMG2SunakazeKun (rev. 3)
 MarioLauncherTargetB Bowser Jr.'s Boom Bunker: Cannon Target (Cloud Ferris Wheel Planet)
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
MapPartsSMG2SunakazeKun (rev. 2)
 MarioLauncherTargetC Bowser Jr.'s Boom Bunker: Cannon Target (Dark Matter Planet)
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
MapPartsSMG2legomariofanatic (rev. 1)
 MarioNoCapArea No Hat AreaAreaObjSMG2SunakazeKun (rev. 2)
 MarioWorldVR MarioWorldVRObjSMG2SunakazeKun (rev. 1)
 MechanicKoopaMini Mecha-Koopa
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 MeetKoopaDemoObj Bowser Cutscene Controller (Prologue)ObjSMG2SunakazeKun (rev. 5)
 Meister Lubba
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 1)
 MemoryRoadDoor Flash Black: Mansion DoorObjSMG2legomariofanatic (rev. 2)
 MemoryRoadSky Flash Black: Sky ModelObjSMG2legomariofanatic (rev. 1)
 MemoryRoadTicoCollectField Flash Black: Silver Star PlatformsObjSMG2legomariofanatic (rev. 1)
 MemoryRoadTowerField Flash Black: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 MemoryRoadVisibleStep MemoryRoadVisibleStepObjSMG2SunakazeKun (rev. 1)
 Menbo Skeeter
Movement range: integer in Obj_arg7
ObjSMG2SunakazeKun (rev. 2)
 Meramera Li'l Cinder
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 MercatorCube Mercator Projection Area (Cube)
Distance: integer in Obj_arg0
AreaObjSMG1 & SMG2SunakazeKun (rev. 4)
 MessageArea MessageArea
Unknown: integer in Obj_arg0
AreaObjSMG2Islender (rev. 3)
 Metbo GoombeetleObjSMG1 & SMG2Hiccup (rev. 2)
 MeteorCannon Meteor (Gateway)
Delay: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 MeteorStrike Meteor
Delay: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 MeteorStrikeEnvironment Meteor Spawner
Delay: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 MilkyWaySky Space Junk: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 MiniMechaKoopaPartsCage Toy Time: Factory CageMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 MiniMechaKoopaPartsFan Toy Time: Factory FanMapPartsSMG1 & SMG2SunakazeKun (rev. 2)
 MiniMechaKoopaPartsGear Toy Time: Factory GearMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 MiniMechaKoopaPartsMoveStepA Toy Time: Factory Moving PlatformMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 MiniPlanetAcrossPlanet Yoshi-Star: Grass Bonus PlanetObjSMG2legomariofanatic (rev. 1)
 MiniPlanetAcrossPlanetMistA Yoshi-Star: Mist Effect (Grass Bonus Planet)ObjSMG2legomariofanatic (rev. 1)
 MiniPlanetAcrossPlanetRotateStepA MiniPlanetAcrossPlanetRotateStepAMapPartsSMG2SunakazeKun (rev. 1)
 MiniPlanetAcrossPlanetRotateStepB MiniPlanetAcrossPlanetRotateStepBMapPartsSMG2SunakazeKun (rev. 1)
 MirrorArea Reflection AreaAreaObjSMG2SunakazeKun (rev. 2)
 Moc Whittle
Shape: list in Obj_arg0: -1 = Normal, 1 = Triangle, 2 = Round
Spawns Star: boolean in Obj_arg1. Spawns a star if set to 0 and if AppearPowerStarObj is set up for a Whittle NPC. Seems to be hardcoded to work in BigTree2Galaxy only
ObjSMG2shibs (rev. 4)
 Mogucchi Undergrunt
Speed: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 Monte Pianta
Color: list in Obj_arg0: -1 = light blue, 0 = light blue, 1 = light blue, 2 = yellow, 3 = orange, 4 = pink, 5 = green, 6 = purple, 7 = blue
Is a chuckster?: boolean in Obj_arg1
Throwing height: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg7
ObjSMG2shibs (rev. 4)
 MonteStatue Starshine Beach: Pianta StatueObjSMG2legomariofanatic (rev. 1)
 MorphItemCollectionBee Starship Mario: Bee Mushroom (Display Room)
Unknown: integer in Obj_arg3
ObjSMG2SunakazeKun (rev. 4)
 MorphItemCollectionCloud Starship Mario: Cloud Flower (Display Room)ObjSMG2legomariofanatic (rev. 4)
 MorphItemCollectionDrill Starship Mario: Spin Drill (Display Room)ObjSMG2SunakazeKun (rev. 5)
 MorphItemCollectionFire Starship Mario: Fire Flower (Display Room)
Unknown: integer in Obj_arg3
ObjSMG2SunakazeKun (rev. 4)
 MorphItemCollectionHopper Starship Mario: Spring Mushroom (Display Room)
Unknown: integer in Obj_arg3
ObjSMG2SunakazeKun (rev. 4)
 MorphItemCollectionRock Starship Mario: Rock Mushroom (Display Room)
Unknown: integer in Obj_arg3
ObjSMG2SunakazeKun (rev. 3)
 MorphItemCollectionTeresa Starship Mario: Boo Mushroom (Display Room)
Unknown: integer in Obj_arg3
ObjSMG2SunakazeKun (rev. 4)
 MorphItemNeoBee Bee Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 MorphItemNeoFire Fire Flower
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 MorphItemNeoFoo Flying Star
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 MorphItemNeoHopper Spring Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 MorphItemNeoIce Ice Flower
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg5
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 MorphItemNeoTeresa Boo Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 MorphItemRock Rock Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Enable rolling permanent: boolean in Obj_arg7. If set, Mario won't stop to rolling
ObjSMG2SunakazeKun (rev. 5)
 MorphSwitchArea Power-Up Switch Area
Condition: list in Obj_arg0: 0 = Boo Mario, 1 = Rolling Rock Mario, 2 = Glowing Bulb Yoshi
Unknown: integer in Obj_arg1. No visible change ingame
AreaObjSMG2SunakazeKun (rev. 2)
 MuimuiAttackPlanet The Chimp's Gummit Challenge RoomObjSMG2legomariofanatic (rev. 1)
 MuimuiAttackPlanetIceParts MuimuiAttackPlanetIcePartsObjSMG2SunakazeKun (rev. 1)
 MysteryCandyBrightPlanet Sweet Mystery: Invisible Platforms (Section A)ObjSMG2legomariofanatic (rev. 2)
 MysteryCandyBrightPlanetCover Sweet Mystery: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 MysteryCandyBrightPlanetParts Sweet Mystery: Comet Medal PlatformsObjSMG2legomariofanatic (rev. 1)
 MysteryCandyDecorateParts Sweet Mystery: Background Food Objects (Donuts)ObjSMG2legomariofanatic (rev. 2)
 MysteryCandyDecoratePartsB Sweet Mystery: Background Food Objects (Candy Canes)ObjSMG2legomariofanatic (rev. 1)
 MysteryCandyPlanet Sweet Mystery: Solid Platforms (Section A)ObjSMG2legomariofanatic (rev. 2)
 MysteryCandyPlanetParts MysteryCandyPlanetPartsObjSMG2SunakazeKun (rev. 1)
 MysteryFlipPanelBrightPlanet Sweet Mystery: Invisible Platforms (Section B)ObjSMG2legomariofanatic (rev. 1)
 MysteryFlipPanelBrightPlanetCover MysteryFlipPanelBrightPlanetCoverObjSMG2SunakazeKun (rev. 1)
 MysteryFlipPanelMoveBrightStep MysteryFlipPanelMoveBrightStepObjSMG2SunakazeKun (rev. 1)
 MysteryFlipPanelPlanet Sweet Mystery: Soild Platforms (Section B)ObjSMG2legomariofanatic (rev. 1)
 MysteryGravityRoomBridgeA Gravity Bonus Room: BridgeObjSMG1 & SMG2legomariofanatic (rev. 2)
 MysteryGravityRoomPlanet Gravity Bonus RoomObjSMG1 & SMG2legomariofanatic (rev. 2)
 MysteryMountainBrightPlanet Sweet Mystery: Invisible Cake PlanetObjSMG2legomariofanatic (rev. 1)
 MysteryMountainDecorateParts MysteryMountainDecoratePartsObjSMG2SunakazeKun (rev. 1)
 MysteryMountainPlanet Sweet Mystery: Solid Platforms (Cake Planet)ObjSMG2legomariofanatic (rev. 1)
 MysteryMountainPlanetCover Sweet Mystery: Straw PlatformObjSMG2legomariofanatic (rev. 1)
 MysteryMountainVisionPlanet MysteryMountainVisionPlanetObjSMG2SunakazeKun (rev. 1)
 MysteryMoveStepA Sweet Mystery: Present Box Platform (Red)MapPartsSMG2legomariofanatic (rev. 2)
 MysteryMoveStepB Sweet Mystery: Present Box Platform (Blue)MapPartsSMG2legomariofanatic (rev. 2)
 MysteryMoveStepC Sweet Mystery: Present Box Platform (Yellow)MapPartsSMG2legomariofanatic (rev. 2)
 MysteryMoveStepCoverA Sweey Mystery: Invisible Chocolate Platform (Red)MapPartsSMG2legomariofanatic (rev. 1)
 MysteryMoveStepCoverB Sweet Mystery: Invisible Chocolate Platform (Yellow)MapPartsSMG2legomariofanatic (rev. 1)
 MysteryMoveStepCoverC Sweet Mystery: Invisible Chocolate Platform (Brown)MapPartsSMG2legomariofanatic (rev. 1)
 NeedlePlant Spiky Plant
Item: list in Obj_arg0: -1 = Coin, 0 = nothing, 1 = starbits
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 NeedlePlantFly Spiky Plant (Flying)
Item: list in Obj_arg0: -1 = Coin, 0 = nothing, 1 = starbits
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 NeedleTrap Spike Trap (Ground)
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 NeedleTrapSide Spike Trap (Wall)
Unknown: integer in Obj_arg0
ObjSMG2SunakazeKun (rev. 2)
 NewBossStinkBugPlanet Puzzle Plank: Bugaboom PlanetObjSMG2legomariofanatic (rev. 1)
 NewOnimasuPlanet Stone Cyclone: Starting Planet (Section A)AreaObjSMG2legomariofanatic (rev. 1)
 NewOnimasuPlanetPartsGoal Stone Cyclone: Starting Planet (Section B)ObjSMG2legomariofanatic (rev. 1)
 Nigero KleptoadObjSMG2legomariofanatic (rev. 1)
 NigeroPlanet Hightail Falls: Kleptoad PlanetObjSMG2legomariofanatic (rev. 1)
 NigeroRellayStep NigeroRellayStepObjSMG2SunakazeKun (rev. 1)
 NokonokoLand Koopa Troopa
Color: list in Obj_arg0: -1 = Green, 1 = Red, 2 = Blue, 3 = Blue. The color Blue is unused in the final game.
ObjSMG1 & SMG2RealHeroicGamer (rev. 7)
 NokonokoLandBig Big Koopa Troopa
Color: list in Obj_arg0: -1 = Green, 1 = Red, 2 = Blue, 3 = Blue. The color "blue" is unused in the final game.
ObjSMG2RealHeroicGamer (rev. 4)
 NoMessageArea No Message AreaAreaObjSMG2SunakazeKun (rev. 2)
 NonSleepArea No Sleeping Area
Unknown: integer in Obj_arg0
AreaObjSMG2SunakazeKun (rev. 4)
 NormalEndingDemoObj Ending Cutscene ControllerObjSMG2SunakazeKun (rev. 4)
 NormalMercatorSmallPlanet NormalMercatorSmallPlanetObjSMG2SunakazeKun (rev. 1)
 NormalMercatorTsujiPlanet NormalMercatorTsujiPlanetObjSMG2SunakazeKun (rev. 1)
 NoteFairy Rainbow Notes
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Time until notes disappear in seconds: integer in Obj_arg2
Unknown: integer in Obj_arg3
Song: list in Obj_arg4: -2 = Chromatic Scale, -1 = Chromatic Scale, 0 = Unused?, 1 = Unused?, 2 = Super Mario Bros. Underground Theme, 3 = Unused Placeholder Song, 4 = Super Mario Bros. Underwater Theme, 5 = Super Mario World Bonus Stage Theme
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Star Number: integer in Obj_arg7
ObjSMG1 & SMG2Hiccup (rev. 4)
 Nyoropon Snoodle
Unknown: integer in Obj_arg7
ObjSMG2SunakazeKun (rev. 3)
 OceanFloaterTowerRotateStepA Buoy Base: Rotating Platform AMapPartsSMG1 & SMG2SunakazeKun (rev. 2)
 OceanFloaterTowerRotateStepB Buoy Base: Rotating Platform BMapPartsSMG1 & SMG2SunakazeKun (rev. 2)
 OceanFloaterTowerRotateStepC Buoy Base: Rotating Platform C (Unfinished)MapPartsSMG1 & SMG2SunakazeKun (rev. 3)
 OceanFloaterTowerRotateStepD Buoy Base: Rotating Platform DMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 OceanSphere Water Sphere
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 OldFortressPlanet Throwback: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 OldFortressRotateStep Throwback: Rotating Plank PlatformMapPartsSMG2legomariofanatic (rev. 1)
 OldFortressSlideStep Throwback: Wall Ledge PlatformMapPartsSMG2legomariofanatic (rev. 1)
 OldFortressTopCover Throwback: Fortress Cover (Bowser Symbol)
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 OldFortressUnderCover Throwback: Fortress Cover (Plain Texture)ObjSMG2legomariofanatic (rev. 1)
 OmoteuLandSky Flipsville: Sky ModelObjSMG2legomariofanatic (rev. 1)
 Onimasu Tox Box
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 OnimasuPlanet Beach Bowl: Cyclone Stone Planet (Section A)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 OnimasuPlanetObstaclePartsA Beach Bowl: Wooden Triangle (Cyclone Stone Planet)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 OnimasuPlanetPartsGoal Beach Bowl: Cyclone Stone Planet (Section B)ObjSMG1 & SMG2legomariofanatic (rev. 1)
 OnimasuPlanetRailMovePartsA Stone Cyclone: Moving Stone PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 OnimasuPlanetRotatePartsA Stone Cyclone: Rotating Platforms (Long)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 OnimasuPlanetRotatePartsB Stone Cyclone: Rotating Platforms (Short)MapPartsSMG1 & SMG2legomariofanatic (rev. 1)
 OpeningDemoObj Prologue Cutscene ControllerObjSMG2SunakazeKun (rev. 4)
 OtaKing King Kaliente
Unknown: integer in Obj_arg0
Is Spicy: boolean in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2shibs (rev. 4)
 OtaKingBathPlanet King Kaliente PlanetObjSMG1 & SMG2legomariofanatic (rev. 1)
 OtaRock Octopus
Does Not Spit Coconuts: boolean in Obj_arg0
Do Not Pop Up: boolean in Obj_arg1
ObjSMG1 & SMG2shibs (rev. 5)
 OtaRockTank Prince Pikante
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 3)
 PackunFlowerBig Big Piranha PlantObjSMG2SunakazeKun (rev. 2)
 PackunPetit Piranha Plant
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 PaipoCrystalBreakPlanet Yoshi-Star: Spiny Cages PlanetObjSMG2legomariofanatic (rev. 1)
 Patakuri Paragoomba
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 2)
 PatakuriBig Big ParagoombaObjSMG2SunakazeKun (rev. 2)
 Peach Princess Peach
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 PeachCastleGardenPlanet Peach's Castle (Star Festival)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 PeachCastleMeteor Meteor (Peach's Castle)ObjSMG2legomariofanatic (rev. 1)
 PeachCastleNightPlanet Peach's Castle (Credits)ObjSMG2legomariofanatic (rev. 1)
 PeachCastlePlanet Peach's Castle (Prologue)ObjSMG2legomariofanatic (rev. 1)
 PeachCastleTownAfterAttack Peach's Castle: Houses (Destroyed)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 PeachCastleTownBeforeAttack Peach's Castle: HousesObjSMG1 & SMG2legomariofanatic (rev. 2)
 PeachCastleTownGate Peach's Castle: Town GateObjSMG1 & SMG2legomariofanatic (rev. 2)
 PeanutMudPlanet Good Egg: Peanut PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 Penguin Penguin
Behavior: list in Obj_arg0: 0 = Sitting, 1 = Underwater (Breathing), 2 = Swimming, 3 = Jumping and Diving, 4 = Riding Shell, 5 = Normal, 6 = Walking
Color: list in Obj_arg7: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 PenguinCoach Coach Penguin
Mission: list in Obj_arg0: -1 = nothing, 1 = Golden Shells, 2 = Surfing, 3 = Surfing. SMG1 only
ObjSMG1 & SMG2shibs (rev. 3)
 PenguinMaster PenguruObjSMG1 & SMG2legomariofanatic (rev. 2)
 Petari StarbagObjSMG1 & SMG2legomariofanatic (rev. 2)
 PetitPorter Bonus Planet Teleporter
Group: integer in Obj_arg0
Time: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 4)
 PetitPorterExitPoint Bonus Planet Teleporter (Exit Point)
Group: integer in Obj_arg0
Time: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 6)
 PetitPorterPlanetA Bonus Planet (Grass)ObjSMG2legomariofanatic (rev. 3)
 PetitPorterPlanetB Bonus Planet (Dirt)ObjSMG2legomariofanatic (rev. 2)
 PetitPorterWarpPoint Bonus Planet Teleporter (Warp Point)
Group: integer in Obj_arg0
Time: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG2legomariofanatic (rev. 2)
 PhantomBonfire Torch Fire (Red)
Item: list in Obj_arg0: -1 = coin, 0 = starbit, 1 = nothing
Is decorative?: boolean in Obj_arg1. Fire does not hurt the player.
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 PhantomCandlestand Torch
Item: list in Obj_arg0: -1 = coin, 0 = starbit, 1 = nothing
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 PhantomDecoratePartsA Ghostly: Decorative Wall PiecesObjSMG1 & SMG2SunakazeKun (rev. 1)
 PhantomDecoratePartsB Ghostly: Decorative TreesObjSMG1 & SMG2SunakazeKun (rev. 1)
 PhantomDecoratePartsHole Ghostly: Decorative Hole PlanetObjSMG1 & SMG2SunakazeKun (rev. 1)
 PhantomFirewood Campfire LogsObjSMG1 & SMG2SunakazeKun (rev. 2)
 PhantomSky Ghostly: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 PhantomTorch Torch Fire (Blue)
Item: list in Obj_arg0: -1 = coin, 0 = starbit, 1 = nothing
Is decorative?: boolean in Obj_arg1. Fire does not hurth the player.
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 PhantomTowerMoveStepA Ghostly: Moving Stone PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 Pichan Jibberjay
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2SunakazeKun (rev. 2)
 PichanRacer Jibberjay (Race)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2SunakazeKun (rev. 3)
 PicketSwitch Ground Pound Stump (Small)
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 PicketSwitchBig Ground Pound Stump (Large)
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 PictureJoinInvisibleCollisionObj PictureJoinInvisibleCollisionObjObjSMG2SunakazeKun (rev. 1)
 PictureJoinPlanet Puzzle Plank: Mandibug Puzzle (Piece D)ObjSMG2SunakazeKun (rev. 2)
 PictureJoinPlanetFinish Puzzle Plank: Mandibug Puzzle (Complete)ObjSMG2SunakazeKun (rev. 2)
 PlaneCollisionArea PlaneCollisionArea
Unknown: integer in Obj_arg0
AreaObjSMG2SunakazeKun (rev. 1)
 PlaneCollisionCube PlaneCollisionCube
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2SunakazeKun (rev. 1)
 PlaneModeArea 2D Restricted AreaAreaObjSMG2SunakazeKun (rev. 3)
 Plant Vine Sproutle
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 PlantA Plant A
Number of Flowers: integer in Obj_arg0
Number of Items: integer in Obj_arg1
Item Type: list in Obj_arg2: -1 = Coins, 1 = Starbits
Color change: integer in Obj_arg3
Additional Y-pos fix: integer in Obj_arg6
ObjSMG2SunakazeKun (rev. 5)
 PlantB Plant B
Number of Flowers: integer in Obj_arg0
Number of Items: integer in Obj_arg1
Item Type: list in Obj_arg2: -1 = Coins, 1 = Starbits
Color change: integer in Obj_arg3
Additional Y-pos fix: integer in Obj_arg6
ObjSMG2SunakazeKun (rev. 4)
 PlantC Plant C
Number of Flowers: integer in Obj_arg0
Number of Items: integer in Obj_arg1
Item Type: list in Obj_arg2: -1 = Coins, 1 = Starbits
Color change: integer in Obj_arg3
Additional Y-pos fix: integer in Obj_arg6
ObjSMG2SunakazeKun (rev. 4)
 PlantD Plant D
Number of Flowers: integer in Obj_arg0
Number of Items: integer in Obj_arg1
Item Type: list in Obj_arg2: -1 = Coins, 1 = Starbits
Color change: integer in Obj_arg3
Additional Y-pos fix: integer in Obj_arg6
ObjSMG2SunakazeKun (rev. 4)
 PlantSlider Vine Sproutle (Automatic Sliding)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG2SunakazeKun (rev. 3)
 PlayAttackMan The Chimp (NPC)ObjSMG2SunakazeKun (rev. 2)
 PlayerMorphLimitArea Restrict Power-Up AreaAreaObjSMG2SunakazeKun (rev. 3)
 PlayerSideRetainOffArea PlayerSideRetainOffAreaAreaObjSMG2SunakazeKun (rev. 1)
 PoihanaMazePlanet Gold Leaf: Cataquack Maze PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 PointerTestMap PointerTestMapObjSMG1 & SMG2SunakazeKun (rev. 1)
 PoisonSwanpRailMoveSeesaw Bowser Jr.'s Boom Bunker: Moving Platform (Dark Matter Planet)MapPartsSMG2SunakazeKun (rev. 2)
 PoisonSwanpSeesawMovePlanet Bowser Jr.'s Boom Bunker: Dark Matter PlanetObjSMG2SunakazeKun (rev. 2)
 Pole Pole
Different pole cap: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 Pole2Way Pole (Two-Sided Climbing)
Different pole cap: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 3)
 PoleNoModel Pole (Invisible)
Different pole cap: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 PoleObstaclePartsA Rolling Masterpiece: Paintbrush (Green)ObjSMG2SunakazeKun (rev. 2)
 PoleObstaclePartsB Rolling Masterpiece: Paintbrush (Red)ObjSMG2SunakazeKun (rev. 3)
 PoleObstaclePartsC Rolling Masterpiece: Paintbrush (Blue)ObjSMG2SunakazeKun (rev. 2)
 PoleObstaclePartsD Rolling Masterpiece: Paintbrush (Yellow)ObjSMG2SunakazeKun (rev. 2)
 PoleSquare Pole (Square)
Different pole cap: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 PoleSquareNoModel Pole (Square/Invisible)
Different pole cap: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 PoleTreeA Round TreeObjSMG2legomariofanatic (rev. 3)
 PoleTreeB Pine TreeObjSMG2legomariofanatic (rev. 3)
 Polta Bouldergeist
Star number(?): integer in Obj_arg0
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 PoltaBattlePlanet Bouldergeist PlanetObjSMG1 & SMG2SunakazeKun (rev. 2)
 PoltaBattlePlanetPartsA Bouldergeist Planet: PlatformsObjSMG1 & SMG2SunakazeKun (rev. 2)
 PolygonCodeRecoveryBowl Collision Bowl (Unused)ObjSMG1 & SMG2SunakazeKun (rev. 1)
 PolygonCodeRecoveryPlate Collision Plate (Unused)ObjSMG1 & SMG2SunakazeKun (rev. 1)
 Popo SmeechObjSMG2SunakazeKun (rev. 2)
 PositiveDice Chance Cube (No Goomba)ObjSMG2SunakazeKun (rev. 2)
 PostFogArea White Fog Area
Inner Radius: integer in Obj_arg0
Outer Radius: integer in Obj_arg1
Alpha: integer in Obj_arg2
Red: integer in Obj_arg3
Green: integer in Obj_arg4
Blue: integer in Obj_arg5
Unknown: integer in Obj_arg6
AreaObjSMG2legomariofanatic (rev. 3)
 PostOutlineArea Outline AreaAreaObjSMG2SunakazeKun (rev. 2)
 PowerStar Power Star
Power Star ID: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Louiskovskie (rev. 7)
 PowerStarAppearPoint Power Star Spawn Point
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 PowerStarHalo Power Star Light
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 PowerStarKeeperA Rotating Metal Shields AMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 PowerStarKeeperB Rotating Metal Shields BMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 PowerStarKeeperC Rotating Metal Shields CMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 PrepareKoopaFinalDemoObj Before Final Bowser Cutscene ControllerObjSMG2SunakazeKun (rev. 3)
 ProminenceSetA Bowser Jr.'s Fiery Flotilla: Fire BallsObjSMG2legomariofanatic (rev. 2)
 Pukupuku Cheep Cheep
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 PukupukuGambolPlanet Deep Dark: Cheep Cheep PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 PukupukuWaterSurface Cheep Cheep (Surface)
Unknown: integer in Obj_arg0
ObjSMG2shibs (rev. 3)
 PullBackArea Return AreaAreaObjSMG2legomariofanatic (rev. 2)
 PullTargetBridge PullTargetBridgeObjSMG2SunakazeKun (rev. 1)
 PullTargetDrawer Yoshi-Star: Pull Block
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2SunakazeKun (rev. 3)
 PunchBox Brick Block
Coins: integer in Obj_arg0. Number of coins. Is sequential except: -1 = 0, 0 = 1, 1 = 1
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Hiccup (rev. 3)
 PunchBox2D Brick Block (2D)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2SunakazeKun (rev. 4)
 PunchingKinoko Stretch PlantObjSMG1 & SMG2SunakazeKun (rev. 2)
 PurpleCoin Purple Coin
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Contained in a Bubble?: boolean in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 PurpleCoinCompleteWatcher Purple Coin Switch ControllerObjSMG2SunakazeKun (rev. 2)
 PurpleRailCoin Purple Coin Line
Number of Purple Coins: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Contained in a Bubble?: boolean in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 7)
 PusherWall Clockwork Ruins: Push Wall (Gravity Planet)MapPartsSMG2SunakazeKun (rev. 2)
 PusherWallDisappear Clockwork Ruins: Destroyed Push Wall (Gravity Planet)MapPartsSMG2SunakazeKun (rev. 2)
 PusherWallPlanet Clockwork Ruins: Gravity PlanetObjSMG2SunakazeKun (rev. 2)
 PusherWallPlanetParts Clockwork Ruins: Gravity Planet WallObjSMG2SunakazeKun (rev. 2)
 Pyudon FlaptackObjSMG2legomariofanatic (rev. 1)
 QuestionCoin ?-Coin
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2Hiccup (rev. 2)
 QuestionFlowerGardenDot QuestionFlowerGardenDotObjSMG2SunakazeKun (rev. 1)
 QuestionFlowerGardenPlanet Gusty Garden: Question PlanetObjSMG1 & SMG2SunakazeKun (rev. 2)
 QuickSand2DMovePartsA Dusty Dune: Rotating GearMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 Rabbit Star Bunny
Color: list in Obj_arg0: -1 = yellow, 1 = blue
Behavior: list in Obj_arg1: -1 = idle, 2 = jumping and spinning, 3 = jumping along path
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 RaceRail Race Path
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 RailCoin Coin Line
Number of Coins: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 RailMoveDisappearStep Throwback: Collapsing Stone PlatformMapPartsSMG2Louiskovskie (rev. 2)
 RailMoveMiniPlanetObjA Yoshi-Star: Moving Dirt PlanetMapPartsSMG2SunakazeKun (rev. 2)
 RailMoveMiniPlanetObjB Yoshi-Star: Moving Stone PlanetMapPartsSMG2SunakazeKun (rev. 2)
 RailMoveNormalLift Yellow Moving PlatformMapPartsSMG2legomariofanatic (rev. 1)
 RailMoveWaterAreaPlanet Cosmic Cove: Water Cubes PlanetObjSMG2legomariofanatic (rev. 1)
 RailMoveWaterObj Cosmic Cove: Moving Water CubeMapPartsSMG2legomariofanatic (rev. 1)
 RailObj Subpath
Unknown: integer in Obj_arg0
ObjSMG2shibs (rev. 2)
 RailPlacementPoleObstacle Rolling Masterpiece: Paintbrush Line
Distance: integer in Obj_arg0
Color: list in Obj_arg1: -1 = Green, 1 = Red, 2 = Blue, 3 = Yellow
ObjSMG2SunakazeKun (rev. 2)
 RasterScrollArea Wobbling Effect Area
Stretching Factor: integer in Obj_arg0
Stretching Length: integer in Obj_arg1
Stretching Width: integer in Obj_arg2
AreaObjSMG2SunakazeKun (rev. 4)
 RayGunPlanetPartsGear Toy Time: Rotating Wood GearMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 RayGunPlanetPartsScrew Toy Time: Giant ScrewMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 RecoveryFloorControlArea Collision Switch Controller AreaAreaObjSMG2SunakazeKun (rev. 2)
 RedBlueExStepA Flip-Swap: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 RedBlueExStepB Flip-Swap: Goomba PlatformObjSMG2legomariofanatic (rev. 1)
 RedBlueExStepC Flip-Swap: Checkpoint PlatformObjSMG2legomariofanatic (rev. 1)
 RedBlueExStepD Flip-Swap: Cosmic Guide PlatformObjSMG2legomariofanatic (rev. 1)
 RedBlueExStepE Flip-Swap: Small PlatformObjSMG2legomariofanatic (rev. 1)
 RedBlueExStepF Flip-Swap: Power Star PlatformObjSMG2legomariofanatic (rev. 1)
 RedBlueTurnBlock Flip-Swap PlatformObjSMG2SunakazeKun (rev. 2)
 RelayDrill2DPlanet Spin-Dig: Cylinder PlanetObjSMG2legomariofanatic (rev. 1)
 RelayPlanetA Dirt Planet (Background)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 RelayPlanetB Boss Blitz: Dirt PlanetObjSMG1 & SMG2legomariofanatic (rev. 1)
 RelayPlanetC Wood Planet (Unused)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 RelayPlanetD Bubble Blast: Asteroid PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 RelayPlanetE Deep Dark: Wood PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 RelayPlanetF Toy Time: Metal PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 RelayPlanetG RelayPlanetGObjSMG2SunakazeKun (rev. 1)
 RepeartTimerSwitch Timer Switch (Repeating)
Time until Deactivation: integer in Obj_arg0
Time until Activation: integer in Obj_arg1
ObjSMG2SunakazeKun (rev. 3)
 RepeatBlock Snake Block
Starting Rows: integer in Obj_arg0
Unknown: integer in Obj_arg1
Block Width: integer in Obj_arg2
Additional Rows: integer in Obj_arg3
Speed: integer in Obj_arg4
ObjSMG2SunakazeKun (rev. 2)
 RepeatBlockLavaBoxPlanet Bowser's Lava Lair: Snake Block PlanetObjSMG2SunakazeKun (rev. 2)
 RepeatBlockLavaBoxPlanetProminence Bowser's Lava Lair: Rotating Fire Balls (Snake Blocks Planet)ObjSMG2legomariofanatic (rev. 1)
 RepeatBlockShadowChangeArea Snake Block Shadow Direction Area
Direction: integer in Obj_arg0
AreaObjSMG2SunakazeKun (rev. 2)
 RepeatTimerStageNormalStep Beat Block: Solid PlatformObjSMG2legomariofanatic (rev. 1)
 RepeatTimerStageStepA Beat Block: Single PlatformObjSMG2legomariofanatic (rev. 1)
 RepeatTimerStageStepB Beat Block: Rectangle PlatformObjSMG2legomariofanatic (rev. 1)
 RestartObj Checkpoint Flag
Spawn Point ID: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 3)
 ReverseClipConveyerPlanet Haunty Halls: Creepy Corridor PlanetObjSMG2SunakazeKun (rev. 2)
 ReverseClipConveyorA Haunty Halls: Moving Carpet (Version A)MapPartsSMG2legomariofanatic (rev. 1)
 ReverseClipConveyorB Haunty Halls: Moving Carpet (Version B)MapPartsSMG2legomariofanatic (rev. 1)
 ReverseClipConveyorC Haunty Halls: Moving Carpet (Version C)MapPartsSMG2legomariofanatic (rev. 1)
 ReverseFlowSandMoveStep Slipsand: Metal BlockMapPartsSMG2legomariofanatic (rev. 1)
 ReverseFlowSandPlanet Slipsand: Sand Route PlanetObjSMG2legomariofanatic (rev. 1)
 ReverseGravity2DDossunPlanet Rightside Down: Thwomps PlanetObjSMG2legomariofanatic (rev. 1)
 ReverseGravity2DFireBlockBreakPlanet ReverseGravity2DFireBlockBreakPlanetObjSMG2SunakazeKun (rev. 1)
 ReverseGravity2DLiftPlanet Rightside Down: Gravity Planet (Section B)ObjSMG2legomariofanatic (rev. 1)
 ReverseGravity2DRoofActionPlanet Rightside Down: Fire Flower PlanetObjSMG2legomariofanatic (rev. 1)
 ReverseGravity2DStartPlanetA Rightside Down: Gravity Planet (Section A)ObjSMG2legomariofanatic (rev. 1)
 ReverseGravityTowerInside Good Egg: Tower Planet (Inside)ObjSMG1 & SMG2SunakazeKun (rev. 1)
 ReverseKingdomTreeA Gold Leaf: TreeObjSMG1 & SMG2legomariofanatic (rev. 2)
 RingBeamer Sentry Beam with Spikes (Electricity Ring)
Delay: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 RingBeamerAreaObj Sentry Beam RingObjSMG2legomariofanatic (rev. 1)
 RisePictureBookPlanet Boo Moon: Picture Book PlanetObjSMG2legomariofanatic (rev. 1)
 RoboRotateArmStep Bowser Jr.'s Boom Bunker: Rotating Robot Arm (Starting Planet)MapPartsSMG2legomariofanatic (rev. 1)
 RockBreakCage Boulder Bowl: Purple Rock Crystal (Small)
No Coin?: boolean in Obj_arg0
ObjSMG2legomariofanatic (rev. 5)
 RockBreakCageL Boulder Bowl: Purple Rock Crystal (Large)
No Coin?: boolean in Obj_arg0
ObjSMG2legomariofanatic (rev. 4)
 RockCageS Boulder Bowl: Stone Rock
Unknown: integer in Obj_arg0
ObjSMG2SunakazeKun (rev. 2)
 RockCreator Large Boulder
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 RockDustSmall RockDustSmallObjSMG2SunakazeKun (rev. 1)
 RockPlanetOrbitSky Battlerock: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 RockReflector Bounce Fence (Rock Mario/Luigi)
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 1)
 RockRoadCircleA Rolling Rock TrailsObjSMG1 & SMG2SunakazeKun (rev. 1)
 RollingDrumPlanet Clockwork Ruins: Rolling Wheels PlanetObjSMG2legomariofanatic (rev. 1)
 RollingOvalPlanet Battlerock: Cannon Planet BaseObjSMG1 & SMG2SunakazeKun (rev. 1)
 RollingOvalPlanetParts Battlerock: Cannon PlanetMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 RollingWater Water Bubble
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg2
ObjSMG2legomariofanatic (rev. 1)
 RollingWaterBreakArea Destroy Water Bubble AreaAreaObjSMG2SunakazeKun (rev. 3)
 Rosetta Rosalina
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 RotateClimbRockTop Clockwork Ruins: Rotating Gear (Top)MapPartsSMG2legomariofanatic (rev. 1)
 RotateClimbRockUnder Clockwork Ruins: Rotating Gear (Bottom)MapPartsSMG2legomariofanatic (rev. 1)
 RotateCrossStep Twisty Trials: Rotating GearMapPartsSMG2legomariofanatic (rev. 1)
 RotateFireBar2DRelayStep RotateFireBar2DRelayStepObjSMG2SunakazeKun (rev. 1)
 RotateFireBar2DRotateStep Bowser's Gravity Gauntlet: Large Rotating WheelMapPartsSMG2legomariofanatic (rev. 1)
 RotateFireBar2DRotateStepParts Bowser's Gravity Gauntlet: Rotating Platforms (Large Rotating Wheel)MapPartsSMG2legomariofanatic (rev. 1)
 RotateFireBar2DRotateStepWall RotateFireBar2DRotateStepWallObjSMG2SunakazeKun (rev. 1)
 RotateFireBar2DStep RotateFireBar2DStepObjSMG2SunakazeKun (rev. 1)
 RotateHammerPressure Clockwork Ruins: Hammer (Hammer Planet)
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
MapPartsSMG2legomariofanatic (rev. 1)
 RotatePrismStepA Twisty Trials: Rotating Log (Large)MapPartsSMG2legomariofanatic (rev. 2)
 RotatePrismStepB Twisty Trials: Rotating Log (Small)MapPartsSMG2legomariofanatic (rev. 2)
 RotateSeesawTrampoline Starshine Beach: Water BuoyMapPartsSMG2legomariofanatic (rev. 2)
 RotateStepAthleticPlanet Twisty Trials: Wooden PlatformsObjSMG2legomariofanatic (rev. 2)
 SamboHead Pokey Head
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 SandBird Sand Bird Controller
Unknown: integer in Obj_arg0
ObjSMG2SunakazeKun (rev. 3)
 SandBirdPartsBlock Sand Bird BlockObjSMG2legomariofanatic (rev. 2)
 SandBirdPartsCorner Sand Bird CornerObjSMG2legomariofanatic (rev. 2)
 SandBirdPartsHeadLeft Sand Bird Head (Left)ObjSMG2legomariofanatic (rev. 2)
 SandBirdPartsHeadRight Sand Bird Head (Right)ObjSMG2legomariofanatic (rev. 2)
 SandBirdPartsTail Sand Bird Tail (Center)ObjSMG2legomariofanatic (rev. 3)
 SandBirdPartsTailLeft Sand Bird Tail (Left)ObjSMG2legomariofanatic (rev. 2)
 SandBirdPartsTailRight Sand Bird Tail (Right)ObjSMG2legomariofanatic (rev. 2)
 SandBreezeL Sand Breeze Effect (Large)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 SandBreezeS Sand Breeze Effect (Small)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 SandRelayPlanetA Dusty Dune: Sand Planet (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 SandRelayPlanetD Dusty Dune: Sand Planet (Version D)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 SandStreamHighTowerMoveStepA Dusty Dune: Red Moving BlockMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 SandStreamMoveStepsA Dusty Dune: Rotating Stones AMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 SandStreamMoveStepsB Dusty Dune: Rotating Stones BMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 SandUpDownKillerGunnerBase Dusty Dune: Bullet Bill TowerObjSMG1 & SMG2SunakazeKun (rev. 1)
 SandUpDownTowerBottom Dusty Dune: Glass TowerObjSMG1 & SMG2SunakazeKun (rev. 1)
 SandUpDownTowerBreakableWallA Dusty Dune: Destroyable Crate A
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Hiccup (rev. 3)
 SandUpDownTowerBreakableWallB Dusty Dune: Destroyable Crate B
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Hiccup (rev. 2)
 SandUpDownTowerMoveStepA Dusty Dune: Red Moving Brick BlockMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 SandUpDownTowerTop Dusty Dune: Sand TowerObjSMG1 & SMG2SunakazeKun (rev. 1)
 Sandy SquizzardObjSMG2legomariofanatic (rev. 2)
 SandyFlowSandAfterBattlePlanet Squizzard Planet (After Battle)ObjSMG2legomariofanatic (rev. 2)
 SandyFlowSandPlanet Squizzard PlanetObjSMG2legomariofanatic (rev. 2)
 ScaleUpPlanetA ScaleUpPlanetAObjSMG2SunakazeKun (rev. 1)
 ScaleUpPlanetB ScaleUpPlanetBObjSMG2SunakazeKun (rev. 1)
 ScaleUpPlanetC ScaleUpPlanetCObjSMG2SunakazeKun (rev. 1)
 ScenarioStarter Galaxy Fly-In Controller
Time: integer in Obj_arg0. Time taken to complete fly-in.
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
Landing Rotation: integer in Obj_arg5. The speed of Mario/Luigi's rotation in the fly-in. Can be negative.
ObjSMG1 & SMG2Jako (rev. 5)
 SceneChangeArea Sky Station Star Select Controller (Prologue)AreaObjSMG2SunakazeKun (rev. 4)
 ScoreAttackCounter The Chimp Challenge: Score Controller
Points Required: integer in Obj_arg0
Time: integer in Obj_arg1
ObjSMG2SunakazeKun (rev. 2)
 ScoreAttackMan The Chimp (Letter Challenges)
Unknown: integer in Obj_arg0
ObjSMG2legomariofanatic (rev. 1)
 SeaBottomTriplePropellerStand Buoy Base: Water Propellers FixationObjSMG1 & SMG2SunakazeKun (rev. 3)
 SeaGullGroup Seagulls
No. of seagulls: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SeaGullGroupMarioFace Seagulls (Starship Mario)
No. of seagulls: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2SunakazeKun (rev. 2)
 SearchBeamer Sentry Beam (Laser)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 SecretGate Comet Medal Gate
Unknown: integer in Obj_arg3
ObjSMG2SunakazeKun (rev. 2)
 SecretGateCounter Comet Medal Gate CounterObjSMG2SunakazeKun (rev. 2)
 ShadowColorArea Shadow Color Area
Red: integer in Obj_arg0
Green: integer in Obj_arg1
Blue: integer in Obj_arg2
AreaObjSMG2SunakazeKun (rev. 2)
 ShadowFarClipCtrlArea Shadow Distance Controller Area
Distance: integer in Obj_arg0
Unknown: integer in Obj_arg1
AreaObjSMG2SunakazeKun (rev. 3)
 ShellfishCoin Sea Clam (Coin)
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 ShellfishYellowChip Sea Clam (Star Chip)
Starchip Group: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 ShootingStar Shooting Star
Number of Starbits: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 ShootingStarArea Shooting Star Effect
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 ShutterDoorB Battlerock: Shutter DoorMapPartsSMG1 & SMG2SunakazeKun (rev. 2)
 ShutterDoorC Freezeflame: Volcano Shutter DoorObjSMG1 & SMG2SunakazeKun (rev. 1)
 ShutterDoorD Freezeflame: Treasure Shutter DoorObjSMG1 & SMG2SunakazeKun (rev. 2)
 ShutterDoorE Deep Dark: Shutter DoorObjSMG1 & SMG2SunakazeKun (rev. 1)
 SignBoard Signboard
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 SimpleDemoExecutor Short CutsceneObjSMG2SunakazeKun (rev. 5)
 SkateHolePlanet Cosmic Cove: Star Bunny Planet
Frozen?: boolean in Obj_arg0
ObjSMG2SunakazeKun (rev. 2)
 SkullPlanet Boo's Boneyard: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 1)
 SkyBeachCorals Starshine Beach: Water CoralObjSMG2legomariofanatic (rev. 1)
 SkyBeachFlowers Starshine Beach: Water FlowersObjSMG2legomariofanatic (rev. 1)
 SkyIslandDecorateParts Cloudy Court: Flower PetalsObjSMG2legomariofanatic (rev. 1)
 SkyIslandPartsA Cloudy Court: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 SkyIslandPartsB Cloudy Court: Windmill PlatformObjSMG2legomariofanatic (rev. 1)
 SkyIslandPartsC Cloudy Court: Grass PlatformObjSMG2legomariofanatic (rev. 1)
 SkyIslandPartsD Cloudy Court: Checkpoint PlanetObjSMG2legomariofanatic (rev. 1)
 SkyIslandPartsE Cloudy Court: Grass Platform with LedgeObjSMG2legomariofanatic (rev. 1)
 SkyIslandPartsF Cloudy Court: Launch Star PlatformObjSMG2legomariofanatic (rev. 1)
 SkyIslandStep SkyIslandStepObjSMG2SunakazeKun (rev. 1)
 SkyIslandStepPartsA Grass Platform (Normal)ObjSMG2legomariofanatic (rev. 1)
 SkyIslandStepPartsB Grass Platform (Wood)ObjSMG2legomariofanatic (rev. 1)
 SkyIslandStepPartsC Grass Platform (Flowers)ObjSMG2legomariofanatic (rev. 1)
 SliderBranchZoneSlopeA Rolling Coaster: Split Path Planet (Normal)ObjSMG2legomariofanatic (rev. 3)
 SliderBranchZoneSlopeB Rolling Coaster: Split Path Planet (Single Path)ObjSMG2legomariofanatic (rev. 2)
 SliderGoalSlopeA Rolling Coaster: Goal Slope PlanetObjSMG2legomariofanatic (rev. 1)
 SliderPole Rolling Coaster: PoleObjSMG2legomariofanatic (rev. 2)
 SliderSnowFrontWall Freezy Flake: Slide WallObjSMG2legomariofanatic (rev. 1)
 SliderStartSlopeA Rolling Coaster: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 SlopeRunningCancelArea Stop Running AreaAreaObjSMG2SunakazeKun (rev. 2)
 SmallStone Small Stone
Distance from ground: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SmokeEffectColorArea Running Dust Color Area
Alpha: integer in Obj_arg0
Red: integer in Obj_arg1
Green: integer in Obj_arg2
Blue: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
AreaObjSMG2SunakazeKun (rev. 3)
 Snakehead Cave Eel (Large)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 SnakeheadSmall Cave Eel (Small)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 SnowBall SnowballObjSMG2SunakazeKun (rev. 2)
 SnowBlockA Snow MushroomObjSMG1 & SMG2SunakazeKun (rev. 1)
 SnowBlockTicoSearchPlanet Freezy Flake: Snow Blocks PlanetObjSMG2legomariofanatic (rev. 1)
 SnowDiskPlanet Freezy Flake: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 SnowDollKoopa Snow Bowser Statue
Amount of snow balls: integer in Obj_arg0
Hide dead tree?: boolean in Obj_arg2
Scenario: integer in Obj_arg3
ObjSMG2SunakazeKun (rev. 4)
 SnowDollKoopaPlanet Freezy Flake: Snow Statues PlanetObjSMG2legomariofanatic (rev. 1)
 SnowDollKuribo Snow Goomba Statue
Amount of snow balls: integer in Obj_arg0. max is 2
Hide dead tree?: boolean in Obj_arg2
Scenario: integer in Obj_arg3
ObjSMG2SunakazeKun (rev. 4)
 SnowMan SnowmanObjSMG1 & SMG2legomariofanatic (rev. 1)
 SnowMoundL Snow Tree
Amount of snow balls: integer in Obj_arg0. max is 2
Hide dead tree?: boolean in Obj_arg2
Scenario: integer in Obj_arg3
ObjSMG2SunakazeKun (rev. 4)
 SnowS Snow EffectObjSMG1 & SMG2SunakazeKun (rev. 3)
 SoundEmitterCube Sound Emitter Area (Cube)
Sound: integer in Obj_arg0. A list of sound effects can be found in ActionSound.bcsv
Sound effect is always heard?: boolean in Obj_arg1
AreaObjSMG1 & SMG2SunakazeKun (rev. 6)
 SoundEmitterPoint Sound Emitter Area (Point)
Sound: integer in Obj_arg0
ObjSMG2SunakazeKun (rev. 7)
 SoundEmitterSphere Sound Emitter Area (Sphere)
Sound: integer in Obj_arg0
Sound effect is always heard?: boolean in Obj_arg1. A list of sound effects can be found in ActionSound.bcsv
AreaObjSMG1 & SMG2SunakazeKun (rev. 4)
 SoundPlayArea Sound Emitter Area
Sound: integer in Obj_arg0
Sound effect is always heard?: boolean in Obj_arg1. A list of sound effects can be found in ActionSound.bcsv
AreaObjSMG2SunakazeKun (rev. 4)
 SoundSyncBlockA Beat Block (Green)
Beat Order: integer in Obj_arg0
Speed: list in Obj_arg1: -1 = Normal, 1 = Double Time
ObjSMG2SunakazeKun (rev. 3)
 SoundSyncBlockB Beat Block (Yellow)
Beat Order: integer in Obj_arg0
Speed: list in Obj_arg1: -1 = Normal, 1 = Double Time
ObjSMG2SunakazeKun (rev. 2)
 SoundSyncSwitch Beat Controller
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG2SunakazeKun (rev. 2)
 SpaceCannonLauncher Enemy CannonObjSMG1 & SMG2SunakazeKun (rev. 2)
 SpaceDustL Space Dust Effect (Large)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 SpaceDustS Space Dust Effect (Small)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 SpaceDustWoodA Wood Debris AObjSMG1 & SMG2SunakazeKun (rev. 3)
 SpaceDustWoodB Wood Debris BObjSMG1 & SMG2SunakazeKun (rev. 3)
 SpaceMine Mine
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 SpaceMineRail5m Mine Path Marker (Line)ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SpaceMineRailA Mine Path Marker (Circle)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 SpaceSeparatorA Space Junk: Disk-shaped RockObjSMG1 & SMG2SunakazeKun (rev. 1)
 SpaceSeparatorB Space Junk: L-shaped RockObjSMG1 & SMG2SunakazeKun (rev. 1)
 SpaceShipStep Dreadnought: Yellow Moving Platform
Unknown: integer in Obj_arg3
MapPartsSMG1 & SMG2SunakazeKun (rev. 2)
 SpaceStickA Space Junk: Rock Stick AObjSMG1 & SMG2SunakazeKun (rev. 1)
 SpaceStickB Space Junk: Rock Stick BObjSMG1 & SMG2SunakazeKun (rev. 1)
 SphereAir Spherical Atmosphere
Distance: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SphereCloudMoveRotateStepA Bowser Jr.'s Boom Bunker: Red Rotating Platforms (Cloud Ferris Wheel Planet)MapPartsSMG2legomariofanatic (rev. 1)
 SphereCloudMoveRotateStepB Bowser Jr.'s Boom Bunker: Blue Rotating Platforms (Cloud Ferris Wheel Planet)MapPartsSMG2legomariofanatic (rev. 1)
 SphereInsidePlanet Spherical Bonus RoomObjSMG1 & SMG2SunakazeKun (rev. 2)
 SphereRailDash Starball Boost
Speed: integer in Obj_arg0
Time: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 1)
 SphereSandPlanet SphereSandPlanetObjSMG2SunakazeKun (rev. 1)
 SpinCloudBlock Cloud Platform (Cloud Flower)ObjSMG2SunakazeKun (rev. 2)
 SpinCloudFrontDefineArea Cloud Direction Controller AreaAreaObjSMG2SunakazeKun (rev. 2)
 SpinCloudItem Cloud Flower
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG2SunakazeKun (rev. 2)
 SpinCloudMarioItem Cloud Flower (Duplicate)
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG2SunakazeKun (rev. 3)
 SpinDriver Sling Star
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SpinDriverEarthenPipePlanet Supermassive: Pipe PlanetObjSMG2legomariofanatic (rev. 1)
 SpinGuidanceArea Spin Tutorial Area
Condition: list in Obj_arg0: -1 = normal, 0 = Cloud Mario, 1 = Boo Mario, 2 = Unknown -- but tutorial doesn't appear
AreaObjSMG2shibs (rev. 4)
 SpinLeverSwitch Blue Switch
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SpinLeverSwitchForceAnim Blue Switch (Force Animation)
Unknown: integer in Obj_arg1
ObjSMG2SunakazeKun (rev. 1)
 SpinSwitchArea Spin Switch ControllerAreaObjSMG2SunakazeKun (rev. 2)
 SplashCoinBlock ?-Block (Splashing Coins)
Amount of coins: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Shadow drop distance: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SplashPieceBlock ?-Block (Splashing Starbits)
Amount of starbits: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Shadow drop distance: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 StaffRollDecorateComet Comet (Credits)ObjSMG2legomariofanatic (rev. 1)
 StaffRollDecorateFaceShip Starship Mario (Credits)ObjSMG2legomariofanatic (rev. 1)
 StaffRollDemoObj Credits Cutscene ControllerObjSMG2SunakazeKun (rev. 2)
 StaffRollSky Credits: Sky ModelObjSMG2legomariofanatic (rev. 1)
 StarCreekFreezeFloaterA StarCreekFreezeFloaterAMapPartsSMG2SunakazeKun (rev. 1)
 StarCreekFreezeFloaterB StarCreekFreezeFloaterBMapPartsSMG2SunakazeKun (rev. 1)
 StarCreekGalaxySpringHint Cosmic Cove: Splashing Effect (Center)
Unknown: integer in Obj_arg0
ObjSMG2SunakazeKun (rev. 2)
 StarCreekPlanet Cosmic Cove: Starting Planet
Frozen?: boolean in Obj_arg0
ObjSMG2legomariofanatic (rev. 2)
 StarCreekWaterfallL Cosmic Cove: Waterfall Splashing EffectObjSMG2SunakazeKun (rev. 4)
 StarDustRollingStepA Space Junk: Rolling Crystal PlanetMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 StarDustStepA Space Junk: Small Stone Platform AObjSMG1 & SMG2SunakazeKun (rev. 1)
 StarDustStepB Space Junk: Small Stone Platform BObjSMG1 & SMG2SunakazeKun (rev. 1)
 StarListBoard Starship Mario: Star List SignObjSMG2legomariofanatic (rev. 1)
 StarPiece Starbit
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Color: list in Obj_arg3: -1 = Random, 0 = Purple, 1 = Yellow, 2 = Green, 3 = Blue, 4 = Red, 5 = Silver
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 StarPieceCluster Starbit Crystal
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 StarPieceClusterBreak Breaking Starbit Cluster EffectObjSMG1 & SMG2SunakazeKun (rev. 5)
 StarPieceClusterRock Starbit Crystal (Small)
Amount of starbits: integer in Obj_arg1
ObjSMG2SunakazeKun (rev. 4)
 StarPieceFlow Starbit (Moving)
Speed: integer in Obj_arg0
Amount of starbits: integer in Obj_arg1
Unknown: integer in Obj_arg2
Color: list in Obj_arg3: -1 = Random, 0 = Purple, 1 = Yellow, 2 = Green, 3 = Blue, 4 = Red, 5 = Silver
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 StarPieceFlower Starbit Flower
Drops shadow?: boolean in Obj_arg0
ObjSMG2SunakazeKun (rev. 4)
 StarPieceFollowGroup Starbit (Following)
Amount of starbits: integer in Obj_arg0
Time: integer in Obj_arg1
Distance from center: integer in Obj_arg2
Color: list in Obj_arg3: -1 = Random, 0 = Purple, 1 = Yellow, 2 = Green, 3 = Blue, 4 = Red, 5 = Silver
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 StarPieceGroup Starbit Group
Amount of starbits: integer in Obj_arg0
Distance from Center: integer in Obj_arg1
Unknown: integer in Obj_arg2
Color: list in Obj_arg3: -1 = Random, 0 = Purple, 1 = Yellow, 2 = Green, 3 = Blue, 4 = Red, 5 = Silver
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 8)
 StarPieceMother Starbit Creator
Amount of starbits: integer in Obj_arg0
Amount of starbits given after collecting: integer in Obj_arg1
Speed: integer in Obj_arg2
Color: list in Obj_arg3: -1 = Random, 0 = Purple, 1 = Yellow, 2 = Green, 3 = Blue, 4 = Red, 5 = Silver
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 StarPieceSpot Starbit Spawn
Amount of starbits: integer in Obj_arg0
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 StarPieceSpotEruption Starbit Eruption
Amount of starbits: integer in Obj_arg0
Time: integer in Obj_arg1
Speed: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 4)
 StarReturnDemoStarter Power Star Return PathObjSMG1 & SMG2legomariofanatic (rev. 1)
 StarrySky Starry Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 StinkBugParent Mandibug StackObjSMG1 & SMG2legomariofanatic (rev. 2)
 StinkBugSmall Mandibug
Movement angle in degrees: integer in Obj_arg0
Movement distance: integer in Obj_arg1
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 StoryBookAreaText Prologue Text Area
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
AreaObjSMG2SunakazeKun (rev. 3)
 StoryBookAreaWarp Prologue Warp Area
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
AreaObjSMG2SunakazeKun (rev. 2)
 StoryBookOpeningPlanet Prologue: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 StoryBookTicoMeetPlanet Peach's Castle: Master Luma PlanetObjSMG2legomariofanatic (rev. 1)
 StrayTico Silver StarChildObjSMG1 & SMG2legomariofanatic (rev. 2)
 StringSpider Scuttlebug (Hanging)
String length: integer in Obj_arg0
No visible changes?: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 StrongBlock Used Block
Doesn't drop shadow: boolean in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 StrongBlock2D Used Block (2D)
Doesn't drop shadow: boolean in Obj_arg0
ObjSMG2SunakazeKun (rev. 4)
 StumpObj Starship Mario: Stump PlatformObjSMG2SunakazeKun (rev. 2)
 SummerSky Beach Bowl: Sky Model
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 SunakazeKun Tweester
Has debris?: boolean in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 10)
 SunkenShip Deep Dark: Ghost Ship
Drop: list in Obj_arg3: -1 = Coin, 0 = Nothing, 1 = 1-Up mushroom, 2 = Power Star, 3 = Starbits. The Power Star requires a properly set up AppearPowerStarObj parameter
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SunLightArea Sun Light AreaAreaObjSMG2SunakazeKun (rev. 2)
 SunsetAir Sunset Atmosphere
Distance: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 1)
 SuperDreamer Cosmic Spirit
Unknown: integer in Obj_arg0
No. of deaths: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 2)
 SuperSpinDriver Launch Star
Speed / Time: integer in Obj_arg0. How long Mario is flying until he's landing. 100 = 1 second
Enable Shadow: boolean in Obj_arg1. Does this Launch Star have a Shadow?
Grab Mario: boolean in Obj_arg2. Will this Launch Star grab Mario if he is near?
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Ending rotation: integer in Obj_arg5. Mario's rotation when he lands. (Degrees) Doesn't always work, for some reason...
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Super Hackio (rev. 11)
 SuperSpinDriverPink Launch Star (Pink)
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 SupportFlushPoint Butterfly (Co-Star Mode only)ObjSMG2SunakazeKun (rev. 2)
 SurfingRaceMainGate Goal Gate (Surfing/Gliding)ObjSMG1 & SMG2legomariofanatic (rev. 1)
 SweetDecoratePartsOrange Decorative OrangeObjSMG1 & SMG2SunakazeKun (rev. 1)
 SweetsDecoratePartsFork Decorative Fork
Color: list in Obj_arg1: 0 = Green, 1 = Yellow, 2 = Blue, 3 = Red
MapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 SweetsDecoratePartsSpoon Decorative Spoon
Color: list in Obj_arg1: 0 = Green, 1 = Yellow, 2 = Blue, 3 = Red
MapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 SwitchAppearAncientStep Clockwork Ruins: Rolling Wheel RampObjSMG2legomariofanatic (rev. 1)
 SwitchArea Switch Area
Deactivate when player leaves: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg4
AreaObjSMG2SunakazeKun (rev. 1)
 SwitchGravityBombHeiPlanet Upside Dizzy: Gravity Planet (Section C)ObjSMG2legomariofanatic (rev. 1)
 SwitchingMoveBlockMainPlanetA Flip-Out: Flip-Swap Walls PlanetObjSMG2legomariofanatic (rev. 1)
 SwitchingMoveBlockStartPlanet Flip-Out: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 SwitchingMoveBuzzAreaBlockBlue Flip-Swap Walls (Blue) (Section B)
Move Distance: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 3)
 SwitchingMoveBuzzAreaBlockRed Flip-Swap Walls (Red) (Section B)
Move Distance: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 2)
 SwitchingMoveStairsAreaBlockBlue Flip-Swap Walls (Blue) (Section A)
Move Distance: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 2)
 SwitchingMoveStairsAreaBlockRed Flip-Swap Walls (Red) (Section A)
Move Distance: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 2)
 SwitchingMoveStartAreaBlockBlue Flip-Swap Walls (Blue) (Starting Planet)
Move Distance: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 2)
 SwitchingMoveStartAreaBlockRed Flip-Swap Walls (Red) (Starting Planet)
Move Distance: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 2)
 SwitchingMoveWallJumpAreaBlockBlue Flip-Swap Walls (Blue) (Section C)
Move Distance: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 2)
 SwitchingMoveWallJumpAreaBlockRed Flip-Swap Walls (Red) (Section C)
Move Distance: integer in Obj_arg2
ObjSMG2SunakazeKun (rev. 2)
 SwitchSynchronizerReverse Reverse Switch Controller
No visible effect?: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 TakoBarrelA Octopus Barrel
Drop: list in Obj_arg3: -1 = Coin, 0 = Nothing, 1 = 1-Up mushroom, 2 = Power Star, 3 = Starbits. The Power Star requires a properly set up AppearPowerStarObj parameter.
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 Takobo Octoomba
Unknown: integer in Obj_arg0
Movement: list in Obj_arg1: -1 = up and down, 0 = left and right, 1 = right and left
Speed: integer in Obj_arg2. Doesn't spit anything if set to 0. Use Obj_arg5 instead
Distance: integer in Obj_arg3
Unknown: integer in Obj_arg4
Is moving?: boolean in Obj_arg5
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 TakoHei OctoguyObjSMG1 & SMG2SunakazeKun (rev. 2)
 TakoSho Elite Octoomba
Unknown: integer in Obj_arg0
Movement: list in Obj_arg1: -1 = up and down, 0 = left and right, 1 = right and left
Speed: integer in Obj_arg2. Doesn't spit anything if set to 0. Use Obj_arg5 instead
Distance: integer in Obj_arg3
Unknown: integer in Obj_arg4
Is moving?: boolean in Obj_arg5
ObjSMG2SunakazeKun (rev. 2)
 Tamakoro Star Ball
Object Inside: list in Obj_arg0: -1 = Power Star, 0 = Purple Coin
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 TamakoroFlipPanelAppearStep Rolling Masterpiece: Ruler (Flipswitch Planet)ObjSMG2legomariofanatic (rev. 2)
 TamakoroFlipPanelPlanet Rolling Masterpiece: Flipswitch PlanetObjSMG2legomariofanatic (rev. 1)
 TamakoroGarigariCylinderPlanet Rolling Masterpiece: Wooden Platforms Planet (Section E)ObjSMG2legomariofanatic (rev. 4)
 TamakoroGarigariFallStepA Rolling Masterpiece: Wooden Platforms Planet (Section A)MapPartsSMG2legomariofanatic (rev. 1)
 TamakoroGarigariFallStepB Rolling Masterpiece: Wooden Platforms Planet (Comet Medal Platform)MapPartsSMG2legomariofanatic (rev. 1)
 TamakoroGarigariFallStepC Rolling Masterpiece: Wooden Platforms Planet (Section B)MapPartsSMG2legomariofanatic (rev. 1)
 TamakoroGarigariFallStepD Rolling Masterpiece: Wooden Platforms Planet (Section C)MapPartsSMG2legomariofanatic (rev. 1)
 TamakoroGarigariFallStepE Rolling Masterpiece: Wooden Platforms Planet (Section D)MapPartsSMG2legomariofanatic (rev. 1)
 TamakoroGoalRelayStep Rolling Masterpiece: Ruler (Silver Chomp Planet)ObjSMG2legomariofanatic (rev. 1)
 TamakoroHoleBombHeiPlanet Rolling Masterpiece: Grassy Bob-omb PlanetObjSMG2legomariofanatic (rev. 1)
 TamakoroJumpGuidanceArea Starball Jumping Explanation Area
Unknown: integer in Obj_arg0
AreaObjSMG2SunakazeKun (rev. 3)
 TamakoroKuriboLift Rolling Masterpiece: Moving Platform (Flipswitch Planet)MapPartsSMG2legomariofanatic (rev. 1)
 TamakoroMoveGuidanceArea Starball Moving Explanation Area
Unknown: integer in Obj_arg0
AreaObjSMG2SunakazeKun (rev. 1)
 TamakoroPlanetStartPlanet Rolling Masterpiece: Starting PlanetObjSMG2legomariofanatic (rev. 1)
 TamakoroPolePlanet Rolling Masterpiece: Paintbrush PlanetObjSMG2legomariofanatic (rev. 1)
 TamakoroRailToSearchWanwan Rolling Masterpiece: Ruler (Wooden Platforms Planet)ObjSMG2legomariofanatic (rev. 2)
 TamakoroSearchWanwanAppearStep Rolling Masterpiece: Silver Chomp PlatformMapPartsSMG2legomariofanatic (rev. 1)
 TamakoroVsSearchWanwanPlanet Rolling Masterpiece: Silver Chomp PlanetObjSMG2legomariofanatic (rev. 1)
 TemplateStageGeometry TemplateStageGeometryObjSMG1 & SMG2SunakazeKun (rev. 1)
 Terebo Octoboo
Speed: integer in Obj_arg0
ObjSMG2SunakazeKun (rev. 3)
 TereboGroup Octoboo Group
Speed: integer in Obj_arg0
Octoboos: integer in Obj_arg6
Gap side: integer in Obj_arg7
ObjSMG2SunakazeKun (rev. 3)
 Teresa Boo
Appearance: list in Obj_arg0: -1 = normal, 0 = from ground, 1 = from wall
Clipping Size: integer in Obj_arg1. This objects has to be assigned to a properly set-up ClipFieldSwitch.
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 TeresaAtomic Big Boo
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2SunakazeKun (rev. 4)
 TeresaChief Boo Chief
Scenario: integer in Obj_arg0
Unknown: integer in Obj_arg1
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 TeresaMansionBridgeA Ghostly: Mansion Bridge (Spiral)ObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaMansionBridgeB Ghostly: Mansion Bridge (Normal)ObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaMansionCandlestand Ghostly: Candlestick
Item: list in Obj_arg0: -1 = coin, 0 = starbit, 1 = nothing
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 TeresaMansionHoleCover Ghostly: Broken Ceiling PartObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaPicture Boo Picture
Painting: list in Obj_arg1: 0 = Boo, 1 = Empty, 2 = Bomb Boo
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 TeresaRacePartsA Ghostly: Race WheelMapPartsSMG1 & SMG2SunakazeKun (rev. 2)
 TeresaRacePartsBallA Ghostly: Race SkullObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaRaceSpaceStickA Ghostly: Race BoneObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaRaceSpaceStickB Ghostly: Race SpineObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaRaceSpaceStickC Ghostly: Race RibObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaRoomGlaringLight Deep Dark: Light Beam (Boo Box Planet)ObjSMG1 & SMG2legomariofanatic (rev. 1)
 TeresaWater Boo (Underwater)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 TestEffectObj TestEffectObjObjSMG2SunakazeKun (rev. 2)
 TestRain TestRainObjSMG2SunakazeKun (rev. 1)
 ThreeSwingByPlanet Sky Station: Three Mini PlanetsObjSMG2SunakazeKun (rev. 1)
 Tico Luma
Color: list in Obj_arg0: -1 = Yellow, 1 = Blue, 2 = Green, 3 = Red, 4 = Purple, 5 = Pink, 6 = Orange
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 TicoBaby Master LumaObjSMG1 & SMG2legomariofanatic (rev. 1)
 TicoBig Big LumaObjSMG2SunakazeKun (rev. 4)
 TicoCoin Comet Medal
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG2legomariofanatic (rev. 2)
 TicoFatCoin Hungry Luma (Coins)
Coins Required: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 1)
 TicoFatStarPiece Hungry Luma (Starship Mario)ObjSMG2legomariofanatic (rev. 1)
 TicoRail Luma (Moving)
Color: list in Obj_arg0: -1 = Yellow, 1 = Blue, 2 = Green, 3 = Red, 4 = Purple, 5 = Pink, 6 = Orange
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 TicoSeedGuidanceCube Hungry Luma Feeding Explanation Area (Cube)AreaObjSMG1 & SMG2SunakazeKun (rev. 2)
 TicoShop Luma Shop
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 TicoShopDice Luma Shop (Chance Cubes)
Cost: integer in Obj_arg0
Currency: list in Obj_arg7: -1 = Starbits, 0 = Coins
ObjSMG2SunakazeKun (rev. 3)
 TimeAttackClock Plus Clock
Added time in frames: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG2SunakazeKun (rev. 4)
 TimeChangeSky TimeChangeSkyObjSMG2SunakazeKun (rev. 1)
 TimerCoinBlock ?-Block (Timed Coins)
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 TimerGravityChangeDrillRoom Flipsville: Gravity-Changing PlanetObjSMG2legomariofanatic (rev. 1)
 TimerGravityChangeDrillRoomWall Flipsville: Gravity-Changing Planet (Back Wall)ObjSMG2legomariofanatic (rev. 1)
 TimerGravityRoomPlanet TimerGravityRoomPlanetObjSMG2SunakazeKun (rev. 1)
 TimerPieceBlock ?-Block (Timed Starbits)
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 TimerSwitch Timer Switch
Time: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 TogeBegomanLauncher Spiky Topman Spawner
Number of Spring Topman: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 1)
 Togepin Bowling PinObjSMG2legomariofanatic (rev. 1)
 TogepinAttackFoulArea Bowling Challenge: Foul AreaAreaObjSMG2SunakazeKun (rev. 3)
 TogepinAttackMan The Chimp (Bowling Challenge)ObjSMG2SunakazeKun (rev. 3)
 TogepinScorer Bowling Challenge: Score ControllerObjSMG2SunakazeKun (rev. 2)
 Togezo SpinyObjSMG2legomariofanatic (rev. 1)
 Tongari Spiny Hermit
Unknown: integer in Obj_arg1
ObjSMG2legomariofanatic (rev. 2)
 Tongari2D Spiny Hermit (2D)
Unknown: i