Object Database by Category
Welcome to the object database! Here you will find information on how to use any object in SMG1 and SMG2.
You can also have this database in Whitehole if you're using the latest version! Alternatively, just click Download database.

All the registered users can also contribute to the object database by sharing their findings about SMG's objects. Click any object below to edit it.


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Known, incomplete
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Planets
Platforms
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Bosses
NPCs
Items
Destroyable
Areas
Gravity
Cameras & Cutscenes
Controllers
Comet Observatory
Starship Mario
Minigames
Other
Deprecated / Useless


Search:
Status
 2560 total (830 only in SMG1, 1109 only in SMG2, 621 in both games; 315 unused)
All:
1602 (63%)
371 (15%)
587 (23%)
SMG1:
639 (45%)
233 (17%)
579 (40%)
SMG2:
1386 (81%)
333 (20%)
11 (1%)

The above bars need more green.

2560 may be a big number, but don't be scared. Your contribution is always welcome, even if it's only about one object.
  Internal name Name Type Games Last edited by
32 objects found.
 BreakableCage Breakable Glass Cage (Small)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 BreakableCageL Breakable Glass Cage (Large)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 BreakableCageRotate Breakable Glass Cage (Rotating)
Rotation Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 BreakableFixation Buoy Base: Breakable AnchorObjSMG1 & SMG2legomariofanatic (rev. 4)
 BreakableTrash Gearmo Challenge: Breakable TrashObjSMG1 & SMG2legomariofanatic (rev. 4)
 ConcreteBlock Concrete BlocksObjSMG1 & SMG2legomariofanatic (rev. 5)
 CrystalCageL Glass Crystal (Large)
Power Star ID: integer in Obj_arg0
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 CrystalCageM Glass Crystal (Medium)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Toad Color: list in Obj_arg6: -1 = Blue, 0 = Unknown, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: -1 = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2shibs (rev. 7)
 CrystalCageMoving Glass Crystal (Moving)MapPartsSMG1SunakazeKun (rev. 1)
 CrystalCageS Glass Crystal (Small)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: -1 = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 HipDropRock Ground Pound Rock
Item: list in Obj_arg0: -1 = Nothing, 0 = Coin, 1 = Starbits
Number of Items: integer in Obj_arg1
Remove Remains: boolean in Obj_arg7. This removes the remains of the rock after destroying it.
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 IcicleRock Stalagmite
Does Not Drop Anything: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 PunchBox Brick Block
Coins: integer in Obj_arg0. Number of coins. Is sequential except: -1 = 0, 0 = 1, 1 = 1
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Hiccup (rev. 3)
 RockCreator Large Boulder
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SandUpDownTowerBreakableWallA Dusty Dune: Destroyable Crate A
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Hiccup (rev. 3)
 SandUpDownTowerBreakableWallB Dusty Dune: Destroyable Crate B
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Hiccup (rev. 2)
 SnowBlockA Snow MushroomObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaMansionHoleCover Ghostly: Broken Ceiling PartObjSMG1 & SMG2SunakazeKun (rev. 1)
 TreasureBoxCoin Treasure Chest (Coin)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 9)
 TreasureBoxCrackedAirBubble Cracked Treasure Chest (Air Bubble)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 8)
 TreasureBoxCrackedBlueChip Cracked Treasure Chest (Pull Starchip)
Pull Starchip Group: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 TreasureBoxCrackedCoin Cracked Treasure Chest (Coin)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 TreasureBoxCrackedEmpty Cracked Treasure Chest (Empty)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 TreasureBoxCrackedKinokoLifeUp Cracked Treasure Chest (Life Mushroom)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 TreasureBoxCrackedKinokoOneUp Cracked Treasure Chest (1-Up Mushroom)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 TreasureBoxCrackedPowerStar Cracked Treasure Chest (Power Star)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 TreasureBoxCrackedYellowChip Cracked Treasure Chest (Starchip)
Starchip Group: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 TreasureBoxEmpty Treasure Chest (Empty)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 TreasureBoxGoldEmpty Golden Treasure Chest (Empty)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 TreasureBoxKinokoLifeUp Treasure Chest (Life Mushroom)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 7)
 TreasureBoxKinokoOneUp Treasure Chest (1-Up Mushroom)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 7)
 WoodBox Crate
No. of coins: integer in Obj_arg0
Hide broken pieces: boolean in Obj_arg1
No. of star bits: integer in Obj_arg2. Max. is 70
Play 'Secret found' sound: boolean in Obj_arg3
Release 1-Up: boolean in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 3)