Object Database by Category
Welcome to the object database! Here you will find information on how to use any object in SMG1 and SMG2.
You can also have this database in Whitehole if you're using the latest version! Alternatively, just click Download database.

All the registered users can also contribute to the object database by sharing their findings about SMG's objects. Click any object below to edit it.


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Known, incomplete
Known, complete
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Uncategorized
Planets
Platforms
Skies
Airs
Decorations
Effects
Enemies
Bosses
NPCs
Items
Destroyable
Areas
Gravity
Cameras & Cutscenes
Controllers
Comet Observatory
Starship Mario
Minigames
Other
Deprecated / Useless


Search:
Status
 2560 total (830 only in SMG1, 1109 only in SMG2, 621 in both games; 315 unused)
All:
1601 (63%)
372 (15%)
587 (23%)
SMG1:
639 (45%)
233 (17%)
579 (40%)
SMG2:
1385 (81%)
334 (20%)
11 (1%)

The above bars need more green.

2560 may be a big number, but don't be scared. Your contribution is always welcome, even if it's only about one object.
  Internal name Name Type Games Last edited by
1451 objects found.
 AirBubble Air Bubble
Size: list in Obj_arg0: 0 = Small, 1 = Big
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 AirBubbleGenerator Air Bubble Spawner
Speed: integer in Obj_arg0
Bubble Pop Delay: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 AreaMoveSphere Move Area (Sphere)
Speed: integer in Obj_arg0
AreaObjSMG1 & SMG2legomariofanatic (rev. 2)
 ArrowBoard Arrow SignObjSMG1 & SMG2legomariofanatic (rev. 2)
 ArrowSwitch Gravity-Arrow Switch
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 ArrowSwitchMulti Gravity-Arrow Switch (Multi-Use)
ArrowSwitchMulti Group: integer in Obj_arg0
ObjSMG1legomariofanatic (rev. 3)
 ArrowSwitchTarget Gravity-Arrow Switch Target
ArrowSwitchMulti Group: integer in Obj_arg0
Order: integer in Obj_arg1
ObjSMG1SunakazeKun (rev. 4)
 AssemblyBlockPartsA Space Junk Block (Blue Square)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 AssemblyBlockPartsB Space Junk Block (Green Rectangle)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 AssemblyBlockPartsC Space Junk Block (Purple Square)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 AssemblyBlockPartsD Space Junk Block (Brown Octagon)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 AssemblyBlockPartsE Space Junk Block (Red Triangle)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7. Doesn't work without patching in additional effects.
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 AssemblyBlockPartsIceB Space Junk Block B (Ice)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7
ObjSMG1SunakazeKun (rev. 3)
 AssemblyBlockPartsIceC Space Junk Block C (Ice)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7
ObjSMG1SunakazeKun (rev. 2)
 AssemblyBlockPartsIceD Space Junk Block D (Ice)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7
ObjSMG1SunakazeKun (rev. 2)
 AssemblyBlockPartsIceE Space Junk Block E (Ice)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7
ObjSMG1SunakazeKun (rev. 2)
 AssemblyBlockPartsTimerA Space Junk Block (Galaxy Reactor)
Detection Range: integer in Obj_arg0
Delay: integer in Obj_arg1
Is not timed?: boolean in Obj_arg7
ObjSMG1SunakazeKun (rev. 2)
 AssemblyBlockPlanet Space Junk: Silver Star PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 AsteroidA Asteroid Cluster (Large)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 AsteroidB Asteroid Cluster (Small)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 AsteroidBlockPlanet 8-Bit Mario PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 AsteroidBlockRotateStepA 8-Bit Mario: Rotating PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 AsteroidC Asteroid Cluster (Medium)ObjSMG1 & SMG2SunakazeKun (rev. 4)
 AsteroidD Asteroid Cluster (Grassy)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 AsteroidMoveA Asteroid Cluster (Moving)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 AstroBaseA Observatory Base AObjSMG1xkitten (rev. 1)
 AstroBaseB Observatory Base BObjSMG1xkitten (rev. 1)
 AstroBaseC Observatory Base CObjSMG1xkitten (rev. 1)
 AstroBaseCenterA Observatory Center AObjSMG1xkitten (rev. 1)
 AstroBaseCenterB Observatory Center BObjSMG1xkitten (rev. 3)
 AstroBaseCenterTop Observatory Center TopObjSMG1xkitten (rev. 1)
 AstroBaseKitchen Observatory Base KitchenObjSMG1xkitten (rev. 1)
 AstroChangeStageCube Comet Observatory Change Stage Area (Cube)
Stage: list in Obj_arg0: 0 = Comet Observatory (In front of a dome), 1 = Gateway Galaxy, 2 = Comet Observatory, 3 = Library 4 = Comet Observatory, 5 = Dome
Starting point: integer in Obj_arg1
Scenario: integer in Obj_arg2
AreaObjSMG1Hiccup (rev. 4)
 AstroChildRoom Comet Observatory: Gate RoomObjSMG1 & SMG2SunakazeKun (rev. 5)
 AstroCore Observatory CoreObjSMG1xkitten (rev. 1)
 AstroCountDownPlate Observatory Star CountdownObjSMG1xkitten (rev. 1)
 AstroDecoratePartsA Observatory Decor AMapPartsSMG1xkitten (rev. 1)
 AstroDecoratePartsGearA Observatory Decor BObjSMG1xkitten (rev. 1)
 AstroDome Observatory Dome
Dome Number: list in Obj_arg0: 1 = Terrace, 2 = Fountain, 3 = Kitchen, 4 = Bedroom, 5 = Engine, 6 = Garden
ObjSMG1Hiccup (rev. 9)
 AstroDomeAsteroid Dome: AsteroidsObjSMG1SunakazeKun (rev. 1)
 AstroDomeBlueStar Dome: Pull StarObjSMG1SunakazeKun (rev. 1)
 AstroDomeComet Dome: CometObjSMG1SunakazeKun (rev. 1)
 AstroDomeDemoAstroGalaxy Dome: Miniature Comet ObservatoryObjSMG1SunakazeKun (rev. 1)
 AstroDomeDemoStarter Dome: Fly-Out ControllerObjSMG1SunakazeKun (rev. 1)
 AstroDomeEntrance Comet Observatory: Dome
Dome: list in Obj_arg0: 1 = Terrace, 2 = Bathroom, 3 = Kitchen, 4 = Bedroom, 5 = Engine room, 6 = Garden
ObjSMG1SunakazeKun (rev. 1)
 AstroDomeGalaxySelector Dome: Galaxy Selection ControllerObjSMG1SunakazeKun (rev. 1)
 AstroDomeSky Dome Sky
Sky Variant: list in Obj_arg0: 1 = Variant A, 4 = Variant A, 2 = Variant B, 5 = Variant B, 3 = Variant C, 6 = Variant C
ObjSMG1Hiccup (rev. 4)
 AstroDomeSkyA Bigmouth SkyObjSMG1SunakazeKun (rev. 1)
 AstroLibrary Comet Observatory: LibraryObjSMG1SunakazeKun (rev. 1)
 AstroMapBoard Comet Observatory: Map ScreenObjSMG1SunakazeKun (rev. 1)
 AstroOverlookAreaCylinder Show Comet Observatory Labels Area (Cylinder)
Position: integer in Obj_arg0
AreaObjSMG1SunakazeKun (rev. 2)
 AstroOverlookObj Show Comet Observatory LabelsObjSMG1SunakazeKun (rev. 1)
 AstroParking Comet Observatory: GarageObjSMG1SunakazeKun (rev. 2)
 AstroRoomLibrary Comet Observatory: LibraryObjSMG1 & SMG2SunakazeKun (rev. 4)
 AstroRotateStepA Comet Observatory: Rotating Platforms (Green)MapPartsSMG1SunakazeKun (rev. 1)
 AstroRotateStepB Comet Observatory: Rotating Platforms (Orange)MapPartsSMG1SunakazeKun (rev. 1)
 AstroStarPlate Comet Observatory: Dome Pipes
Dome: list in Obj_arg0: 1 = Terrace, 2 = Bathroom, 3 = Kitchen, 4 = Bedroom, 5 = Engine room, 6 = Garden
ObjSMG1SunakazeKun (rev. 1)
 AstroTorchLightBlue Comet Observatory: Torch Light (Blue)
Required Grand Stars: integer in Obj_arg0
ObjSMG1SunakazeKun (rev. 2)
 AstroTorchLightRed Comet Observatory: Torch Light (Red)
Required Grand Stars: integer in Obj_arg0
ObjSMG1SunakazeKun (rev. 1)
 AudioEffectCube Echo Effect Area (Cube)
Echoes: boolean in Obj_arg0
AreaObjSMG1SunakazeKun (rev. 3)
 AudioEffectCylinder Echo Effect Area (Cylinder)
Echoes: integer in Obj_arg0
AreaObjSMG1SunakazeKun (rev. 2)
 AudioEffectSphere Echo Effect Area (Sphere)
Echoes: integer in Obj_arg0
AreaObjSMG1SunakazeKun (rev. 1)
 AuroraSky Freezeflame: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 3)
 BallBeamer Sentry Beam with Nut (Electricity Ring)
Delay: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1SunakazeKun (rev. 1)
 Balloonfish PorcupufferObjSMG1 & SMG2legomariofanatic (rev. 2)
 BallOpener Star Ball OpenerObjSMG1 & SMG2legomariofanatic (rev. 5)
 BallRail Star Ball Rail
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 Banekiti Lil' SpringyMapPartsSMG1SunakazeKun (rev. 1)
 BasaBasa Swooper
Flying Range: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 BasaBasaIce Ice Swooper
Flying Range: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 BathtubPlanet Bathtub Planet [Unused]ObjSMG1SunakazeKun (rev. 1)
 BattleShipElevator Battlerock: Elevator PlatformMapPartsSMG1SunakazeKun (rev. 1)
 BattleShipElevatorCover Battlerock: Elevator CoverObjSMG1 & SMG2SunakazeKun (rev. 3)
 BattleShipExplosionMetal Battlerock: Explosion Effect (Metal)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 BattleShipExplosionRock Battlerock: Explosion Effect (Rock)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BattleShipMovePartsA Battlerock: Rotating Wheel (Power Star)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 BattleShipMovePartsB Battlerock: Rotating Wheel (Bullet Bills)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 BeachChair Beach ChairObjSMG1SunakazeKun (rev. 3)
 BeachParasol Beach UmbrellaObjSMG1SunakazeKun (rev. 3)
 BeamGoRoundPlanet Dreadnought: Beam PlanetObjSMG1SunakazeKun (rev. 1)
 BeeFlowerHover Flower Platform
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 BeeWallClimbPartsA Honeycomb PanelMapPartsSMG1 & SMG2SledgeBrother1 (rev. 3)
 BeeWallClimbPlanetA Honeyclimb: Planet AObjSMG1SunakazeKun (rev. 1)
 BeeWallClimbPlanetB Honeyclimb: Planet BObjSMG1SunakazeKun (rev. 1)
 BeeWallClimbPlanetC Honeyclimb: Planet CObjSMG1SunakazeKun (rev. 1)
 BeeWallShortDistAreaCube Short Distance Area (Bee Mario/Luigi) (Cube)AreaObjSMG1SunakazeKun (rev. 1)
 BegomanBaby TopminiObjSMG1 & SMG2legomariofanatic (rev. 2)
 BegomanBabyLauncher Topmini Spawner
Number of Topminis: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 BegomanLauncher Spring Topman Spawner
Number of Spring Topman: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 BegomanRoomPlanet Battlerock: Barrier Chamber Planet (Unfinished)ObjSMG1SunakazeKun (rev. 1)
 BegomanSpike Spiky TopmanObjSMG1 & SMG2legomariofanatic (rev. 2)
 BegomanSpring Spring TopmanObjSMG1 & SMG2legomariofanatic (rev. 2)
 BegomanSpringHide Spring Topman (Hide)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 BenefitItemInvincible Rainbow Star
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 BenefitItemLifeUp Life Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BenefitItemOneUp 1-Up Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BgmProhibitArea No Background Music Area (BrokenAreaObjSMG1SunakazeKun (rev. 1)
 BigBirikyu Big Amp
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 BigBubble BubbleObjSMG1SunakazeKun (rev. 2)
 BigBubbleCameraBox Camera Area for Bubbles (Cube)
Camera ID: integer in Obj_arg0
Exit Camera ID: integer in Obj_arg2. If this is set to -1, the camera area won't work!
Unknown: integer in Obj_arg3
CameraCubeSMG1SunakazeKun (rev. 1)
 BigBubbleCameraCylinder Camera Area for Bubbles (Cylinder)
Camera ID: integer in Obj_arg0
Exit Camera ID: integer in Obj_arg2. If this is set to -1, the camera area won't work!
Unknown: integer in Obj_arg3
CameraCubeSMG1SunakazeKun (rev. 2)
 BigBubbleCameraSphere Camera Area for Bubbles (Sphere)
Camera ID: integer in Obj_arg0
Exit Camera ID: integer in Obj_arg2. If this is set to -1, the camera area won't work!
Unknown: integer in Obj_arg3
CameraCubeSMG1SunakazeKun (rev. 1)
 BigBubbleGenerator Bubble Generator
Unknown: integer in Obj_arg0
Size: integer in Obj_arg1
Size: integer in Obj_arg2
Unknown: integer in Obj_arg3
Shape: list in Obj_arg4: -1 = round, 0 = cubic, 1 = octahedral
ObjSMG1SunakazeKun (rev. 1)
 BigBubbleGoalAreaBox BigBubbleGoalAreaBoxAreaObjSMG1SunakazeKun (rev. 1)
 BigBubbleGoalAreaCylinder BigBubbleGoalAreaCylinderAreaObjSMG1SunakazeKun (rev. 1)
 BigBubbleGoalAreaSphere BigBubbleGoalAreaSphereAreaObjSMG1SunakazeKun (rev. 1)
 BigBubbleMoveLimitterCylinder Bubble Movement Limitter (Cylindrical)
Unknown: integer in Obj_arg0
ObjSMG1SunakazeKun (rev. 1)
 BigBubbleMoveLimitterPlane Bubble Movement Limitter (Planar)
Unknown: integer in Obj_arg0
ObjSMG1SunakazeKun (rev. 1)
 BigBubbleSwitchBox Bubble Switch Area (Cube)AreaObjSMG1SunakazeKun (rev. 2)
 BigBubbleSwitchCylinder Bubble Switch Area (Cylinder)AreaObjSMG1SunakazeKun (rev. 1)
 BigBubbleSwitchSphere Bubble Switch Area (Sphere)AreaObjSMG1SunakazeKun (rev. 1)
 BigFan Fan
Wind Length: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 5)
 BigFanNoLeg Fan (No Legs)
Wind Length: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 BigObstructBubbleGenerator Bubble Generator (Obstruct)
Unknown: integer in Obj_arg0
Size: integer in Obj_arg1
Size: integer in Obj_arg2
Unknown: integer in Obj_arg3
Shape: list in Obj_arg4: -1 = round, 0 = cubic, 1 = octahedral
ObjSMG1SunakazeKun (rev. 1)
 BigRelayPlanetA Floating AsteroidObjSMG1 & SMG2SunakazeKun (rev. 3)
 BigRelayPlanetB Temporary High Model (BigRelayPlanetB)ObjSMG1SunakazeKun (rev. 1)
 BindEndCube BindEndCubeAreaObjSMG1SunakazeKun (rev. 1)
 BirdLouseL Cloud Effect (Large)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BirdLouseS Cloud Effect (Small)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BiriBiriBegomanSpikePistonA Battlerock: PistonMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 BiriBiriBegomanSpikePlanet Battlerock: Metal Bowl PlanetObjSMG1SunakazeKun (rev. 1)
 Birikyu Amp
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 BirthdayCakePlanet Toy Time: Cake PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BlackHole Black Hole
Size: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 BlackHoleCube Black Hole Area
Size: integer in Obj_arg0
AreaObjSMG1 & SMG2SunakazeKun (rev. 4)
 BloomCube Glow Effect Area (Cube)
Red: integer in Obj_arg0
Green: integer in Obj_arg1
Blue: integer in Obj_arg2
Alpha: integer in Obj_arg3
Unknown: integer in Obj_arg7
AreaObjSMG1SunakazeKun (rev. 1)
 BloomCylinder Glow Effect Area (Cylinder)
Red: integer in Obj_arg0
Green: integer in Obj_arg1
Blue: integer in Obj_arg2
Alpha: integer in Obj_arg3
Unknown: integer in Obj_arg7
AreaObjSMG1SunakazeKun (rev. 1)
 BloomSphere Glow Effect Area (Sphere)
Red: integer in Obj_arg0
Green: integer in Obj_arg1
Blue: integer in Obj_arg2
Alpha: integer in Obj_arg3
Unknown: integer in Obj_arg7
AreaObjSMG1SunakazeKun (rev. 1)
 BlueChip Pull Star Chip
Group: integer in Obj_arg0
Unknown: integer in Obj_arg2
Bubble: boolean in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
ObjSMG1SunakazeKun (rev. 5)
 BlueChipGroup Pull Starchip Group
Starchip Group: integer in Obj_arg0
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1SunakazeKun (rev. 2)
 BlueStarCupsulePlanet Pull Star PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BlueStarGuidanceCube Pull Star Explanation Area (Cube)AreaObjSMG1SunakazeKun (rev. 1)
 Bomb Deactivated Bob-omb
Delay: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 BombBird Cluckboom
Is flying very high?: boolean in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 BombHei Bob-omb
Delay (Explosion): integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BombHeiLauncher Bob-omb Dispenser
Delay (Explosion): integer in Obj_arg0
Delay (Spawn): integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 BombLauncher Deactivated Bob-omb Dispenser
Delay (Explosion): integer in Obj_arg0
Delay (Spawn): integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 BombTeresa Bomb Boo
Appearance: list in Obj_arg0: -1 = normal, 0 = from ground, 1 = from wall
Is respawning?: boolean in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 BombTimeAttackLv2Planet Gearmo Challenge Planet (Dreadnought)ObjSMG1SunakazeKun (rev. 1)
 BombTimeAttackPlanet Gearmo Challenge PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BossBegoman Topmaniac
Unknown: integer in Obj_arg0
Type: list in Obj_arg7: -1 = Battlerock, 0 = Dreadnought
ObjSMG1SunakazeKun (rev. 1)
 BossKameck Kamella
Scenario No: integer in Obj_arg0
ObjSMG1SunakazeKun (rev. 3)
 BossKameck2 Kamella (Second Fight)
Scenario No: integer in Obj_arg0
ObjSMG1SunakazeKun (rev. 3)
 BossKameckBarrier Kamella BarrierObjSMG1SunakazeKun (rev. 1)
 BossKameckMoveRail Kamella Subpath
Subpath ID: integer in Obj_arg0. The number of dealt hits corresponds to this ID. 0 is the inital path.
ChildObjSMG1SunakazeKun (rev. 1)
 BossPlanetR50 Boss Planet (Unfinished)ObjSMG1SunakazeKun (rev. 1)
 BossStinkBug Bugaboom
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 BreakableCage Breakable Glass Cage (Small)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 BreakableCageL Breakable Glass Cage (Large)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 BreakableCageRotate Breakable Glass Cage (Rotating)
Rotation Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 BreakableCapsuleCage BreakableCapsuleCageObjSMG1 & SMG2SunakazeKun (rev. 3)
 BreakableFixation Buoy Base: Breakable AnchorObjSMG1 & SMG2legomariofanatic (rev. 4)
 BreakableTrash Gearmo Challenge: Breakable TrashObjSMG1 & SMG2legomariofanatic (rev. 4)
 BreakDownFixStepA Hurry-Scurry PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BrightObj BrightObjObjSMG1SunakazeKun (rev. 1)
 BrightSun Sunlight EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 BroadBeanCrowdPlanet Gusty Garden: Bean PlanetsObjSMG1SunakazeKun (rev. 1)
 BroadBeanMoveStepA Good Egg: Moving Stone Block AMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 BroadBeanMoveStepB Good Egg: Moving Stone Block BMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 BroadBeanPlanetA Good Egg: Bean Planet (E3)ObjSMG1SunakazeKun (rev. 1)
 BroadBeanPlanetB Good Egg: Bean PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BroadBeanPlanetC Good Egg: Block-Climb PlanetObjSMG1SunakazeKun (rev. 1)
 BroadBeanPlanetD Gusty Garden: Bean PlanetObjSMG1SunakazeKun (rev. 1)
 BrokenHolePlanet Bowser Jr.'s Lava Reactor: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 BumpAppearPlanet Gold Leaf: Bunny Catch PlanetObjSMG1SunakazeKun (rev. 1)
 Butler Polari
Dome: boolean in Obj_arg0
ObjSMG1SunakazeKun (rev. 2)
 ButlerExplain Polari (Explain)ObjSMG1SunakazeKun (rev. 1)
 ButlerMap Polari (Map)
Dome: boolean in Obj_arg0
ObjSMG1SunakazeKun (rev. 1)
 Butterfly Butterfly
Color: list in Obj_arg0: 0 = Orange with Purple Outline, 1 = Dark Red with Blue Outline, 2 = Red with Navy Blue Outline, 3 = Bright Green with Yellow Outline
No Starbits: boolean in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 CameraRepulsiveCylinder CameraRepulsiveCylinderCameraCubeSMG1SunakazeKun (rev. 1)
 CameraRepulsiveSphere CameraRepulsiveSphereCameraCubeSMG1SunakazeKun (rev. 1)
 CandlestandIceVolcano Torch (Red Flame)
Is lit: boolean in Obj_arg0
Useless: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 CandyLiftA Toy Time: Rotating Lollipops AMapPartsSMG1SunakazeKun (rev. 1)
 CandyLiftB Toy Time: Rotating Lollipops BMapPartsSMG1SunakazeKun (rev. 1)
 CannonFortressBreakStepA Dreadnought: Tower Planet PlatformObjSMG1SunakazeKun (rev. 1)
 CannonFortressCollapsePlanet Dreadnought: Tower PlanetObjSMG1SunakazeKun (rev. 1)
 CannonFortressMoveWall Dreadnought: Tower Planet Moving PlatformsMapPartsSMG1SunakazeKun (rev. 2)
 CannonFortressPlanet Dreadnought: The DreadnoughtObjSMG1SunakazeKun (rev. 1)
 CannonFortressRotateBreakStepA Dreadnought: Tower Planet Cylinder AMapPartsSMG1SunakazeKun (rev. 1)
 CannonFortressRotateBreakStepB Dreadnought: Tower Planet Cylinder BMapPartsSMG1SunakazeKun (rev. 1)
 CannonFortressRotateBreakStepC Dreadnought: Tower Planet Cylinder CMapPartsSMG1SunakazeKun (rev. 1)
 CannonStormGCapturePlanet Dreadnought: Artillery Walls PlanetObjSMG1SunakazeKun (rev. 1)
 CannonStormSpaceShipPlanet Dreadnought: Cannons PlanetObjSMG1 & SMG2legomariofanatic (rev. 3)
 CannonUnderConstructionA Cannon Under Construction AObjSMG1SunakazeKun (rev. 1)
 CannonUnderConstructionB Cannon Under Construction AObjSMG1SunakazeKun (rev. 1)
 CapsuleCage Glass Cage (Locked)
Unknown: integer in Obj_arg3
Play "Star Chance" Theme: boolean in Obj_arg6
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 Caretaker Gearmo
Event Type: list in Obj_arg0: -1 = None, 0 = Minigame (with Rod), 1 = Purple Coins
Minigame Timer: integer in Obj_arg1
Minigame Timer (Alternate): integer in Obj_arg2
Color: integer in Obj_arg3
Behavior: list in Obj_arg4: -1 = Normal, 1 = Non-Moving Arms, 2 = Spinning Head, 3 = Surprised, 4 = Jumping Gear, 5 = Scared, 6 = Damaged
ObjSMG1 & SMG2Hiccup (rev. 5)
 CaretakerGarbage Garbage CartObjSMG1 & SMG2legomariofanatic (rev. 4)
 CelestrialSphere CelestrialSphereAreaObjSMG1SunakazeKun (rev. 1)
 ChallengeBallAccelCylinderA Rolling Gizmo: Red AcceleratorMapPartsSMG1SunakazeKun (rev. 1)
 ChallengeBallGearA Rolling Gizmo: Orange GearMapPartsSMG1SunakazeKun (rev. 1)
 ChallengeBallMoveGroundA Rolling Gizmo: Moving Block (Big)MapPartsSMG1SunakazeKun (rev. 1)
 ChallengeBallMoveGroundB Rolling Gizmo: Moving Block (Small)MapPartsSMG1SunakazeKun (rev. 1)
 ChallengeBallPlanet Rolling Gizmo: Main PlanetObjSMG1SunakazeKun (rev. 1)
 ChallengeBallRotateBridgeA Rolling Gizmo: Rotating BridgeMapPartsSMG1SunakazeKun (rev. 1)
 ChallengeBallVanishingRoadA Rolling Gizmo: Vanishing PlatformsObjSMG1SunakazeKun (rev. 1)
 ChangeBgmCube ChangeBgmCube
Change type: list in Obj_arg0: 0 = song, 1 = song fade, 2 = channel fade
Music / Channel / Fade time: integer in Obj_arg1. If obj_arg0 is set to: 0 = music, 1 = fade time, 2 = channel
Music / Fade time: integer in Obj_arg2. If obj_arg0 is set to: 1 = music, 2 = fade time
AreaObjSMG1SunakazeKun (rev. 1)
 ChildIceMeramera Lil' Brr (Child)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ChildObjSMG1SunakazeKun (rev. 1)
 ChildKameck Magikoopa (Child)ChildObjSMG1SunakazeKun (rev. 1)
 ChildKuribo Goomba (Child)ChildObjSMG1SunakazeKun (rev. 1)
 ChildMeramera Lil' Burn (Child)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ChildObjSMG1SunakazeKun (rev. 1)
 ChildRoomSky Toy Time: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 ChildSkeletalFishBaby Swimming Gringill (Child)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ChildObjSMG1SunakazeKun (rev. 4)
 ChoConveyorChocoA Toy Time: White Chocolate WallObjSMG1 & SMG2legomariofanatic (rev. 2)
 ChoConveyorMoveChocoA Toy Time: Chocolate WallMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 ChoConveyorPlanetA Toy Time: Dessert Planet AObjSMG1SunakazeKun (rev. 1)
 ChoConveyorPlanetB Toy Time: Dessert Planet BObjSMG1SunakazeKun (rev. 1)
 ChoConveyorPlanetC Toy Time: Dessert Planet CObjSMG1SunakazeKun (rev. 1)
 ChoConveyorPlanetD Toy Time: Dessert Planet DMapPartsSMG1SunakazeKun (rev. 1)
 ChooChooTrain Toy Time: Train
Segments: integer in Obj_arg0
Speed: integer in Obj_arg1
ObjSMG1SunakazeKun (rev. 1)
 ChooChooTrainStationPlanet Toy Time: Train StationObjSMG1SunakazeKun (rev. 1)
 CircleCoinGroup Coin Circle
Amount of Coins: integer in Obj_arg0
Unknown: integer in Obj_arg1
Radius: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Inside bubble?: boolean in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 CirclePurpleCoinGroup Purple Coin Circle
Amount of Coins: integer in Obj_arg0
Unknown: integer in Obj_arg1
Radius: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Inside bubble?: boolean in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 CircleShell Star Bit ShellsObjSMG1 & SMG2legomariofanatic (rev. 2)
 CircleStrawberry Star Bit StrawberriesObjSMG1 & SMG2legomariofanatic (rev. 2)
 ClipAreaBottomBox Matter Splatter Hole (Box/Bottom)MapPartsSMG1SunakazeKun (rev. 1)
 ClipAreaBottomCone Matter Splatter Hole (Cone/Bottom)MapPartsSMG1SunakazeKun (rev. 1)
 ClipAreaCenterBox Matter Splatter Hole (Box/Center)MapPartsSMG1SunakazeKun (rev. 1)
 ClipAreaDropLaser Matter Splatter Hole (Laser Drop)
Speed: integer in Obj_arg0
MapPartsSMG1SunakazeKun (rev. 1)
 ClipAreaSphere Matter Splatter Hole (Sphere)MapPartsSMG1 & SMG2legomariofanatic (rev. 3)
 ClipAreaTopCone Matter Splatter Hole (Cone/Top)MapPartsSMG1SunakazeKun (rev. 1)
 ClipFieldFillDraw ClipFieldFillDrawObjSMG1SunakazeKun (rev. 1)
 ClipVolumeBox ClipVolumeBoxMapPartsSMG1SunakazeKun (rev. 1)
 ClipVolumeSphere ClipVolumeSphereMapPartsSMG1SunakazeKun (rev. 1)
 ClockworkHandle Toy Time: Turn-Key
Color: list in Obj_arg1: -1 = Yellow, 1 = Green, 2 = Blue, 3 = Red
Drop: list in Obj_arg3: -1 = Coin, 0 = Nothing, 1 = 1-Up mushroom, 2 = Power Star, 3 = Starbits. The Power Star requires a properly set up AppearPowerStarObj parameter
MapPartsSMG1 & SMG2SunakazeKun (rev. 7)
 CloudSky Clouds: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 CocoNut Coconut
No Visible Changes: integer in Obj_arg0
No Visible Changes: integer in Obj_arg1
No Visible Changes: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 CoconutTree Decorative Palm TreeObjSMG1SunakazeKun (rev. 1)
 CoconutTreeLeaf Palm Tree Leaves
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 CocoonStepA Sling Pod: Stone Platform AObjSMG1 & SMG2legomariofanatic (rev. 2)
 CocoonStepB Sling Pod: Stone Platform BObjSMG1 & SMG2legomariofanatic (rev. 2)
 CocoSambo Pokey
Activation Range: integer in Obj_arg0
ObjSMG1SunakazeKun (rev. 2)
 CocoTwinA Good Egg: Tropic Planet AObjSMG1SunakazeKun (rev. 1)
 CocoTwinB Good Egg: Tropic Planet BObjSMG1SunakazeKun (rev. 1)
 Coin Coin
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Appear in Bubble: boolean in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 CoinFlower Coin Flower
No Visible Changes: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 CoinReplica Coin (Deactivated)ObjSMG1SunakazeKun (rev. 1)
 CoinSpot CoinSpotObjSMG1SunakazeKun (rev. 1)
 CollapsePlane Shrinking TileObjSMG1 & SMG2legomariofanatic (rev. 2)
 CollectTico Silver Star Controller
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 CollisionArea Collision Area
Unknown: integer in Obj_arg2
Wall action type: integer in Obj_arg3
AreaObjSMG1 & SMG2SunakazeKun (rev. 4)
 CollisionBlocker Collision BlockerObjSMG1SunakazeKun (rev. 2)
 ColorPencil Toy Time: Colored Pencil
Color: list in Obj_arg0: -1 = Red, 1 = Blue, 2 = Yellow, 3 = Green
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 ConcreteBlock Concrete BlocksObjSMG1 & SMG2legomariofanatic (rev. 5)
 CreateMapTest CreateMapTestObjSMG1 & SMG2SunakazeKun (rev. 3)
 Creeper Swingable Flower
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 CrossRingOpaquePlanet Toy Time: Flipswitch Planet (Opaque)ObjSMG1SunakazeKun (rev. 1)
 CrossRingTransparentPlanet Toy Time: Flipswitch Planet (Transparent)ObjSMG1SunakazeKun (rev. 1)
 CrystalCageL Glass Crystal (Large)
Power Star ID: integer in Obj_arg0
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 CrystalCageM Glass Crystal (Medium)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: -1 = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 CrystalCageMoving Glass Crystal (Moving)MapPartsSMG1SunakazeKun (rev. 1)
 CrystalCageS Glass Crystal (Small)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: -1 = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 CrystalSwitch Crystal SwitchObjSMG1SunakazeKun (rev. 1)
 CubeBubbleExHomeStep Bubble Blast: Star PlatformObjSMG1SunakazeKun (rev. 1)
 CubeBubbleExPartsA Bubble Blast: Metal SphereObjSMG1SunakazeKun (rev. 1)
 CubeBubbleExPlanetA CubeBubbleExPlanetAObjSMG1SunakazeKun (rev. 1)
 CubeBubbleExPlanetB CubeBubbleExPlanetBObjSMG1SunakazeKun (rev. 1)
 CubeBubbleExRotateWallL Bubble Blast: Green Rotating PlatformMapPartsSMG1SunakazeKun (rev. 1)
 CubeBubbleExRotateWallS Bubble Blast: Green Rotating Platform (Unfinished)MapPartsSMG1SunakazeKun (rev. 1)
 CubeBubbleExStartStep Bubble Blast: Metal PlatformObjSMG1SunakazeKun (rev. 1)
 CubeCameraBowl Camera Area (Bowl)
Camera ID: integer in Obj_arg0
Exit Camera ID: integer in Obj_arg2. If this is set to -1, the camera area won't work!
Unknown: integer in Obj_arg3
CameraCubeSMG1SunakazeKun (rev. 1)
 CubeCameraBox Camera Area (Cube)
Camera ID: integer in Obj_arg0
Exit Camera ID: integer in Obj_arg2. If this is set to -1, the camera area won't work!
Unknown: integer in Obj_arg3
CameraCubeSMG1SunakazeKun (rev. 1)
 CubeCameraCylinder Camera Area (Cylinder)
Camera ID: integer in Obj_arg0
Exit Camera ID: integer in Obj_arg2. If this is set to -1, the camera area won't work!
Unknown: integer in Obj_arg3
CameraCubeSMG1SunakazeKun (rev. 1)
 CubeCameraSphere Camera Area (Sphere)
Camera ID: integer in Obj_arg0
Exit Camera ID: integer in Obj_arg2. If this is set to -1, the camera area won't work!
Unknown: integer in Obj_arg3
CameraCubeSMG1SunakazeKun (rev. 2)
 CutBushGroup Tall Bush
Number of Bushes: integer in Obj_arg0
Amount of Items Given: integer in Obj_arg1
Item: list in Obj_arg2: -1 = Coins, 1 = Starbits
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 CylinderInsidePlanetA Toy Time: Cylindrical Bonus RoomObjSMG1SunakazeKun (rev. 1)
 DandelionHillPlanet Major Burrows PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 DangerSignBoard Danger SignObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperPlanetA Matter Splatter: Starting PlanetMapPartsSMG1SunakazeKun (rev. 2)
 DarkHopperPlanetB Matter Splatter: Wall-Jumping PlanetObjSMG1SunakazeKun (rev. 1)
 DarkHopperPlanetC Matter Splatter: Spring PlanetObjSMG1SunakazeKun (rev. 1)
 DarkHopperPlanetD Matter Splatter: Ending PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperPlanetPartsA Matter Splatter: Starting Planet (Platforms)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperPlanetPartsC Matter Splatter: Tower Section (Platforms)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperPlanetPartsD Matter Splatter: Ending Section (Platforms)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarkHopperRotateStepA Matter Splatter: Swinging PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 DarkMatterCube Dark Matter Area (Cube)AreaObjSMG1SunakazeKun (rev. 1)
 DarkMatterCylinder Dark Matter Area (Cylinder)AreaObjSMG1SunakazeKun (rev. 1)
 DarknessRoomAir Matter Splatter: Air Effect
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarknessRoomDoorA Mansion Door
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarknessRoomPlanet Ghostly: Matter Splatter PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 DarknessRoomPlanetPartsA Ghostly: Matter Splatter Planet (Platforms)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 DashChargeCylinder Fast Running Area (Cylinder)AreaObjSMG1SunakazeKun (rev. 1)
 DashRing Underwater Boost Ring
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 DeadLeaves Pile of Leaves
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1SunakazeKun (rev. 1)
 DeathCube Death Area (Cube)
Unknown: integer in Obj_arg0
AreaObjSMG1SunakazeKun (rev. 1)
 DeathCylinder Death Area (Cylinder)
Unknown: integer in Obj_arg0
AreaObjSMG1SunakazeKun (rev. 1)
 DeathPromenade2DPlanet Boo's Boneyard: Main PlanetObjSMG1SunakazeKun (rev. 1)
 DeathPromenadeMovePartsSpuareA Boo's Boneyard: Rectangular Block (Moving)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 DeathPromenadeRotateCircleL Boo's Boneyard: Large Rotating BoneMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 DeathPromenadeRotateCircleS Boo's Boneyard: Small Rotating BoneMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandEnvironmentPyramid Dusty Dune: Background PyramidsObjSMG1 & SMG2legomariofanatic (rev. 3)
 DeathSandEnvironmentRock Dusty Dune: Background RocksObjSMG1 & SMG2legomariofanatic (rev. 3)
 DeathSandEnvironmentSapotenA Dusty Dune: Background Cacti (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandEnvironmentSapotenB Dusty Dune: Background Cacti (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandLandPartsA Dusty Dune: Starting Planet (Rocks A)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandLandPartsB Dusty Dune: Starting Planet (Rocks B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSandLandPlatformStepA Dusty Dune: Launch Star PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 DeathSphere Death Area (Sphere)
Unknown: integer in Obj_arg0
AreaObjSMG1SunakazeKun (rev. 1)
 DebugMovePos DebugMovePosDebugMoveSMG1 & SMG2SunakazeKun (rev. 6)
 DemoGroup CutsceneDemoObjSMG1 & SMG2SunakazeKun (rev. 5)
 DemoKoopaJrShip Bowser Jr.'s Airship (Cutscene)
Encounter: list in Obj_arg0: 0 = first, 1 = second
ObjSMG1SunakazeKun (rev. 2)
 DemoRabbit Starbunny (Cutscene)ObjSMG1SunakazeKun (rev. 3)
 DemoSubGroup Cutscene (SubGroup)DemoObjSMG1 & SMG2SunakazeKun (rev. 4)
 DepthOfFieldCube Field Depth Area (Cube)
Blurry screen?: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Outer radius: integer in Obj_arg2
Inner radius: integer in Obj_arg3
Unknown: integer in Obj_arg4
AreaObjSMG1SunakazeKun (rev. 1)
 DepthOfFieldCylinder Field Depth Area (Cylinder)
Blurry screen?: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Outer radius: integer in Obj_arg2
Inner radius: integer in Obj_arg3
Unknown: integer in Obj_arg7
AreaObjSMG1SunakazeKun (rev. 1)
 DepthOfFieldSphere Field Depth Area (Sphere)
Blurry screen?: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Outer radius: integer in Obj_arg2
Inner radius: integer in Obj_arg3
Unknown: integer in Obj_arg7
AreaObjSMG1SunakazeKun (rev. 1)
 DesertLandDownSwitch Ground Pound Down-Switch
Timer: integer in Obj_arg0. If set to -1, it isn't timed.
Already pressed?: boolean in Obj_arg1
ObjSMG1SunakazeKun (rev. 1)
 DesertLandUpSwitch Ground Pound Up-Switch
Timer: integer in Obj_arg0
Already pressed?: boolean in Obj_arg1
ObjSMG1SunakazeKun (rev. 1)
 DesertMovingLand Dusty Dune: Moving Sand Disk (Large)
Distance: integer in Obj_arg0
Speed 1: integer in Obj_arg1
Speed 2: integer in Obj_arg2
ObjSMG1SunakazeKun (rev. 1)
 DesertMovingLandSmall Dusty Dune: Moving Sand Disk (Small)
Distance: integer in Obj_arg0
Speed 1: integer in Obj_arg1
Speed 2: integer in Obj_arg2
ObjSMG1SunakazeKun (rev. 2)
 DesertSky Dusty Dune: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 DharmaSambo Red PokeyObjSMG1SunakazeKun (rev. 1)
 DimensionAir Bonus Room: Background Air Effect
Distance: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 DinoPackun Dino Piranha
Boss bool: boolean in Obj_arg0. required for a proper boss setup
ObjSMG1SunakazeKun (rev. 1)
 DinoPackunBattleLv2Planet Fiery Dino Piranha PlanetObjSMG1 & SMG2SunakazeKun (rev. 3)
 DinoPackunBattlePlanet Dino Piranha PlanetObjSMG1 & SMG2SunakazeKun (rev. 3)
 DinoPackunVs2 Fiery Dino Piranha
Boss bool: boolean in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 DiskFlowerPlanet Good Egg: Starting Planet (E3)ObjSMG1SunakazeKun (rev. 1)
 DiskGardenPlanet Good Egg: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 Dodoryu Major BurrowsObjSMG1 & SMG2legomariofanatic (rev. 2)
 DodoryuClosedCylinder No Major Burrows Area (Cylinder)AreaObjSMG1SunakazeKun (rev. 1)
 DorayakiFortressPlanet Good Egg: Chomp Saucer PlanetObjSMG1SunakazeKun (rev. 1)
 Dossun Thwomp
Height: integer in Obj_arg0
Delay: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DotPatternSky Twisty Trials: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 DoughnutPlanet Gusty Garden: Donut PlanetObjSMG1SunakazeKun (rev. 1)
 DragonHeadFlower Dragon Flower (Crashes)ObjSMG1SunakazeKun (rev. 1)
 DrainPipeBubbleA Bubble Effect (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DrainPipeBubbleB Bubble Effect (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DriftWood Beach Bowl: Icy ObstacleMapPartsSMG1SunakazeKun (rev. 1)
 DropOfWaterCore Good Egg: Water Planet (Center)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 DropOfWaterPlanet Good Egg: Water PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 EarthenPipe Warp Pipe
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Retract Pipe?: list in Obj_arg2: -1 = Pipe Never Disappears, 1 = Pipe Retracts
Pipe ID: integer in Obj_arg3
Music Change (StageBgmInfo): integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Color: list in Obj_arg7: -1 = Green, 1 = Orange
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 EarthenPipeInWater Warp Pipe (Underwater)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Retract pipe?: list in Obj_arg2: -1 = Pipe Never Disappears, 1 = Pipe Retracts
Pipe ID: integer in Obj_arg3
Music Change (StageBgmInfo): integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Color: list in Obj_arg7: -1 = Green, 1 = Orange
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 EffectCylinder Running Dust Area (Cylinder)
Effect: integer in Obj_arg0. Any number will result in yellow flowers.
Change?: boolean in Obj_arg1
AreaObjSMG1SunakazeKun (rev. 1)
 EffectObjSample Sample EffectObjSMG1 & SMG2SunakazeKun (rev. 3)
 EffectTeresa Ghostly: Race Goal EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 EffectTicoL Comet Observatory Sparkles (Large)
Required Grand Stars: integer in Obj_arg0
ObjSMG1SunakazeKun (rev. 1)
 EffectTicoS Comet Observatory Sparkles (Small)
Required Grand Stars: integer in Obj_arg0
ObjSMG1SunakazeKun (rev. 1)
 ElectricBall Electric Ball
Balls: integer in Obj_arg0
Radius: integer in Obj_arg1
Speed: integer in Obj_arg2
ObjSMG1SunakazeKun (rev. 1)
 ElectricBazooka Undergrunt Gunner (Electric)
Spawns a Power Star?: boolean in Obj_arg0. Requires a properly set up Scenario file
ObjSMG1SunakazeKun (rev. 1)
 ElectricBazookaPlanet Toy Time: Undergrunt Gunner's PlanetObjSMG1SunakazeKun (rev. 1)
 ElectricRail Electric Fence
Height: integer in Obj_arg0. The number of singular fences that make up the height.
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Color: list in Obj_arg3: -1 = Green, 1 = Red
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
ObjSMG1 & SMG2legomariofanatic (rev. 6)
 ElectricRailMoving Electric Fence (Moving)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 ExterminateMerameraPlanet Melty Molten: Lil' Burn Planet (Unfinished)ObjSMG1SunakazeKun (rev. 1)
 ExterminationCheckerKuribo Power Star Spawner (Goombas)ObjSMG1SunakazeKun (rev. 1)
 ExterminationKuriboKeySwitch Key Switch Spawner (Goombas)ObjSMG1SunakazeKun (rev. 1)
 ExterminationMeramera Power Star Spawner (Lil' Burn)ObjSMG1SunakazeKun (rev. 1)
 ExterminationSkeletalFishBaby Power Star Spawner (Swimming Gringills)ObjSMG1SunakazeKun (rev. 1)
 ExtraWallCheckArea ExtraWallCheck Area
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2SunakazeKun (rev. 3)
 ExtraWallCheckCylinder ExtraWallCheck Area (Cylinder)
Unknown: integer in Obj_arg0
AreaObjSMG1SunakazeKun (rev. 1)
 EyeBeamer Laser Platform
Length: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1SunakazeKun (rev. 1)
 EyeBeamerCubePlanet Dreadnought: Laser Cube PlanetObjSMG1SunakazeKun (rev. 1)
 FallDownBridge Rolling Gizmo: Collapsing BridgeObjSMG1SunakazeKun (rev. 1)
 FallGreenLeaf Falling Leaves (Green)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FallingSmallRock Falling Rocks (Effect)ObjSMG1SunakazeKun (rev. 1)
 FallOutFieldDraw FallOutFieldDraw
Unknown: integer in Obj_arg0
ObjSMG1SunakazeKun (rev. 2)
 FallRedLeaf Falling Leaves (Red)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FallsCube Waterfall Effect Area (Cube)
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2SunakazeKun (rev. 3)
 FamicomMarioSky Flipswitch: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 FileSelector File Select ControllerObjSMG1 & SMG2legomariofanatic (rev. 3)
 FineAir Fine Air Effect
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FireBallBeamKameck Magikoopa (Fire Balls)
Number of Fire Balls: integer in Obj_arg0. The maximum number of fire balls is 3.
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG1SunakazeKun (rev. 1)
 FireBar Fire Bar
Number of Fire Balls: integer in Obj_arg0
Speed: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Distance from Center: integer in Obj_arg5
Shadow Drop Distance: integer in Obj_arg6
Number of Sticks: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 FireBubble Podoboo (Blue)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FirePressure Fire Ball Shooter
Nozzle Angle: integer in Obj_arg0
Delay: integer in Obj_arg1
Speed of Fire Balls: integer in Obj_arg2
Mecha-Bowser Switch: boolean in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 FirePressureRadiate Flame Shooter
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1SunakazeKun (rev. 1)
 FireworksA Fireworks Effect
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FishGroupA Fish Group (Red)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 3)
 FishGroupB Fish Group (Blue)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 3)
 FishGroupC Fish Group (Yellow)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 4)
 FishGroupD Fish Group (Version D)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 5)
 FishGroupE Fish Group (Version E)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 5)
 FishGroupF Fish Group (Version F)
Number of Fish: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Jako (rev. 6)
 Flag Flag
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagDiscPlanetA Gusty Garden: Yellow Disk PlanetObjSMG1SunakazeKun (rev. 1)
 FlagDiscPlanetB Gusty Garden: Blue Disk Planet PolesObjSMG1SunakazeKun (rev. 1)
 FlagDiscPlanetC Gusty Garden: Orange Disk PlanetObjSMG1SunakazeKun (rev. 1)
 FlagDiscPlanetD Gusty Garden: Blue Disk PlanetMapPartsSMG1SunakazeKun (rev. 1)
 FlagDiscPlanetE Gusty Garden: Green Disk PlanetObjSMG1SunakazeKun (rev. 1)
 FlagKoopaA Bowser Flag (Version A)
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagKoopaB Bowser Flag (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagKoopaCastle Bowser Flag (Castle)
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagPeachCastleA Peach's Castle Flag (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlagPeachCastleB Peach's Castle Flag (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlagPeachCastleC Peach's Castle Flag (Version C)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlagRaceA Flag (Pull Star)
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlagSurfing Flag (Surfing)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlagTamakoro Flag (Star Ball)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlameGun Fire Ball PigObjSMG1SunakazeKun (rev. 1)
 FlexibleSandPlanet Dusty Dune: Sand Tide Planet SolidsObjSMG1SunakazeKun (rev. 1)
 FlexibleSandPlanetPartsA Dusty Dune: Sand Tide Planet
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1SunakazeKun (rev. 1)
 FlipPanel Flipswitch PanelObjSMG1 & SMG2legomariofanatic (rev. 3)
 FlipPanelFrame Flipswitch: Starting Planet (Frame)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlipPanelObserver Flipswitch Panel Controller
Unknown: integer in Obj_arg0
Power Star ID: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FlipPanelPlanetA Good Egg: Flipswitch PlanetObjSMG1SunakazeKun (rev. 1)
 FlipPanelReverse Gateway: Flipswitch PanelObjSMG1 & SMG2legomariofanatic (rev. 3)
 FloaterLandPartsA Buoy Base: Fortress Parts (Unused)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FloaterLandPartsFrame Buoy Base: Fortress Frame (Unused)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 FloaterLandPlanet Buoy Base: Fortress PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 FloaterOtakingFloaterA Lava Reactor: Hexagonal FloaterMapPartsSMG1SunakazeKun (rev. 1)
 FloaterOtakingPlanet Lava Reactor: Main PlanetObjSMG1SunakazeKun (rev. 1)
 FlowerBlueGroup Flower Group (Blue)
Number of Flowers: integer in Obj_arg0
Number of Items: integer in Obj_arg1
Item Type: list in Obj_arg2: -1 = Coins, 1 = Starbits
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 FlowerGroup Flower Group (Yellow)
Number of Flowers: integer in Obj_arg0
Number of Items: integer in Obj_arg1
Item Type: list in Obj_arg2: -1 = Coins, 1 = Starbits
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 FlowerPlanet Gold Leaf: Flower PlanetObjSMG1SunakazeKun (rev. 1)
 FlowerRoadPlanet Honeyhive: Flower PlanetObjSMG1SunakazeKun (rev. 1)
 Fluff Fluff FlowerObjSMG1 & SMG2legomariofanatic (rev. 3)
 FluffWind Fluff Flower Wind
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForbidJumpCube No Jumping Area (Cube)AreaObjSMG1SunakazeKun (rev. 1)
 ForbidTriangleJumpCube No Triple Jump Area (Cube)AreaObjSMG1SunakazeKun (rev. 1)
 ForbidWaterSearchCube ForbidWaterSearch Area (Cube)AreaObjSMG1SunakazeKun (rev. 1)
 ForceDashCube Rock Mario/Luigi Boost Area
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
AreaObjSMG1 & SMG2legomariofanatic (rev. 3)
 ForceJumpPlanetA Airship Armada: Trampoline PlanetObjSMG1SunakazeKun (rev. 1)
 ForestAppearStepA Honeyhive: Wooden BridgeObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestBarricadeRockA Honeyhive: Rolling BoulderObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestBossPlanet Honeyhive: Bugaboom PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestHomeBridge Gold Leaf: Stone BridgeObjSMG1 & SMG2legomariofanatic (rev. 3)
 ForestHomeGate Honeyhive: Honeycomb WallObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestHomePartsTree Honeyhive: TreesObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestHomePartsTreeTower Honeyhive: Tower SectionObjSMG1 & SMG2legomariofanatic (rev. 3)
 ForestHomePlanet Honeyhive: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestNarrowStepA Gold Leaf: Tower SectionObjSMG1 & SMG2legomariofanatic (rev. 3)
 ForestObstacleWoodA Honeyhive: Ground Pound PlatformObjSMG1SunakazeKun (rev. 1)
 ForestPoihanaFenceA Gold Leaf: Fences (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestPoihanaFenceB Gold Leaf: Fences (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestWaterfallL Large Waterfall Effect (Alternate)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestWaterfallS Small Waterfall Effect (Alternate)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 ForestWoodCover Honeyhive: Wooden CoverObjSMG1 & SMG2legomariofanatic (rev. 2)
 Fountain Small Fountain EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 FountainBig Large Fountain EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 FruitPeelPlanet Good Egg: Fruit Peel PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 FullMoonPlanet Small Moon PlanetObjSMG1SunakazeKun (rev. 1)
 GalaxySky Generic Galaxy Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 GCaptureTarget Pull Star
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 GeneralPos General PositionGeneralPosSMG1 & SMG2legomariofanatic (rev. 1)
 Gesso Blooper
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 GhostPlayer Cosmic MarioObjSMG1SunakazeKun (rev. 3)
 GhostShipBrokenHead Sand Spiral: Wrecked AirshipObjSMG1SunakazeKun (rev. 1)
 GhostShipCaveClosedRockA Deep Dark: Barricade RocksObjSMG1SunakazeKun (rev. 1)
 GhostShipCaveMoveGroundA Deep Dark: Moving Piston AMapPartsSMG1SunakazeKun (rev. 1)
 GhostShipCaveMoveGroundB Deep Dark: Moving Piston BMapPartsSMG1SunakazeKun (rev. 1)
 GhostShipCavePipeCollision Deep Dark: Invisible Pipe CollisionObjSMG1SunakazeKun (rev. 1)
 GhostShipCavePlanet Deep Dark: Main PlanetObjSMG1SunakazeKun (rev. 1)
 GlaringLightAreaCylinder Shining Light Area (Cylinder)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg3
AreaObjSMG1SunakazeKun (rev. 1)
 GlassBottleDishPlanet Toy Time: Dinner PlanetObjSMG1SunakazeKun (rev. 1)
 GlassBottleTall Toy Time: Glass BottleObjSMG1 & SMG2legomariofanatic (rev. 2)
 GlassyTwinsPlanetA Good Egg: Grassy Twin Planet A (E3)ObjSMG1SunakazeKun (rev. 1)
 GlassyTwinsPlanetB Good Egg: Grassy Twin Planet B (E3)ObjSMG1SunakazeKun (rev. 1)
 GlobalConeGravity Gravity Controller (Cone)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2SunakazeKun (rev. 5)
 GlobalCubeGravity Gravity Controller (Cube)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2legomariofanatic (rev. 3)
 GlobalDiskGravity Gravity Controller (Disk)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2legomariofanatic (rev. 3)
 GlobalDiskTorusGravity Gravity Controller (Torus)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2SunakazeKun (rev. 5)
 GlobalPlaneGravity Gravity Controller (Planar)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2SunakazeKun (rev. 6)
 GlobalPlaneGravityInBox Gravity Controller (Planar/Box)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2legomariofanatic (rev. 4)
 GlobalPlaneGravityInCylinder Graivty Controller (Planar/Cylinder)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2SunakazeKun (rev. 4)
 GlobalPointGravity Gravity Controller (Sphere)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2SunakazeKun (rev. 4)
 GlobalSegmentGravity Gravity Controller (Segment)
Unknown: integer in Obj_arg0
Unknwon: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 GlobalWireGravity Gravity Controller (Wire)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
PlanetObjSMG1 & SMG2SunakazeKun (rev. 3)
 GoldenTurtle Golden Koopa ShellObjSMG1SunakazeKun (rev. 1)
 GrandStar Grand Star
Power Star ID: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 GrandStarReturnDemoStarter Grand Star Return PathObjSMG1 & SMG2legomariofanatic (rev. 2)
 GraveStoneA Space Junk: Graveyard PlanetObjSMG1SunakazeKun (rev. 1)
 GraveStoneB Space Junk: Gray Stone (Rectangular)ObjSMG1SunakazeKun (rev. 1)
 GraveStoneC Space Junk: Gray Stone (L-Shaped)ObjSMG1SunakazeKun (rev. 1)
 GraveStoneD Space Junk: Gray Stone (Unfinished L-Shape)ObjSMG1SunakazeKun (rev. 1)
 GraveStoneE Space Junk: Gray Stone (Unfinished Sphere)ObjSMG1SunakazeKun (rev. 1)
 GravityDust Gravity DustObjSMG1SunakazeKun (rev. 1)
 GravityLightA Galaxy Reactor: Gravity SpotlightMapPartsSMG1SunakazeKun (rev. 1)
 GravityLightRoad Gravity Light BeamObjSMG1 & SMG2legomariofanatic (rev. 2)
 GreenPlanetOrbitSky Gusty Garden: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 GroupSwitchWatcher Group Switch Controller
Number of Switches: integer in Obj_arg0
Function: list in Obj_arg1: -1 = AND, 0 = OR
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Jako (rev. 3)
 HalfGalaxySky Honeyhive: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 HammerHeadPackun Prickly Piranha Plant
Drop Starbits?: list in Obj_arg0: -1 = Yes, 0 = No
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 Hanachan Wiggler
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 HatchWaterPlanet Buoy Base: Pok├ęball PlanetObjSMG1SunakazeKun (rev. 1)
 HazeCube Haze Area
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2SunakazeKun (rev. 3)
 HeavenlyBeachPlanet Beach Bowl: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 HeavenlyBeachTimerStepA HeavenlyBeachTimerStepAObjSMG1-
 HeavenlyBeachTimerStepB HeavenlyBeachTimerStepBObjSMG1-
 HeavenlyBeachTopRock Beach Bowl: Rock Cap (Top)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 HeavenlyBeachUnderRock Beach Bowl: Rock Cap (Bottom)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 HeavensDoorAppearStepA HeavensDoorAppearStepAObjSMG1-
 HeavensDoorAppearStepAAfter HeavensDoorAppearStepAAfterObjSMG1-
 HeavensDoorBlackHolePlanet HeavensDoorBlackHolePlanetObjSMG1-
 HeavensDoorFlowerA HeavensDoorFlowerAObjSMG1-
 HeavensDoorHouseDoor HeavensDoorHouseDoorObjSMG1-
 HeavensDoorInsideCage HeavensDoorInsideCageObjSMG1-
 HeavensDoorInsidePlanet HeavensDoorInsidePlanetObjSMG1-
 HeavensDoorInsidePlanetPartsA HeavensDoorInsidePlanetPartsAObjSMG1-
 HeavensDoorInsideRotatePartsA HeavensDoorInsideRotatePartsAMapPartsSMG1-
 HeavensDoorInsideRotatePartsB HeavensDoorInsideRotatePartsBMapPartsSMG1-
 HeavensDoorInsideRotatePartsC HeavensDoorInsideRotatePartsCMapPartsSMG1-
 HeavensDoorMiddlePlanet HeavensDoorMiddlePlanetObjSMG1-
 HeavensDoorMiddleRotatePartsA HeavensDoorMiddleRotatePartsAMapPartsSMG1-
 HeavensDoorMiddleRotatePartsB HeavensDoorMiddleRotatePartsBMapPartsSMG1-
 HeavensDoorMysteriousPlanet HeavensDoorMysteriousPlanetObjSMG1-
 HeavensDoorSmallPlanet HeavensDoorSmallPlanetObjSMG1-
 HeavySteeringCube HeavySteeringCubeAreaObjSMG1-
 HellBallGuidePartsA HellBallGuidePartsAMapPartsSMG1-
 HellBallPlanet HellBallPlanetObjSMG1-
 HellBallRotatePartsA HellBallRotatePartsAMapPartsSMG1-
 HellBallRotatePartsB HellBallRotatePartsBMapPartsSMG1-
 HellBallRotatePartsC HellBallRotatePartsCMapPartsSMG1-
 HellBallRotatePartsD HellBallRotatePartsDMapPartsSMG1-
 HellBallRotatePartsE HellBallRotatePartsEMapPartsSMG1-
 HellBallRotatePartsF HellBallRotatePartsFMapPartsSMG1-
 HellBallRotatePartsG HellBallRotatePartsGMapPartsSMG1-
 HipDropRock Ground Pound Rock
Item: list in Obj_arg0: -1 = Nothing, 0 = Coin, 1 = Starbits
Number of Items: integer in Obj_arg1
Remove Remains: boolean in Obj_arg7. This removes the remains of the rock after destroying it.
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 HipDropSwitch Ground Pound Switch
No Visible Changes: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 HipDropTimerSwitch Ground Pound Switch (Timer)
Time: integer in Obj_arg0
Beat Type: integer in Obj_arg1. This changes the beat which is heard after the switch has been activated.
Slow-Motion: integer in Obj_arg2. This should be set to 2 in order to function correctly.
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 HiTowerGoalPlanet HiTowerGoalPlanetObjSMG1-
 HitWallTimerSwitch HitWallTimerSwitchObjSMG1-
 HoleBeltConveyerPartsA HoleBeltConveyerPartsAMapPartsSMG1-
 HoleBeltConveyerPartsB HoleBeltConveyerPartsBMapPartsSMG1-
 HoleBeltConveyerPartsC HoleBeltConveyerPartsCMapPartsSMG1-
 HoleBeltConveyerPartsD HoleBeltConveyerPartsDMapPartsSMG1-
 HoleBeltConveyerPartsE HoleBeltConveyerPartsEMapPartsSMG1-
 HoleBeltConveyerPartsF HoleBeltConveyerPartsFMapPartsSMG1-
 HoleBeltConveyerPartsG HoleBeltConveyerPartsGMapPartsSMG1-
 HoleBeltConveyerPartsH HoleBeltConveyerPartsHMapPartsSMG1-
 HoleBeltConveyerPlanet HoleBeltConveyerPlanetMapPartsSMG1-
 HoleDeathSandMoveStepA Dusty Dune: Moving Platform (Red)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 HoleDiskDeathSandPlanet HoleDiskDeathSandPlanetObjSMG1-
 HolePlanet Bowser Jr.'s Robot Reactor: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 HomeAir Blue Atmosphere (Background)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 HomePlanet HomePlanetObjSMG1-
 HomingKiller Bullet Bill
Delay (Normal): integer in Obj_arg0
Unknown: integer in Obj_arg1
Homing?: boolean in Obj_arg2
Homing?: boolean in Obj_arg3
Unknown: integer in Obj_arg4
Delay (Homing): integer in Obj_arg5
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 HoneyBee Bee
Behavior: list in Obj_arg0: 1 = Falling & Flying, 4 = Climbing, 5 = Spear, 6 = Ground Pound, 8 = Holding Honey Bucket, 9 = Holding Honey Bucket & Gathers Honey from Ground
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 HoneyQueen Queen Bee
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 HoneyQueenLeafA Leaf PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 HoneyQueenPlanet Queen Bee PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 HopperBeltConveyerMovePartsA Toy Time: Conveyor BeltMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 HopperBeltConveyerPlanet HopperBeltConveyerPlanetObjSMG1-
 HopperBeltConveyerRotatePartsA Toy Time: Conveyor Belt (Ring)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 HugeBattleShipPlanet Battlerock: Fortress PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 HugeBattleShipPlanetEntrance Battlerock: Metal PlatformObjSMG1 & SMG2legomariofanatic (rev. 2)
 IceBarPlanet IceBarPlanetObjSMG1-
 IceCannonPlanet IceCannonPlanetObjSMG1-
 IceCreamPlanet Toy Time: Ice Cream PlanetObjSMG1SunakazeKun (rev. 2)
 IceLavaIslandIceMovableStepA IceLavaIslandIceMovableStepAMapPartsSMG1-
 IceLavaIslandLavaMovableStepA IceLavaIslandLavaMovableStepAMapPartsSMG1-
 IceLavaIslandSnowStepA IceLavaIslandSnowStepAObjSMG1-
 IceLayerBreak Broken Glass EffectObjSMG1 & SMG2legomariofanatic (rev. 2)
 IceMeramera Li'l Brr
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 IceMerameraKing IceMerameraKingObjSMG1-
 IceMountainFloaterA IceMountainFloaterAMapPartsSMG1-
 IceMountainPlanet IceMountainPlanetObjSMG1-
 IceMountainSeesawNoSlipA IceMountainSeesawNoSlipAMapPartsSMG1-
 IceMountainSeesawSlipA IceMountainSeesawSlipAMapPartsSMG1-
 IceMountainSeesawSlipB IceMountainSeesawSlipBMapPartsSMG1-
 IceMountainSeesawSlipC IceMountainSeesawSlipCMapPartsSMG1-
 IceMountainSeesawSlipD IceMountainSeesawSlipDMapPartsSMG1-
 IcePlanetLight Eerie LightObjSMG1SunakazeKun (rev. 1)
 IceRingBumpyPartsA IceRingBumpyPartsAMapPartsSMG1-
 IceRingFirePlanet IceRingFirePlanetObjSMG1-
 IceRingIcePlanet IceRingIcePlanetObjSMG1-
 IceSlipRoad IceSlipRoadObjSMG1-
 IceUpDownShutterDoorA IceUpDownShutterDoorAObjSMG1-
 IceVolcanoAppearStepA IceVolcanoAppearStepAObjSMG1-
 IceVolcanoAppearStepB IceVolcanoAppearStepBObjSMG1-
 IceVolcanoBalanceStepA IceVolcanoBalanceStepAMapPartsSMG1-
 IceVolcanoBalanceStepB IceVolcanoBalanceStepBMapPartsSMG1-
 IceVolcanoClimbingWall IceVolcanoClimbingWallObjSMG1-
 IceVolcanoFloaterA IceVolcanoFloaterAMapPartsSMG1-
 IceVolcanoFloaterB IceVolcanoFloaterBMapPartsSMG1-
 IceVolcanoMoveStepA IceVolcanoMoveStepAMapPartsSMG1-
 IceWaterUpDownParts IceWaterUpDownPartsMapPartsSMG1-
 IceWaterUpDownPlanet IceWaterUpDownPlanetObjSMG1-
 IcicleRock Stalagmite
Does Not Drop Anything: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 IcicleRockLight Icicle Rock LightObjSMG1SunakazeKun (rev. 1)
 InvisibleWall10x10 Invisible Wall (Size: 10 x 10)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 InvisibleWall10x20 Invisible Wall (Size: 10 x 20)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 InvisibleWallBattleShipA InvisibleWallBattleShipAObjSMG1-
 InvisibleWallGCapture10x10 InvisibleWallGCapture10x10ObjSMG1-
 InvisibleWallGCapture10x20 InvisibleWallGCapture10x20ObjSMG1-
 InvisibleWallJump10x10 Invisible Wall for Jumping (Size: 10 x 10)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 InvisibleWallJump10x20 Invisible Wall for Jumping (Size: 10 x 20)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 InvisibleWaterfall InvisibleWaterfallObjSMG1-
 InvisibleWaterfallTwinFallLake InvisibleWaterfallTwinFallLakeObjSMG1-
 IronCannonLauncher IronCannonLauncherObjSMG1-
 IronCannonLauncherPoint IronCannonLauncherPointObjSMG1-
 ItemAppearStoneSpinDriver ItemAppearStoneSpinDriverObjSMG1-
 ItemBlockSwitch ? Block (Switch)ObjSMG1 & SMG2SunakazeKun (rev. 4)
 ItemBubble Item Bubble
Item: list in Obj_arg0: -1 = Empty, 0 = Coin (unused), 1 = Starbit
Amount: integer in Obj_arg1
ObjSMG1Hiccup (rev. 3)
 Jellyfish Jammyfish
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 JellyfishElectric Jellyfish
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 JetTurtle Koopa Shell
Color: list in Obj_arg0: -1 = Green, 1 = Red, 2 = Blue, 3 = Blue. The color "blue" is unused in the final game, except for when Cosmic Mario holds a shell.
Unknown: integer in Obj_arg1
Respawn?: list in Obj_arg2: -1 = Yes, 1 = No
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2RealHeroicGamer (rev. 4)
 Jiraira Bowser Land MineObjSMG1Hiccup (rev. 3)
 JointBallsPlanetA Battlerock: Molecule PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 JumboDeathSandPlanet JumboDeathSandPlanetObjSMG1-
 JumpBeamer Sentry Beam (Spring)
Ring Size: integer in Obj_arg0
Delay: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 JumpBeamerRoomPlanet JumpBeamerRoomPlanetObjSMG1-
 JumpBranch Swing PoleObjSMG1 & SMG2legomariofanatic (rev. 2)
 JumpGuarder JumpGuarderObjSMG1-
 JumpHole Star Ball Launcher
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 JumpSpider Scuttlebug (Jumping)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 JumpStand Ground Pound SpringObjSMG1 & SMG2legomariofanatic (rev. 2)
 Kabokuri Jack O' Goomba
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 KameckShip KameckShipObjSMG1-
 KameckShipLv1 Space Junk: Kamella's AirshipObjSMG1 & SMG2legomariofanatic (rev. 2)
 Kanina Crabber (Blue)
Do Not Burrow: boolean in Obj_arg0. If set, this enemy cannot burrow into the ground.
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 KaninaRed Crabber (Red)
Do Not Burrow: boolean in Obj_arg0. If set, this enemy cannot burrow into the ground.
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 Karikari Slurple
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 Karon Dry Bones
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 KeySwitch Key
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 KillerGunnerDouble Bullet Bill Blaster (Double)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 KillerGunnerSingle KillerGunnerSingleObjSMG1-
 KillerGunnerTriple Bullet Bill Blaster (Triple)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 KinokoOneUpPicture 1-Up Mushroom (Picture)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 KinokoTwinsPlanetA KinokoTwinsPlanetAObjSMG1-
 KinokoTwinsPlanetB KinokoTwinsPlanetBObjSMG1-
 Kinopio Toad
Color: list in Obj_arg1: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Behavior: list in Obj_arg2: 0 = Spinning, 1 = Break-Dancing, 2 = Spinning, 3 = Sling Pod (Tarantox), 4 = Float above Ground, 5 = Diving, 6 = Digging, 7 = Asleep, 8 = Jump out of Chest, 9 = Guard, 10= Excited/Jumping, 11 = Scared, 12 = Happy
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Equipment: list in Obj_arg7: 1 = Snorkel, 2 = Pickaxe, 3 = Mailman Outfit, 4 = Spear and Shield, 5 = Glasses, 6 = Starbit, 7 = Toad Brigade Captian Outfit
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 KinopioAstro KinopioAstroObjSMG1-
 Kiraira Underwater MineObjSMG1 & SMG2SunakazeKun (rev. 3)
 KirairaRail Underwater Mine (Moving)
Speed: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 Koopa Bowser (Bowser's Lava Lair)ObjSMG1 & SMG2legomariofanatic (rev. 5)
 KoopaBattleMapCoinPlate KoopaBattleMapCoinPlateObjSMG1-
 KoopaBattleMapPlanet Bowser's Galaxy Reactor: Bowser Battle PlanetsObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaBattleMapPlate KoopaBattleMapPlateObjSMG1-
 KoopaBattleMapStair KoopaBattleMapStairObjSMG1-
 KoopaBattleMapStairBig KoopaBattleMapStairBigObjSMG1-
 KoopaBattleMapStairTurn KoopaBattleMapStairTurnObjSMG1-
 KoopaBattleMapStairturnAppear KoopaBattleMapStairturnAppearObjSMG1-
 KoopaBattleSunPlanet KoopaBattleSunPlanetObjSMG1-
 KoopaJrKillerShipA KoopaJrKillerShipAObjSMG1-
 KoopaJrNormalShipA KoopaJrNormalShipAObjSMG1-
 KoopaJrShip KoopaJrShipObjSMG1-
 KoopaJrSmallShipA KoopaJrSmallShipAMapPartsSMG1-
 KoopaJrSmallShipAGuidePoint KoopaJrSmallShipAGuidePointObjSMG1-
 KoopaPowerUpSwitch KoopaPowerUpSwitchObjSMG1-
 KoopaRestarterVs3 KoopaRestarterVs3ObjSMG1-
 KoopaShipA AirshipObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaShipB KoopaShipBObjSMG1-
 KoopaShipC KoopaShipCObjSMG1-
 KoopaShipD Bowser Jr.'s AirshipObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaShipE KoopaShipEObjSMG1-
 KoopaShipManholeCover Airship Manhole CoverObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaShipSeesawStep KoopaShipSeesawStepMapPartsSMG1-
 KoopaStatue Bowser Statue
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 KoopaSwitchKeeper KoopaSwitchKeeperObjSMG1-
 KoopaViewSwitchKeeper KoopaViewSwitchKeeperObjSMG1-
 KoopaVs1 KoopaVs1ObjSMG1-
 KoopaVS1PartsBattleStage KoopaVS1PartsBattleStageObjSMG1-
 KoopaVS1PartsMoveStepA KoopaVS1PartsMoveStepAMapPartsSMG1-
 KoopaVS1PartsMoveStepB KoopaVS1PartsMoveStepBMapPartsSMG1-
 KoopaVS1PartsReverseGRoad KoopaVS1PartsReverseGRoadObjSMG1-
 KoopaVS1PartsRotateMoveStepA KoopaVS1PartsRotateMoveStepAMapPartsSMG1-
 KoopaVS1PartsRotateMoveStepB KoopaVS1PartsRotateMoveStepBMapPartsSMG1-
 KoopaVS1PartsSpiralRoad KoopaVS1PartsSpiralRoadObjSMG1-
 KoopaVS1PartsStairRoad KoopaVS1PartsStairRoadObjSMG1-
 KoopaVS1Sky Bowser's Star Reactor: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaVs2 KoopaVs2ObjSMG1-
 KoopaVS2Parts2DMoveStepBarA KoopaVS2Parts2DMoveStepBarAMapPartsSMG1-
 KoopaVS2Parts2DMoveStepBarB KoopaVS2Parts2DMoveStepBarBMapPartsSMG1-
 KoopaVS2Parts2DMoveStepConvex KoopaVS2Parts2DMoveStepConvexMapPartsSMG1-
 KoopaVS2Parts2DMoveStepCross KoopaVS2Parts2DMoveStepCrossMapPartsSMG1-
 KoopaVS2Parts2DMoveStepLShape KoopaVS2Parts2DMoveStepLShapeMapPartsSMG1-
 KoopaVS2Parts2DMoveStepSBarB KoopaVS2Parts2DMoveStepSBarBMapPartsSMG1-
 KoopaVS2Parts2DRailGuideA KoopaVS2Parts2DRailGuideAObjSMG1-
 KoopaVS2PartsClipAreaDisplayA KoopaVS2PartsClipAreaDisplayAMapPartsSMG1-
 KoopaVS2PartsDarkMatterA KoopaVS2PartsDarkMatterAObjSMG1-
 KoopaVS2PartsDarkMatterB KoopaVS2PartsDarkMatterBObjSMG1-
 KoopaVS2PartsDarkMatterC KoopaVS2PartsDarkMatterCObjSMG1-
 KoopaVS2PartsDarkMatterD KoopaVS2PartsDarkMatterDObjSMG1-
 KoopaVS2PartsDarkMatterE KoopaVS2PartsDarkMatterEObjSMG1-
 KoopaVS2PartsJoinedMoveClip KoopaVS2PartsJoinedMoveClipMapPartsSMG1-
 KoopaVS2PartsJoinedMoveStep KoopaVS2PartsJoinedMoveStepMapPartsSMG1-
 KoopaVS2PartsRestClipC KoopaVS2PartsRestClipCObjSMG1-
 KoopaVS2PartsRestStepA KoopaVS2PartsRestStepAObjSMG1-
 KoopaVS2PartsRestStepB KoopaVS2PartsRestStepBObjSMG1-
 KoopaVS2PartsRestStepC KoopaVS2PartsRestStepCObjSMG1-
 KoopaVS2PartsRestStepD KoopaVS2PartsRestStepDObjSMG1-
 KoopaVS2PartsRestStepE KoopaVS2PartsRestStepEObjSMG1-
 KoopaVS2PartsRestStepF KoopaVS2PartsRestStepFObjSMG1-
 KoopaVS2PartsRestStepG KoopaVS2PartsRestStepGObjSMG1-
 KoopaVS2PartsReverseGRoadA KoopaVS2PartsReverseGRoadAObjSMG1-
 KoopaVS2PartsReverseGRoadB KoopaVS2PartsReverseGRoadBObjSMG1-
 KoopaVS2PartsRollingStep KoopaVS2PartsRollingStepMapPartsSMG1-
 KoopaVS2PartsSquareMoveClipA KoopaVS2PartsSquareMoveClipAMapPartsSMG1-
 KoopaVS2PartsSquareMoveClipB KoopaVS2PartsSquareMoveClipBMapPartsSMG1-
 KoopaVS2PartsSquareMoveStepA KoopaVS2PartsSquareMoveStepAMapPartsSMG1-
 KoopaVS2PartsSquareMoveStepB KoopaVS2PartsSquareMoveStepBMapPartsSMG1-
 KoopaVS2PartsStairBig KoopaVS2PartsStairBigMapPartsSMG1-
 KoopaVS2PartsStartMoveStepA KoopaVS2PartsStartMoveStepAMapPartsSMG1-
 KoopaVS2PartsStartMoveStepB KoopaVS2PartsStartMoveStepBMapPartsSMG1-
 KoopaVS2PartsStartMoveStepC KoopaVS2PartsStartMoveStepCMapPartsSMG1-
 KoopaVS2PartsStartRestStep KoopaVS2PartsStartRestStepObjSMG1-
 KoopaVS2Sky Bowser's Dark Matter Plant: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 3)
 KoopaVs3 KoopaVs3ObjSMG1-
 KoopaVS3BattlePlanetA KoopaVS3BattlePlanetAObjSMG1-
 KoopaVS3BattlePlanetB KoopaVS3BattlePlanetBObjSMG1-
 KoopaVS3CastleWallPlanet KoopaVS3CastleWallPlanetObjSMG1-
 KoopaVS3CylinderInsidePlanet Bowser's Galaxy Reactor: Lava Cannons PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 KoopaVS3DryIcePlanet KoopaVS3DryIcePlanetObjSMG1-
 KoopaVS3HoleSunInsidePlanet KoopaVS3HoleSunInsidePlanetObjSMG1-
 KoopaVS3HoleSunPlanet KoopaVS3HoleSunPlanetObjSMG1-
 KoopaVS3LavaPlanet KoopaVS3LavaPlanetObjSMG1 & SMG2SunakazeKun (rev. 1)
 KoopaVS3Parts2DWallA KoopaVS3Parts2DWallAObjSMG1-
 KoopaVS3RotateStepA KoopaVS3RotateStepAMapPartsSMG1-
 KoopaVS3RotateStepB KoopaVS3RotateStepBMapPartsSMG1-
 KoopaVS3RotateStepD KoopaVS3RotateStepDMapPartsSMG1-
 KoopaVS3RotateStepsA KoopaVS3RotateStepsAMapPartsSMG1-
 KoopaVS3SandPlanet KoopaVS3SandPlanetObjSMG1-
 KoopsBattleMapPlanet KoopsBattleMapPlanetObjSMG1 & SMG2SunakazeKun (rev. 1)
 KoteBug FlipbugObjSMG1 & SMG2legomariofanatic (rev. 2)
 Kuribo Goomba
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2shibs (rev. 6)
 KuriboChief Big Goomba
Spawns a Key Switch: boolean in Obj_arg7. SW_A defines the event that is activated by the key switch.
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 KuriboFence Fluffy Bluff: Goomba FenceObjSMG1 & SMG2legomariofanatic (rev. 2)
 KuriboMini Small GoombaObjSMG1 & SMG2legomariofanatic (rev. 2)
 LargeChain LargeChainObjSMG1-
 LavaBallRisingPlanet Melty Molten: Lava Tide PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBallRisingPlanetLava LavaBallRisingPlanetLavaObjSMG1-
 LavaBegomanCubePlanet Dreadnought: Cube PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBegomanPlanet LavaBegomanPlanetObjSMG1-
 LavaBegomanUFOPlanet Dreadnought: UFO PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBlackUFO Melty Molten: Background UFO ShipObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBreakBridge LavaBreakBridgeObjSMG1-
 LavaBreakColumn LavaBreakColumnObjSMG1-
 LavaBreakRockA Melty Molten: Tipping Platform A (Lava Spire Planet)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaBreakRockB LavaBreakRockBObjSMG1-
 LavaBreakRockC LavaBreakRockCObjSMG1-
 LavaBreakRockD LavaBreakRockDObjSMG1-
 LavaCShapePlanet LavaCShapePlanetObjSMG1-
 LavaDomedPlanet LavaDomedPlanetObjSMG1-
 LavaFallDownColumnA Melty Molten: Rock Columns A (Lava Spire Planet)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaFallDownColumnB Melty Molten: Rock Columns B (Lava Spire Planet)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaFloaterTrapezoid Bowser's Gravity Gauntlet: Sinking Trapezoid PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 1)
 LavaFloatingStepA Melty Molten: Sinking Platform (Purple)MapPartsSMG1 & SMG2legomariofanatic (rev. 4)
 LavaFloatingStepB Melty Molten: Sinking Platform (Short Blue)MapPartsSMG1 & SMG2legomariofanatic (rev. 5)
 LavaFloatingStepC Melty Molten: Sinking Platform (Tall Blue)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaFloatingStepD Melty Molten: Sinking Platform (Round Blue)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaGeyser Lava Geyser
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 LavaHomeFloaterB LavaHomeFloaterBMapPartsSMG1-
 LavaHomePlanet Melty Molten: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaHomeSeesaw LavaHomeSeesawMapPartsSMG1-
 LavaHomeVolcanoFallingRock Falling Rocks Effect (Alternate)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaHomeVolcanoFlow Melty Molten: Volcano EruptionObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaHomeVolcanoInnerFlow Melty Molten: Volcano Lava (Rising)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaJamboSunPlanet LavaJamboSunPlanetObjSMG1-
 LavaJShapePlanet LavaJShapePlanetObjSMG1-
 LavaMazeCubePlanet LavaMazeCubePlanetObjSMG1-
 LavaMeteoPlanet LavaMeteoPlanetObjSMG1-
 LavaMiniSunPlanet Mini Lava PlanetObjSMG1 & SMG2legomariofanatic (rev. 3)
 LavaObservationUFOPlanet LavaObservationUFOPlanetObjSMG1-
 LavaObstacleRockHomeA LavaObstacleRockHomeAObjSMG1-
 LavaObstacleRockHomeB Melty Molten: Falling Stone Rock (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaObstacleRockShell LavaObstacleRockShellObjSMG1-
 LavaProminence Fire Ball with Tail
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 LavaProminenceEnvironment LavaProminenceEnvironmentObjSMG1-
 LavaProminenceTriple LavaProminenceTripleObjSMG1-
 LavaProminenceWithoutShadow Fire Ball with Tail (No Shadow)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 LavaRotatePlanet Melty Molten: Rotating PlanetMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotatePlanetStartStep Melty Molten: Rotating Planet (Fixed Platform)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotateStepsPlanet LavaRotateStepsPlanetObjSMG1-
 LavaRotateStepsRotatePartsA Melty Molten: Rotating Platforms (Red)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotateStepsRotatePartsB Melty Molten: Rotating Platforms (Blue)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotateStepsRotatePartsC Melty Molten: Rotating Platforms (Green)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaRotateStepsRotatePartsD Melty Molten: Rotating Platforms (Yellow)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 LavaShellTower LavaShellTowerObjSMG1-
 LavaShellTowerStep LavaShellTowerStepObjSMG1-
 LavaSpaceStickA Melty Molten: Lava Rock (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 LavaSpaceStickB Melty Molten: Lava Rock (Version B)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaSparksL Lava Sparks Effect (Large)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaSparksS Lava Sparks Effect (Small)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 LavaSteam LavaSteamObjSMG1-
 LavaStepA LavaStepAObjSMG1-
 LavaStepB LavaStepBObjSMG1-
 LavaStepC LavaStepCObjSMG1-
 LavaStrangeRock LavaStrangeRockObjSMG1-
 LavaStrangeRockL LavaStrangeRockLObjSMG1-
 LavaStrangeRockTable LavaStrangeRockTableObjSMG1-
 LavaTransparentPlanet Snow Cap: Transparent PlanetObjSMG1 & SMG2legomariofanatic (rev. 1)
 LavaUpDownParts LavaUpDownPartsMapPartsSMG1-
 LavaUpDownPlanet LavaUpDownPlanetObjSMG1-
 LensFlareArea Lens Flare Area
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2legomariofanatic (rev. 1)
 LightCtrlCube LightCtrlCubeAreaObjSMG1-
 LightCtrlCylinder LightCtrlCylinderAreaObjSMG1-
 LotusLeaf Lily PadObjSMG1 & SMG2legomariofanatic (rev. 1)
 LuigiEvent LuigiEventObjSMG1-
 LuigiNPC Luigi (NPC)
Unknown: integer in Obj_arg0
ObjSMG1SunakazeKun (rev. 2)
 MagicBell MagicBellObjSMG1-
 MagnumKiller Banzai Bill
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 MarblePlanet MarblePlanetObjSMG1-
 Mario Spawn Point Controller
Entrance Type: list in Obj_arg0: -1 = Nothing, 0 = Spinning, 2 = Walking In
GeneralPosSMG1 & SMG2legomariofanatic (rev. 6)
 MarioLauncher Mario/Luigi Cannon
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 MarioLauncherAttractor MarioLauncherAttractorObjSMG1-
 MarioLauncherRoomPlanet MarioLauncherRoomPlanetObjSMG1-
 MechaKoopaPartsArmLeft MechaKoopaPartsArmLeftMapPartsSMG1-
 MechaKoopaPartsArmRight MechaKoopaPartsArmRightMapPartsSMG1-
 MechaKoopaPartsBody MechaKoopaPartsBodyMapPartsSMG1-
 MechaKoopaPartsBreast MechaKoopaPartsBreastMapPartsSMG1-
 MechaKoopaPartsCaterpillar MechaKoopaPartsCaterpillarObjSMG1-
 MechaKoopaPartsCollar MechaKoopaPartsCollarMapPartsSMG1-
 MechaKoopaPartsHead MechaKoopaPartsHeadMapPartsSMG1-
 MechaKoopaPartsMoveStepA MechaKoopaPartsMoveStepAMapPartsSMG1-
 MechaKoopaPartsRollerA MechaKoopaPartsRollerAObjSMG1-
 MechaKoopaPartsWreckA MechaKoopaPartsWreckAMapPartsSMG1-
 MechanicKoopaMini Mecha-Koopa
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 Meramera Li'l Cinder
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 MercatorCube Mercator Projection Area (Cube)
Distance: integer in Obj_arg0
AreaObjSMG1 & SMG2SunakazeKun (rev. 4)
 MessageAreaCube MessageAreaCubeAreaObjSMG1-
 MessageAreaCylinder MessageAreaCylinderAreaObjSMG1-
 Metbo GoombeetleObjSMG1 & SMG2Hiccup (rev. 2)
 MeteoContainer MeteoContainerObjSMG1-
 MeteorCannon Meteor (Gateway)
Delay: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 MeteorStrike Meteor
Delay: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 MeteorStrikeEnvironment Meteor Spawner
Delay: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 MilkyWaySky Space Junk: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 MiniBattleShipGalaxy MiniBattleShipGalaxyObjSMG1-
 MiniBreakDownPlanetGalaxy MiniBreakDownPlanetGalaxyObjSMG1-
 MiniCannonFleetGalaxy MiniCannonFleetGalaxyObjSMG1-
 MiniCosmosGardenGalaxy MiniCosmosGardenGalaxyObjSMG1-
 MiniCubeBubbleExLv1Galaxy MiniCubeBubbleExLv1GalaxyObjSMG1-
 MiniDarkRoomGalaxy MiniDarkRoomGalaxyObjSMG1-
 MiniEggStarGalaxy MiniEggStarGalaxyObjSMG1-
 MiniFactoryGalaxy MiniFactoryGalaxyObjSMG1-
 MiniFlipPanelExGalaxy MiniFlipPanelExGalaxyObjSMG1-
 MiniFloaterOtaKingGalaxy MiniFloaterOtaKingGalaxyObjSMG1-
 MiniHeavenlyBeachGalaxy MiniHeavenlyBeachGalaxyObjSMG1-
 MiniHellProminenceGalaxy MiniHellProminenceGalaxyObjSMG1-
 MiniHoneyBeeExGalaxy MiniHoneyBeeExGalaxyObjSMG1-
 MiniHoneyBeeKingdomGalaxy MiniHoneyBeeKingdomGalaxyObjSMG1-
 MiniIceVolcanoGalaxy MiniIceVolcanoGalaxyObjSMG1-
 MiniKoopaBattleVs1Galaxy MiniKoopaBattleVs1GalaxyObjSMG1-
 MiniKoopaBattleVs2Galaxy MiniKoopaBattleVs2GalaxyObjSMG1-
 MiniKoopaBattleVs3Galaxy MiniKoopaBattleVs3GalaxyObjSMG1-
 MiniKoopaJrShipLv1Galaxy MiniKoopaJrShipLv1GalaxyObjSMG1-
 MiniMechaKoopaPartsCage Toy Time: Factory CageMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 MiniMechaKoopaPartsFan Toy Time: Factory FanMapPartsSMG1 & SMG2SunakazeKun (rev. 2)
 MiniMechaKoopaPartsGear Toy Time: Factory GearMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 MiniMechaKoopaPartsMoveStepA Toy Time: Factory Moving PlatformMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 MiniMechaKoopaPlanet MiniMechaKoopaPlanetObjSMG1-
 MiniOceanFloaterLandGalaxy MiniOceanFloaterLandGalaxyObjSMG1-
 MiniOceanPhantomCaveGalaxy MiniOceanPhantomCaveGalaxyObjSMG1-
 MiniOceanRingGalaxy MiniOceanRingGalaxyObjSMG1-
 MiniPhantomGalaxy MiniPhantomGalaxyObjSMG1-
 MiniReverseKingdomGalaxy MiniReverseKingdomGalaxyObjSMG1-
 MiniSandClockGalaxy MiniSandClockGalaxyObjSMG1-
 MiniSkullSharkGalaxy MiniSkullSharkGalaxyObjSMG1-
 MiniStarDustGalaxy MiniStarDustGalaxyObjSMG1-
 MiniSurfingLv1Galaxy MiniSurfingLv1GalaxyObjSMG1-
 MiniTamakoroExLv1Galaxy MiniTamakoroExLv1GalaxyObjSMG1-
 MiniTriLegLv1Galaxy MiniTriLegLv1GalaxyObjSMG1-
 MirrorAreaCube MirrorAreaCubeAreaObjSMG1-
 MirrorModelPeachCastle MirrorModelPeachCastleObjSMG1-
 MirrorModelTest MirrorModelTestObjSMG1-
 MirrorModelTwinFallLake MirrorModelTwinFallLakeObjSMG1-
 MirrorReflectionPeachCastle MirrorReflectionPeachCastleObjSMG1-
 MirrorReflectionTest MirrorReflectionTestObjSMG1-
 MirrorReflectionTwinFallLake MirrorReflectionTwinFallLakeObjSMG1-
 Mogu MontyObjSMG1Hiccup (rev. 1)
 Mogucchi Undergrunt
Speed: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 MogucchiRefuseTerritory MogucchiRefuseTerritoryObjSMG1-
 MoonPlanet MoonPlanetObjSMG1-
 MorphItemNeoBee Bee Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 MorphItemNeoFire Fire Flower
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 MorphItemNeoFoo Flying Star
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 MorphItemNeoHopper Spring Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 MorphItemNeoIce Ice Flower
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg5
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 MorphItemNeoTeresa Boo Mushroom
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 MovieStarter MovieStarterObjSMG1-
 MShapeRelayPlanet MShapeRelayPlanetObjSMG1-
 MysteryGravityRoomBridgeA Gravity Bonus Room: BridgeObjSMG1 & SMG2legomariofanatic (rev. 2)
 MysteryGravityRoomPlanet Gravity Bonus RoomObjSMG1 & SMG2legomariofanatic (rev. 2)
 NeedlePlant Spiky Plant
Item: list in Obj_arg0: -1 = Coin, 0 = nothing, 1 = starbits
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 NeedlePlantFly Spiky Plant (Flying)
Item: list in Obj_arg0: -1 = Coin, 0 = nothing, 1 = starbits
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 NokonokoLand Koopa Troopa
Color: list in Obj_arg0: -1 = Green, 1 = Red, 2 = Blue, 3 = Blue. The color Blue is unused in the final game.
ObjSMG1 & SMG2RealHeroicGamer (rev. 7)
 NonSleepCube NonSleepCubeAreaObjSMG1-
 NormalMapTestObj NormalMapTestObjObjSMG1SunakazeKun (rev. 1)
 NoteFairy Rainbow Notes
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Time until notes disappear in seconds: integer in Obj_arg2
Unknown: integer in Obj_arg3
Song: list in Obj_arg4: -2 = Chromatic Scale, -1 = Chromatic Scale, 0 = Unused?, 1 = Unused?, 2 = Super Mario Bros. Underground Theme, 3 = Unused Placeholder Song, 4 = Super Mario Bros. Underwater Theme, 5 = Super Mario World Bonus Stage Theme
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Star Number: integer in Obj_arg7
ObjSMG1 & SMG2Hiccup (rev. 4)
 NPCSupportRail NPCSupportRailObjSMG1-
 NutShipFleetBridge NutShipFleetBridgeMapPartsSMG1-
 NutShipFleetPlanet NutShipFleetPlanetObjSMG1-
 OceanBowl Water BowlObjSMG1SunakazeKun (rev. 2)
 OceanFloaterTowerRotateStepA Buoy Base: Rotating Platform AMapPartsSMG1 & SMG2SunakazeKun (rev. 2)
 OceanFloaterTowerRotateStepB Buoy Base: Rotating Platform BMapPartsSMG1 & SMG2SunakazeKun (rev. 2)
 OceanFloaterTowerRotateStepC Buoy Base: Rotating Platform C (Unfinished)MapPartsSMG1 & SMG2SunakazeKun (rev. 3)
 OceanFloaterTowerRotateStepD Buoy Base: Rotating Platform DMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 OceanFloaterTypeU OceanFloaterTypeUMapPartsSMG1-
 OceanHexagonFloater OceanHexagonFloaterMapPartsSMG1-
 OceanJShapePlanet OceanJShapePlanetObjSMG1-
 OceanPierFloaterA OceanPierFloaterAMapPartsSMG1-
 OceanPuddingPlanet OceanPuddingPlanetObjSMG1-
 OceanRing OceanRingObjSMG1-
 OceanRingAndFlag OceanRingAndFlagObjSMG1-
 OceanRingPlanet OceanRingPlanetObjSMG1-
 OceanRingRuinsBase OceanRingRuinsBaseMapPartsSMG1-
 OceanRingRuinsColumn OceanRingRuinsColumnMapPartsSMG1-
 OceanRingRuinsGearBig OceanRingRuinsGearBigMapPartsSMG1-
 OceanRingRuinsGearSmall OceanRingRuinsGearSmallMapPartsSMG1-
 OceanRingRuinsMove OceanRingRuinsMoveMapPartsSMG1-
 OceanSmallTurtle OceanSmallTurtleObjSMG1-
 OceanSphere Water Sphere
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 OctopusTrapPlanet OctopusTrapPlanetObjSMG1-
 Onimasu Tox Box
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 OnimasuCube OnimasuCubeObjSMG1-
 OnimasuPivot OnimasuPivotObjSMG1-
 OnimasuPlanet Beach Bowl: Cyclone Stone Planet (Section A)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 OnimasuPlanetObstaclePartsA Beach Bowl: Wooden Triangle (Cyclone Stone Planet)ObjSMG1 & SMG2legomariofanatic (rev. 3)
 OnimasuPlanetPartsGoal Beach Bowl: Cyclone Stone Planet (Section B)ObjSMG1 & SMG2legomariofanatic (rev. 1)
 OnimasuPlanetRailMovePartsA Stone Cyclone: Moving Stone PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 OnimasuPlanetRotatePartsA Stone Cyclone: Rotating Platforms (Long)MapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 OnimasuPlanetRotatePartsB Stone Cyclone: Rotating Platforms (Short)MapPartsSMG1 & SMG2legomariofanatic (rev. 1)
 OtaKing King Kaliente
Unknown: integer in Obj_arg0
Type: list in Obj_arg1: -1 = Normal, 0 = Spicy
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 OtaKingBath OtaKingBathObjSMG1-
 OtaKingBathPlanet King Kaliente PlanetObjSMG1 & SMG2legomariofanatic (rev. 1)
 OtaRock Octopus
Does Not Spit Coconuts: boolean in Obj_arg0
Do Not Pop Up: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 PackunPetit Piranha Plant
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 PalmIsland PalmIslandObjSMG1-
 Peach Princess Peach
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 PeachCastleGardenPlanet Peach's Castle (Star Festival)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 PeachCastleTownAfterAttack Peach's Castle: Houses (Destroyed)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 PeachCastleTownBeforeAttack Peach's Castle: HousesObjSMG1 & SMG2legomariofanatic (rev. 2)
 PeachCastleTownGate Peach's Castle: Town GateObjSMG1 & SMG2legomariofanatic (rev. 2)
 PeanutMudPlanet Good Egg: Peanut PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 PeanutPlanet PeanutPlanetObjSMG1-
 Penguin Penguin
Behavior: list in Obj_arg0: 0 = Sitting, 1 = Underwater (Breathing), 2 = Swimming, 3 = Jumping and Diving, 4 = Riding Shell, 5 = Normal, 6 = Walking
Color: list in Obj_arg7: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 PenguinCoach Coach Penguin
Mission: list in Obj_arg0: -1 nothing, 1 = Golden Shells, 2 = Surfing, 3 = Surfing. SMG1 only
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 PenguinMaster PenguruObjSMG1 & SMG2legomariofanatic (rev. 2)
 PenguinRacer PenguinRacerObjSMG1-
 PenguinRacerLeader PenguinRacerLeaderObjSMG1-
 PenguinSkater PenguinSkaterObjSMG1-
 PenguinStudent PenguinStudentObjSMG1-
 Petari StarbagObjSMG1 & SMG2legomariofanatic (rev. 2)
 PhantomBonfire Torch Fire (Red)
Item: list in Obj_arg0: -1 = coin, 0 = starbit, 1 = nothing
Is decorative?: boolean in Obj_arg1. Fire does not hurt the player.
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 PhantomCandlestand Torch
Item: list in Obj_arg0: -1 = coin, 0 = starbit, 1 = nothing
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 PhantomCaveStepA PhantomCaveStepAObjSMG1-
 PhantomDecoratePartsA Ghostly: Decorative Wall PiecesObjSMG1 & SMG2SunakazeKun (rev. 1)
 PhantomDecoratePartsB Ghostly: Decorative TreesObjSMG1 & SMG2SunakazeKun (rev. 1)
 PhantomDecoratePartsHole Ghostly: Decorative Hole PlanetObjSMG1 & SMG2SunakazeKun (rev. 1)
 PhantomFirewood Campfire LogsObjSMG1 & SMG2SunakazeKun (rev. 2)
 PhantomHolePlanet PhantomHolePlanetObjSMG1-
 PhantomShipA PhantomShipAObjSMG1-
 PhantomShipB PhantomShipBObjSMG1-
 PhantomShipBoxFloaterA PhantomShipBoxFloaterAMapPartsSMG1-
 PhantomShipBoxFloaterB PhantomShipBoxFloaterBMapPartsSMG1-
 PhantomShipBoxFloaterC PhantomShipBoxFloaterCMapPartsSMG1-
 PhantomShipBridge PhantomShipBridgeMapPartsSMG1-
 PhantomShipHandle PhantomShipHandleMapPartsSMG1-
 PhantomShipPropellerBig PhantomShipPropellerBigObjSMG1-
 PhantomShipPropellerSmall PhantomShipPropellerSmallObjSMG1-
 PhantomSky Ghostly: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 PhantomTorch Torch Fire (Blue)
Item: list in Obj_arg0: -1 = coin, 0 = starbit, 1 = nothing
Is decorative?: boolean in Obj_arg1. Fire does not hurth the player.
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 PhantomTowerMoveStepA Ghostly: Moving Stone PlatformMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 PhantomTowerPlanet PhantomTowerPlanetObjSMG1-
 PicketSwitch Ground Pound Stump (Small)
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 PicketSwitchBig Ground Pound Stump (Large)
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 PieFortress PieFortressObjSMG1-
 PipeModeCube PipeModeCubeAreaObjSMG1-
 PlaneCircularModeCube PlaneCircularModeCubeAreaObjSMG1-
 PlaneCollisionCube PlaneCollisionCube
Unknown: integer in Obj_arg0
AreaObjSMG1 & SMG2SunakazeKun (rev. 1)
 PlaneModeCube PlaneModeCubeAreaObjSMG1-
 PlanetDisk PlanetDiskObjSMG1-
 PlanetRocket PlanetRocketObjSMG1-
 Plant Vine Sproutle
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2Hiccup (rev. 2)
 PlayerSeCube PlayerSeCubeAreaObjSMG1-
 PlayerSeCylinder PlayerSeCylinderAreaObjSMG1-
 PlayerSeSphere PlayerSeSphereAreaObjSMG1-
 Poihana PoihanaObjSMG1-
 PoihanaMazePlanet Gold Leaf: Cataquack Maze PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 PoihanaRelayPlanet PoihanaRelayPlanetObjSMG1-
 PointerTestMap PointerTestMapObjSMG1 & SMG2SunakazeKun (rev. 1)
 Pole Pole
Different pole cap: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 PoleNoModel Pole (Invisible)
Different pole cap: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 PoleSquare Pole (Square)
Different pole cap: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 PoleSquareNoModel Pole (Square/Invisible)
Different pole cap: boolean in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 PoleUnizoPlanet PoleUnizoPlanetObjSMG1-
 Polta Bouldergeist
Star number(?): integer in Obj_arg0
Boss bool: boolean in Obj_arg7. required for a proper boss setup
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 PoltaBattlePlanet Bouldergeist PlanetObjSMG1 & SMG2SunakazeKun (rev. 2)
 PoltaBattlePlanetPartsA Bouldergeist Planet: PlatformsObjSMG1 & SMG2SunakazeKun (rev. 2)
 PolygonCodeRecoveryBowl Collision Bowl (Unused)ObjSMG1 & SMG2SunakazeKun (rev. 1)
 PolygonCodeRecoveryPlate Collision Plate (Unused)ObjSMG1 & SMG2SunakazeKun (rev. 1)
 Pompon2Plant Pompon2PlantObjSMG1-
 Pompon4Plant Pompon4PlantObjSMG1-
 PowerStar Power Star
Power Star ID: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Louiskovskie (rev. 7)
 PowerStarAppearPoint Power Star Spawn Point
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 PowerStarHalo Power Star Light
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 PowerStarKeeperA Rotating Metal Shields AMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 PowerStarKeeperB Rotating Metal Shields BMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 PowerStarKeeperC Rotating Metal Shields CMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 PrologueDirector PrologueDirectorObjSMG1-
 PTimerSwitch PTimerSwitchObjSMG1-
 PuffballPlanetA PuffballPlanetAObjSMG1-
 PuffballPlanetB PuffballPlanetBObjSMG1-
 PuffballPlanetC PuffballPlanetCObjSMG1-
 Pukupuku Cheep Cheep
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 PukupukuGambolPlanet Deep Dark: Cheep Cheep PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 PullBackCube PullBackCubeAreaObjSMG1-
 PullBackCylinder PullBackCylinderAreaObjSMG1-
 PunchBox Brick Block
Coins: integer in Obj_arg0. Number of coins. Is sequential except: -1 = 0, 0 = 1, 1 = 1
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Hiccup (rev. 3)
 PunchingKinoko Stretch PlantObjSMG1 & SMG2SunakazeKun (rev. 2)
 PurpleCoin Purple Coin
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Contained in a Bubble?: boolean in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 PurpleCoinStarter PurpleCoinStarterObjSMG1-
 PurpleRailCoin Purple Coin Line
Number of Purple Coins: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Contained in a Bubble?: boolean in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 QuakeEffectAreaCube QuakeEffectAreaCubeAreaObjSMG1-
 QuarterRollGravityRoomArrow QuarterRollGravityRoomArrowObjSMG1-
 QuarterRollGravityRoomPlanet QuarterRollGravityRoomPlanetObjSMG1-
 QuestionBoxMoveStepA QuestionBoxMoveStepAMapPartsSMG1-
 QuestionBoxMoveStepB QuestionBoxMoveStepBMapPartsSMG1-
 QuestionBoxMoveStepC QuestionBoxMoveStepCMapPartsSMG1-
 QuestionBoxPlanetA QuestionBoxPlanetAObjSMG1-
 QuestionBoxPlanetB QuestionBoxPlanetBObjSMG1-
 QuestionBoxPlanetC QuestionBoxPlanetCObjSMG1-
 QuestionBoxPlanetD QuestionBoxPlanetDObjSMG1-
 QuestionBoxPlanetE QuestionBoxPlanetEObjSMG1-
 QuestionCoin ?-Coin
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2Hiccup (rev. 2)
 QuestionFlowerGardenPlanet Gusty Garden: Question PlanetObjSMG1 & SMG2SunakazeKun (rev. 2)
 QuickSand2DMovePartsA Dusty Dune: Rotating GearMapPartsSMG1 & SMG2legomariofanatic (rev. 2)
 Quicksand2DPlanet Quicksand2DPlanetObjSMG1-
 Rabbit Star Bunny
Color: list in Obj_arg0: -1 = yellow, 1 = blue
Behavior: list in Obj_arg1: -1 = idle, 2 = jumping and spinning, 3 = jumping along path
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 RaceRail Race Path
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 RailCoin Coin Line
Number of Coins: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 RainCloud Rain Cloud
Rain length: integer in Obj_arg0
No Rain: boolean in Obj_arg3
MapPartsSMG1SunakazeKun (rev. 2)
 RasterScrollCube Wobbling Effect Area (Cube)
Stretching Factor: integer in Obj_arg0
Stretching Length: integer in Obj_arg1
Stretching Width: integer in Obj_arg2
AreaObjSMG1SunakazeKun (rev. 2)
 RayGunPlanet RayGunPlanetObjSMG1-
 RayGunPlanetPartsGear Toy Time: Rotating Wood GearMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 RayGunPlanetPartsScrew Toy Time: Giant ScrewMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 RelayPlanetA Dirt Planet (Background)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 RelayPlanetB Boss Blitz: Dirt PlanetObjSMG1 & SMG2legomariofanatic (rev. 1)
 RelayPlanetC Wood Planet (Unused)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 RelayPlanetD Bubble Blast: Asteroid PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 RelayPlanetE Deep Dark: Wood PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 RelayPlanetF Toy Time: Metal PlanetObjSMG1 & SMG2legomariofanatic (rev. 2)
 RelayPlanetH RelayPlanetHObjSMG1-
 RelayPlanetI RelayPlanetIObjSMG1-
 RestartCube RestartCubeAreaObjSMG1-
 ReverseGravityRoomPlanet ReverseGravityRoomPlanetObjSMG1-
 ReverseGravityRoomPressGroundA ReverseGravityRoomPressGroundAMapPartsSMG1-
 ReverseGravityRoomPressGroundB ReverseGravityRoomPressGroundBMapPartsSMG1-
 ReverseGravityRoomPressGroundC ReverseGravityRoomPressGroundCMapPartsSMG1-
 ReverseGravityRoomPressGroundD ReverseGravityRoomPressGroundDMapPartsSMG1-
 ReverseGravityRoomPressGroundE ReverseGravityRoomPressGroundEMapPartsSMG1-
 ReverseGravityTowerInside Good Egg: Tower Planet (Inside)ObjSMG1 & SMG2SunakazeKun (rev. 1)
 ReverseGravityTowerPlanet ReverseGravityTowerPlanetObjSMG1-
 ReverseKingdomPlanet ReverseKingdomPlanetObjSMG1-
 ReverseKingdomTreeA Gold Leaf: TreeObjSMG1 & SMG2legomariofanatic (rev. 2)
 RevolvingWay RevolvingWayMapPartsSMG1-
 RGTowerPressGroundA RGTowerPressGroundAMapPartsSMG1-
 RingBeamer Sentry Beam with Spikes (Electricity Ring)
Delay: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 RingBeamerRushPlanet RingBeamerRushPlanetObjSMG1-
 RockCreator Large Boulder
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 RockPlanetOrbitSky Battlerock: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 RockRoadCircleA Rolling Rock TrailsObjSMG1 & SMG2SunakazeKun (rev. 1)
 RollingOvalPlanet Battlerock: Cannon Planet BaseObjSMG1 & SMG2SunakazeKun (rev. 1)
 RollingOvalPlanetParts Battlerock: Cannon PlanetMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 Rosetta Rosalina
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 RosettaChair Rosalina ChairObjSMG1SunakazeKun (rev. 3)
 RosettaPictureBook RosettaPictureBookObjSMG1-
 RosettaReading RosettaReadingObjSMG1-
 RunawayRabbit RunawayRabbitChildObjSMG1-
 RunawayRabbitCollect RunawayRabbitCollectObjSMG1-
 RunawayTico RunawayTicoChildObjSMG1-
 SamboHead Pokey Head
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 SandBreezeL Sand Breeze Effect (Large)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 SandBreezeS Sand Breeze Effect (Small)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 SandCapsuleInsidePlanet SandCapsuleInsidePlanetObjSMG1-
 SandCapsuleOutsidePlanet SandCapsuleOutsidePlanetObjSMG1-
 SandCapsulePressGround SandCapsulePressGroundObjSMG1-
 SandRelayPlanetA Dusty Dune: Sand Planet (Version A)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 SandRelayPlanetB SandRelayPlanetBObjSMG1-
 SandRelayPlanetC SandRelayPlanetCObjSMG1-
 SandRelayPlanetD Dusty Dune: Sand Planet (Version D)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 SandRingRelayPlanet SandRingRelayPlanetObjSMG1-
 SandRiverLightA SandRiverLightAMapPartsSMG1-
 SandStreamHighTowerMoveStepA Dusty Dune: Red Moving BlockMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 SandStreamHighTowerPlanet SandStreamHighTowerPlanetObjSMG1-
 SandStreamJointPlanetA SandStreamJointPlanetAObjSMG1-
 SandStreamJointPlanetB SandStreamJointPlanetBObjSMG1-
 SandStreamMoveStepsA Dusty Dune: Rotating Stones AMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 SandStreamMoveStepsB Dusty Dune: Rotating Stones BMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 SandStreamPlanet SandStreamPlanetObjSMG1-
 SandStreamSmallPlanet SandStreamSmallPlanetObjSMG1-
 SandUpDownKGBaseEffect Moving Tower Effect (Bullet Bill)ObjSMG1SunakazeKun (rev. 1)
 SandUpDownKillerGunnerBase Dusty Dune: Bullet Bill TowerObjSMG1 & SMG2SunakazeKun (rev. 1)
 SandUpDownTowerBottom Dusty Dune: Glass TowerObjSMG1 & SMG2SunakazeKun (rev. 1)
 SandUpDownTowerBreakableWallA Dusty Dune: Destroyable Crate A
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Hiccup (rev. 3)
 SandUpDownTowerBreakableWallB Dusty Dune: Destroyable Crate B
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2Hiccup (rev. 2)
 SandUpDownTowerMoveStepA Dusty Dune: Red Moving Brick BlockMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 SandUpDownTowerTop Dusty Dune: Sand TowerObjSMG1 & SMG2SunakazeKun (rev. 1)
 SandUpDownTowerTopEffect Moving Tower Effect (Sand Tower)ObjSMG1SunakazeKun (rev. 1)
 SandUpDownTriRock SandUpDownTriRockObjSMG1-
 SandwitchVolcanoPlanet SandwitchVolcanoPlanetObjSMG1-
 ScaleDownRelayPlanet ScaleDownRelayPlanetObjSMG1-
 ScenarioStarter Galaxy Fly-In Controller
Time: integer in Obj_arg0. Time taken to complete fly-in.
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
Landing Rotation: integer in Obj_arg5. The speed of Mario/Luigi's rotation in the fly-in. Can be negative.
ObjSMG1 & SMG2Jako (rev. 5)
 ScreenBlurCube ScreenBlurCubeAreaObjSMG1-
 ScreenBlurCylinder ScreenBlurCylinderAreaObjSMG1-
 ScreenBlurSphere ScreenBlurSphereAreaObjSMG1-
 ScrewSwitch ScrewSwitchObjSMG1-
 ScrewSwitchReverse ScrewSwitchReverseObjSMG1-
 SeaBottomBigDoorA SeaBottomBigDoorAObjSMG1-
 SeaBottomBigDoorB SeaBottomBigDoorBObjSMG1-
 SeaBottomBigDoorC SeaBottomBigDoorCObjSMG1-
 SeaBottomTriplePropeller SeaBottomTriplePropellerObjSMG1-
 SeaBottomTriplePropellerStand Buoy Base: Water Propellers FixationObjSMG1 & SMG2SunakazeKun (rev. 3)
 SeaGullGroup Seagulls
No. of seagulls: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SearchBeamer Sentry Beam (Laser)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 SeaStormPlanet SeaStormPlanetObjSMG1-
 SeesawMoveNutA SeesawMoveNutAMapPartsSMG1-
 SeesawMoveNutB SeesawMoveNutBMapPartsSMG1-
 SeesawMoveNutC SeesawMoveNutCMapPartsSMG1-
 ShellfishCoin Sea Clam (Coin)
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 ShellfishYellowChip Sea Clam (Star Chip)
Starchip Group: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 ShockWaveGenerator ShockWaveGeneratorObjSMG1-
 ShootingStar Shooting Star
Number of Starbits: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 ShootingStarArea Shooting Star Effect
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 ShutterDoorB Battlerock: Shutter DoorMapPartsSMG1 & SMG2SunakazeKun (rev. 2)
 ShutterDoorC Freezeflame: Volcano Shutter DoorObjSMG1 & SMG2SunakazeKun (rev. 1)
 ShutterDoorD Freezeflame: Treasure Shutter DoorObjSMG1 & SMG2SunakazeKun (rev. 2)
 ShutterDoorE Deep Dark: Shutter DoorObjSMG1 & SMG2SunakazeKun (rev. 1)
 SideSpikeMoveStepA SideSpikeMoveStepAMapPartsSMG1-
 SignBoard Signboard
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2legomariofanatic (rev. 3)
 SimpleBloomCube SimpleBloomCubeAreaObjSMG1-
 SimpleBloomCylinder SimpleBloomCylinderAreaObjSMG1-
 SimpleBloomSphere SimpleBloomSphereAreaObjSMG1-
 SkeletalFishBaby SkeletalFishBabyObjSMG1-
 SkeletalFishBabyRail SkeletalFishBabyRailObjSMG1-
 SkeletalFishBoss SkeletalFishBossObjSMG1-
 SkeletalFishBossRail SkeletalFishBossRailObjSMG1-
 SkullPlanet Boo's Boneyard: Starting PlanetObjSMG1 & SMG2legomariofanatic (rev. 1)
 SmallMazePlanet SmallMazePlanetObjSMG1-
 SmallStone Small Stone
Distance from ground: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SmokeEffectColorAreaCube SmokeEffectColorAreaCubeAreaObjSMG1-
 Snakehead Cave Eel (Large)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 SnakeheadSmall Cave Eel (Small)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 SnowBlockA Snow MushroomObjSMG1 & SMG2SunakazeKun (rev. 1)
 SnowCapsulePlanet SnowCapsulePlanetObjSMG1-
 SnowFloor SnowFloorObjSMG1-
 SnowFloorTile SnowFloorTileObjSMG1-
 SnowMan SnowmanObjSMG1 & SMG2legomariofanatic (rev. 1)
 SnowplowSwitch SnowplowSwitchObjSMG1-
 SnowS Snow EffectObjSMG1 & SMG2SunakazeKun (rev. 3)
 SoundEmitter SoundEmitterSoundSMG1-
 SoundEmitterCube Sound Emitter Area (Cube)
Sound: integer in Obj_arg0. A list of sound effects can be found in ActionSound.bcsv
Sound effect is always heard?: boolean in Obj_arg1
AreaObjSMG1 & SMG2SunakazeKun (rev. 6)
 SoundEmitterSphere Sound Emitter Area (Sphere)
Sound: integer in Obj_arg0
Sound effect is always heard?: boolean in Obj_arg1. A list of sound effects can be found in ActionSound.bcsv
AreaObjSMG1 & SMG2SunakazeKun (rev. 4)
 SpaceCannonLauncher Enemy CannonObjSMG1 & SMG2SunakazeKun (rev. 2)
 SpaceCocoon SpaceCocoonObjSMG1-
 SpaceDustL Space Dust Effect (Large)ObjSMG1 & SMG2legomariofanatic (rev. 2)
 SpaceDustS Space Dust Effect (Small)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 SpaceDustWoodA Wood Debris AObjSMG1 & SMG2SunakazeKun (rev. 3)
 SpaceDustWoodB Wood Debris BObjSMG1 & SMG2SunakazeKun (rev. 3)
 SpaceMine Mine
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 SpaceMineRail5m Mine Path Marker (Line)ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SpaceMineRailA Mine Path Marker (Circle)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 SpaceSeparatorA Space Junk: Disk-shaped RockObjSMG1 & SMG2SunakazeKun (rev. 1)
 SpaceSeparatorB Space Junk: L-shaped RockObjSMG1 & SMG2SunakazeKun (rev. 1)
 SpaceShipStep Dreadnought: Yellow Moving Platform
Unknown: integer in Obj_arg3
MapPartsSMG1 & SMG2SunakazeKun (rev. 2)
 SpaceStickA Space Junk: Rock Stick AObjSMG1 & SMG2SunakazeKun (rev. 1)
 SpaceStickB Space Junk: Rock Stick BObjSMG1 & SMG2SunakazeKun (rev. 1)
 SphereAir Spherical Atmosphere
Distance: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SphereInsidePlanet Spherical Bonus RoomObjSMG1 & SMG2SunakazeKun (rev. 2)
 SphereRailDash Starball Boost
Speed: integer in Obj_arg0
Time: integer in Obj_arg1
Unknown: integer in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 1)
 SphereSelectorHandle SphereSelectorHandleObjSMG1-
 SpiderAttachPoint SpiderAttachPointObjSMG1-
 SpiderCoin SpiderCoinObjSMG1-
 SpiderMapBlock SpiderMapBlockObjSMG1-
 SpinDriver Sling Star
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SpinGuidanceCube SpinGuidanceCubeAreaObjSMG1-
 SpinLeverSwitch Blue Switch
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SpinningBox SpinningBoxObjSMG1-
 SplashCoinBlock ?-Block (Splashing Coins)
Amount of coins: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Shadow drop distance: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SplashPieceBlock ?-Block (Splashing Starbits)
Amount of starbits: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Shadow drop distance: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SpotLightVolumeDraw SpotLightVolumeDrawObjSMG1-
 SpringJetWater Water Spring (Effect)ObjSMG1SunakazeKun (rev. 1)
 SpringWaterFloaterA SpringWaterFloaterAObjSMG1-
 SpringWaterFloaterB SpringWaterFloaterBObjSMG1-
 SpringWaterPlanet SpringWaterPlanetObjSMG1-
 StardustHillPlanet StardustHillPlanetObjSMG1-
 StarDustRollingStepA Space Junk: Rolling Crystal PlanetMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 StarDustStar StarDustStarObjSMG1-
 StarDustStartPlanet StarDustStartPlanetMapPartsSMG1-
 StarDustStepA Space Junk: Small Stone Platform AObjSMG1 & SMG2SunakazeKun (rev. 1)
 StarDustStepB Space Junk: Small Stone Platform BObjSMG1 & SMG2SunakazeKun (rev. 1)
 StarEggRoadEggPlanetA StarEggRoadEggPlanetAObjSMG1-
 StarEggRoadEggPlanetB StarEggRoadEggPlanetBObjSMG1-
 StarEggRoadEggPlanetC StarEggRoadEggPlanetCObjSMG1-
 StarEggRoadEggPlanetD StarEggRoadEggPlanetDObjSMG1-
 StarEggRoadPlanet StarEggRoadPlanetObjSMG1-
 StarManFort StarManFortObjSMG1-
 StarPeaceSpoutingPlanet StarPeaceSpoutingPlanetObjSMG1-
 StarPiece Starbit
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Color: list in Obj_arg3: -1 = Random, 0 = Purple, 1 = Yellow, 2 = Green, 3 = Blue, 4 = Red, 5 = Silver
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 StarPieceCluster Starbit Crystal
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 StarPieceClusterBreak Breaking Starbit Cluster EffectObjSMG1 & SMG2SunakazeKun (rev. 5)
 StarPieceFlow Starbit (Moving)
Speed: integer in Obj_arg0
Amount of starbits: integer in Obj_arg1
Unknown: integer in Obj_arg2
Color: list in Obj_arg3: -1 = Random, 0 = Purple, 1 = Yellow, 2 = Green, 3 = Blue, 4 = Red, 5 = Silver
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 StarPieceFollowGroup Starbit (Following)
Amount of starbits: integer in Obj_arg0
Time: integer in Obj_arg1
Distance from center: integer in Obj_arg2
Color: list in Obj_arg3: -1 = Random, 0 = Purple, 1 = Yellow, 2 = Green, 3 = Blue, 4 = Red, 5 = Silver
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 StarPieceGroup Starbit Group
Amount of starbits: integer in Obj_arg0
Distance from Center: integer in Obj_arg1
Unknown: integer in Obj_arg2
Color: list in Obj_arg3: -1 = Random, 0 = Purple, 1 = Yellow, 2 = Green, 3 = Blue, 4 = Red, 5 = Silver
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 8)
 StarPieceMother Starbit Creator
Amount of starbits: integer in Obj_arg0
Amount of starbits given after collecting: integer in Obj_arg1
Speed: integer in Obj_arg2
Color: list in Obj_arg3: -1 = Random, 0 = Purple, 1 = Yellow, 2 = Green, 3 = Blue, 4 = Red, 5 = Silver
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 StarPieceSpot Starbit Spawn
Amount of starbits: integer in Obj_arg0
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 StarReturnDemoStarter Power Star Return PathObjSMG1 & SMG2legomariofanatic (rev. 1)
 StarrySky Starry Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 StatusFloor Continue Skating Collision
Range: integer in Obj_arg4
ObjSMG1SunakazeKun (rev. 1)
 Steam Steam (Effect)ObjSMG1SunakazeKun (rev. 2)
 StinkBugParent Mandibug StackObjSMG1 & SMG2legomariofanatic (rev. 2)
 StinkBugSmall Mandibug
Movement angle in degrees: integer in Obj_arg0
Movement distance: integer in Obj_arg1
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 StrayTico Silver StarChildObjSMG1 & SMG2legomariofanatic (rev. 2)
 StringSpider Scuttlebug (Hanging)
String length: integer in Obj_arg0
No visible changes?: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 StrongBlock Used Block
Doesn't drop shadow: boolean in Obj_arg2
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 SubmarineSteam Underwater SteamObjSMG1SunakazeKun (rev. 1)
 SubmarineVolcano Underwater Volcano (Effect)ObjSMG1SunakazeKun (rev. 1)
 SubmarineVolcanoBigColumn SubmarineVolcanoBigColumnObjSMG1-
 SubmarineVolcanoInside SubmarineVolcanoInsideObjSMG1-
 SubmarineVolcanoPlanet SubmarineVolcanoPlanetObjSMG1-
 SubmarineVolcanoSmallColumn SubmarineVolcanoSmallColumnObjSMG1-
 SummerSky Beach Bowl: Sky Model
Unknown: integer in Obj_arg0
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 SunakazeKun Tweester
Has debris?: boolean in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 SunkenShip Deep Dark: Ghost Ship
Drop: list in Obj_arg3: -1 = Coin, 0 = Nothing, 1 = 1-Up mushroom, 2 = Power Star, 3 = Starbits. The Power Star requires a properly set up AppearPowerStarObj parameter
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 SunLightAreaBox SunLightAreaBoxAreaObjSMG1-
 SunsetAir Sunset Atmosphere
Distance: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 1)
 SuperSpinDriver Launch Star
Speed / Time: integer in Obj_arg0. How long Mario is flying until he's landing. 100 = 1 second
Enable Shadow: boolean in Obj_arg1. Does this Launch Star have a Shadow?
Grab Mario: boolean in Obj_arg2. Will this Launch Star grab Mario if he is near?
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2Super Hackio (rev. 8)
 SuperSpinDriverGreen SuperSpinDriverGreenObjSMG1-
 SuperSpinDriverPink Launch Star (Pink)
Speed: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 SurfingRaceMainGate Goal Gate (Surfing/Gliding)ObjSMG1 & SMG2legomariofanatic (rev. 1)
 SurfingRaceSignBoard SurfingRaceSignBoardObjSMG1-
 SurfingRaceStep SurfingRaceStepObjSMG1-
 SurfingRaceSubGate SurfingRaceSubGateObjSMG1-
 SurfingRaceTutorialParts SurfingRaceTutorialPartsObjSMG1-
 SurfingRaceVictoryStand SurfingRaceVictoryStandObjSMG1-
 SurfRay SurfRayObjSMG1-
 SurpBeltConveyerExGalaxy SurpBeltConveyerExGalaxyObjSMG1-
 SurpCocoonExGalaxy SurpCocoonExGalaxyObjSMG1-
 SurpCubeBubbleExLv2Galaxy SurpCubeBubbleExLv2GalaxyObjSMG1-
 SurpFishTunnelGalaxy SurpFishTunnelGalaxyObjSMG1-
 SurpPeachCastleFinalGalaxy SurpPeachCastleFinalGalaxyObjSMG1-
 SurpSnowCapsuleGalaxy SurpSnowCapsuleGalaxyObjSMG1-
 SurpSurfingLv2Galaxy SurpSurfingLv2GalaxyObjSMG1-
 SurpTamakoroExLv2Galaxy SurpTamakoroExLv2GalaxyObjSMG1-
 SurpTearDropGalaxy SurpTearDropGalaxyObjSMG1-
 SurpTeresaMario2DGalaxy SurpTeresaMario2DGalaxyObjSMG1-
 SurpTransformationExGalaxy SurpTransformationExGalaxyObjSMG1-
 SweetDecoratePartsOrange Decorative OrangeObjSMG1 & SMG2SunakazeKun (rev. 1)
 SweetsDecoratePartsFork Decorative Fork
Color: list in Obj_arg1: 0 = Green, 1 = Yellow, 2 = Blue, 3 = Red
MapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 SweetsDecoratePartsSpoon Decorative Spoon
Color: list in Obj_arg1: 0 = Green, 1 = Yellow, 2 = Blue, 3 = Red
MapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 SwingRope SwingRopeObjSMG1-
 SwitchBox SwitchBoxObjSMG1-
 SwitchCube SwitchCubeAreaObjSMG1-
 SwitchCylinder SwitchCylinderAreaObjSMG1-
 SwitchSphere SwitchSphereAreaObjSMG1-
 SwitchSynchronizerReverse Reverse Switch Controller
No visible effect?: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 Syati SyatiObjSMG1-
 TakoBarrelA Octopus Barrel
Drop: list in Obj_arg3: -1 = Coin, 0 = Nothing, 1 = 1-Up mushroom, 2 = Power Star, 3 = Starbits. The Power Star requires a properly set up AppearPowerStarObj parameter.
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 TakoBarrelB TakoBarrelBObjSMG1-
 Takobo Octoomba
Unknown: integer in Obj_arg0
Movement: list in Obj_arg1: -1 = up and down, 0 = left and right, 1 = right and left
Speed: integer in Obj_arg2. Doesn't spit anything if set to 0. Use Obj_arg5 instead
Distance: integer in Obj_arg3
Unknown: integer in Obj_arg4
Is moving?: boolean in Obj_arg5
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 TakoHei OctoguyObjSMG1 & SMG2SunakazeKun (rev. 2)
 TakoHeiRelayPlanet TakoHeiRelayPlanetObjSMG1-
 TalkSyati TalkSyatiObjSMG1-
 Tamakoro Star Ball
Object Inside: list in Obj_arg0: -1 = Power Star, 0 = Purple Coin
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 TamakoroJumpGuidanceCube TamakoroJumpGuidanceCubeAreaObjSMG1-
 TamakoroMoveGuidanceCube TamakoroMoveGuidanceCubeAreaObjSMG1-
 TamakoroWithTutorial TamakoroWithTutorialObjSMG1-
 TearDropPlanet TearDropPlanetObjSMG1-
 TemplateStageGeometry TemplateStageGeometryObjSMG1 & SMG2SunakazeKun (rev. 1)
 Teresa Boo
Appearance: list in Obj_arg0: -1 = normal, 0 = from ground, 1 = from wall
Clipping Size: integer in Obj_arg1. This objects has to be assigned to a properly set-up ClipFieldSwitch.
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 TeresaChief Boo Chief
Scenario: integer in Obj_arg0
Unknown: integer in Obj_arg1
Toad Color: list in Obj_arg6: -1 = Blue, 1 = Green, 2 = Purple, 3 = Red, 4 = Yellow
Item: list in Obj_arg7: 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Star Chip, 11 = Yellow Star Chip, 12 = Silver Star, 14 = Life Mushroom
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 TeresaMansionBridgeA Ghostly: Mansion Bridge (Spiral)ObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaMansionBridgeB Ghostly: Mansion Bridge (Normal)ObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaMansionCandlestand Ghostly: Candlestick
Item: list in Obj_arg0: -1 = coin, 0 = starbit, 1 = nothing
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 TeresaMansionDoorA TeresaMansionDoorAObjSMG1-
 TeresaMansionDoorB TeresaMansionDoorBObjSMG1-
 TeresaMansionEntranceDoor TeresaMansionEntranceDoorObjSMG1-
 TeresaMansionGatePlanet TeresaMansionGatePlanetObjSMG1-
 TeresaMansionHoleCover Ghostly: Broken Ceiling PartObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaMansionLightA TeresaMansionLightAMapPartsSMG1-
 TeresaMansionLightB TeresaMansionLightBMapPartsSMG1-
 TeresaMansionNoGatePlanet TeresaMansionNoGatePlanetObjSMG1-
 TeresaMansionPlanetA TeresaMansionPlanetAObjSMG1-
 TeresaMansionPlanetB TeresaMansionPlanetBObjSMG1-
 TeresaMansionPlanetC TeresaMansionPlanetCObjSMG1-
 TeresaMansionPlanetD TeresaMansionPlanetDObjSMG1-
 TeresaPicture Boo Picture
Painting: list in Obj_arg1: 0 = Boo, 1 = Empty, 2 = Bomb Boo
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 TeresaRaceGoalPlanet TeresaRaceGoalPlanetObjSMG1-
 TeresaRacePartsA Ghostly: Race WheelMapPartsSMG1 & SMG2SunakazeKun (rev. 2)
 TeresaRacePartsB TeresaRacePartsBObjSMG1-
 TeresaRacePartsBallA Ghostly: Race SkullObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaRacer TeresaRacerObjSMG1-
 TeresaRaceSpaceStickA Ghostly: Race BoneObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaRaceSpaceStickB Ghostly: Race SpineObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaRaceSpaceStickC Ghostly: Race RibObjSMG1 & SMG2SunakazeKun (rev. 1)
 TeresaRaceStartPlanet TeresaRaceStartPlanetObjSMG1-
 TeresaRoomDoor TeresaRoomDoorObjSMG1-
 TeresaRoomGlaringLight Deep Dark: Light Beam (Boo Box Planet)ObjSMG1 & SMG2legomariofanatic (rev. 1)
 TeresaRoomPlanet TeresaRoomPlanetObjSMG1-
 TeresaWater Boo (Underwater)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 Tico Luma
Color: list in Obj_arg0: -1 = Yellow, 1 = Blue, 2 = Green, 3 = Red, 4 = Purple, 5 = Pink, 6 = Orange
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 TicoAstro TicoAstroObjSMG1-
 TicoBaby Master LumaObjSMG1 & SMG2legomariofanatic (rev. 1)
 TicoComet TicoCometObjSMG1-
 TicoDomeLecture TicoDomeLectureObjSMG1-
 TicoFat TicoFatObjSMG1-
 TicoGalaxy TicoGalaxyObjSMG1-
 TicoRail Luma (Moving)
Color: list in Obj_arg0: -1 = Yellow, 1 = Blue, 2 = Green, 3 = Red, 4 = Purple, 5 = Pink, 6 = Orange
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 TicoReading TicoReadingObjSMG1-
 TicoSeedGuidanceCube Hungry Luma Feeding Explanation Area (Cube)AreaObjSMG1 & SMG2SunakazeKun (rev. 2)
 TicoShop Luma Shop
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 TicoStarRing TicoStarRingObjSMG1-
 TimerCoinBlock ?-Block (Timed Coins)
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 TimerPieceBlock ?-Block (Timed Starbits)
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 TimerSwitch Timer Switch
Time: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 2)
 TogeBegomanLauncher Spiky Topman Spawner
Number of Spring Topman: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 1)
 TombSpider TombSpiderObjSMG1-
 Torpedo Torpedo Ted
Delay (Normal): integer in Obj_arg0
Unknown: integer in Obj_arg1
Homing?: integer in Obj_arg2
Homing?: integer in Obj_arg3
Unknown: integer in Obj_arg4
Delay (Homing): integer in Obj_arg5
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 TowerModeCylinder 2D Movement Area (Cylinder)AreaObjSMG1 & SMG2SunakazeKun (rev. 3)
 ToyFactoryDecoratePartsGearA Toy Time: Decorative GearMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 TrampleStar TrampleStarObjSMG1-
 TrapBaseA Bubble Blast: Launcher BaseObjSMG1 & SMG2SunakazeKun (rev. 1)
 Trapeze Vine Swing
Don't remove shadow at certain distance?: boolean in Obj_arg0
Shadow drop distance: integer in Obj_arg1
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 TreasureBoxCoin Treasure Chest (Coin)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 9)
 TreasureBoxCrackedAirBubble Cracked Treasure Chest (Air Bubble)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 8)
 TreasureBoxCrackedBlueChip Cracked Treasure Chest (Pull Starchip)
Pull Starchip Group: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 TreasureBoxCrackedCoin Cracked Treasure Chest (Coin)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 TreasureBoxCrackedEmpty Cracked Treasure Chest (Empty)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 TreasureBoxCrackedKinokoLifeUp Cracked Treasure Chest (Life Mushroom)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 TreasureBoxCrackedKinokoOneUp Cracked Treasure Chest (1-Up Mushroom)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 TreasureBoxCrackedPowerStar Cracked Treasure Chest (Power Star)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 TreasureBoxCrackedYellowChip Cracked Treasure Chest (Starchip)
Starchip Group: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 TreasureBoxEmpty Treasure Chest (Empty)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 TreasureBoxGoldEmpty Golden Treasure Chest (Empty)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 5)
 TreasureBoxKinokoLifeUp Treasure Chest (Life Mushroom)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 7)
 TreasureBoxKinokoOneUp Treasure Chest (1-Up Mushroom)
Unknown: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 7)
 TreasureBoxYellowChip Treasure Chest (Star Chip)
Starchip Group: integer in Obj_arg0
Unlock condition: list in Obj_arg2: -1 = normal, 1 = golden shell required, 2 = already opened, 3 = coconut required
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 6)
 TreasureSpot Coin SpotObjSMG1 & SMG2legomariofanatic (rev. 1)
 TreeCube TreeCubeObjSMG1-
 TrialBallPlanet Rolling Green: PlanetObjSMG1 & SMG2SunakazeKun (rev. 1)
 TrialBubbleAPlanet TrialBubbleAPlanetObjSMG1-
 TrialBubbleMoveWallA TrialBubbleMoveWallAMapPartsSMG1-
 TrialBubbleRevolvingPartsA TrialBubbleRevolvingPartsAMapPartsSMG1-
 TrialBubbleRotateWallA TrialBubbleRotateWallAMapPartsSMG1-
 TrialBubbleSPlanet TrialBubbleSPlanetObjSMG1-
 TrialBubbleTimerMoveWallA TrialBubbleTimerMoveWallAObjSMG1-
 TrickRabbit Star Bunny (Trick)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 TrickRabbitFreeRun TrickRabbitFreeRunObjSMG1-
 TrickRabbitFreeRunCollect TrickRabbitFreeRunCollectObjSMG1-
 TrickRabbitGhost TrickRabbitGhostObjSMG1 & SMG2SunakazeKun (rev. 1)
 TridentPlanet TridentPlanetObjSMG1-
 Tripod2Boss Tripod2BossObjSMG1-
 TripodBoss TripodBossObjSMG1-
 TripodBossBaseJointPosition TripodBossBaseJointPositionObjSMG1-
 TriPodBossBodyA TriPodBossBodyAMapPartsSMG1-
 TripodBossBodyABloom TripodBossBodyABloomMapPartsSMG1-
 TripodBossBottomKillerCannon TripodBossBottomKillerCannonObjSMG1-
 TripodBossCoin TripodBossCoinObjSMG1-
 TripodBossCore TripodBossCoreObjSMG1-
 TripodBossEyeLight TripodBossEyeLightObjSMG1-
 TripodBossEyeLightBloom TripodBossEyeLightBloomObjSMG1-
 TripodBossFoot TripodBossFootMapPartsSMG1-
 TripodBossFootBloom TripodBossFootBloomMapPartsSMG1-
 TriPodBossGearA TriPodBossGearAMapPartsSMG1-
 TriPodBossGearB TriPodBossGearBMapPartsSMG1-
 TriPodBossGearBody TriPodBossGearBodyMapPartsSMG1-
 TriPodBossGearC TriPodBossGearCMapPartsSMG1-
 TriPodBossGearSmallA TriPodBossGearSmallAMapPartsSMG1-
 TriPodBossGearSmallB TriPodBossGearSmallBMapPartsSMG1-
 TriPodBossGearSmallC TriPodBossGearSmallCMapPartsSMG1-
 TripodBossGuardWall TripodBossGuardWallObjSMG1-
 TripodBossKillerGenerater TripodBossKillerGeneraterObjSMG1-
 TripodBossKinokoOneUp TripodBossKinokoOneUpObjSMG1-
 TriPodBossLeg1A TriPodBossLeg1AMapPartsSMG1-
 TriPodBossLeg1B TriPodBossLeg1BMapPartsSMG1-
 TriPodBossLeg1C TriPodBossLeg1CMapPartsSMG1-
 TriPodBossLeg2A TriPodBossLeg2AMapPartsSMG1-
 TriPodBossLeg2ABloom TriPodBossLeg2ABloomMapPartsSMG1-
 TriPodBossLeg3A TriPodBossLeg3AMapPartsSMG1-
 TriPodBossLeg3B TriPodBossLeg3BMapPartsSMG1-
 TriPodBossLeg3C TriPodBossLeg3CMapPartsSMG1-
 TriPodBossLegBottom TriPodBossLegBottomMapPartsSMG1-
 TripodBossShell TripodBossShellObjSMG1-
 TripodBossStepPoint TripodBossStepPointObjSMG1-
 TripodBossStepStartArea TripodBossStepStartAreaAreaObjSMG1-
 TripodBossUnderKillerCannon TripodBossUnderKillerCannonObjSMG1-
 TripodBossUpperKillerCannon TripodBossUpperKillerCannonObjSMG1-
 TripodPlanet Megaleg PlanetObjSMG1 & SMG2legomariofanatic (rev. 1)
 TShapePlanet TShapePlanetObjSMG1-
 Tsukidashikun Sliding Stone
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
ObjSMG1 & SMG2legomariofanatic (rev. 1)
 TsukidashikunBig TsukidashikunBigObjSMG1-
 TubedRelayPlanet TubedRelayPlanetObjSMG1-
 TurtleBeamKameck TurtleBeamKameckObjSMG1-
 TwilightAir Bubble Breeze: Atmosphere
Distance: integer in Obj_arg0
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 TwinFallLakePlanet Beach Bowl Falls PlanetObjSMG1SunakazeKun (rev. 1)
 TwinFallLakeWaterFall Beach Bowl: Waterfall Effect (Waterfalls Planet)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 TwinPeanutsPlanetA TwinPeanutsPlanetAObjSMG1-
 TwinPeanutsPlanetB TwinPeanutsPlanetBObjSMG1-
 TwisterSan Galactic Tornado
Beige?: boolean in Obj_arg1. SMG2 only. Unused and broken.
ObjSMG1 & SMG2SunakazeKun (rev. 1)
 TwisterSanSlim Galactic Tornado (Slim)
Beige: boolean in Obj_arg1. SMG2 only.
ObjSMG1 & SMG2SunakazeKun (rev. 1)
 UFOBattleStageC UFOBattleStageCMapPartsSMG1-
 UFOBattleStageD UFOBattleStageDMapPartsSMG1-
 UFOBattleStageE UFOBattleStageEMapPartsSMG1-
 UFOBlueStarCupsule UFOBlueStarCupsuleObjSMG1-
 UFOKinoko Starshroom
Color: integer in Obj_arg0
Unknown: integer in Obj_arg7
MapPartsSMG1 & SMG2SunakazeKun (rev. 2)
 UFOKinokoLanding UFOKinokoLandingObjSMG1-
 UFOKinokoLandingAstro UFOKinokoLandingAstroObjSMG1-
 UFOKinokoLandingBlackSmoke Crashed Starshroom EffectObjSMG1 & SMG2SunakazeKun (rev. 3)
 UFOKinokoUnderConstruction UFOKinokoUnderConstructionObjSMG1-
 UFONormalB UFONormalBMapPartsSMG1-
 UFONormalD UFONormalDMapPartsSMG1-
 UFOSandObstacleA Dusty Dune: Tall BlockObjSMG1 & SMG2SunakazeKun (rev. 1)
 UFOSandObstacleAEffect Moving Sand Obstacle Effect AObjSMG1SunakazeKun (rev. 1)
 UFOSandObstacleB Dusty Dune: Cubic BlockObjSMG1 & SMG2SunakazeKun (rev. 1)
 UFOSandObstacleBEffect Moving Sand Obstacle Effect BObjSMG1SunakazeKun (rev. 1)
 UFOSandObstacleC Dusty Dune: Long BlockObjSMG1 & SMG2SunakazeKun (rev. 1)
 UFOSandObstacleCEffect Moving Sand Obstacle Effect CObjSMG1SunakazeKun (rev. 1)
 UFOStrongA UFOStrongAMapPartsSMG1-
 UnderseaTunnelPlanet UnderseaTunnelPlanetObjSMG1-
 Unizo Sea UrchinObjSMG1 & SMG2SunakazeKun (rev. 3)
 UnizoLand Sea Urchin (Land)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 UnizoLauncher UnizoLauncherObjSMG1-
 UnizoShoal Sea Urchin (Shoal)ObjSMG1 & SMG2SunakazeKun (rev. 1)
 ValveSwitch ValveSwitchObjSMG1-
 ViewGroupCtrlCube ViewGroupCtrlCubeAreaObjSMG1-
 VRDarkSpace Boss Blitz: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 VROrbit Good Egg: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 2)
 VRSandwichSun Melty Molten: Sky ModelObjSMG1 & SMG2legomariofanatic (rev. 1)
 VsBegomanSpikePlanet Dreadnought: Trapped Luma PlanetObjSMG1 & SMG2SunakazeKun (rev. 1)
 WanwanRolling Chain Chomp
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
ObjSMG1 & SMG2legomariofanatic (rev. 4)
 WanwanRollingGold Gold Chain Chomp
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg5
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 WanwanRollingMini Chain Chomp (Small)
Unknown: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg3
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 2)
 WarpCube Warp Area (Cube / Broken)AreaObjSMG1 & SMG2SunakazeKun (rev. 2)
 WarpPod Warp Pad
Unknown: integer in Obj_arg0
Is not invisible?: boolean in Obj_arg1
Unknown: integer in Obj_arg2
Is not deactivated?: boolean in Obj_arg3
Required Grand Stars: integer in Obj_arg4
Unknown: integer in Obj_arg5
Unknown: integer in Obj_arg6
Unknown: integer in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 WatchTowerRotateStep WatchTowerRotateStepObjSMG1-
 WaterBazooka WaterBazookaObjSMG1-
 WaterBazookaTowerMoveStepA Gold Leaf: Tower PlatformsMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 WaterBazookaTowerMoveStepB Gold Leaf: Tower Stairs AMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 WaterBazookaTowerMoveStepC Gold Leaf: Tower Stairs BMapPartsSMG1 & SMG2SunakazeKun (rev. 2)
 WaterCube WaterCubeAreaObjSMG1-
 WaterCylinder WaterCylinderAreaObjSMG1-
 WaterDropBottom Dripping Water Effect (Bottom)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 WaterDropMiddle Dripping Water Effect (Middle)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 WaterDropTop Dripping Water Effect (Top)ObjSMG1 & SMG2SunakazeKun (rev. 3)
 WaterfallCaveCover WaterfallCaveCoverObjSMG1-
 WaterfallCaveNoBreakCover Beach Bowl: Cave CoverObjSMG1 & SMG2SunakazeKun (rev. 1)
 WaterfallL Waterfall (Effect, Large)ObjSMG1 & SMG2SunakazeKun (rev. 1)
 WaterfallS Waterfall (Effect, Small)ObjSMG1 & SMG2SunakazeKun (rev. 1)
 WaterLayerBreak Breaking Water EffectObjSMG1 & SMG2SunakazeKun (rev. 1)
 WaterLeakPipe Leaking Pipe
Length: integer in Obj_arg0
ObjSMG1SunakazeKun (rev. 1)
 WaterPlant Seaweed
No. of plants: integer in Obj_arg0
Range: integer in Obj_arg1
Color: list in Obj_arg3: -1 = Green (medium), 0 = Green (short), 1 = Red (middle), 2 = Yellow (long), 3 = Green (long), 4 = Green (very short, glitchy)
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 WaterPressure Bubble Shooter
Rotation: integer in Obj_arg0. Doesn't use degrees
Delay: integer in Obj_arg1
Speed: integer in Obj_arg2
Affected by gravity?: boolean in Obj_arg3
Destroyable bubble?: boolean in Obj_arg7
ObjSMG1 & SMG2SunakazeKun (rev. 4)
 WaterRoad WaterRoadObjSMG1-
 WaterRoadCavePlanet WaterRoadCavePlanetObjSMG1-
 WaterRoadCaveRotateGround WaterRoadCaveRotateGroundMapPartsSMG1-
 WaterRoadCaveStepA WaterRoadCaveStepAMapPartsSMG1-
 WaterRoadCaveStepB WaterRoadCaveStepBObjSMG1-
 WaterTransparentPlanet WaterTransparentPlanetObjSMG1-
 WeatherVane Gusty Garden: WindmillObjSMG1 & SMG2SunakazeKun (rev. 1)
 WhirlPool WhirlPoolObjSMG1-
 WhirlPoolAccelerator WhirlPoolAcceleratorObjSMG1-
 WhiteRoom WhiteRoomObjSMG1-
 WindMillPropeller Rolling Green: PropellerMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 WindMillPropellerMini Rolling Gizmo: PropellerMapPartsSMG1 & SMG2SunakazeKun (rev. 1)
 WoodBox Crate
No. of coins: integer in Obj_arg0
Hide broken pieces: boolean in Obj_arg1
No. of star bits: integer in Obj_arg2. Max. is 70
Play 'Secret found' sound: boolean in Obj_arg3
Release 1-Up: boolean in Obj_arg4
ObjSMG1 & SMG2SunakazeKun (rev. 3)
 WormEatenPlanet Gusty Garden: Apple PlanetsObjSMG1 & SMG2SunakazeKun (rev. 1)
 YellowChip Starchip
Starchip Group: integer in Obj_arg0
Unknown: integer in Obj_arg1
Unknown: integer in Obj_arg2
Inside bubble?: boolean in Obj_arg3
Unknown: integer in Obj_arg4
Unknown: integer in Obj_arg5
ObjSMG1 & SMG2SunakazeKun (rev. 1)
 YellowChipGroup Starchip Group
Starchip Group: integer in Obj_arg0
Unknown: integer in Obj_arg2
Unknown: integer in Obj_arg3
ObjSMG1 & SMG2SunakazeKun (rev. 1)
 YoshiHeadPlanet Space Junk: Yoshi Head PlanetObjSMG1 & SMG2SunakazeKun (rev. 1)
 ZoneHalo ZoneHaloObjSMG1-