Posted on 01-02-18, 08:05 pm in How to spawn a Launch Star when enemies are killed
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This is a tutorial on how to make a Launch Star appear when (a) certain enemy/enemies are killed.
I'll explain it in a few steps for 1 enemy and 2 or more enemies.


1 enemy:
1. Place the enemy you want to be killed.
2. Place the Launch Star you want to be appeared.
3. Make the enemy's SW_DEAD (Switches) and Launch Star's SW_APPEAR (Switches) the same value.


2 or more enemies:
1. Place the enemies you want to be killed and the Launch Star you want to be appeared.
2. Also, place an (ExterminationSwitch).
3. First, select the (ExterminationSwitch) and change its ID (Settings) to (ex) 100.
4. Then, select the enemies and change their Parent Group IDs (Groups) to (ex) 100 too.
5. After that, select the (ExterminationSwitch) again and change its SW_A (Switches) to (ex) 101.
6. Finally, select the Launch Star and change its SW_APPEAR (Switches) to (ex) 101 too and assign it to a path (Settings).


I hoped this helped for you.
Comment down below if you have any trouble.
Posted on 01-07-18, 03:16 pm in Super Mario Galaxy 1 and 2 Galaxy Names
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Here you can find the galaxy names and the internal names in Whitehole of the galaxies.

Credits:
- Super Mario Galaxy 1 Names: me
- Super Mario Galaxy 2 Names: legomariofanatic
- XLSX (Color) Layouts: legomariofanatic

Here's the folder with the XLSX's (Excel files).
https://www.dropbox.com/sh/zyfjdhonv058vm9/AACDg6erkDgqXTCuNf4EYfzpa?dl=0

If you can't open XLSX files, this is for you.
https://www.dropbox.com/sh/72vkaaia2o10hvy/AABAO81IUtQ4mnFLSrUGnbraa?dl=0

Hope this helps!
Posted on 02-21-18, 02:50 pm in Flip-Swap Galaxy: Flip-Swap Speed Run speedrunflip-swap
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Flip-Swap Speed Run is a new star for Flip-Swap Galaxy which is, obviously, a speed run star.
You have 20 seconds when you touch the ground in the stage and you need to collect as many 'Plus Clocks' as you can to add 10 seconds to the timer.

Notes:
- This won't be the final version. There'll be a fixed version up ahead.
- The difficulty may drop down due to some near-impossible-to-reach plus clocks.

Download: https://drive.google.com/open?id=1pistr6t-pRP2Wi0DoaaKiH3Bo7-LzbSY.

Credits:
- BjornGmr: creator
- Aurum: helping

Have fun playing!
Posted on 02-28-18, 03:36 pm in Flip-Swap Galaxy: Flip-Swap Speed Run speedrunflip-swap
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Alright. So, here's v1.1 of this level.
Changelog:
- Added/shifted some plus clocks.
- Lowered the difficulty.
- Added 5 seconds to the timer (25 seconds from start).

Download: https://drive.google.com/open?id=1ujhJrlKczTCLdfEo2fa7p46rrLNSYiQD
Posted on 03-04-18, 04:25 pm in Multistream music help
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So, I want to know how you can switch streams while in a level, like in Battlerock or Dreadnought Galaxy from SMG1 and Shiverburn or Grandmaster Galaxy from SMG2. I tried to copy the settings from the ChangeBgmCube from Battlerock Galaxy to the BgmChangeArea in SMG2, but it crashed the level. And taking a look in Shiverburn or Grandmaster Galaxy didn’t help me too.
How do I do this?
Posted on 03-25-18, 03:10 pm in All AST filenames and notes
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You forgot BGM_EV_BOSSRUSH = Boss Blitz Galaxy...
Posted on 03-30-18, 03:24 pm in All AST filenames and notes
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Okay.
Also, you have 'Buoy Base - Undersea' at SMG2's names, but it has to be 'Buoy Base - Slowdown'.
And maybe consider changing Kingfin to 'Bouldergeist' or 'Kingfin & Bouldergeist'.